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Terran Buffs - Balance Testing Soon - July 1 - Page 30

Forum Index > SC2 General
1211 CommentsPost a Reply
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VArsovskiSC
Profile Joined July 2010
Macedonia563 Posts
Last Edited: 2014-07-02 07:26:10
July 02 2014 07:24 GMT
#581
Before anyone else says nerf MS Core = please think of it 3-way possible.. It's not only the TvP that exists you know.. Photon overcharge is needed and used in PvZ as well as PvP also..

MSC is already nerfed to oblivion making Blink-all-ins in PvP already too strong and hard to hold.. And despite PvP being the mirror matchup (thus probably least balance-wise important) of the Protoss - nerfing MSC further is a CLEAR RED LINE, think of something else/another..

Please think about it 3-way possible when giving suggestions
Another world, another place, another universe, won the race.. :) ;) :P
Shaella
Profile Blog Joined January 2013
United States14828 Posts
July 02 2014 07:28 GMT
#582
On July 02 2014 16:09 Shebuha wrote:
I wish they would leave the game alone for awhile. Like literally just not change anything no matter what we say and just come out with new maps more frequently. For the last few seasons I've hated the fuck out of all of the new maps, but at least they're trying new things and are trying to give rise to a bit of diversity.

I hate to use BW as an example, but it's just such a fucking good one... There were periods where one race would dominate the fuck out of one another... like you'd get entire tournaments where there'd be like 2 Protosses, or all of the top Terrans would have like 80-95% win rate vs Z, or Protoss literally couldn't beat Zerg. Sometimes these periods lasted for like a year and a half, just like SC2. As absolutely unlikely and untrue it seems eventually a player like Savior or Bisu or whoever WILL figure it out and bring balance to the force hehehhhhehehe. Sc2 doesn't really have any great examples... Stephano gave Zerg a good boost with the fast roach max and Protosses were definitely bringing PvZ closer at the end of WoL by combining really aggressive WP harass with solid macro and quicker expansions.

I'll put this in a spoiler since I'm using a different game as an example.
+ Show Spoiler +
Another good example is SSBM; I'd say it's a bit comparable to BW. The character tier list in that game is actually a pretty good representation of how capable each character is overall, and over the years as people have discovered and improved tech skill and general matchup knowledge characters have bounced up and down the list. People used to think Shiek and Marth were more or less the best, but people figured the game out and now they're a bit further down. Shiek vs. Marth used to be a really shitty matchup, but more and more we see Marth players bringing it closer to even. Then there's fucking Armada. He levelled Peach up SOOOOOOOOOOOOO MUCH. Every tournament he shows new technology and combos.

the problem is that Terran doesn't have the ability to innovate since like, it can't even really use like half its units at the top level
don't tell me to provide a legend for those charts cause we already got shaella in this thread - eieio | Bulba is my waifu
Konranjyoutai
Profile Joined April 2012
112 Posts
July 02 2014 07:30 GMT
#583
On July 02 2014 16:24 VArsovskiSC wrote:
Before anyone else says nerf MS Core = please think of it 3-way possible.. It's not only the TvP that exists you know.. Photon overcharge is needed and used in PvZ as well as PvP also..

MSC is already nerfed to oblivion making Blink-all-ins in PvP already too strong and hard to hold.. And despite PvP being the mirror matchup (thus probably least balance-wise important) of the Protoss - nerfing MSC further is a CLEAR RED LINE, think of something else/another..

Please think about it 3-way possible when giving suggestions


This is silly, Protoss has won 9 out of 13 premier tournaments in 2014 for a reason and it is 100% because of the Mothership Core. The Cores vision was the only thing that was nerfed and that was to fix Blink all-ins, so I don't understand how it would somehow make PvP blink-allins strong.
Shebuha
Profile Blog Joined May 2011
Canada1335 Posts
July 02 2014 07:41 GMT
#584
On July 02 2014 16:28 Shaella wrote:
Show nested quote +
On July 02 2014 16:09 Shebuha wrote:
I wish they would leave the game alone for awhile. Like literally just not change anything no matter what we say and just come out with new maps more frequently. For the last few seasons I've hated the fuck out of all of the new maps, but at least they're trying new things and are trying to give rise to a bit of diversity.

I hate to use BW as an example, but it's just such a fucking good one... There were periods where one race would dominate the fuck out of one another... like you'd get entire tournaments where there'd be like 2 Protosses, or all of the top Terrans would have like 80-95% win rate vs Z, or Protoss literally couldn't beat Zerg. Sometimes these periods lasted for like a year and a half, just like SC2. As absolutely unlikely and untrue it seems eventually a player like Savior or Bisu or whoever WILL figure it out and bring balance to the force hehehhhhehehe. Sc2 doesn't really have any great examples... Stephano gave Zerg a good boost with the fast roach max and Protosses were definitely bringing PvZ closer at the end of WoL by combining really aggressive WP harass with solid macro and quicker expansions.

I'll put this in a spoiler since I'm using a different game as an example.
+ Show Spoiler +
Another good example is SSBM; I'd say it's a bit comparable to BW. The character tier list in that game is actually a pretty good representation of how capable each character is overall, and over the years as people have discovered and improved tech skill and general matchup knowledge characters have bounced up and down the list. People used to think Shiek and Marth were more or less the best, but people figured the game out and now they're a bit further down. Shiek vs. Marth used to be a really shitty matchup, but more and more we see Marth players bringing it closer to even. Then there's fucking Armada. He levelled Peach up SOOOOOOOOOOOOO MUCH. Every tournament he shows new technology and combos.

the problem is that Terran doesn't have the ability to innovate since like, it can't even really use like half its units at the top level

Uh.. yeah.. maybe you're right... but part of my point was that it always feels like beyond helpless for the disadvantaged race and then someone comes along and does something no one ever thought of, or just did everything in a better way.
Parcelleus
Profile Joined January 2011
Australia1662 Posts
Last Edited: 2014-07-02 07:49:50
July 02 2014 07:41 GMT
#585
Widow mine buff has already limited Protoss tech choices (no zealot legs /storm opening) and Blizz wants to buff again ? I dont understand this.

I could see a small buff to duration of medivac boost as being ok. This will directly improve drops. This is the only change I would approve.
*burp*
y0su
Profile Blog Joined September 2011
Finland7871 Posts
July 02 2014 07:51 GMT
#586
On July 02 2014 16:24 VArsovskiSC wrote:
Before anyone else says nerf MS Core = please think of it 3-way possible.. It's not only the TvP that exists you know.. Photon overcharge is needed and used in PvZ as well as PvP also..

MSC is already nerfed to oblivion making Blink-all-ins in PvP already too strong and hard to hold.. And despite PvP being the mirror matchup (thus probably least balance-wise important) of the Protoss - nerfing MSC further is a CLEAR RED LINE, think of something else/another..

Please think about it 3-way possible when giving suggestions

Although I think there is room to make early game more interesting (for all MUs) it would involve a large number of changes (not just MSC nerf). So it would be easier (and possibly better overall) to instead focus on something that would help the later game and end game.
Shaella
Profile Blog Joined January 2013
United States14828 Posts
July 02 2014 07:53 GMT
#587
On July 02 2014 16:41 Shebuha wrote:
Show nested quote +
On July 02 2014 16:28 Shaella wrote:
On July 02 2014 16:09 Shebuha wrote:
I wish they would leave the game alone for awhile. Like literally just not change anything no matter what we say and just come out with new maps more frequently. For the last few seasons I've hated the fuck out of all of the new maps, but at least they're trying new things and are trying to give rise to a bit of diversity.

I hate to use BW as an example, but it's just such a fucking good one... There were periods where one race would dominate the fuck out of one another... like you'd get entire tournaments where there'd be like 2 Protosses, or all of the top Terrans would have like 80-95% win rate vs Z, or Protoss literally couldn't beat Zerg. Sometimes these periods lasted for like a year and a half, just like SC2. As absolutely unlikely and untrue it seems eventually a player like Savior or Bisu or whoever WILL figure it out and bring balance to the force hehehhhhehehe. Sc2 doesn't really have any great examples... Stephano gave Zerg a good boost with the fast roach max and Protosses were definitely bringing PvZ closer at the end of WoL by combining really aggressive WP harass with solid macro and quicker expansions.

I'll put this in a spoiler since I'm using a different game as an example.
+ Show Spoiler +
Another good example is SSBM; I'd say it's a bit comparable to BW. The character tier list in that game is actually a pretty good representation of how capable each character is overall, and over the years as people have discovered and improved tech skill and general matchup knowledge characters have bounced up and down the list. People used to think Shiek and Marth were more or less the best, but people figured the game out and now they're a bit further down. Shiek vs. Marth used to be a really shitty matchup, but more and more we see Marth players bringing it closer to even. Then there's fucking Armada. He levelled Peach up SOOOOOOOOOOOOO MUCH. Every tournament he shows new technology and combos.

the problem is that Terran doesn't have the ability to innovate since like, it can't even really use like half its units at the top level

Uh.. yeah.. maybe you're right... but part of my point was that it always feels like beyond helpless for the disadvantaged race and then someone comes along and does something no one ever thought of, or just did everything in a better way.


To do something no one else has ever thought of you need the full arsenal of terran units to be useful

Tanks, Thors, Battlecruisers, even reapers and Hellions suffer from just not being useful, or being so incredibly niche they see only very brief use.

The reason MMMM is all terran ever does relates a lot more to the fact that almost everything else is useless than it does people not 'thinking up a new way to play'
don't tell me to provide a legend for those charts cause we already got shaella in this thread - eieio | Bulba is my waifu
Big-t
Profile Joined January 2011
Austria1351 Posts
Last Edited: 2014-07-02 08:11:34
July 02 2014 07:55 GMT
#588
I don´t like WM buff nor medivac buff. Why not buff T air, BC for example? Former the amount of Ghosts we saw was also higher.
monchi | IdrA | Flash
Prugelhugel
Profile Joined February 2012
Austria637 Posts
July 02 2014 08:02 GMT
#589
Why not do something the community cries out for ages?
e.g. give tanks additional shield damage

Why would you want to alter the most random elements of Terran? I know, this will lead to a 50% win rate for terran and races against terran, but I think the fun may get lost if you give a fraction a unit which can either blow up the entire opponents' or his or her own army....
"This map definitly needs more rocks" - No SC2 player ever
Disarmed
Profile Joined April 2012
Austria721 Posts
July 02 2014 08:03 GMT
#590
i would like to see

- buff ghost snipe ( not to the insane level from before, but to a healthy middle ground, where sniping mutas or ultras makes sense but isn't OP)

-redesign viking assault mode (saw that in on bent, some guy made a test map) where they transform immediately transform after giving the command making them available for ground fights much much faster

- give the thor a slight movement speed buff and a "break hardened" shields ability with a reasonable long cool down.

-banshee movement speed upgrade at the fusion core

-more dm on the tank but slower fire rate



any of the above would go in the right direction when it comes to late game/ mech viability


imo
Penev
Profile Joined October 2012
28536 Posts
July 02 2014 08:05 GMT
#591
On July 02 2014 16:18 klup wrote:
Why they keep being stubborn on not giving sexy to the rest of terran army:

Terran is not only MMMM

there is :

Tank
Ghost
BC
Thors

Theses are the one we should push further.

Seriously the ghost snipe at 30+ dmg could be insane to snipe banelings rolling over marines. I don't know if it's humanly possible to both split marines and snip baneling with ghost but If we could at least try to pull that shit that would be awesome!!!

Also this will help terrans using ghost to snipe uncatchable mutalisk. Oh Yeah you come to my base to harass?? pew pew pew get off my lawn !

There are assault mode Vikings, nobody ever mentions them..
I Protoss winner, could it be?
klup
Profile Joined May 2013
France612 Posts
July 02 2014 08:10 GMT
#592
On July 02 2014 17:05 Penev wrote:
Show nested quote +
On July 02 2014 16:18 klup wrote:
Why they keep being stubborn on not giving sexy to the rest of terran army:

Terran is not only MMMM

there is :

Tank
Ghost
BC
Thors

Theses are the one we should push further.

Seriously the ghost snipe at 30+ dmg could be insane to snipe banelings rolling over marines. I don't know if it's humanly possible to both split marines and snip baneling with ghost but If we could at least try to pull that shit that would be awesome!!!

Also this will help terrans using ghost to snipe uncatchable mutalisk. Oh Yeah you come to my base to harass?? pew pew pew get off my lawn !

There are assault mode Vikings, nobody ever mentions them..


Yes I forgot them could be awesome if they get some love too.
Shebuha
Profile Blog Joined May 2011
Canada1335 Posts
July 02 2014 08:12 GMT
#593
On July 02 2014 16:53 Shaella wrote:
Show nested quote +
On July 02 2014 16:41 Shebuha wrote:
On July 02 2014 16:28 Shaella wrote:
On July 02 2014 16:09 Shebuha wrote:
I wish they would leave the game alone for awhile. Like literally just not change anything no matter what we say and just come out with new maps more frequently. For the last few seasons I've hated the fuck out of all of the new maps, but at least they're trying new things and are trying to give rise to a bit of diversity.

I hate to use BW as an example, but it's just such a fucking good one... There were periods where one race would dominate the fuck out of one another... like you'd get entire tournaments where there'd be like 2 Protosses, or all of the top Terrans would have like 80-95% win rate vs Z, or Protoss literally couldn't beat Zerg. Sometimes these periods lasted for like a year and a half, just like SC2. As absolutely unlikely and untrue it seems eventually a player like Savior or Bisu or whoever WILL figure it out and bring balance to the force hehehhhhehehe. Sc2 doesn't really have any great examples... Stephano gave Zerg a good boost with the fast roach max and Protosses were definitely bringing PvZ closer at the end of WoL by combining really aggressive WP harass with solid macro and quicker expansions.

I'll put this in a spoiler since I'm using a different game as an example.
+ Show Spoiler +
Another good example is SSBM; I'd say it's a bit comparable to BW. The character tier list in that game is actually a pretty good representation of how capable each character is overall, and over the years as people have discovered and improved tech skill and general matchup knowledge characters have bounced up and down the list. People used to think Shiek and Marth were more or less the best, but people figured the game out and now they're a bit further down. Shiek vs. Marth used to be a really shitty matchup, but more and more we see Marth players bringing it closer to even. Then there's fucking Armada. He levelled Peach up SOOOOOOOOOOOOO MUCH. Every tournament he shows new technology and combos.

the problem is that Terran doesn't have the ability to innovate since like, it can't even really use like half its units at the top level

Uh.. yeah.. maybe you're right... but part of my point was that it always feels like beyond helpless for the disadvantaged race and then someone comes along and does something no one ever thought of, or just did everything in a better way.


To do something no one else has ever thought of you need the full arsenal of terran units to be useful

Tanks, Thors, Battlecruisers, even reapers and Hellions suffer from just not being useful, or being so incredibly niche they see only very brief use.

The reason MMMM is all terran ever does relates a lot more to the fact that almost everything else is useless than it does people not 'thinking up a new way to play'

"maybe they should leave it alone so that people can figure it out. maybe someone will figure something out no one has thought of or people will learn to do things better i mean they did it in the prequel and in this other game where there were like no patches"
"thats not possible because terran has a bunch of useless units"
"maybe youre right, my point is that maybe youre not right even though it feels like youre right because it feels hopeless and fully explored"
"thats not possible because terran has a bunch of useless units"
YEAH I KNOW. Maybe!!!!!! Possibly!!!!!!!! There is a chance!!!!!!! That if blizz leaves us alone for a while that people or someone will figure something out or improve shit as they did in BW and before in SC2 and in other games where there were no balance patches.
Prugelhugel
Profile Joined February 2012
Austria637 Posts
July 02 2014 08:13 GMT
#594
Oh, another thing: Why don't they just decrease the range of the msc nexus cannon? This would make drops stronger since Protoss would be unable to cast both nexus cannons on natural and main?
"This map definitly needs more rocks" - No SC2 player ever
havok55
Profile Joined May 2013
United States276 Posts
Last Edited: 2014-07-02 08:22:45
July 02 2014 08:14 GMT
#595
I'd like to see more Ghosts so give them some love!

Let Vikings transform faster and let them be able to move while transforming, like how Transformers jump in the air and transform on the go. Maybe we'll see more Viking harass. Same for hellions.

Maybe add something that makes including a few BCs viable to terran army (not just mass air)

TwiggyWan
Profile Blog Joined December 2013
France342 Posts
July 02 2014 08:22 GMT
#596
Please play the balance map this time guys.

Also is it me or are they thinking about reverting the WM nerf? :D

I would love to see the siege tank becoming microable like in BW
No bad days
aero626
Profile Joined April 2014
United States4 Posts
July 02 2014 08:23 GMT
#597
Im a diamond terran and i think a buffed widow mine patch would be a good direction since theyre neccessary in bio's survival in the current meta game. They allow terrans a splash damage unit that can effectively trade versus zergs banes and protoss's HT. How is it fair that terrans must split their hearts out just to trade even most of the time? Once the widow mines got nerfed zergs were able to tech very early to hive and still have the scary 80 drone economy on 3+ hatches to ultras and a move to win. Also vs P mines forces the toss to not play greedy and skip the robo and tech straight to high temps and double forges without any repercussions.

As for the medivacs.. no comment
JokerAi
Profile Joined August 2012
Germany142 Posts
Last Edited: 2014-07-02 08:31:10
July 02 2014 08:29 GMT
#598
but this update dont help terran vs toss. you buff in a fail way. and Medivac buff realy david kim? this hellbat Medivac is so strong and you will buff it more? the mine buff can help vs zerg but your Terran problem is Toss not Zerg.
http://www.twitch.tv/jokersfun
pedduck
Profile Blog Joined August 2004
Thailand468 Posts
July 02 2014 08:30 GMT
#599
I do not play the game that much anymore but i still watch pro game every day. From a viewer perspective, i am ok with a balance. However, i really want to see mech play from terran. It is why Iike terran in the first place.
FuRong
Profile Joined April 2010
New Zealand3089 Posts
July 02 2014 08:32 GMT
#600
First of all, as someone quoted iloveoov saying in another thread, just leaving things alone for six months might be a good idea.

However, that doesn't seem to be Blizzard's style. If buffs are coming, I don't think the Widow Mine is the right place to start. You need to look at why Terran is losing in longer games.

In TvP:
- can't trade effectively with or properly engage the Protoss deathball
- get wrecked by storms
- Zealot runbys and Warp Prism harass neutralise the Terran economy
- no way to effectively punish a Protoss that takes a fast third
- no ability to transition from MMM, mech essentially useless due to Immortals

EMP is the one weapon Terran has in the lategame that is truly scary for Protoss. Players like Polt have managed to win with mass multitasking and drops, and Maru has had some success with the style, but you can count the number of players who are capable of that on one hand. I think a buff has to start with the Ghost, either by rebuffing Snipe and/or EMP.
Other changes which may help to solve the above problems might be:

- a buff to Viking range or Viking damage vs massive units
- a Planetary Fortress buff
- a decrease in FF duration or size
- additional shield damage for Tanks (as someone mentioned earlier)
Don't hate the player, hate the game
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