• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:12
CEST 20:12
KST 03:12
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro4 Preview: On Course12Code S Season 1 - RO8 Preview7[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16
Community News
Code S Season 1 (2026) - RO8 Results0Weekly Cups (May 4-10): Clem, MaxPax, herO win1Maestros of The Game 2 announcement and schedule !11Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12
StarCraft 2
General
Code S Season 1 (2026) - RO8 Results MaNa leaves Team Liquid Weekly Cups (May 4-10): Clem, MaxPax, herO win Code S Season 1 - RO8 Preview Behind the Blue - Team Liquid History Book
Tourneys
2026 GSL Season 2 Qualifiers Maestros of The Game 2 announcement and schedule ! $5,000 WardiTV Spring Championship 2026 SC2 INu's Battles#16 <BO.9> Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 525 Wheel of Misfortune The PondCast: SC2 News & Results Mutation # 524 Death and Taxes Mutation # 523 Firewall
Brood War
General
Pros React to: TvT Masterclass in FlaSh vs Light vespene.gg — BW replays in browser BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion (Spoiler) Interview ASL Ro4 Day 2 Winner
Tourneys
[BSL22] RO8 Bracket Stage + Another TieBreaker Small VOD Thread 2.0 [ASL21] Semifinals B [Megathread] Daily Proleagues
Strategy
Fighting Spirit mining rates [G] Hydra ZvZ: An Introduction Simple Questions, Simple Answers Muta micro map competition
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Warcraft III: The Frozen Throne Starcraft Tabletop Miniature Game PC Games Sales Thread
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1939 users

Star Haeng Show Interview with David Kim - Page 6

Forum Index > SC2 General
100 CommentsPost a Reply
Prev 1 4 5 6 All
VArsovskiSC
Profile Joined July 2010
Macedonia563 Posts
Last Edited: 2014-07-19 01:27:30
July 19 2014 00:58 GMT
#101
Blizz never put enough attention nor effort in HotS.. It was great from the start - it addressed like 70% (or more like 80%) of those issues that existed in WoL, problem is - when the game came out - nothing has been "taken care of", so we all think like the guy above said lol..

Like - things like Swarmhost and the WMine - everyone knew it was a good start (design-wise), but sadly - it was a start that never "evolved"..

Swarmhosts were supposed to be Battering-rams at the first thought, then they were supposed to be the "day-night" unit that is strong half of it's time and half-not, so it created those "wavy" dynamic overall..

Well - that also failed too: Simple - SHost was never "tweaked" at all.. Almost as if it was "good enough despite everyone seeing it's flaw" - like - even from day1 it was clear that they were too expensive and that upgrade they had wasn't a "choice" but rather a must-have, so..

So yes - basically any unit that isn't designed to harass - it's a bad idea to "force" the player into committing it's production, like everyone knew even from week 1 (ok, not from day1, but certainly from week 1 for sure) that 6 SHosts won't do a "thing" and that 15 were like - unstoppable..

We never EVER saw a single try/test/tweak of the SHost.. They could've made it cheaper but less "snowbally" in large numbers or sth.. Just like the Raven - another very badly designed unit overall, 1 does nothing (except detect), 10 are not even approachable ..

We didn't see SHost being cheaper, not having the upgrade, Locusts not having the upgrade, locust lifetime wasn't ever changed for a single day not even in a test map overall.. I mean - there were things like make SHost 150 then 180HP (now what - it has 200 ?, not sure though) from 120 or so.. But, BUT - the attacking power of that unit was never experimented for.. And there are loads and loads of ways they could think/deal with that problem TBH, like - at least give some "not main pathway curves" a try regarding that one.. They could even make Locusts lose life instead of timer so the farther those were going the easier to be dealt with overall..

The WMine - same - I was disgusted even from day one from that unit - was made against Zerg and Zerg only.. And Terrans were like "yum yum Zerg tears" well - it's a flaud.. I mean - the unit was designed vs Ling/Bane and that's it overall.. We didn't see the unit change - nor tweak.. Even from day1 I knew it was a bad thing that one - they didn't "think" of it over.. If you made vs Protoss - big deal, P will warp in another round and mines won't be active for 10 seconds later, but with Zerg - not that they were overkilling those (remind you I'm talking about the earliest days of HotS, now Zergs do split, send in "scouting Lings", do Infested-Terran "sweep" e.t.c. to prevent that from happening or so, and even the Overseer was far too slow to follow the Muta flock)..

The thing is - not that the mine would've destroyed Zerg, but also by the time they consolidate for the next wave - mines would recharge again, lol.. The unit couldv'e been tweaked in million and one ways, but NO - it was never done, as if it was fine from day 1 on (it was not)

Tempest - again - w.t.f. - why does it need +50, yes + FIFTY bonus damage vs "blips" in the air ??, like - does it blow them away or sth ?, like they could've "played with it blowing away massive air back further, by blow-away I literally mean knockback, rofl" and still not end in a worse spot than now.. .. That unit currently shuts down ANY Broodlord, BC, Carrier, MS (not that it means something though, lol, like - that's another unit that could use some love, like - at least be not abductable, BLord IS now frenzied, and this thing can be pulled away ?, rofl) play.. PERIOD..

WHY that huuuge bonus ??, let me say again - HUUUUUUUUUUUUUUUUUUUUUUUUUUUUUGE bonus ??, why ? - Tempests were left like that "unfinished" for us to "play toys with".. Like - here's a MIND-BLOWING fact - if that vs massive Air Tempest bonus was like +30 instead of +50, or even better - +25 + 15 vs shields instead of +50 - we probably might've seen BCs and BLords..

A 60 damage-per-shot (dps, lol) instead of 80 Tempest would've ended like this:

4 shot instead of 3-shot Broodlord, 10-Shot instead of 7-shot BCs (and if they made it 25 instead of 50 bonus, BCs would require 11 instead of 10 shots - based on upgrades on both sides, so adds that one too upon, and BLords would probably survive to a 6th shot cause of regen, unless upgrades were done for Protoss), and 6-shot instead of 5-shot Colossi (but yah - what's the big deal with the Colossus - they could add up +10 to shields (or even +15), and be back to square 1 regarding using it vs Colossus)

Like - that's a VERY SMALL STEP to even consider, but it was never done - TRUE - tft - it probably would've not changed almost anything overall, but it certainly is AN IMPROVEMENT for a very small "'try-see" cost IMO.. And it's not even "game-changing" or anything, but it certainly is a "refreshment" of some kind, that "gives hope", for a little-to-none cost

Then there's the things like - divide Locust damage in 2 shots (like Phoenix do, not that like Locusts don't shoot 2 spines instead of 1 already - even visually, lol) - the gain would've been VERY SIMPLE - Armored units like the Colossus or Thor would last longer vs Locust shots (not to even say that Guardian shield would've mitigated 4 damage instead of 2).. Terran also have that "building armor" upgrade thing, so yah - it was never even tried.. (o.f.c. - the cost of that would've been Immortals falling twice the faster due to double rate of HS depletion overall)..

LIKE = AGREE - YES - HotS was, WAS awesome and looked very promising from day one it came out, and it was like - everyone was thinking - wow this game is AWESOME, gonna be the BEST EVER RTS, but since that - almost nothing was addressed upon (except the Hellbat drops - and that one was even inspired mostly by TvT, the irony, lmao)..

OK, let's not be "that cinycal" and "bashing" over them cause they certainly did an awesome job regarding the other units than the mentioned there - the Viper, the Oracle, the Prismatic alignment to Voidray, the Reaper, the new ability of Thor.. Pretty well done job regarding those overall :D
Another world, another place, another universe, won the race.. :) ;) :P
Prev 1 4 5 6 All
Please log in or register to reply.
Live Events Refresh
Next event in 5h 48m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 349
UpATreeSC 127
BRAT_OK 63
SKillous 57
MindelVK 17
JuggernautJason9
StarCraft: Brood War
Britney 39919
Calm 2656
Sea 460
firebathero 271
ggaemo 246
Light 221
Dewaltoss 165
actioN 160
910 27
Rock 23
[ Show more ]
Last 0
Dota 2
Gorgc8671
qojqva2016
Counter-Strike
fl0m1858
Fnx 1627
pashabiceps1113
byalli381
allub294
Heroes of the Storm
Liquid`Hasu87
Other Games
Grubby2097
FrodaN1669
Liquid`RaSZi1235
Beastyqt1093
ceh9547
Hui .212
KnowMe161
C9.Mang0148
monkeys_forever148
ArmadaUGS128
QueenE96
Mew2King88
Livibee59
Organizations
StarCraft 2
angryscii 31
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 18 non-featured ]
StarCraft 2
• Kozan
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• IndyKCrew
StarCraft: Brood War
• FirePhoenix15
• Michael_bg 9
• blackmanpl 4
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Nemesis5141
Other Games
• imaqtpie955
• Shiphtur303
• WagamamaTV226
• tFFMrPink 7
Upcoming Events
Replay Cast
5h 48m
RSL Revival
15h 48m
Classic vs Solar
herO vs SHIN
OSC
18h 48m
Big Brain Bouts
21h 48m
sebesdes vs Iba
Percival vs YoungYakov
Reynor vs GgMaChine
Korean StarCraft League
1d 8h
RSL Revival
1d 15h
Clem vs Rogue
Bunny vs Lambo
IPSL
1d 21h
Dewalt vs nOmaD
Ret vs Cross
BSL
2 days
Bonyth vs Doodle
Dewalt vs TerrOr
GSL
2 days
Cure vs herO
SHIN vs Maru
IPSL
2 days
Bonyth vs Napoleon
G5 vs JDConan
[ Show More ]
BSL
3 days
OyAji vs JDConan
DragOn vs TBD
Replay Cast
3 days
Monday Night Weeklies
3 days
Replay Cast
4 days
The PondCast
4 days
GSL
5 days
Replay Cast
6 days
GSL
6 days
Liquipedia Results

Completed

Proleague 2026-05-13
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
Heroes Pulsing #1
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

Escore Tournament S2: W7
YSL S3
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
WardiTV Spring 2026
2026 GSL S2
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.