TeamLiquid Map Contest 4 - Page 6
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KatatoniK
United Kingdom978 Posts
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iamcaustic
Canada1509 Posts
On March 30 2014 06:08 KatatoniK wrote: Oh boy, no fly zones are smaller than I expected. Time for some more jiggery pokery with my map. You can modify their hard and soft radii. | ||
KatatoniK
United Kingdom978 Posts
On March 30 2014 06:33 iamcaustic wrote: You can modify their hard and soft radii. Oh you can? How do I go about doing that? I'm completely new to this so very clueless atm x_x | ||
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Plexa
Aotearoa39261 Posts
On March 30 2014 06:00 neobowman wrote: Can we submit the same map for the 2v2 and 1v1 category? Also, would small unit paths like the one on Blitzkrieg be acceptable? Yes and yes, but perhaps submitting maps for 2v2 and 1v1 simultaneously would not be a strong strategy! | ||
Uvantak
Uruguay1381 Posts
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neobowman
Canada3324 Posts
On March 30 2014 09:32 Plexa wrote: Yes and yes, but perhaps submitting maps for 2v2 and 1v1 simultaneously would not be a strong strategy! No time to make maps for both so I'm just making a 1v1 map and submitting it to 2v2 too in case they find it's good for it. | ||
Kitai
United States866 Posts
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SidianTheBard
United States2474 Posts
Then I either need to create another 3-5 player map and try my hand at a team map or just search through my older maps and tweak something up. Hmmmmmm, the choices the choices. I hope everybody posts their submissions in this thread as well, it's so enjoyable to see what other maps got submitted! | ||
KatatoniK
United Kingdom978 Posts
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imre
France9263 Posts
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And G
Germany491 Posts
(looking at Newkirk) | ||
KatatoniK
United Kingdom978 Posts
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FalconHoof
Canada183 Posts
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SidianTheBard
United States2474 Posts
On March 31 2014 02:17 KatatoniK wrote: I think I'm done with the map itself, I'm just confused with the whole Main to Main and Natural to Natural with a 4 player map, surely those distances would depend on spawn locations at the start of the game? Probably just do the closest spawn time and make a little note about that when you go to submit it. At least that's what I'm going to do. | ||
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The_Templar
your Country52797 Posts
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LongShot27
United States2084 Posts
On March 29 2014 15:03 gobbledydook wrote: Your expectations will be exceeded, I'm afraid. Highly doubt it | ||
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Zealously
East Gorteau22261 Posts
Were you displeased with, for example, Frost or HabStation? New Polaris Rhapsody? | ||
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Plexa
Aotearoa39261 Posts
On March 31 2014 02:17 KatatoniK wrote: I think I'm done with the map itself, I'm just confused with the whole Main to Main and Natural to Natural with a 4 player map, surely those distances would depend on spawn locations at the start of the game? Yes, but they should be relatively the same for close/cross/other spawn between all positions. So we're looking for those three numbers. On March 30 2014 22:31 And G wrote: For the team play category, can I enter a modified Blizzard map if those modifications effect very different gameplay and the map hasn't been used for team play yet? (looking at Newkirk) Nothing is stopping you from doing this! | ||
IronManSC
United States2119 Posts
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EatThePath
United States3943 Posts
On March 31 2014 15:52 IronManSC wrote: Good luck to the current mappers of SC2. Always give it your best work, it truly pays off. It's great to see the TLMC continuing as well, since community is important ![]() I love that we have this continuity of support from "retired" successful mappers! ![]() | ||
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