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Active: 1334 users

New Ladder Maps for '14 Season 2 - Page 3

Forum Index > SC2 General
318 CommentsPost a Reply
Prev 1 2 3 4 5 14 15 16 Next All
NLWiNtER
Profile Joined January 2013
Hungary11 Posts
March 26 2014 22:06 GMT
#41
They got rid of the best SH maps! I love it! Also I have to veto Alterzim again...
Talionis
Profile Joined November 2010
Scotland4085 Posts
March 26 2014 22:06 GMT
#42
Sick. King Sejong Station is a really fun map to play. Top right and bottom left spawns on Waystation look interesting. Not a fan of how it looks for the other two spawns.
CuttyVu
Profile Joined January 2013
Czech Republic28 Posts
March 26 2014 22:07 GMT
#43
My dream of Outboxer being in the ladder pool has been crushed
Redrot
Profile Blog Joined September 2012
United States446 Posts
March 26 2014 22:12 GMT
#44
These new maps are all awesome! I love Sejong Station, imo its produced some great games in proleague. I'm glad HR, Yeonsu and Daedalus are all going those were pretty shitty. 3rds look difficult to maintain on the 3 player map... and for the 4 player one with the 10-5 spawns the 3rd looks uncontestable... but it still should be interesting to see how these play out.
I root for CJ because their fb posts are hilarious
Waxangel
Profile Blog Joined September 2002
United States33605 Posts
March 26 2014 22:14 GMT
#45
On March 27 2014 07:06 NLWiNtER wrote:
They got rid of the best SH maps! I love it! Also I have to veto Alterzim again...


you will enjoy sejong
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
followZeRoX
Profile Joined March 2011
Serbia1451 Posts
March 26 2014 22:18 GMT
#46
Alterzim should be kicked asap. It's too much like Shakuras but 3 times stupider.
Abturn
Profile Joined November 2011
Germany55 Posts
March 26 2014 22:19 GMT
#47
New Maps sorry they are just bad for balance. Waystation i was Ingame when you take as Toss a 3rd the Open area between the 3rd and nd is even bigger then daedalus lol. Then Overwright when you cant fight at the Cliffs you need so much FF's like its insane and walk distance from 3rd to 2nd so big too and the 3rd must be walled of like in the old WOL fashion or you eco dies to few roaches. Merry is so weird, 3rd wide open again :/ i don't like any new maps of Gsl/Blizz T_T
EJK
Profile Blog Joined September 2013
United States1302 Posts
March 26 2014 22:19 GMT
#48
APROOVE OF ALL god they all look SICK
Sc2 Terran Coach, top 16GM NA - interested in coaching? Message me on teamliquid!
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
March 26 2014 22:19 GMT
#49
Is it me or are all maps with a harder third base to take? If that's the case, then bye-bye Protoss.
HeavenResign
Profile Joined April 2011
United States702 Posts
March 26 2014 22:20 GMT
#50
I'm pretty stoked for these changes actually. Hopefully they all turn out awesome.
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
March 26 2014 22:23 GMT
#51
On March 27 2014 07:19 darkness wrote:
Is it me or are all maps with a harder third base to take? If that's the case, then bye-bye Protoss.


All the best protoss strats only need 2 bases anyway.
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
mythandier
Profile Joined January 2011
United States828 Posts
March 26 2014 22:24 GMT
#52
- King Sejong Station reminds me of a slightly different Korhol Sky Island...which I hated
- Overgrowth reminds me of a reverse path Cloud Kingdom...which was good but stuck around way too long
- Merry Go Round could be interesting but meh, I dunno...Test Bug
- I guess that leaves Waystation...which could be good but don't forget to...SCAN THE ISLAND
Frex
Profile Joined March 2012
Finland888 Posts
March 26 2014 22:28 GMT
#53
Judging from the pictures, I can imagine drop play becoming stronger on the new maps.
TheDwf
Profile Joined November 2011
France19747 Posts
March 26 2014 22:31 GMT
#54
Disappointed they didn't bin Alterzim yet...
Darkhorse
Profile Blog Joined December 2011
United States23455 Posts
March 26 2014 22:33 GMT
#55
All the best blink maps got nuked.
WriterRecently Necro'd (?)
MysterySC
Profile Joined October 2012
Andorra109 Posts
March 26 2014 22:34 GMT
#56
king sejong has amazing games in prologue- excited to play it
<3 Hyvaa
Yello
Profile Blog Joined July 2010
Germany7411 Posts
March 26 2014 22:34 GMT
#57
On March 27 2014 07:28 Frex wrote:
Judging from the pictures, I can imagine drop play becoming stronger on the new maps.


looks like there are forcefields on MerryGoRound that block air. Have to check and confirm that later though.
Just ahead of time, know your addiction's not a crime. It's just a smaller part of who you want to become in the end.
Ribbon
Profile Blog Joined April 2010
United States5278 Posts
March 26 2014 22:36 GMT
#58
I don't even care about balance, they're maps that are different from other maps. I approve.
ejozl
Profile Joined October 2010
Denmark3491 Posts
March 26 2014 22:36 GMT
#59
Heavy Rain and Yeonsu were such good maps, too bad Blink and Swarm Host, forced a removal on them.
New maps look very different, will be interesting.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
y0su
Profile Blog Joined September 2011
Finland7871 Posts
March 26 2014 22:36 GMT
#60
First chance I get on Waystation I'm going to float to the island just to see if I can confuse my opponent...
Prev 1 2 3 4 5 14 15 16 Next All
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