TeamLiquid Map Contest 4 - Page 7
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IeZaeL
Italy991 Posts
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neobowman
Canada3324 Posts
On April 01 2014 05:20 IeZaeL wrote: I cant wait to finish my last submission , a 4v4 map with something special ! Isn't it 3-5 players only? And are we allowed to ask Plexa for advice on our map? | ||
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Plexa
Aotearoa39261 Posts
On April 01 2014 08:28 neobowman wrote: Isn't it 3-5 players only? And are we allowed to ask Plexa for advice on our map? Team play maps yo ;o | ||
neobowman
Canada3324 Posts
You didn't answer my second question. Or maybe asking that question is a form of asking for advice from you and you're not allowed to do that so you didn't newer a!!! | ||
NewSunshine
United States5938 Posts
![]() This was something I made a while back, but anything of that sort has been excluded by the rule. A 3-in-1 map is just as rare, but now it can't be done. I feel most of the rules this time around are just silly, like I don't have enough to worry about making maps normally. | ||
EatThePath
United States3943 Posts
3-in-1, now you're just being silly. | ||
ConCentrate405
Brazil71 Posts
sigh, the more I work on my 3+ p maps, more I like 2p. I think I just don't get it. | ||
enord
France258 Posts
On April 02 2014 04:48 NewSunshine wrote: I find it odd that it stipulates 3-5 spawn positions, given that the real intention is no 2-spawn maps. Though not many, it excludes some other possibilities as well. To make my point: + Show Spoiler + This was something I made a while back, but anything of that sort has been excluded by the rule. A 3-in-1 map is just as rare, but now it can't be done. I feel most of the rules this time around are just silly, like I don't have enough to worry about making maps normally. really nice map :D | ||
Holytornados
United States1022 Posts
" If you map passes that test and complies with the guidelines above then your map is acceptable!" Other than that sounds fun. Can't wait to see the maps! | ||
NewSunshine
United States5938 Posts
On April 02 2014 06:00 EatThePath wrote: Indeed it would make more sense for the rule to be "no 2p maps" and leave it at that, but oh well. 3-in-1, now you're just being silly. Nobody appreciates my genius... yet. | ||
SidianTheBard
United States2474 Posts
On April 02 2014 04:48 NewSunshine wrote: I find it odd that it stipulates 3-5 spawn positions, given that the real intention is no 2-spawn maps. Though not many, it excludes some other possibilities as well. To make my point: This was something I made a while back, but anything of that sort has been excluded by the rule. A 3-in-1 map is just as rare, but now it can't be done. I feel most of the rules this time around are just silly, like I don't have enough to worry about making maps normally. I'd assume with that map you'd limit the spawn locations so you can't spawn in close positions. At that point wouldn't it be considered a 4 spawn map? | ||
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The_Templar
your Country52797 Posts
On April 02 2014 06:00 EatThePath wrote: Indeed it would make more sense for the rule to be "no 2p maps" and leave it at that, but oh well. 3-in-1, now you're just being silly. Damn it, I was making a 3-in-1 2v2 map. ![]() | ||
EatThePath
United States3943 Posts
That's why it's genius, right? ![]() And then there's mad genius. o_O | ||
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The_Templar
your Country52797 Posts
On April 02 2014 07:51 EatThePath wrote: That's why it's genius, right? ![]() And then there's mad genius. o_O Just so you know, I'm not actually making a 2v2 map that is 3-in-1. That is just crazy. It was to prepare you for my latest map, Fiery Cliffs. | ||
NewSunshine
United States5938 Posts
On April 02 2014 07:37 SidianTheBard wrote: I'd assume with that map you'd limit the spawn locations so you can't spawn in close positions. At that point wouldn't it be considered a 4 spawn map? As much as a 2-in-1 map is considered 2p, which it isn't. | ||
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Plexa
Aotearoa39261 Posts
On April 02 2014 04:48 NewSunshine wrote: I find it odd that it stipulates 3-5 spawn positions, given that the real intention is no 2-spawn maps. Though not many, it excludes some other possibilities as well. To make my point: This was something I made a while back, but anything of that sort has been excluded by the rule. A 3-in-1 map is just as rare, but now it can't be done. I feel most of the rules this time around are just silly, like I don't have enough to worry about making maps normally. In most circumstances 6p maps are probably pushing things a bit too far, at least for most map makers. Encouraging submissions in a category that is likely to do not do very well isn't very responsible of me! However if you feel that you're capable of designing a 6p+ map which is viable in a 1v1 setting then feel free to contact me about that. | ||
lorestarcraft
United States1049 Posts
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SidianTheBard
United States2474 Posts
On April 02 2014 09:21 Plexa wrote: In most circumstances 6p maps are probably pushing things a bit too far, at least for most map makers. Encouraging submissions in a category that is likely to do not do very well isn't very responsible of me! However if you feel that you're capable of designing a 6p+ map which is viable in a 1v1 setting then feel free to contact me about that. The map I'm almost finished with has 8 spawn points...yet should be completely viable for a 1v1 map. Hope it's not a problem! Ask EatThePath, he loves it. | ||
iamcaustic
Canada1509 Posts
On April 02 2014 09:37 lorestarcraft wrote: Looks like I got internet back just in time I was wondering where you disappeared to! Time to make some awesome maps. ![]() | ||
NewSunshine
United States5938 Posts
On April 02 2014 09:21 Plexa wrote: In most circumstances 6p maps are probably pushing things a bit too far, at least for most map makers. Encouraging submissions in a category that is likely to do not do very well isn't very responsible of me! However if you feel that you're capable of designing a 6p+ map which is viable in a 1v1 setting then feel free to contact me about that. You don't encourage it per se, you simply exclude 2p maps. I for one won't be making any 6-spawn maps that I want to submit anyway, but someone might, and it seems odd to exclude them because we don't want 2p maps this time. Please tell me I'm not the only one who thinks this way? Just hoping someone understands what I'm on about here. | ||
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