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TeamLiquid Map Contest 4 - Page 6

Forum Index > SC2 General
311 CommentsPost a Reply
Prev 1 4 5 6 7 8 16 Next All
KatatoniK
Profile Blog Joined October 2013
United Kingdom978 Posts
March 29 2014 21:08 GMT
#101
Oh boy, no fly zones are smaller than I expected. Time for some more jiggery pokery with my map.
Flying on the Jin Air hype plane. Lets go Maru, Rogue, sOs and the handsome CJ herO
iamcaustic
Profile Blog Joined May 2011
Canada1509 Posts
March 29 2014 21:33 GMT
#102
On March 30 2014 06:08 KatatoniK wrote:
Oh boy, no fly zones are smaller than I expected. Time for some more jiggery pokery with my map.

You can modify their hard and soft radii.
Twitter: @iamcaustic
KatatoniK
Profile Blog Joined October 2013
United Kingdom978 Posts
March 29 2014 22:00 GMT
#103
On March 30 2014 06:33 iamcaustic wrote:
Show nested quote +
On March 30 2014 06:08 KatatoniK wrote:
Oh boy, no fly zones are smaller than I expected. Time for some more jiggery pokery with my map.

You can modify their hard and soft radii.


Oh you can? How do I go about doing that? I'm completely new to this so very clueless atm x_x
Flying on the Jin Air hype plane. Lets go Maru, Rogue, sOs and the handsome CJ herO
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
March 30 2014 00:32 GMT
#104
On March 30 2014 06:00 neobowman wrote:
Can we submit the same map for the 2v2 and 1v1 category?

Also, would small unit paths like the one on Blitzkrieg be acceptable?

Yes and yes, but perhaps submitting maps for 2v2 and 1v1 simultaneously would not be a strong strategy!
Administrator~ Spirit will set you free ~
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
March 30 2014 01:00 GMT
#105
Plexa how about custom textures? I'm guessing they are a big no-no right?
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
March 30 2014 02:02 GMT
#106
On March 30 2014 09:32 Plexa wrote:
Show nested quote +
On March 30 2014 06:00 neobowman wrote:
Can we submit the same map for the 2v2 and 1v1 category?

Also, would small unit paths like the one on Blitzkrieg be acceptable?

Yes and yes, but perhaps submitting maps for 2v2 and 1v1 simultaneously would not be a strong strategy!


No time to make maps for both so I'm just making a 1v1 map and submitting it to 2v2 too in case they find it's good for it.
Kitai
Profile Joined June 2012
United States885 Posts
March 30 2014 04:00 GMT
#107
This makes me happy. Every contest so far has come up with a few amazing maps, and it really helps to keep the game fresh. Thanks for running these
"You know, I don't care if soO got 100 second places in a row. Anyone who doesn't think that he's going to win blizzcon watching this series is a fool" - Artosis, Blizzcon 2014 soO vs TaeJa
SidianTheBard
Profile Joined October 2010
United States2475 Posts
March 30 2014 04:20 GMT
#108
Spent all day creating something new. I'm absolutely in love with it as well and I can't wait to show it off. Still have some tweaking to do on it and need to do a couple games to make sure it's not too imba but it is probably the most unique map I've ever made. Still need to finish all the aesthetics & border art though, which will take some time.

Then I either need to create another 3-5 player map and try my hand at a team map or just search through my older maps and tweak something up. Hmmmmmm, the choices the choices.

I hope everybody posts their submissions in this thread as well, it's so enjoyable to see what other maps got submitted!
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
KatatoniK
Profile Blog Joined October 2013
United Kingdom978 Posts
March 30 2014 12:18 GMT
#109
Can't wait to see your entry Sidian, especially after Habitation Station. Still tweaking my map a lot, it probably won't get far in the judging but I dunno, going to try regardless.
Flying on the Jin Air hype plane. Lets go Maru, Rogue, sOs and the handsome CJ herO
imre
Profile Blog Joined November 2011
France9263 Posts
March 30 2014 13:22 GMT
#110
8/6min, just to make sure nothing too radical happens zzz
Zest fanboy.
And G
Profile Joined May 2012
Germany491 Posts
March 30 2014 13:31 GMT
#111
For the team play category, can I enter a modified Blizzard map if those modifications effect very different gameplay and the map hasn't been used for team play yet?

(looking at Newkirk)
not a community mapmaker
KatatoniK
Profile Blog Joined October 2013
United Kingdom978 Posts
March 30 2014 17:17 GMT
#112
I think I'm done with the map itself, I'm just confused with the whole Main to Main and Natural to Natural with a 4 player map, surely those distances would depend on spawn locations at the start of the game?
Flying on the Jin Air hype plane. Lets go Maru, Rogue, sOs and the handsome CJ herO
FalconHoof
Profile Joined December 2012
Canada183 Posts
March 30 2014 17:57 GMT
#113
I love the map contests! The creativity always blows me away. Focusing on something other than the 2-player maps seems like a fantastic idea. I look forward to seeing the results!
Masturbation this good deserves it's own foreplay.
SidianTheBard
Profile Joined October 2010
United States2475 Posts
Last Edited: 2014-03-30 18:00:00
March 30 2014 17:59 GMT
#114
On March 31 2014 02:17 KatatoniK wrote:
I think I'm done with the map itself, I'm just confused with the whole Main to Main and Natural to Natural with a 4 player map, surely those distances would depend on spawn locations at the start of the game?


Probably just do the closest spawn time and make a little note about that when you go to submit it. At least that's what I'm going to do.
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
Last Edited: 2014-03-30 19:19:11
March 30 2014 19:07 GMT
#115
Posting in the wrong place is fun
ModeratorI am still alive, somehow
TL+ Member
LongShot27
Profile Joined May 2013
United States2084 Posts
March 30 2014 19:15 GMT
#116
On March 29 2014 15:03 gobbledydook wrote:
Show nested quote +
On March 29 2014 14:15 LongShot27 wrote:
Too many restrictions, I don't expect to see any viable maps out of this

Your expectations will be exceeded, I'm afraid.


Highly doubt it
If all men were created equal there would be no reason to declare it.
Zealously
Profile Blog Joined October 2011
East Gorteau22261 Posts
March 30 2014 19:28 GMT
#117
On March 31 2014 04:15 LongShot27 wrote:
Show nested quote +
On March 29 2014 15:03 gobbledydook wrote:
On March 29 2014 14:15 LongShot27 wrote:
Too many restrictions, I don't expect to see any viable maps out of this

Your expectations will be exceeded, I'm afraid.


Highly doubt it


Were you displeased with, for example, Frost or HabStation? New Polaris Rhapsody?
AdministratorBreak the chains
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
March 30 2014 20:28 GMT
#118
On March 31 2014 02:17 KatatoniK wrote:
I think I'm done with the map itself, I'm just confused with the whole Main to Main and Natural to Natural with a 4 player map, surely those distances would depend on spawn locations at the start of the game?

Yes, but they should be relatively the same for close/cross/other spawn between all positions. So we're looking for those three numbers.

On March 30 2014 22:31 And G wrote:
For the team play category, can I enter a modified Blizzard map if those modifications effect very different gameplay and the map hasn't been used for team play yet?

(looking at Newkirk)

Nothing is stopping you from doing this!
Administrator~ Spirit will set you free ~
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
March 31 2014 06:52 GMT
#119
Good luck to the current mappers of SC2. Always give it your best work, it truly pays off. It's great to see the TLMC continuing as well, since community is important
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
March 31 2014 19:33 GMT
#120
On March 31 2014 15:52 IronManSC wrote:
Good luck to the current mappers of SC2. Always give it your best work, it truly pays off. It's great to see the TLMC continuing as well, since community is important

I love that we have this continuity of support from "retired" successful mappers!
Comprehensive strategic intention: DNE
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