• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 19:37
CET 01:37
KST 09:37
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
SC2 All-Star Invitational: Jan 17-189Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises1Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies3ComeBackTV's documentary on Byun's Career !11Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4
StarCraft 2
General
SC2 All-Star Invitational: Jan 17-18 Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises Starcraft 2 Zerg Coach Chinese SC2 server to reopen; live all-star event in Hangzhou ComeBackTV's documentary on Byun's Career !
Tourneys
OSC Season 13 World Championship $5,000+ WardiTV 2025 Championship $100 Prize Pool - Winter Warp Gate Masters Showdow Sparkling Tuna Cup - Weekly Open Tournament Winter Warp Gate Amateur Showdown #1
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ What are former legends up to these days? BW General Discussion How soO Began His ProGaming Dreams Klaucher discontinued / in-game color settings
Tourneys
[Megathread] Daily Proleagues [BSL21] LB SemiFinals - Saturday 21:00 CET [BSL21] WB & LB Finals - Sunday 21:00 CET Small VOD Thread 2.0
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Game Theory for Starcraft Current Meta
Other Games
General Games
Nintendo Switch Thread Mechabellum Stormgate/Frost Giant Megathread Beyond All Reason Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread Has Anyone Tried Kamagra Chewable for ED? 12 Days of Starcraft
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced Where to ask questions and add stream?
Blogs
National Diversity: A Challe…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Saturation point
Uldridge
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1391 users

David Ting leaves Blizzard, SF office relocate to Irvine -…

Forum Index > SC2 General
133 CommentsPost a Reply
Prev 1 5 6 7 All
Plansix
Profile Blog Joined April 2011
United States60190 Posts
January 26 2014 14:47 GMT
#121
On January 26 2014 22:53 Liquid`Ret wrote:
Show nested quote +
On January 26 2014 14:02 Plansix wrote:
On January 26 2014 12:25 Xiphos wrote:
On January 26 2014 12:05 Canucklehead wrote:
People like to rag on david kim, but I highly doubt most pro gamers could do his job because balancing the game is probably a very small part of his job. At least that's what I assume as there's no way he can just do balance for the bulk of his work day. He holds a pretty senior position so probably has a ton of other work and responsibility outside of just balancing the game.


So go hire someone that is fully committed.

Not worth the money to have one person just to balance a game and nothing else.


yup, this is blizzards outdated vision that doesn't actually work with esports at all.

I doubt that Riot or Valve have one person who's sole purpose is to balance the game. I am sure people there fill many roles and do more than just crunch the numbers on balance all day.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
BronzeKnee
Profile Joined March 2011
United States5218 Posts
Last Edited: 2014-01-26 17:00:38
January 26 2014 16:30 GMT
#122
On January 25 2014 21:07 Plansix wrote:
Show nested quote +
On January 25 2014 16:58 saddaromma wrote:
On January 25 2014 16:35 Kergy wrote:
fired the wrong david -_-

User was warned for this post

Any owner of SC2 game reserves a right to be unhappy with the product's support and to be vocal about it. Whats wrong with wanting someone to get fired? its just an opinion of one individual that person in charge doesn't fit the job. However outright bashing, smth like "DK is a stupid fuck, and turned starcraft 2 into a shit" is ofc too far since its personal.

Translation: what's wrong with wanting someone unable to pay their bills and losing the health insurance?

When you say you want someone fired over balance in a video game, it makes you look heartless and entitled.


Plansix come on man.

Let's imagine you're the owner of a video game company (which is a business ). Would you really say "well I can't fire my balance designer despite the fact my game has trash balance because it'd be heartless and entitled"? Really?

Do you know how business works? You don't perform, and you're gone. That's life. Businesses exist to make money, and they do so by releasing quality products or providing quality services. It isn't heartless and entitled to fire people who don't add quality to the product. If you don't add quality, you should be fired because you need to get better.

Should David Kim be fired? Well, the community has said increase Siege Tank attack speed for how long before he did? Said to buff Hydras for how long? Said Warhounds were crap for how long before he did anything? How long was the 1-1-1 imba? How long was the 4 gate a problem? And how bout those Hellbats on release, I remember just about everyone warning him it was BFH 2.0 (especially in TvT) and of course it turned out that way. I can quote posts and the dates. It was months.

He just doesn't get it. The same solutions he implemented were given to him months before he implemented them. Has he thought any amazing or graceful balance solutions? None that stick out to me. Photon Overcharge stopped the 4 gate, but caused more problems than it solved. I just people by their actions. David Kim has done a mediocre job with balance and used foolish logic and excuses, like stating "Siege Tanks are boring" because they promote defensive play, but then he goes ahead and releases the Swarm Host thinking it will allow Zerg to be more aggressive in the mid game and finish their opponents. How is that working out?

Months.

If your competitors are months ahead of you, you go out of business in the business world.
Wingblade
Profile Joined April 2012
United States1806 Posts
January 26 2014 17:00 GMT
#123
On January 27 2014 01:30 BronzeKnee wrote:
Show nested quote +
On January 25 2014 21:07 Plansix wrote:
On January 25 2014 16:58 saddaromma wrote:
On January 25 2014 16:35 Kergy wrote:
fired the wrong david -_-

User was warned for this post

Any owner of SC2 game reserves a right to be unhappy with the product's support and to be vocal about it. Whats wrong with wanting someone to get fired? its just an opinion of one individual that person in charge doesn't fit the job. However outright bashing, smth like "DK is a stupid fuck, and turned starcraft 2 into a shit" is ofc too far since its personal.

Translation: what's wrong with wanting someone unable to pay their bills and losing the health insurance?

When you say you want someone fired over balance in a video game, it makes you look heartless and entitled.


Plansix come on man.

Let's imagine you're the owner of a video game company (which is a business . Would you really say "well I can't fire my balance designer despite the fact my game has trash balance because it'd be heartless and entitled"? Really?

Do you know how business works? You don't perform, and you're gone. That's life. Businesses exist to make money, and they do so by releasing quality products. It isn't heartless and entitled to fire people who don't add quality to the product. If you don't add quality, you should be fired because you need to get better.

Should David Kim be fired? Well, the community has said increase Siege Tank attack speed for how long before he did? Said to buff Hydras for how long? Said Warhounds were crap for how long before he did anything? How long was the 1-1-1 imba? How long was the 4 gate a problem? And how bout those Hellbats on release, I remember just about everyone warning him it was BFH 2.0 (especially in TvT) and of course it turned out that way. I can quote posts and the dates. It was months.

He just doesn't get it. The same solutions he implemented were given to him months before he implemented them. Has he thought any amazing or graceful balance solutions? None that stick out to me. Photon Overcharge stopped the 4 gate, but caused more problems than it solved.

Months.

If your competitors are months ahead of you, you go out of business in the business world.


The design team can't take everything the community says seriously. For every person that has correctly predicted problems or made good suggestions there are 10 who have some ridiculous inane broken idea to give their race free wins. Everything the design people look at from the community has to be analyzed extremely critically and carefully before even putting it into a balance test map. You can't take everything in the community seriously as a designer
PartinG fanboy to the max, Rain/Squirtle/Dear/Scarlett/Bbyong are cool too. I don't always watch Dota2 but when I do I have no clue what's going on. GOGO POWER RANGERS
BronzeKnee
Profile Joined March 2011
United States5218 Posts
Last Edited: 2014-01-26 17:12:38
January 26 2014 17:01 GMT
#124
On January 27 2014 02:00 Wingblade wrote:
Show nested quote +
On January 27 2014 01:30 BronzeKnee wrote:
On January 25 2014 21:07 Plansix wrote:
On January 25 2014 16:58 saddaromma wrote:
On January 25 2014 16:35 Kergy wrote:
fired the wrong david -_-

User was warned for this post

Any owner of SC2 game reserves a right to be unhappy with the product's support and to be vocal about it. Whats wrong with wanting someone to get fired? its just an opinion of one individual that person in charge doesn't fit the job. However outright bashing, smth like "DK is a stupid fuck, and turned starcraft 2 into a shit" is ofc too far since its personal.

Translation: what's wrong with wanting someone unable to pay their bills and losing the health insurance?

When you say you want someone fired over balance in a video game, it makes you look heartless and entitled.


Plansix come on man.

Let's imagine you're the owner of a video game company (which is a business . Would you really say "well I can't fire my balance designer despite the fact my game has trash balance because it'd be heartless and entitled"? Really?

Do you know how business works? You don't perform, and you're gone. That's life. Businesses exist to make money, and they do so by releasing quality products. It isn't heartless and entitled to fire people who don't add quality to the product. If you don't add quality, you should be fired because you need to get better.

Should David Kim be fired? Well, the community has said increase Siege Tank attack speed for how long before he did? Said to buff Hydras for how long? Said Warhounds were crap for how long before he did anything? How long was the 1-1-1 imba? How long was the 4 gate a problem? And how bout those Hellbats on release, I remember just about everyone warning him it was BFH 2.0 (especially in TvT) and of course it turned out that way. I can quote posts and the dates. It was months.

He just doesn't get it. The same solutions he implemented were given to him months before he implemented them. Has he thought any amazing or graceful balance solutions? None that stick out to me. Photon Overcharge stopped the 4 gate, but caused more problems than it solved.

Months.

If your competitors are months ahead of you, you go out of business in the business world.


The design team can't take everything the community says seriously. For every person that has correctly predicted problems or made good suggestions there are 10 who have some ridiculous inane broken idea to give their race free wins. Everything the design people look at from the community has to be analyzed extremely critically and carefully before even putting it into a balance test map. You can't take everything in the community seriously as a designer


Sure. And that's why a good designer can think and weed out bad ideas from good ones. A good designer doesn't even let the idea of the Warhound out of his head, let alone spend money developing it, testing it, and then releasing it to Beta, where people simply say, " why does this unit have no counters... and isn't this just a Factory Marauder that makes Mech play like Bio?" And the design team is like "oh, we didn't think of that, better take it out of the game because we are out ideas for it!" Really? That isn't the sign of a good design team.

A good designer doesn't let the 1-1-1 dominate PvT or the 4 Gate dominate PvP for months, if not years.

And we can qualitatively analyze their decisions, and fact is, they aren't doing well. It be'd one thing if these problems were incredibly hard to solve and thus it took them months to come up creative and graceful solutions. But most of their good balance changes come months after the community suggests them. And after the "great design team" tried things that had failed. That isn't a sign of success.

It is a sign of failure.
ETisME
Profile Blog Joined April 2011
12627 Posts
January 26 2014 17:21 GMT
#125
On January 27 2014 02:01 BronzeKnee wrote:
Show nested quote +
On January 27 2014 02:00 Wingblade wrote:
On January 27 2014 01:30 BronzeKnee wrote:
On January 25 2014 21:07 Plansix wrote:
On January 25 2014 16:58 saddaromma wrote:
On January 25 2014 16:35 Kergy wrote:
fired the wrong david -_-

User was warned for this post

Any owner of SC2 game reserves a right to be unhappy with the product's support and to be vocal about it. Whats wrong with wanting someone to get fired? its just an opinion of one individual that person in charge doesn't fit the job. However outright bashing, smth like "DK is a stupid fuck, and turned starcraft 2 into a shit" is ofc too far since its personal.

Translation: what's wrong with wanting someone unable to pay their bills and losing the health insurance?

When you say you want someone fired over balance in a video game, it makes you look heartless and entitled.


Plansix come on man.

Let's imagine you're the owner of a video game company (which is a business . Would you really say "well I can't fire my balance designer despite the fact my game has trash balance because it'd be heartless and entitled"? Really?

Do you know how business works? You don't perform, and you're gone. That's life. Businesses exist to make money, and they do so by releasing quality products. It isn't heartless and entitled to fire people who don't add quality to the product. If you don't add quality, you should be fired because you need to get better.

Should David Kim be fired? Well, the community has said increase Siege Tank attack speed for how long before he did? Said to buff Hydras for how long? Said Warhounds were crap for how long before he did anything? How long was the 1-1-1 imba? How long was the 4 gate a problem? And how bout those Hellbats on release, I remember just about everyone warning him it was BFH 2.0 (especially in TvT) and of course it turned out that way. I can quote posts and the dates. It was months.

He just doesn't get it. The same solutions he implemented were given to him months before he implemented them. Has he thought any amazing or graceful balance solutions? None that stick out to me. Photon Overcharge stopped the 4 gate, but caused more problems than it solved.

Months.

If your competitors are months ahead of you, you go out of business in the business world.


The design team can't take everything the community says seriously. For every person that has correctly predicted problems or made good suggestions there are 10 who have some ridiculous inane broken idea to give their race free wins. Everything the design people look at from the community has to be analyzed extremely critically and carefully before even putting it into a balance test map. You can't take everything in the community seriously as a designer


Sure. And that's why a good designer can think and weed out bad ideas from good ones. A good designer doesn't even let the idea of the Warhound out of his head, let alone spend money developing it, testing it, and then releasing it to Beta, where people simply say, " why does this unit have no counters... and isn't this just a Factory Marauder that makes Mech play like Bio?" And the design team is like "oh, we didn't think of that, better take it out of the game because we are out ideas for it!" Really? That isn't the sign of a good design team.

A good designer doesn't let the 1-1-1 dominate PvT or the 4 Gate dominate PvP for months, if not years.

And we can qualitatively analyze their decisions, and fact is, they aren't doing well. It be'd one thing if these problems were incredibly hard to solve and thus it took them months to come up creative and graceful solutions. But most of their good balance changes come months after the community suggests them. And after the "great design team" tried things that had failed. That isn't a sign of success.

It is a sign of failure.

many people liked the warhound and wanted tweaks instead of a removal.

It's easy to say that's a bad idea, how could they think of that.
But you need to go back to the beta to see how many things they have tried to make the units good, look at mothershipcore and oracle for example.

You are also forgetting that blizzard tends to act harshly on things that they see as a problem, such as mass snipe and they slow down on some other changes, such as the hellbat nerf.
quite a few people have said 1-1-1 was defendable but only difficult because of the map.
both PvP and 1-1-1 were solved more or less with that very one patch, the immortal buff.

you can see how blizzard know which one they wanted to fix right away and which one they wanted to give it more time to see how it goes while searching for the right way to patch.
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
BronzeKnee
Profile Joined March 2011
United States5218 Posts
Last Edited: 2014-01-26 18:38:55
January 26 2014 17:52 GMT
#126
On January 27 2014 02:21 ETisME wrote:
Show nested quote +
On January 27 2014 02:01 BronzeKnee wrote:
On January 27 2014 02:00 Wingblade wrote:
On January 27 2014 01:30 BronzeKnee wrote:
On January 25 2014 21:07 Plansix wrote:
On January 25 2014 16:58 saddaromma wrote:
On January 25 2014 16:35 Kergy wrote:
fired the wrong david -_-

User was warned for this post

Any owner of SC2 game reserves a right to be unhappy with the product's support and to be vocal about it. Whats wrong with wanting someone to get fired? its just an opinion of one individual that person in charge doesn't fit the job. However outright bashing, smth like "DK is a stupid fuck, and turned starcraft 2 into a shit" is ofc too far since its personal.

Translation: what's wrong with wanting someone unable to pay their bills and losing the health insurance?

When you say you want someone fired over balance in a video game, it makes you look heartless and entitled.


Plansix come on man.

Let's imagine you're the owner of a video game company (which is a business . Would you really say "well I can't fire my balance designer despite the fact my game has trash balance because it'd be heartless and entitled"? Really?

Do you know how business works? You don't perform, and you're gone. That's life. Businesses exist to make money, and they do so by releasing quality products. It isn't heartless and entitled to fire people who don't add quality to the product. If you don't add quality, you should be fired because you need to get better.

Should David Kim be fired? Well, the community has said increase Siege Tank attack speed for how long before he did? Said to buff Hydras for how long? Said Warhounds were crap for how long before he did anything? How long was the 1-1-1 imba? How long was the 4 gate a problem? And how bout those Hellbats on release, I remember just about everyone warning him it was BFH 2.0 (especially in TvT) and of course it turned out that way. I can quote posts and the dates. It was months.

He just doesn't get it. The same solutions he implemented were given to him months before he implemented them. Has he thought any amazing or graceful balance solutions? None that stick out to me. Photon Overcharge stopped the 4 gate, but caused more problems than it solved.

Months.

If your competitors are months ahead of you, you go out of business in the business world.


The design team can't take everything the community says seriously. For every person that has correctly predicted problems or made good suggestions there are 10 who have some ridiculous inane broken idea to give their race free wins. Everything the design people look at from the community has to be analyzed extremely critically and carefully before even putting it into a balance test map. You can't take everything in the community seriously as a designer


Sure. And that's why a good designer can think and weed out bad ideas from good ones. A good designer doesn't even let the idea of the Warhound out of his head, let alone spend money developing it, testing it, and then releasing it to Beta, where people simply say, " why does this unit have no counters... and isn't this just a Factory Marauder that makes Mech play like Bio?" And the design team is like "oh, we didn't think of that, better take it out of the game because we are out ideas for it!" Really? That isn't the sign of a good design team.

A good designer doesn't let the 1-1-1 dominate PvT or the 4 Gate dominate PvP for months, if not years.

And we can qualitatively analyze their decisions, and fact is, they aren't doing well. It be'd one thing if these problems were incredibly hard to solve and thus it took them months to come up creative and graceful solutions. But most of their good balance changes come months after the community suggests them. And after the "great design team" tried things that had failed. That isn't a sign of success.

It is a sign of failure.

many people liked the warhound and wanted tweaks instead of a removal.

It's easy to say that's a bad idea, how could they think of that.
But you need to go back to the beta to see how many things they have tried to make the units good, look at mothershipcore and oracle for example.

You are also forgetting that blizzard tends to act harshly on things that they see as a problem, such as mass snipe and they slow down on some other changes, such as the hellbat nerf.
quite a few people have said 1-1-1 was defendable but only difficult because of the map.
both PvP and 1-1-1 were solved more or less with that very one patch, the immortal buff.

you can see how blizzard know which one they wanted to fix right away and which one they wanted to give it more time to see how it goes while searching for the right way to patch.


Yes many people did want the Warhound tweaked. But Blizzard was incapable of it, because the idea was too terrible to fix. The product of a bad design team.

I didn't even mention when they acted harshly. Or the fact that the map pool saved us from the 1-1-1 (not the Immortal buff) and the Roach max versus Protoss. Maps these days have to support so many features in order to actually balance the game, it limits map design.

I'd say the Oracle was a success, however the MSC is a failure. As a Protoss player, I think is far too strong defensively early. It has to do so much damage because of how tanky early Protoss units are to stop the 4 Gate, but they should have made it only damage shields and air units, slow units, and drain energy. That'd help versus improved drops and Mutas, stop the 4 gate, and generally just be better. The damage it does is too strong early versus the low HP units of Terran and Zerg. It makes the game boring.
WolfintheSheep
Profile Joined June 2011
Canada14127 Posts
January 26 2014 18:54 GMT
#127
On January 26 2014 16:25 XiaoJoyce- wrote:
Who is David Ting? What is so special about him?

Former head of IPL.

To be honest, this thread started out as major Blizzard-flame drama, and slowly regressed down to much less exciting news. Still worth a notice if you were interested in what the old IPL crew was doing in San Fran.


On January 27 2014 02:52 BronzeKnee wrote:
Show nested quote +
On January 27 2014 02:21 ETisME wrote:
On January 27 2014 02:01 BronzeKnee wrote:
On January 27 2014 02:00 Wingblade wrote:
On January 27 2014 01:30 BronzeKnee wrote:
On January 25 2014 21:07 Plansix wrote:
On January 25 2014 16:58 saddaromma wrote:
On January 25 2014 16:35 Kergy wrote:
fired the wrong david -_-

User was warned for this post

Any owner of SC2 game reserves a right to be unhappy with the product's support and to be vocal about it. Whats wrong with wanting someone to get fired? its just an opinion of one individual that person in charge doesn't fit the job. However outright bashing, smth like "DK is a stupid fuck, and turned starcraft 2 into a shit" is ofc too far since its personal.

Translation: what's wrong with wanting someone unable to pay their bills and losing the health insurance?

When you say you want someone fired over balance in a video game, it makes you look heartless and entitled.


Plansix come on man.

Let's imagine you're the owner of a video game company (which is a business . Would you really say "well I can't fire my balance designer despite the fact my game has trash balance because it'd be heartless and entitled"? Really?

Do you know how business works? You don't perform, and you're gone. That's life. Businesses exist to make money, and they do so by releasing quality products. It isn't heartless and entitled to fire people who don't add quality to the product. If you don't add quality, you should be fired because you need to get better.

Should David Kim be fired? Well, the community has said increase Siege Tank attack speed for how long before he did? Said to buff Hydras for how long? Said Warhounds were crap for how long before he did anything? How long was the 1-1-1 imba? How long was the 4 gate a problem? And how bout those Hellbats on release, I remember just about everyone warning him it was BFH 2.0 (especially in TvT) and of course it turned out that way. I can quote posts and the dates. It was months.

He just doesn't get it. The same solutions he implemented were given to him months before he implemented them. Has he thought any amazing or graceful balance solutions? None that stick out to me. Photon Overcharge stopped the 4 gate, but caused more problems than it solved.

Months.

If your competitors are months ahead of you, you go out of business in the business world.


The design team can't take everything the community says seriously. For every person that has correctly predicted problems or made good suggestions there are 10 who have some ridiculous inane broken idea to give their race free wins. Everything the design people look at from the community has to be analyzed extremely critically and carefully before even putting it into a balance test map. You can't take everything in the community seriously as a designer


Sure. And that's why a good designer can think and weed out bad ideas from good ones. A good designer doesn't even let the idea of the Warhound out of his head, let alone spend money developing it, testing it, and then releasing it to Beta, where people simply say, " why does this unit have no counters... and isn't this just a Factory Marauder that makes Mech play like Bio?" And the design team is like "oh, we didn't think of that, better take it out of the game because we are out ideas for it!" Really? That isn't the sign of a good design team.

A good designer doesn't let the 1-1-1 dominate PvT or the 4 Gate dominate PvP for months, if not years.

And we can qualitatively analyze their decisions, and fact is, they aren't doing well. It be'd one thing if these problems were incredibly hard to solve and thus it took them months to come up creative and graceful solutions. But most of their good balance changes come months after the community suggests them. And after the "great design team" tried things that had failed. That isn't a sign of success.

It is a sign of failure.

many people liked the warhound and wanted tweaks instead of a removal.

It's easy to say that's a bad idea, how could they think of that.
But you need to go back to the beta to see how many things they have tried to make the units good, look at mothershipcore and oracle for example.

You are also forgetting that blizzard tends to act harshly on things that they see as a problem, such as mass snipe and they slow down on some other changes, such as the hellbat nerf.
quite a few people have said 1-1-1 was defendable but only difficult because of the map.
both PvP and 1-1-1 were solved more or less with that very one patch, the immortal buff.

you can see how blizzard know which one they wanted to fix right away and which one they wanted to give it more time to see how it goes while searching for the right way to patch.


Yes many people did want the Warhound tweaked. But Blizzard was incapable of it, because the idea was too terrible to fix. The product of a bad design team.

I didn't even mention when they acted harshly. Or the fact that the map pool saved us from the 1-1-1 (not the Immortal buff) and the Roach max versus Protoss. Maps these days have to support so many features in order to actually balance the game, it limits map design.

I'd say the Oracle was a success, however the MSC is a failure. As a Protoss player, I think is far too strong defensively early. It has to do so much damage because of how tanky early Protoss units are to stop the 4 Gate, but they should have made it only damage shields and air units, slow units, and drain energy. That'd help versus improved drops and Mutas, stop the 4 gate, and generally just be better. The damage it does is too strong early versus the low HP units of Terran and Zerg. It makes the game boring.


Hey guys, guess what? David Kim still has shit-all to do with this thread.
Average means I'm better than half of you.
WombaT
Profile Blog Joined May 2010
Northern Ireland26224 Posts
January 27 2014 03:27 GMT
#128
How did this go to David Kim bashing?

I'm concerned that this is just the beginning before a full-scaling back of the WCS system and all that entails. Frankly I don't get why they hired so many of the IPL guys only not to use them, but then again the Blzizzard of tyhe modern era are somewhat mystifying to me.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
lystier
Profile Blog Joined August 2013
China877 Posts
January 27 2014 03:41 GMT
#129
For a second I mistook the name as David Kim and I almost started to cheer
Startale forever.
saddaromma
Profile Joined April 2013
1129 Posts
January 27 2014 03:42 GMT
#130
On January 27 2014 12:27 Wombat_NI wrote:
How did this go to David Kim bashing?



He happen to have same first name as the guy who got fired. Many people, who don't like David Kim, use this as an opportunity to bash him.
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
January 27 2014 04:22 GMT
#131
On January 27 2014 01:30 BronzeKnee wrote:
Show nested quote +
On January 25 2014 21:07 Plansix wrote:
On January 25 2014 16:58 saddaromma wrote:
On January 25 2014 16:35 Kergy wrote:
fired the wrong david -_-

User was warned for this post

Any owner of SC2 game reserves a right to be unhappy with the product's support and to be vocal about it. Whats wrong with wanting someone to get fired? its just an opinion of one individual that person in charge doesn't fit the job. However outright bashing, smth like "DK is a stupid fuck, and turned starcraft 2 into a shit" is ofc too far since its personal.

Translation: what's wrong with wanting someone unable to pay their bills and losing the health insurance?

When you say you want someone fired over balance in a video game, it makes you look heartless and entitled.


Plansix come on man.

Let's imagine you're the owner of a video game company (which is a business ). Would you really say "well I can't fire my balance designer despite the fact my game has trash balance because it'd be heartless and entitled"? Really?

Do you know how business works? You don't perform, and you're gone. That's life. Businesses exist to make money, and they do so by releasing quality products or providing quality services. It isn't heartless and entitled to fire people who don't add quality to the product. If you don't add quality, you should be fired because you need to get better.

Should David Kim be fired? Well, the community has said increase Siege Tank attack speed for how long before he did? Said to buff Hydras for how long? Said Warhounds were crap for how long before he did anything? How long was the 1-1-1 imba? How long was the 4 gate a problem? And how bout those Hellbats on release, I remember just about everyone warning him it was BFH 2.0 (especially in TvT) and of course it turned out that way. I can quote posts and the dates. It was months.

He just doesn't get it. The same solutions he implemented were given to him months before he implemented them. Has he thought any amazing or graceful balance solutions? None that stick out to me. Photon Overcharge stopped the 4 gate, but caused more problems than it solved. I just people by their actions. David Kim has done a mediocre job with balance and used foolish logic and excuses, like stating "Siege Tanks are boring" because they promote defensive play, but then he goes ahead and releases the Swarm Host thinking it will allow Zerg to be more aggressive in the mid game and finish their opponents. How is that working out?

Months.

If your competitors are months ahead of you, you go out of business in the business world.


You're saying it was months. Are you kidding? If it was only months, it's a good thing he didn't switch everything everytime someone whined. Because sometimes the solution presents itself. You can't keep changing something the moment something becomes imba. Have you seen SC:BW's winrate trends go up and down?

If anything, your argument only reinforces the point it's good people like you aren't in charge of balance...
Plansix
Profile Blog Joined April 2011
United States60190 Posts
January 27 2014 05:40 GMT
#132
On January 27 2014 13:22 FabledIntegral wrote:
Show nested quote +
On January 27 2014 01:30 BronzeKnee wrote:
On January 25 2014 21:07 Plansix wrote:
On January 25 2014 16:58 saddaromma wrote:
On January 25 2014 16:35 Kergy wrote:
fired the wrong david -_-

User was warned for this post

Any owner of SC2 game reserves a right to be unhappy with the product's support and to be vocal about it. Whats wrong with wanting someone to get fired? its just an opinion of one individual that person in charge doesn't fit the job. However outright bashing, smth like "DK is a stupid fuck, and turned starcraft 2 into a shit" is ofc too far since its personal.

Translation: what's wrong with wanting someone unable to pay their bills and losing the health insurance?

When you say you want someone fired over balance in a video game, it makes you look heartless and entitled.


Plansix come on man.

Let's imagine you're the owner of a video game company (which is a business ). Would you really say "well I can't fire my balance designer despite the fact my game has trash balance because it'd be heartless and entitled"? Really?

Do you know how business works? You don't perform, and you're gone. That's life. Businesses exist to make money, and they do so by releasing quality products or providing quality services. It isn't heartless and entitled to fire people who don't add quality to the product. If you don't add quality, you should be fired because you need to get better.

Should David Kim be fired? Well, the community has said increase Siege Tank attack speed for how long before he did? Said to buff Hydras for how long? Said Warhounds were crap for how long before he did anything? How long was the 1-1-1 imba? How long was the 4 gate a problem? And how bout those Hellbats on release, I remember just about everyone warning him it was BFH 2.0 (especially in TvT) and of course it turned out that way. I can quote posts and the dates. It was months.

He just doesn't get it. The same solutions he implemented were given to him months before he implemented them. Has he thought any amazing or graceful balance solutions? None that stick out to me. Photon Overcharge stopped the 4 gate, but caused more problems than it solved. I just people by their actions. David Kim has done a mediocre job with balance and used foolish logic and excuses, like stating "Siege Tanks are boring" because they promote defensive play, but then he goes ahead and releases the Swarm Host thinking it will allow Zerg to be more aggressive in the mid game and finish their opponents. How is that working out?

Months.

If your competitors are months ahead of you, you go out of business in the business world.


You're saying it was months. Are you kidding? If it was only months, it's a good thing he didn't switch everything everytime someone whined. Because sometimes the solution presents itself. You can't keep changing something the moment something becomes imba. Have you seen SC:BW's winrate trends go up and down?

If anything, your argument only reinforces the point it's good people like you aren't in charge of balance...

Just try to picture how terrible the game would be if David Kim was worried about point his job because people were whining on TL and reddit? We would have a balance patch every month and the game would be a hotmes
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Phanekim
Profile Joined April 2003
United States777 Posts
January 27 2014 07:23 GMT
#133
On January 27 2014 12:27 Wombat_NI wrote:
How did this go to David Kim bashing?

I'm concerned that this is just the beginning before a full-scaling back of the WCS system and all that entails. Frankly I don't get why they hired so many of the IPL guys only not to use them, but then again the Blzizzard of tyhe modern era are somewhat mystifying to me.


This. It seemed that they didn't know what to do with the IPL guys.
i like cheese
9-BiT
Profile Blog Joined January 2012
United States1089 Posts
January 28 2014 02:59 GMT
#134
On January 26 2014 23:47 Plansix wrote:
Show nested quote +
On January 26 2014 22:53 Liquid`Ret wrote:
On January 26 2014 14:02 Plansix wrote:
On January 26 2014 12:25 Xiphos wrote:
On January 26 2014 12:05 Canucklehead wrote:
People like to rag on david kim, but I highly doubt most pro gamers could do his job because balancing the game is probably a very small part of his job. At least that's what I assume as there's no way he can just do balance for the bulk of his work day. He holds a pretty senior position so probably has a ton of other work and responsibility outside of just balancing the game.


So go hire someone that is fully committed.

Not worth the money to have one person just to balance a game and nothing else.


yup, this is blizzards outdated vision that doesn't actually work with esports at all.

I doubt that Riot or Valve have one person who's sole purpose is to balance the game. I am sure people there fill many roles and do more than just crunch the numbers on balance all day.

Yeah they have a whole team.
kwark_uk: @father_sc learn to play maybe?
Prev 1 5 6 7 All
Please log in or register to reply.
Live Events Refresh
Next event in 11h 23m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft514
StarCraft: Brood War
Artosis 737
Shuttle 136
BeSt 114
ggaemo 43
Light 0
Dota 2
syndereN769
League of Legends
JimRising 188
Super Smash Bros
PPMD107
Other Games
tarik_tv6643
FrodaN2042
Maynarde100
minikerr13
Organizations
Other Games
gamesdonequick629
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• Hupsaiya 90
• musti20045 35
• davetesta22
• Adnapsc2 12
• Mapu1
• AfreecaTV YouTube
• intothetv
• Kozan
• sooper7s
• IndyKCrew
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• XenOsky 1
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21780
Other Games
• imaqtpie5248
• Scarra1704
Upcoming Events
OSC
11h 23m
Solar vs MaxPax
ByuN vs Krystianer
Spirit vs TBD
OSC
3 days
Korean StarCraft League
4 days
OSC
4 days
OSC
4 days
IPSL
4 days
Dewalt vs Bonyth
OSC
5 days
uThermal 2v2 Circuit
5 days
Replay Cast
6 days
Patches Events
6 days
Liquipedia Results

Completed

CSL Season 19: Qualifier 2
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL Season 21
CSL 2025 WINTER (S19)
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025

Upcoming

Escore Tournament S1: W2
Escore Tournament S1: W3
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Thunderfire SC2 All-star 2025
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
Underdog Cup #3
NA Kuram Kup
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.