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Classic defeats Maru 4-2, reaches Code S finals

Forum Index > SC2 General
61 CommentsPost a Reply
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TL.net ESPORTS
Profile Joined July 2011
4 Posts
Last Edited: 2014-06-19 05:01:29
June 19 2014 04:59 GMT
#1
[image loading]

http://wiki.teamliquid.net/starcraft2/2014_Global_StarCraft_II_League_Season_2/Code_S

SKT's (P)Classic continued his breakout run through Code S, defeating last remaining Terran (T)JinAir_Maru to secure the first spot in the grand finals. Relatively untested in PvT, Classic had initially seemed the underdog against TvP master Maru. However, solid all-around play allowed Classic to come through with the 4-2 victory.

2

Maru

(T)Maru < Frost > (P)Classic
(T)Maru < Merry Go Round > (P)Classic
(T)Maru < Waystation > (P)Classic
(T)Maru < Habitation Station > (P)Classic
(T)Maru < Alterzim Stronghold > (P)Classic
(T)Maru < King Sejong Station > (P)Classic
(T)Maru < Overgrowth > (P)Classic
4

Classic


Classic got off to a strong start by taking game one on Frost, overpowering Maru in an exciting, late-game slugfest. Maru was quick to recover a point, however, punishing Classic for attempting to put together a Phoenix-Colossus composition with a well-timed attack on Merry-Go-Round.

Surprisingly, Classic only dipped into his famous bag of tricks in game three, executing a proxy-gate to delay Maru's expansion. Despite Classic's aggressive opener, the game manage to reach the later phases, with Classic again overpowering Maru with a deathball army. However, Classic would not keep his lead for long, with yet another failed attempt at Phoenix-Colossus allowing Maru to tie up the series in game four.

Classic finally got the Phoenix-Colossus composition to work in game five, thanks to the vast distances between bases on Alterzim Stronghold. One could see what Classic had tried to achieve in previous games, with phoenixes picking apart Maru's drops and straggling units after they hit critical mass.

The series ended in game six on King Sejong Station, with Classic opening up with some blink stalker pressure before transitioning into a standard macro game. Maru did his best to try and take Classic off balance with drops, but it was to no avail as the SKT Protoss survived to trample Maru in the late game once more.

Classic now awaits the winner of (Z)TRUE vs (Z)soO in the Code S grand finals.

[image loading]
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TL+ Member
FlyingSheeP
Profile Joined March 2011
China45 Posts
June 19 2014 05:10 GMT
#2
Protossed.
Baaaaaaaaaaaaaaaaaaaaaa~
metzninja
Profile Joined November 2010
New Zealand626 Posts
Last Edited: 2014-06-19 05:15:31
June 19 2014 05:14 GMT
#3
Well done, Classic. By all reason this should be soO's season to win - finally - but doubt TRUE at your peril. Two excellent players of ZvZ will make this an entertaining semi and I reckon we will get that Jin Air vs SKT final, just not the one everyone expected
asdfOu
Profile Joined August 2011
United States2089 Posts
June 19 2014 05:16 GMT
#4
On June 19 2014 14:10 FlyingSheeP wrote:
Protossed.

as expected
rip prime
ElMeanYo
Profile Joined March 2011
United States1032 Posts
June 19 2014 05:24 GMT
#5
Isn't this like the 3rd time soo will have made the finals? Crazy if so...
“The only man who never makes mistakes is the man who never does anything.” ― Theodore Roosevelt
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
June 19 2014 05:28 GMT
#6
On June 19 2014 14:24 ElMeanYo wrote:
Isn't this like the 3rd time soo will have made the finals? Crazy if so...

Basically, if you don't count the Global Championship. It would be funny if he got a 3rd silver hehehe. Kong too strong.
ㅇㅅㅌㅅ
trifecta
Profile Joined April 2010
United States6795 Posts
June 19 2014 05:30 GMT
#7
Skt finals pls
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
June 19 2014 05:34 GMT
#8
On June 19 2014 14:24 ElMeanYo wrote:
Isn't this like the 3rd time soo will have made the finals? Crazy if so...


If he makes it... TRUE has strong ZvZ and defeated soO the last time, and only time for that matter they met. While it would be awesome to have soO get into the final and surpass Jaedong as master of silver, games between teammates are often disappointing, so game wise Classic vs TRUE might be better.
Advantageous
Profile Blog Joined May 2012
China1350 Posts
June 19 2014 05:37 GMT
#9
if it's soO vs classic for finals i hope soO loses... all the zerg tears were yummy the last 2 times :D
"Because I am BossToss" -MC ヽ༼ຈل͜ຈ༽ノ raise your dongers ヽ༼ຈل͜ຈ༽ノ I'm sure that all of my fellow class mates viewed me as the Adonis of the Class of 2015 already. -Xenocider, EG, ieF 2013 Champion.
Vindicare605
Profile Blog Joined August 2011
United States16071 Posts
June 19 2014 05:41 GMT
#10
And thus my absolute hatred for Alterzim Stronghold continues.
aka: KTVindicare the Geeky Bartender
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
June 19 2014 05:45 GMT
#11
so disappointed Maru didn't make it to the final to help his chances of making Blizzcon. going to need a good run next season
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Vindicare605
Profile Blog Joined August 2011
United States16071 Posts
Last Edited: 2014-06-19 05:48:11
June 19 2014 05:47 GMT
#12
On June 19 2014 14:45 Shellshock wrote:
so disappointed Maru didn't make it to the final to help his chances of making Blizzcon. going to need a good run next season


It's going to be really silly when WCS Korea is only going to be able to send a couple players to Blizzcon while the majority of the players make it through racking up foreign tournament kills.

I'm worried we're going to get another repeat of 2012 where the Korean reps just stomp through everyone. I hope that doesn't happen.
aka: KTVindicare the Geeky Bartender
metzninja
Profile Joined November 2010
New Zealand626 Posts
June 19 2014 05:52 GMT
#13
On June 19 2014 14:47 Vindicare605 wrote:
Show nested quote +
On June 19 2014 14:45 Shellshock wrote:
so disappointed Maru didn't make it to the final to help his chances of making Blizzcon. going to need a good run next season


It's going to be really silly when WCS Korea is only going to be able to send a couple players to Blizzcon while the majority of the players make it through racking up foreign tournament kills.

I'm worried we're going to get another repeat of 2012 where the Korean reps just stomp through everyone. I hope that doesn't happen.


Following up on Shellbot's comment, wouldn't it be a travesty if Blizzcon was without Maru, soO and Soulkey? The most consistent terran and zergs from the hardest region having to miss out... urgh...
Killmo
Profile Joined October 2011
China82 Posts
June 19 2014 05:55 GMT
#14
On June 19 2014 14:34 ZigguratOfUr wrote:
Show nested quote +
On June 19 2014 14:24 ElMeanYo wrote:
Isn't this like the 3rd time soo will have made the finals? Crazy if so...


If he makes it... TRUE has strong ZvZ and defeated soO the last time, and only time for that matter they met. While it would be awesome to have soO get into the final and surpass Jaedong as master of silver, games between teammates are often disappointing, so game wise Classic vs TRUE might be better.

While TRUE did beat soO last time, it didn't really feel like the sort of series to me where he would have come out on top if it had been a bo7. The other thing to take into consideration is that soO's ro8 performance was just about the best ZvZ ever seen in sc2.

Regardless of who wins, both the coming semi finals match and finals should be extremely fun to watch.
Insoleet
Profile Joined May 2012
France1806 Posts
June 19 2014 06:44 GMT
#15
These games were sad for the terran race

gg classic

Why did Maru stop to use mines ? They are still strong against mass chargelot no ?
RaiKageRyu
Profile Joined August 2009
Canada4773 Posts
June 19 2014 06:47 GMT
#16
So Sad. Hope crushed. Despair overflowing.
Someone call down the Thunder?
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
June 19 2014 06:50 GMT
#17
On June 19 2014 15:44 Insoleet wrote:
These games were sad for the terran race

gg classic

Why did Maru stop to use mines ? They are still strong against mass chargelot no ?

Classic opened Collosus all games.
Mura Ma Man, Dark Da Dude, Super Shot Sos!
Ragnarork
Profile Blog Joined June 2011
France9034 Posts
Last Edited: 2014-06-19 06:54:35
June 19 2014 06:54 GMT
#18
Meh, there goes the chance of seeing a KR premier tournament won by a Terran. C'mon, it's been 2 years and a half for GSL, close to one year for OSL...

Props to Classic though, Maru is no joke in TvP.
LiquipediaWanderer
Socup
Profile Joined June 2014
190 Posts
June 19 2014 07:13 GMT
#19
Where can replays or VODs be watched without spending 20$ to subscribe to the TwitchTv version?
There's no reason blizzard can't release new units or fixes to a game without creating another costly "expansion" you've already paid 100$ for, unless they want to treadmill the gambler with future promises of "it gets better"
Gwavajuice
Profile Joined June 2014
France1810 Posts
Last Edited: 2014-06-19 07:29:31
June 19 2014 07:29 GMT
#20
Let's remember that maru is at 1-5 this round in proleague, so he hasn't been at his top lately (too much energy spent on his match against Soulkey?)

Although as the noob terran I am, I would very much like to see waystation far spawns and alterzim removed from the map pool of important tournaments, it doesn't seem very fair for T...
Dear INno and all the former STX boys.
yoshi245
Profile Joined May 2011
United States2969 Posts
June 19 2014 07:36 GMT
#21
Another PvZ GSL Code S final

Not sure if I want soO to advance so it can be an SKT Team Kill in the end. Or maybe TRUE can just play spoiler and win it all.

But very bummed Maru lost.
"Numbers speak about the past, not the present." -Thorzain
Parcelleus
Profile Joined January 2011
Australia1662 Posts
June 19 2014 07:45 GMT
#22
OP should mention that Maru focussed on mid-game damage thats why his late game was run over. Classic bascially stopped Maru's style of play. Great series.
*burp*
Zato-1
Profile Blog Joined March 2009
Chile4253 Posts
June 19 2014 07:49 GMT
#23
On June 19 2014 16:13 Socup wrote:
Where can replays or VODs be watched without spending 20$ to subscribe to the TwitchTv version?

As far as I know, you can either watch the games being streamed live, or buy the season pass to watch the games. Neither is an acceptable option for me, so I just accept the fact that I'm not going to watch any GSL.
Go here http://vina.biobiochile.cl/ and input the Konami Code (up up down down left right left right B A)
Cascade
Profile Blog Joined March 2006
Australia5405 Posts
June 19 2014 07:57 GMT
#24
imo that is just classic maru. so true.
dreamers
Profile Joined July 2012
Japan17 Posts
June 19 2014 08:02 GMT
#25
there is a way to get the streams for free that requires no sub and you get it right off twitch. but I like the GSL so i am not going to spread the way to do it.
Nico Nico
Geschan
Profile Joined September 2010
69 Posts
Last Edited: 2014-06-19 08:03:05
June 19 2014 08:02 GMT
#26
On June 19 2014 14:52 metzninja wrote:
Show nested quote +
On June 19 2014 14:47 Vindicare605 wrote:
On June 19 2014 14:45 Shellshock wrote:
so disappointed Maru didn't make it to the final to help his chances of making Blizzcon. going to need a good run next season


It's going to be really silly when WCS Korea is only going to be able to send a couple players to Blizzcon while the majority of the players make it through racking up foreign tournament kills.

I'm worried we're going to get another repeat of 2012 where the Korean reps just stomp through everyone. I hope that doesn't happen.


Following up on Shellbot's comment, wouldn't it be a travesty if Blizzcon was without Maru, soO and Soulkey? The most consistent terran and zergs from the hardest region having to miss out... urgh...

Time for them to venture out of Korea for the easy WCS Points.
Morrissey
Profile Blog Joined April 2014
Germany55 Posts
June 19 2014 08:21 GMT
#27
silly that Classic won that waystaition game. Maru was ahead the entire time, but then classic just a-moved him to death.
MarineKingPrime forever
klup
Profile Joined May 2013
France612 Posts
June 19 2014 08:28 GMT
#28
On June 19 2014 17:02 Geschan wrote:
Show nested quote +
On June 19 2014 14:52 metzninja wrote:
On June 19 2014 14:47 Vindicare605 wrote:
On June 19 2014 14:45 Shellshock wrote:
so disappointed Maru didn't make it to the final to help his chances of making Blizzcon. going to need a good run next season


It's going to be really silly when WCS Korea is only going to be able to send a couple players to Blizzcon while the majority of the players make it through racking up foreign tournament kills.

I'm worried we're going to get another repeat of 2012 where the Korean reps just stomp through everyone. I hope that doesn't happen.


Following up on Shellbot's comment, wouldn't it be a travesty if Blizzcon was without Maru, soO and Soulkey? The most consistent terran and zergs from the hardest region having to miss out... urgh...

Time for them to venture out of Korea for the easy WCS Points.



Yeah WCS system is broken. When you see that GSL global championship(the only non WCS competition that gives WCS points in korea) is giving half the WCS points of an easy farm Dreamhack you understand why Blizzcon will be featuring only the likes of Jjakji, MC etc... that are good farmers. Blizzcon could transform into a total stomp made by the 1-3 WCS korea players going in it.
neptunusfisk
Profile Blog Joined July 2012
2286 Posts
June 19 2014 08:31 GMT
#29
On June 19 2014 16:49 Zato-1 wrote:
Show nested quote +
On June 19 2014 16:13 Socup wrote:
Where can replays or VODs be watched without spending 20$ to subscribe to the TwitchTv version?

As far as I know, you can either watch the games being streamed live, or buy the season pass to watch the games. Neither is an acceptable option for me, so I just accept the fact that I'm not going to watch any GSL.


You can also watch them 2 weeks after season end on youtube, or through the korean android app
maru G5L pls
Liman
Profile Joined July 2012
Serbia681 Posts
June 19 2014 10:31 GMT
#30
This is where i stop watching GSL until next season.Too much PvP and PvZ in these last 6 months.
Freelancer veteran
sparklyresidue
Profile Joined August 2011
United States5523 Posts
June 19 2014 10:33 GMT
#31
On June 19 2014 16:36 yoshi245 wrote:
Another PvZ GSL Code S final

Not sure if I want soO to advance so it can be an SKT Team Kill in the end. Or maybe TRUE can just play spoiler and win it all.

But very bummed Maru lost.

i haven't watched a gsl final since soulkey/innovation
i enjoy the road getting there, though
Like Tinkerbelle, I leave behind a sparkly residue.
Rollora
Profile Joined February 2012
2450 Posts
Last Edited: 2014-06-19 10:54:43
June 19 2014 10:42 GMT
#32
On June 19 2014 15:54 Ragnarork wrote:
Meh, there goes the chance of seeing a KR premier tournament won by a Terran. C'mon, it's been 2 years and a half for GSL, close to one year for OSL...

Props to Classic though, Maru is no joke in TvP.

the game is balanced, don't know what you are talking about

On June 19 2014 14:16 asdfOu wrote:
Show nested quote +
On June 19 2014 14:10 FlyingSheeP wrote:
Protossed.

as expected...

...long before semifinals


btw Ragnarok I was just kidding, ofc i know what you mean. Warning, here comes some balance thoughts (again), if you don't wanna read it, then don't :
+ Show Spoiler +

But there are so many things that need to be looked at again by blizzard, that I don't balance whine anymore. No I don't mean the game is inbalanced in so many ways, but that some mechanics are clearly just stupid. Free Units(SH, BL), Warpin across the map (why not change the warpgate time to be longer then normal gateway time or so if you want to keep warpin in the game blizzard), the ammount of micro/macro and multiharass that is needed for the T compared to the deathball that marches towards the terran base, while toss just needs 2 templars for feedbacks and storms at home - the rest will be deald with by the warping in chargelots (talking mid/lategame here ofc). The tons of aggressive, easy to use but hard to defend openers (blink, oracle etc) a terran has to blindly prepare for because you can hide tech... and is then behind. Or the widow mine mechanics...
Every(!) race has some stupidity and I don't say ALL of the above is to be changed at once or so, but should be altered a bit. Also, but this is because I am no Korean Pro, I'd like to see a sort of delay before storm. A small red dot or aerea at the area where the storms will hit just a fracture of a second before it hits just like you see the fungals incoming or the EMPs.
Also I don't get why there aren't more players using banelingdrops or more stormdrops. They can do crazy ammount of damage. And why we never see some drop harass by zerg or toss and load back in units. Not worth it I guess.
covetousrat
Profile Joined October 2010
2109 Posts
June 19 2014 10:53 GMT
#33
Gogo Classic!!
Dingodile
Profile Joined December 2011
4135 Posts
June 19 2014 11:02 GMT
#34
On June 19 2014 17:28 klup wrote:
Show nested quote +
On June 19 2014 17:02 Geschan wrote:
On June 19 2014 14:52 metzninja wrote:
On June 19 2014 14:47 Vindicare605 wrote:
On June 19 2014 14:45 Shellshock wrote:
so disappointed Maru didn't make it to the final to help his chances of making Blizzcon. going to need a good run next season


It's going to be really silly when WCS Korea is only going to be able to send a couple players to Blizzcon while the majority of the players make it through racking up foreign tournament kills.

I'm worried we're going to get another repeat of 2012 where the Korean reps just stomp through everyone. I hope that doesn't happen.


Following up on Shellbot's comment, wouldn't it be a travesty if Blizzcon was without Maru, soO and Soulkey? The most consistent terran and zergs from the hardest region having to miss out... urgh...

Time for them to venture out of Korea for the easy WCS Points.



Yeah WCS system is broken. When you see that GSL global championship(the only non WCS competition that gives WCS points in korea) is giving half the WCS points of an easy farm Dreamhack you understand why Blizzcon will be featuring only the likes of Jjakji, MC etc... that are good farmers. Blizzcon could transform into a total stomp made by the 1-3 WCS korea players going in it.

There will be a Tier1 "Kespa-tournament" (weekend-tourney) with 80k prizemoney. Sadly no 100k for $o$
Grubby | ToD | Moon | Lyn | Sky
Sidhoum
Profile Joined December 2012
France21 Posts
June 19 2014 11:05 GMT
#35
On June 19 2014 19:42 Rollora wrote:

Also I don't get why there aren't more players using banelingdrops or more stormdrops. They can do crazy ammount of damage. And why we never see some drop harass by zerg or toss and load back in units. Not worth it I guess.


Why bother ? You do not need to do that in order to win.
K-BOOM BABY !
Rollora
Profile Joined February 2012
2450 Posts
June 19 2014 11:12 GMT
#36
On June 19 2014 20:05 Sidhoum wrote:
Show nested quote +
On June 19 2014 19:42 Rollora wrote:

Also I don't get why there aren't more players using banelingdrops or more stormdrops. They can do crazy ammount of damage. And why we never see some drop harass by zerg or toss and load back in units. Not worth it I guess.


Why bother ? You do not need to do that in order to win.

that is my problem here:
You don't need to to everything possible to secure the win. Save some minerals and maybe gas? No just drop and don't care anymore.
Maybe the race is designed that way, or maybe I am over-sensitive on that topic because I started as terran (switched) and there you have to watch your drops or you lose them, if you lose them you lose lots of resources and time to rebuild army again (which you don't have).
So why is it not needed to save units, to multitask for that drop (it can do so much, let alone distract the opponent)? As you said, it is not needed in order to win, but is it because blizzard designed the game that way and you don't have the spare apm for that as Z or P or is it because the races aren't needed to be played to the limit to win. Which again, would state to some balance problems here
Salient
Profile Joined August 2011
United States876 Posts
Last Edited: 2014-06-19 12:00:22
June 19 2014 11:59 GMT
#37
On June 19 2014 20:05 Sidhoum wrote:
Show nested quote +
On June 19 2014 19:42 Rollora wrote:

Also I don't get why there aren't more players using banelingdrops or more stormdrops. They can do crazy ammount of damage. And why we never see some drop harass by zerg or toss and load back in units. Not worth it I guess.


Why bother ? You do not need to do that in order to win.


HerO tried it against Taeja and lost a bunch of high energy HTs to a viking. He lost the game soon after that. A few storms would have saved him if he had kept the templar for the main army.
Salient
Profile Joined August 2011
United States876 Posts
June 19 2014 12:05 GMT
#38
On June 19 2014 20:12 Rollora wrote:
Show nested quote +
On June 19 2014 20:05 Sidhoum wrote:
On June 19 2014 19:42 Rollora wrote:

Also I don't get why there aren't more players using banelingdrops or more stormdrops. They can do crazy ammount of damage. And why we never see some drop harass by zerg or toss and load back in units. Not worth it I guess.


Why bother ? You do not need to do that in order to win.

that is my problem here:
You don't need to to everything possible to secure the win. Save some minerals and maybe gas? No just drop and don't care anymore.
Maybe the race is designed that way, or maybe I am over-sensitive on that topic because I started as terran (switched) and there you have to watch your drops or you lose them, if you lose them you lose lots of resources and time to rebuild army again (which you don't have).
So why is it not needed to save units, to multitask for that drop (it can do so much, let alone distract the opponent)? As you said, it is not needed in order to win, but is it because blizzard designed the game that way and you don't have the spare apm for that as Z or P or is it because the races aren't needed to be played to the limit to win. Which again, would state to some balance problems here


Warp Prism harass is very common. The chargelots aren't very microable (melee). So it's similar to a ling runby.
EnumaAvalon
Profile Blog Joined February 2012
Philippines3613 Posts
June 19 2014 12:15 GMT
#39
Gogo classic! SKT final please
(._.) ( l: ) ( .-. ) ( :l ) (._.) They see me rolling. They hating.
Deleted User 261926
Profile Joined April 2012
960 Posts
June 19 2014 13:11 GMT
#40
Because you pay 200/200 for the worst dropping mechanism in the game. Only a moron would not react on time against a slow dropship carrying 4 supply of lings/banes. Yes, it is true that you can do huge doomdrops but you need 1 ovy per 4 supply of lingbane and that also means that the drop rate is very slow (0.5 supply/instance). Dont act like z dont use them because they are lazy. They are just a shitty gimmick....... MAYBE roach drops vs mech are decent sometimes.
Emerson_H
Profile Joined March 2014
United States460 Posts
June 19 2014 13:14 GMT
#41
[Maru fanboyism intensifies]

Classic proved himself the better player, that's all. Blame it on protoss or David Kim or whatever you want, Maru got outplayed.
Darkhorse
Profile Blog Joined December 2011
United States23455 Posts
June 19 2014 14:25 GMT
#42
On June 19 2014 14:47 Vindicare605 wrote:
Show nested quote +
On June 19 2014 14:45 Shellshock wrote:
so disappointed Maru didn't make it to the final to help his chances of making Blizzcon. going to need a good run next season


It's going to be really silly when WCS Korea is only going to be able to send a couple players to Blizzcon while the majority of the players make it through racking up foreign tournament kills.

I'm worried we're going to get another repeat of 2012 where the Korean reps just stomp through everyone. I hope that doesn't happen.

Yeah plus Koreans used to dominate the season global finals which got them more points, but now that those are gone it is harder than ever for players in that region to get WCS points
WriterRecently Necro'd (?)
Ragnarork
Profile Blog Joined June 2011
France9034 Posts
Last Edited: 2014-06-19 14:40:28
June 19 2014 14:39 GMT
#43
On June 19 2014 19:42 Rollora wrote:
Show nested quote +
On June 19 2014 15:54 Ragnarork wrote:
Meh, there goes the chance of seeing a KR premier tournament won by a Terran. C'mon, it's been 2 years and a half for GSL, close to one year for OSL...

Props to Classic though, Maru is no joke in TvP.

the game is balanced, don't know what you are talking about

Show nested quote +
On June 19 2014 14:16 asdfOu wrote:
On June 19 2014 14:10 FlyingSheeP wrote:
Protossed.

as expected...

...long before semifinals


btw Ragnarok I was just kidding, ofc i know what you mean. Warning, here comes some balance thoughts (again), if you don't wanna read it, then don't :
+ Show Spoiler +

But there are so many things that need to be looked at again by blizzard, that I don't balance whine anymore. No I don't mean the game is inbalanced in so many ways, but that some mechanics are clearly just stupid. Free Units(SH, BL), Warpin across the map (why not change the warpgate time to be longer then normal gateway time or so if you want to keep warpin in the game blizzard), the ammount of micro/macro and multiharass that is needed for the T compared to the deathball that marches towards the terran base, while toss just needs 2 templars for feedbacks and storms at home - the rest will be deald with by the warping in chargelots (talking mid/lategame here ofc). The tons of aggressive, easy to use but hard to defend openers (blink, oracle etc) a terran has to blindly prepare for because you can hide tech... and is then behind. Or the widow mine mechanics...
Every(!) race has some stupidity and I don't say ALL of the above is to be changed at once or so, but should be altered a bit. Also, but this is because I am no Korean Pro, I'd like to see a sort of delay before storm. A small red dot or aerea at the area where the storms will hit just a fracture of a second before it hits just like you see the fungals incoming or the EMPs.
Also I don't get why there aren't more players using banelingdrops or more stormdrops. They can do crazy ammount of damage. And why we never see some drop harass by zerg or toss and load back in units. Not worth it I guess.


Where do you see anything related to balance in my post :3 ? I don't.
I only say things that are factually true and never left to interpretation
LiquipediaWanderer
Jj_82
Profile Joined December 2012
Swaziland419 Posts
June 19 2014 14:56 GMT
#44
<3 Maru
Once rode a waterslide with PartinG and TaeJa ✌
Axxis
Profile Joined May 2010
United States133 Posts
June 19 2014 15:11 GMT
#45
I really expected Maru to take this one but congratz to classic. PvT has been back and forth so much lately for him so it was hard to tell if he could take the win. Classic has really grown as a player the past 6 months and I feel he's turning into one of the top Protoss in the world.
What we obtain too cheaply; we esteem too lightly. It is in dearness only that gives everything it's value.
havok55
Profile Joined May 2013
United States276 Posts
June 19 2014 15:17 GMT
#46
Watching Classic improve through the last PL I knew he was going to be a champ soon.
MysterySC
Profile Joined October 2012
Andorra109 Posts
June 19 2014 15:21 GMT
#47
Great games, probably best series this season. Wolfs screaming ruined it for me
<3 Hyvaa
Kyir
Profile Joined June 2011
United States1047 Posts
June 19 2014 15:38 GMT
#48
Not a particularly interesting final without Maru.
Steelo_Rivers
Profile Blog Joined January 2011
United States1968 Posts
June 19 2014 16:17 GMT
#49
Oh look, another PvZ GSL Finals.
ok
Stress
Profile Joined February 2011
United States980 Posts
June 19 2014 17:02 GMT
#50
On June 19 2014 20:59 Salient wrote:
Show nested quote +
On June 19 2014 20:05 Sidhoum wrote:
On June 19 2014 19:42 Rollora wrote:

Also I don't get why there aren't more players using banelingdrops or more stormdrops. They can do crazy ammount of damage. And why we never see some drop harass by zerg or toss and load back in units. Not worth it I guess.


Why bother ? You do not need to do that in order to win.


HerO tried it against Taeja and lost a bunch of high energy HTs to a viking. He lost the game soon after that. A few storms would have saved him if he had kept the templar for the main army.


That is what happens when you fly the warp prism into the Terran army. Hero was so sloppy.
"Touch my gosu hands." - Tastosis | | fOrGG // MC // Jaedong
DuduSC
Profile Joined May 2014
Afghanistan193 Posts
Last Edited: 2014-06-19 17:41:40
June 19 2014 17:41 GMT
#51
On June 19 2014 19:42 Rollora wrote:

Also I don't get why there aren't more players using banelingdrops or more stormdrops. They can do crazy ammount of damage. And why we never see some drop harass by zerg or toss and load back in units. Not worth it I guess.


why would anyone ever baneling drop? Even diamond players know that baneling drop is not worth it. It costs so fucking much, it's never cost effective. In order for it to be worth you have to wipe at least 2full mineral lines, and that's considering they can be scouted with nearly anything protoss/terran has, even a random medivac may spot it. If the opponent is watching the minimap he will not lose anything as well. Also if you do baneling drops and the opponent moves across the map at any random time you just lose, because you can't have enough units by spending so much into this worthless tech. Even if he's playing in an economic manner, he can still just walk the map and kill you because of a failed bane drop.

Baneling drop is just as worthless as nydus. Nydus is only useful in ZvZ in very very specific situations and it's still considered cheese. Against other races you don't even need to scout it to defend, just need vision in the high ground and pull SCVs/probes and you can destroy a 250/300 tech and fuckload of units investment.

As you said every race has its bullshit:

terran: don't need any strategy. (just go marine/bio/something and trade everything to death with good mechanics). There's no positional play anymore. (maybe tatics yes, but strategy def not)
protoss: easier to play, way too many a-move units (void rays, colossus, immortal), has strongest all-ins and strongest late-game and that makes people very mad.
zerg: have to defend everything during the first 10-15mins, can't do anything else, there's no room or way to harass; you gotta scout and defend the whole time. Always have to win the game because of economy. Also some units with terrible design (SH was supposed to be a siege unit, but you can't siege anything with it, its completely the other way arround, you have to stay defensive for the rest of the game). Corruptors, nydus and overlord drops are very bad as well.
Baroninthetree
Profile Joined August 2012
United States473 Posts
Last Edited: 2014-06-19 18:21:26
June 19 2014 18:18 GMT
#52
On June 19 2014 17:02 Geschan wrote:
Show nested quote +
On June 19 2014 14:52 metzninja wrote:
On June 19 2014 14:47 Vindicare605 wrote:
On June 19 2014 14:45 Shellshock wrote:
so disappointed Maru didn't make it to the final to help his chances of making Blizzcon. going to need a good run next season


It's going to be really silly when WCS Korea is only going to be able to send a couple players to Blizzcon while the majority of the players make it through racking up foreign tournament kills.

I'm worried we're going to get another repeat of 2012 where the Korean reps just stomp through everyone. I hope that doesn't happen.


Following up on Shellbot's comment, wouldn't it be a travesty if Blizzcon was without Maru, soO and Soulkey? The most consistent terran and zergs from the hardest region having to miss out... urgh...

Time for them to venture out of Korea for the easy WCS Points.

Easy? It's not like they haven't been sent out. They just can't perform in these "easy" tournament.
Remember classic in IEM? He was there, just barely noticeable.
Maybe it's too "hard" for them, who knows
ssregitoss
Profile Joined September 2004
Turkey241 Posts
June 19 2014 19:01 GMT
#53
maru is stub·born.that is why he lost the series.
Ragnarork
Profile Blog Joined June 2011
France9034 Posts
June 19 2014 19:50 GMT
#54
On June 20 2014 03:18 Baroninthetree wrote:
Show nested quote +
On June 19 2014 17:02 Geschan wrote:
On June 19 2014 14:52 metzninja wrote:
On June 19 2014 14:47 Vindicare605 wrote:
On June 19 2014 14:45 Shellshock wrote:
so disappointed Maru didn't make it to the final to help his chances of making Blizzcon. going to need a good run next season


It's going to be really silly when WCS Korea is only going to be able to send a couple players to Blizzcon while the majority of the players make it through racking up foreign tournament kills.

I'm worried we're going to get another repeat of 2012 where the Korean reps just stomp through everyone. I hope that doesn't happen.


Following up on Shellbot's comment, wouldn't it be a travesty if Blizzcon was without Maru, soO and Soulkey? The most consistent terran and zergs from the hardest region having to miss out... urgh...

Time for them to venture out of Korea for the easy WCS Points.

Easy? It's not like they haven't been sent out. They just can't perform in these "easy" tournament.
Remember classic in IEM? He was there, just barely noticeable.
Maybe it's too "hard" for them, who knows


I'd not take Classic as an example here. He is improving, at a constant rate. At those IEM, he was sent out by Polt, who's quite known for being insanely good. (Yes, even by the almighty godly korea standards).

I'd rather consider that there's a true difference between planned series and weekend rush tournaments. And there really are two kinds of players, with a few actually really good in both format, but clearly not the norm. Though the Sandisk invitational let us see that some proleague players are actually really good too at those shorter, faster tournaments....
LiquipediaWanderer
nottapro
Profile Joined August 2012
202 Posts
June 19 2014 21:30 GMT
#55
Not knowing who Classic was, I read "Maru defeated" and thought "Maru is an incredible player, must have been a PvT."
RookUK
Profile Blog Joined August 2012
United Kingdom283 Posts
June 19 2014 21:43 GMT
#56
Really hoping TRUE can succeed where Maru failed - it would be incredible for him to break all the way into the Grand Final after never having previously reached the Ro16, even.
Rollora
Profile Joined February 2012
2450 Posts
Last Edited: 2014-06-19 23:40:15
June 19 2014 23:26 GMT
#57
On June 19 2014 22:11 Karpfen wrote:
Because you pay 200/200 for the worst dropping mechanism in the game.

you already have the overloard so what does there cost so much if you save the unit... (beside banelings :D )

Only a moron would not react on time against a slow dropship carrying 4 supply of lings/banes.

Could be a late scout as well, and how do I see that there are banelings inside?
On June 20 2014 02:41 DuduSC wrote:
Show nested quote +
On June 19 2014 19:42 Rollora wrote:

Also I don't get why there aren't more players using banelingdrops or more stormdrops. They can do crazy ammount of damage. And why we never see some drop harass by zerg or toss and load back in units. Not worth it I guess.


why would anyone ever baneling drop? Even diamond players know that baneling drop is not worth it. It costs so fucking much, it's never cost effective. In order for it to be worth you have to wipe at least 2full mineral lines,

???
How is the investment of 2-4 banelings per overload that you drop on a mineral line and propably kill like 6-10 scvs not worth it? Strange argument "not worth it", when I have so much success with it, especially in ZvZ but it works in every matchup.
Also: did you ever count how many banelings you waste because of non-perfect micro in battles? you can always spare a few ones for harass.


On June 20 2014 02:41 DuduSC wrote: and that's considering they can be scouted with nearly anything protoss/terran has, even a random medivac may spot it. If the opponent is watching the minimap he will not lose anything as well. Also if you do baneling drops and the opponent moves across the map at any random time you just lose, because you can't have enough units by spending so much into this worthless tech. Even if he's playing in an economic manner, he can still just walk the map and kill you because of a failed bane drop.
.

what you say can happen to ANY drop. Who says you need to load in in the main and send the overload all over the map. Just use the one that is already at the natural of the opponent....

On June 20 2014 02:41 DuduSC wrote:
As you said every race has its bullshit:

terran: don't need any strategy. (just go marine/bio/something and trade everything to death with good mechanics). There's no positional play anymore. (maybe tatics yes, but strategy def not).

yeah, it's been a while since we saw TvT
On June 20 2014 02:41 DuduSC wrote:
protoss: easier to play, way too many a-move units (void rays, colossus, immortal), has strongest all-ins and strongest late-game and that makes people very mad.

this, and that every below GM player who wins with a-moves (there are good toss players out there, I know that, I am strictly refering to the ones that get the ez wins), seems to really believe he played better...
And as a player of it, it is the most boring race to play of all 3.
On June 20 2014 02:41 DuduSC wrote:
zerg: have to defend everything during the first 10-15mins, can't do anything else, there's no room or way to harass; you gotta scout and defend the whole time.

This is because of the current meta and also a balance problem: as Zerg-Opponent you HAVE to attack the whole time, or his eco will outrun yours and then the switching game begins...
And if you don't have the apm to constantly harass, micro, macro, outmultitask your opponent... Zerg wins.
On June 20 2014 02:41 DuduSC wrote:
Always have to win the game because of economy. Also some units with terrible design (SH was supposed to be a siege unit, but you can't siege anything with it, its completely the other way arround, you have to stay defensive for the rest of the game). Corruptors, nydus and overlord drops are very bad as well.

Hmmm I think Zerg has tons of options to be agressive, not only Hive-Tech-Units.


pichoo
Profile Joined May 2014
Australia123 Posts
June 19 2014 23:40 GMT
#58
Zealot run by or via warp prism is good to dump extra minerals toss usually have. It's preferred than HT drop i'd say. Once you got 6-8 chargelot at unexpectedly, most of the time a good chunk of terran army needs to go back to deal with it, buying time for toss to re-build or position themselves better, 2 pronged attack or establish a new base.

While HT may kill scv faster, it only takes a number of marines to kill it. More over toss rather dump mineral than gas.
Zealot harrass a number of times everytime terran goes out for an attack, it pulls them back so slightly until toss get enough army and upgrades.

This was what Classic did againts maru most of the time to buy time.1st, 5th, and last game were good example. Most of the time when this harass works, Classic won the game.

All in all i think the series is a lot closer than it looks with the exception of game 5.
DuduSC
Profile Joined May 2014
Afghanistan193 Posts
June 20 2014 04:24 GMT
#59
[QUOTE]On June 20 2014 08:26 Rollora wrote:
[QUOTE]On June 19 2014 22:11 Karpfen wrote:
Because you pay 200/200 for the worst dropping mechanism in the game. [/QUOTE]
you already have the overloard so what does there cost so much if you save the unit... (beside banelings :D )
[QUOTE]
Only a moron would not react on time against a slow dropship carrying 4 supply of lings/banes.[/QUOTE]
Could be a late scout as well, and how do I see that there are banelings inside?[QUOTE][B]On June 20 2014 02:41 DuduSC

[/QUOTE]

You know its baneling inside if the overlord doesnt drop before reaching the mineral line. You don't even need to know that there are banelings inside, because you will pull the workers way anyway.

The difference is that unlike terran drops, you can not get way with the overlords or just pick up and leave, you will lose everything 90% of the time, we don't have boost or stim or anything to get way.

Also, unlike terran, we have to get way too many upgrades way too early in other to use drops effectively. In order to drop early enough we have to skip a lot of tech, drones, upgrades and defensive units. There's no point in dropping the terran late game, they will always have tons of turrets, it's just better to use mutalisks.

Against protoss the timings are so strict that if we spend with banelings, OV speed, OV drop, bane nest we would just die to any decent timing. It would be suicidal. I would say that even against terrans the timings are strict.. imagine any pro trying to bane drop Taeja with his crazy fast 2/2 timing. Maybe baneling drops would work in a very late ZvT game scenario in big maps with very late drops on expos and such (so you can harass expos with Planetary Fortress).. but even then I would not risk so much into it.

There are other small differences as well. For instance, in order to bane drop we need to make extra overlords !before! dropping, instead of remaking them later (like terrans remake the medivacs after they lose), this cripples the economy even more.

Oh, and yes we lose banes to bad splash, but that's the only way to deal with the current compositions that terrans are making. We can't slowly engage firebats, we have to commit everything, it's the best way to engage (small engagements favor hellbats a lot more as they can tank well enough when there aren't enough banes and can be healed). Small engagements before the big fights are only good when the opponent makes too many widow mines.

But yeah I do think it's good to harass with small pack of banes/lings.. I am just saying it's not worth to invest into overlord drops. ZvT can be so tricky that sometimes you would rather not spend banelings killing SCVs.

I haven't tried much but I think bane drops in ZvZ are really bad. The higher you get in ranked matches, the more strict ZvZ becomes, at some point you can not even deviate anything otherwise you will just die to normal mass roach pushouts.

I don't know the players you are playing against so I will not comment on that.

PM me if you wanna say anything.
Ottoman042
Profile Joined November 2012
United States35 Posts
June 20 2014 07:33 GMT
#60
Classic is really looking like a professional. Can't say the same about Maru... I was really expecting some cheese here and there but he didn't, any ideas why?
NKexquisite
Profile Joined January 2009
United States911 Posts
June 21 2014 02:30 GMT
#61
Classic took the game to the late-game where Protoss shines the most against Terran.. Congrats to him.
Whattttt Upppppppp Im Nesteaaaaaa!!
Deleted User 261926
Profile Joined April 2012
960 Posts
Last Edited: 2014-06-23 17:55:07
June 23 2014 17:50 GMT
#62
On June 20 2014 08:26 Rollora wrote:
Show nested quote +
On June 19 2014 22:11 Karpfen wrote:
Because you pay 200/200 for the worst dropping mechanism in the game.

you already have the overlord so what does there cost so much if you save the unit... (beside banelings :D )
Show nested quote +

Only a moron would not react on time against a slow dropship carrying 4 supply of lings/banes.

Could be a late scout as well, and how do I see that there are banelings inside?
Show nested quote +
On June 20 2014 02:41 DuduSC wrote:
On June 19 2014 19:42 Rollora wrote:

Also I don't get why there aren't more players using banelingdrops or more stormdrops. They can do crazy ammount of damage. And why we never see some drop harass by zerg or toss and load back in units. Not worth it I guess.


why would anyone ever baneling drop? Even diamond players know that baneling drop is not worth it. It costs so fucking much, it's never cost effective. In order for it to be worth you have to wipe at least 2full mineral lines,

???
How is the investment of 2-4 banelings per overload that you drop on a mineral line and propably kill like 6-10 scvs not worth it? Strange argument "not worth it", when I have so much success with it, especially in ZvZ but it works in every matchup.
Also: did you ever count how many banelings you waste because of non-perfect micro in battles? you can always spare a few ones for harass.


Then drops are supergood and you are the Zerg Messiah who just discovered it while everyone thinks they are shit and gave you reasons.
200/200 (same price as a spire) is not low at all. Why the fuck would I want "HURR DURR DROPS" when I have mutas already? if an ovy can go unnoticed and drop banes in then sure as hell 4ms units can deal the same amount of damage with no losses and actually be useful for other things.
Now, if you want to go on discussing you must tell me what benefits do drops add over mutas in a standard bio vs Z situation. I want to hear.

Edit: another brick in your already demolished argument: you can fool the terran once and get like 8 SCVs but then what? How is he going to get fooled again? Will he think I am constantly scouting his mineral line despite the damage he recieved? So it's 200/200 for drops, 100/100 for banes in exchange of 8 SCVs which are not THAT worthy because of mules. The main problem is that drop tech has no other uses. Medivacs heal but what do ovies do? Don't even try with the supply thing.
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