• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:36
CEST 19:36
KST 02:36
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 211ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon315.0.16 Hotfix (June 30) - Balance + Bug Fixes35Weekly Cups (June 22-28): Zergs thrive in new patch5[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)99
StarCraft 2
General
Weekly Cups (June 22-28): Zergs thrive in new patch Serral wins Maestros of the Game 2 MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon 5.0.16 Hotfix (June 30) - Balance + Bug Fixes HomeStory Cup In Early July
Tourneys
HomeStory Cup 29 Douyu Cup 2026: $20,000 Legends Event (June 26-28) Vespene Cup #1 — $300+ USD, July 10 Crank Gathers Season 4: BW vs SC2 Team League RSL Revival: Season 6 - Qualifiers and Main Event
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery Mutation # 530 One For All
Brood War
General
Farewell Beloved Starcraft (Youtube Videos) BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion ASL 22 Proposed Map Pool Starcraft vs Retro Category on Twitch
Tourneys
Escore Tournament StarCraft Season 2 The Casual Games of the Week Thread [Megathread] Daily Proleagues [ASL21] Grand Finals
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV Summer Games Done Quick 2026! ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Canadian Politics Mega-thread The Games Industry And ATVI Men's Fashion Thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion McBoner: A hockey love story Cricket [SPORT]
World Cup 2022
Tech Support
How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 20800 users

TeamLiquid Map Contest 4 - Page 7

Forum Index > SC2 General
311 CommentsPost a Reply
Prev 1 5 6 7 8 9 16 Next All
IeZaeL
Profile Joined July 2012
Italy991 Posts
March 31 2014 20:20 GMT
#121
I cant wait to finish my last submission , a 4v4 map with something special !
Author of Coda and Eastwatch.
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
March 31 2014 23:28 GMT
#122
On April 01 2014 05:20 IeZaeL wrote:
I cant wait to finish my last submission , a 4v4 map with something special !

Isn't it 3-5 players only?

And are we allowed to ask Plexa for advice on our map?
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
March 31 2014 23:47 GMT
#123
On April 01 2014 08:28 neobowman wrote:
Show nested quote +
On April 01 2014 05:20 IeZaeL wrote:
I cant wait to finish my last submission , a 4v4 map with something special !

Isn't it 3-5 players only?

And are we allowed to ask Plexa for advice on our map?

Team play maps yo ;o
Administrator~ Spirit will set you free ~
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
April 01 2014 05:01 GMT
#124
On April 01 2014 08:47 Plexa wrote:
Show nested quote +
On April 01 2014 08:28 neobowman wrote:
On April 01 2014 05:20 IeZaeL wrote:
I cant wait to finish my last submission , a 4v4 map with something special !

Isn't it 3-5 players only?

And are we allowed to ask Plexa for advice on our map?

Team play maps yo ;o


You didn't answer my second question.

Or maybe asking that question is a form of asking for advice from you and you're not allowed to do that so you didn't newer a!!!
NewSunshine
Profile Joined July 2011
United States5938 Posts
April 01 2014 19:48 GMT
#125
I find it odd that it stipulates 3-5 spawn positions, given that the real intention is no 2-spawn maps. Though not many, it excludes some other possibilities as well. To make my point:

[image loading]

This was something I made a while back, but anything of that sort has been excluded by the rule. A 3-in-1 map is just as rare, but now it can't be done. I feel most of the rules this time around are just silly, like I don't have enough to worry about making maps normally.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
April 01 2014 21:00 GMT
#126
Indeed it would make more sense for the rule to be "no 2p maps" and leave it at that, but oh well.

3-in-1, now you're just being silly.
Comprehensive strategic intention: DNE
ConCentrate405
Profile Joined November 2013
Brazil71 Posts
April 01 2014 21:20 GMT
#127
Just to clarify, does 3-5 means 3 to 5 (including 4) players map or it means 3 OR 5 players?

sigh, the more I work on my 3+ p maps, more I like 2p. I think I just don't get it.
I look like someone's uncle after a hard life
enord
Profile Blog Joined September 2013
France258 Posts
April 01 2014 21:22 GMT
#128
On April 02 2014 04:48 NewSunshine wrote:
I find it odd that it stipulates 3-5 spawn positions, given that the real intention is no 2-spawn maps. Though not many, it excludes some other possibilities as well. To make my point:
+ Show Spoiler +
[image loading]

This was something I made a while back, but anything of that sort has been excluded by the rule. A 3-in-1 map is just as rare, but now it can't be done. I feel most of the rules this time around are just silly, like I don't have enough to worry about making maps normally.

really nice map :D
make / have a good tl .. ohhh and i want my icon back :°D
Holytornados
Profile Joined November 2011
United States1022 Posts
Last Edited: 2014-04-01 21:28:44
April 01 2014 21:28 GMT
#129
Small typo here:

" If you map passes that test and complies with the guidelines above then your map is acceptable!"

Other than that sounds fun. Can't wait to see the maps!
CLG/Liquid ~~ youtube.com/reddedgaming
NewSunshine
Profile Joined July 2011
United States5938 Posts
April 01 2014 22:36 GMT
#130
On April 02 2014 06:00 EatThePath wrote:
Indeed it would make more sense for the rule to be "no 2p maps" and leave it at that, but oh well.

3-in-1, now you're just being silly.

Nobody appreciates my genius... yet.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
SidianTheBard
Profile Joined October 2010
United States2475 Posts
Last Edited: 2014-04-01 22:38:00
April 01 2014 22:37 GMT
#131
On April 02 2014 04:48 NewSunshine wrote:
I find it odd that it stipulates 3-5 spawn positions, given that the real intention is no 2-spawn maps. Though not many, it excludes some other possibilities as well. To make my point:

This was something I made a while back, but anything of that sort has been excluded by the rule. A 3-in-1 map is just as rare, but now it can't be done. I feel most of the rules this time around are just silly, like I don't have enough to worry about making maps normally.


I'd assume with that map you'd limit the spawn locations so you can't spawn in close positions. At that point wouldn't it be considered a 4 spawn map?
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
April 01 2014 22:44 GMT
#132
On April 02 2014 06:00 EatThePath wrote:
Indeed it would make more sense for the rule to be "no 2p maps" and leave it at that, but oh well.

3-in-1, now you're just being silly.

Damn it, I was making a 3-in-1 2v2 map.

ModeratorI am still alive, somehow
TL+ Member
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
April 01 2014 22:51 GMT
#133
On April 02 2014 07:36 NewSunshine wrote:
Show nested quote +
On April 02 2014 06:00 EatThePath wrote:
Indeed it would make more sense for the rule to be "no 2p maps" and leave it at that, but oh well.

3-in-1, now you're just being silly.

Nobody appreciates my genius... yet.

That's why it's genius, right?

On April 02 2014 07:44 The_Templar wrote:
Show nested quote +
On April 02 2014 06:00 EatThePath wrote:
Indeed it would make more sense for the rule to be "no 2p maps" and leave it at that, but oh well.

3-in-1, now you're just being silly.

Damn it, I was making a 3-in-1 2v2 map.


And then there's mad genius. o_O
Comprehensive strategic intention: DNE
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
April 01 2014 23:21 GMT
#134
On April 02 2014 07:51 EatThePath wrote:
Show nested quote +
On April 02 2014 07:36 NewSunshine wrote:
On April 02 2014 06:00 EatThePath wrote:
Indeed it would make more sense for the rule to be "no 2p maps" and leave it at that, but oh well.

3-in-1, now you're just being silly.

Nobody appreciates my genius... yet.

That's why it's genius, right?

Show nested quote +
On April 02 2014 07:44 The_Templar wrote:
On April 02 2014 06:00 EatThePath wrote:
Indeed it would make more sense for the rule to be "no 2p maps" and leave it at that, but oh well.

3-in-1, now you're just being silly.

Damn it, I was making a 3-in-1 2v2 map.


And then there's mad genius. o_O

Just so you know, I'm not actually making a 2v2 map that is 3-in-1. That is just crazy.
It was to prepare you for my latest map, Fiery Cliffs.
ModeratorI am still alive, somehow
TL+ Member
NewSunshine
Profile Joined July 2011
United States5938 Posts
April 01 2014 23:24 GMT
#135
On April 02 2014 07:37 SidianTheBard wrote:
Show nested quote +
On April 02 2014 04:48 NewSunshine wrote:
I find it odd that it stipulates 3-5 spawn positions, given that the real intention is no 2-spawn maps. Though not many, it excludes some other possibilities as well. To make my point:

This was something I made a while back, but anything of that sort has been excluded by the rule. A 3-in-1 map is just as rare, but now it can't be done. I feel most of the rules this time around are just silly, like I don't have enough to worry about making maps normally.


I'd assume with that map you'd limit the spawn locations so you can't spawn in close positions. At that point wouldn't it be considered a 4 spawn map?

As much as a 2-in-1 map is considered 2p, which it isn't.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
April 02 2014 00:21 GMT
#136
On April 02 2014 04:48 NewSunshine wrote:
I find it odd that it stipulates 3-5 spawn positions, given that the real intention is no 2-spawn maps. Though not many, it excludes some other possibilities as well. To make my point:

This was something I made a while back, but anything of that sort has been excluded by the rule. A 3-in-1 map is just as rare, but now it can't be done. I feel most of the rules this time around are just silly, like I don't have enough to worry about making maps normally.

In most circumstances 6p maps are probably pushing things a bit too far, at least for most map makers. Encouraging submissions in a category that is likely to do not do very well isn't very responsible of me! However if you feel that you're capable of designing a 6p+ map which is viable in a 1v1 setting then feel free to contact me about that.
Administrator~ Spirit will set you free ~
lorestarcraft
Profile Joined April 2011
United States1049 Posts
April 02 2014 00:37 GMT
#137
Looks like I got internet back just in time
SC2 Mapmaker
SidianTheBard
Profile Joined October 2010
United States2475 Posts
April 02 2014 01:02 GMT
#138
On April 02 2014 09:21 Plexa wrote:
Show nested quote +
On April 02 2014 04:48 NewSunshine wrote:
I find it odd that it stipulates 3-5 spawn positions, given that the real intention is no 2-spawn maps. Though not many, it excludes some other possibilities as well. To make my point:

This was something I made a while back, but anything of that sort has been excluded by the rule. A 3-in-1 map is just as rare, but now it can't be done. I feel most of the rules this time around are just silly, like I don't have enough to worry about making maps normally.

In most circumstances 6p maps are probably pushing things a bit too far, at least for most map makers. Encouraging submissions in a category that is likely to do not do very well isn't very responsible of me! However if you feel that you're capable of designing a 6p+ map which is viable in a 1v1 setting then feel free to contact me about that.


The map I'm almost finished with has 8 spawn points...yet should be completely viable for a 1v1 map. Hope it's not a problem! Ask EatThePath, he loves it.
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
iamcaustic
Profile Blog Joined May 2011
Canada1509 Posts
April 02 2014 03:30 GMT
#139
On April 02 2014 09:37 lorestarcraft wrote:
Looks like I got internet back just in time

I was wondering where you disappeared to! Time to make some awesome maps.
Twitter: @iamcaustic
NewSunshine
Profile Joined July 2011
United States5938 Posts
April 02 2014 03:52 GMT
#140
On April 02 2014 09:21 Plexa wrote:
Show nested quote +
On April 02 2014 04:48 NewSunshine wrote:
I find it odd that it stipulates 3-5 spawn positions, given that the real intention is no 2-spawn maps. Though not many, it excludes some other possibilities as well. To make my point:

This was something I made a while back, but anything of that sort has been excluded by the rule. A 3-in-1 map is just as rare, but now it can't be done. I feel most of the rules this time around are just silly, like I don't have enough to worry about making maps normally.

In most circumstances 6p maps are probably pushing things a bit too far, at least for most map makers. Encouraging submissions in a category that is likely to do not do very well isn't very responsible of me! However if you feel that you're capable of designing a 6p+ map which is viable in a 1v1 setting then feel free to contact me about that.

You don't encourage it per se, you simply exclude 2p maps. I for one won't be making any 6-spawn maps that I want to submit anyway, but someone might, and it seems odd to exclude them because we don't want 2p maps this time. Please tell me I'm not the only one who thinks this way? Just hoping someone understands what I'm on about here.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
Prev 1 5 6 7 8 9 16 Next All
Please log in or register to reply.
Live Events Refresh
HomeStory Cup
11:00
XXIX - Group Stage Day 1
TaKeTV3597
ComeBackTV 1096
SteadfastSC355
TaKeSeN 321
IndyStarCraft 282
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 355
IndyStarCraft 282
StarCraft: Brood War
Britney 24815
Mini 1145
Shuttle 754
actioN 188
ggaemo 128
Free 39
Aegong 34
910 28
HiyA 22
Rock 18
[ Show more ]
IntoTheRainbow 15
Bale 14
NaDa 11
Dota 2
qojqva2390
Counter-Strike
fl0m1892
kRYSTAL_54
Super Smash Bros
Mew2King85
Heroes of the Storm
Trikslyr86
Other Games
Grubby1314
B2W.Neo419
Hui .168
KnowMe139
C9.Mang096
ArmadaUGS81
UpATreeSC15
JuggernautJason10
Organizations
Dota 2
PGL Dota 2 - Main Stream198
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 18 non-featured ]
StarCraft 2
• StrangeGG 59
• mYiSmile126
• IndyKCrew
• AfreecaTV YouTube
• intothetv
• Kozan
• sooper7s
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• FirePhoenix10
• Michael_bg 7
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Nemesis4690
• TFBlade922
Other Games
• Shiphtur527
• imaqtpie406
Upcoming Events
Replay Cast
6h 24m
HomeStory Cup
17h 24m
Replay Cast
1d 6h
HomeStory Cup
1d 17h
OSC
1d 19h
WardiTV Weekly
3 days
The PondCast
4 days
Replay Cast
5 days
CrankTV Team League
5 days
Replay Cast
6 days
[ Show More ]
CrankTV Team League
6 days
Liquipedia Results

Completed

YSL S3
Douyu Cup 2026
Murky Cup 2026

Ongoing

IPSL Spring 2026
Acropolis #4
CSL Season 21: Qualifier 2
Escore Tournament S3: W1
SCTL 2026 Spring
HSC XXIX
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

CSL 2026 Summer (S21)
Escore Tournament S3: W2
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Eternal Conflict S2 E2
Heroes Pulsing #3
Eternal Conflict S2 E1
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.