• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:36
CEST 02:36
KST 09:36
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Voting9[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3[ASL20] Ro8 Preview Pt2: Holding On9Maestros of the Game: Live Finals Preview (RO4)5
Community News
BSL Team A vs Koreans - Sat-Sun 16:00 CET5Weekly Cups (Oct 6-12): Four star herO85.0.15 Patch Balance Hotfix (2025-10-8)80Weekly Cups (Sept 29-Oct 5): MaxPax triples up3PartinG joins SteamerZone, returns to SC2 competition32
StarCraft 2
General
Revisiting the game after10 years and wow it's bad Stellar Fest: StarCraft II returns to Canada The New Patch Killed Mech! herO Talks: Poor Performance at EWC and more... TL.net Map Contest #21: Voting
Tourneys
SC2's Safe House 2 - October 18 & 19 $1,200 WardiTV October (Oct 21st-31st) WardiTV Mondays RSL Offline Finals Dates + Ticket Sales! SC4ALL $6,000 Open LAN in Philadelphia
Strategy
Custom Maps
External Content
Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment Mutation # 493 Quick Killers Mutation # 492 Get Out More
Brood War
General
BW General Discussion BSL Team A vs Koreans - Sat-Sun 16:00 CET Question regarding recent ASL Bisu vs Larva game [Interview] Grrrr... 2024 Pros React To: BarrackS + FlaSh Coaching vs SnOw
Tourneys
[ASL20] Semifinal B SC4ALL $1,500 Open Bracket LAN [Megathread] Daily Proleagues [ASL20] Semifinal A
Strategy
BW - ajfirecracker Strategy & Training Relatively freeroll strategies Current Meta Siegecraft - a new perspective
Other Games
General Games
Stormgate/Frost Giant Megathread Dawn of War IV Path of Exile Nintendo Switch Thread ZeroSpace Megathread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
SPIRED by.ASL Mafia {211640} TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Men's Fashion Thread Sex and weight loss
Fan Clubs
The herO Fan Club! The Happy Fan Club!
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Series you have seen recently... Movie Discussion!
Sports
Formula 1 Discussion 2024 - 2026 Football Thread MLB/Baseball 2023 NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The Heroism of Pepe the Fro…
Peanutsc
Rocket League: Traits, Abili…
TrAiDoS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1494 users

Starbow - Page 90

Forum Index > SC2 General
Post a Reply
Prev 1 88 89 90 91 92 346 Next
Meerel
Profile Joined March 2012
Germany713 Posts
January 19 2014 11:38 GMT
#1781
On January 19 2014 20:33 Superouman wrote:
Show nested quote +
On January 19 2014 19:59 phodacbiet wrote:
Hey, not sure if this was intended/reported before. But for some reason i can't build my hatchery here

http://imgur.com/QVXkHgf

It is not just that location but everywhere on that patch of land (basically everything in the picture is un-buildable). I also can't relocate my sunkens there, but creep tumors can still go down. Just a heads up im sure it should be an easy fix! Gl i love this mod


I believe this area is unbuildable except for creep tumors.

Also, for people who say X is streaming starbow, please send the url for people who catch the message hours later.

jap. unbuildable area, same in the middle and on the bridges
SDMF
Brett
Profile Blog Joined October 2002
Australia3820 Posts
January 19 2014 11:40 GMT
#1782
You could just reduce the energy cost and duration of chrono boost if it's too easy... force the protoss player to spend more time on it?
Superouman
Profile Blog Joined August 2007
France2195 Posts
January 19 2014 11:49 GMT
#1783
On January 19 2014 20:38 Meerel wrote:
Show nested quote +
On January 19 2014 20:33 Superouman wrote:
On January 19 2014 19:59 phodacbiet wrote:
Hey, not sure if this was intended/reported before. But for some reason i can't build my hatchery here

http://imgur.com/QVXkHgf

It is not just that location but everywhere on that patch of land (basically everything in the picture is un-buildable). I also can't relocate my sunkens there, but creep tumors can still go down. Just a heads up im sure it should be an easy fix! Gl i love this mod


I believe this area is unbuildable except for creep tumors.

Also, for people who say X is streaming starbow, please send the url for people who catch the message hours later.

jap. unbuildable area, same in the middle and on the bridges

These areas need a visual feedback to show players they can't build there. Placing a lot of small rocks to simulate rocky ground should do the trick.
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
Grumbels
Profile Blog Joined May 2009
Netherlands7031 Posts
January 19 2014 11:55 GMT
#1784
Not to beat a dead horse, but no-automine is very clean and functional. There are reasons why we wouldn't want it in the game, but still, if a macro mechanic isn't at least better than manual rally you need to go back to the drawing board.

Inject larva in sc2 to me is broken because you can nearly automate it with clever hotkey setups, I hope starbow macro mechanics avoid this.
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
Meerel
Profile Joined March 2012
Germany713 Posts
January 19 2014 11:56 GMT
#1785
On January 19 2014 20:49 Superouman wrote:
Show nested quote +
On January 19 2014 20:38 Meerel wrote:
On January 19 2014 20:33 Superouman wrote:
On January 19 2014 19:59 phodacbiet wrote:
Hey, not sure if this was intended/reported before. But for some reason i can't build my hatchery here

http://imgur.com/QVXkHgf

It is not just that location but everywhere on that patch of land (basically everything in the picture is un-buildable). I also can't relocate my sunkens there, but creep tumors can still go down. Just a heads up im sure it should be an easy fix! Gl i love this mod


I believe this area is unbuildable except for creep tumors.

Also, for people who say X is streaming starbow, please send the url for people who catch the message hours later.

jap. unbuildable area, same in the middle and on the bridges

These areas need a visual feedback to show players they can't build there. Placing a lot of small rocks to simulate rocky ground should do the trick.


and you are an expert in eyecancer healing?
SDMF
sage_francis
Profile Joined December 2006
France1823 Posts
January 19 2014 12:28 GMT
#1786
On January 19 2014 20:14 IeZaeL wrote:
Guys , i finished Neo Destination. Mereel made the layout and i textured it. What do you think , would you like to play it on Starbow ( maybe as a replacement of Bloody Ridge ? ) Overview looks kinda crappy unfortunately.
EDIT : Fixed img , oops.
[image loading]


cant wait to play it ! nice work !
mau5mat
Profile Blog Joined September 2012
Northern Ireland461 Posts
January 19 2014 13:43 GMT
#1787
Really try to push getting this up and running on KR server before 2.1, if at all possible
NukeD
Profile Joined October 2010
Croatia1612 Posts
January 19 2014 13:58 GMT
#1788
At the start of the thread people were saying how 200/200 feels low. After watching quite a bit of streams I still feel that the mod would benefit of increasing the pop limit. Nothing drastic, 250/250 would be too much imo but somewhere in the 225 area as though it doesnt sound like an elegant number.
sorry for dem one liners
[17]Purple
Profile Joined October 2011
United Kingdom3489 Posts
January 19 2014 14:06 GMT
#1789
On January 19 2014 22:58 NukeD wrote:
At the start of the thread people were saying how 200/200 feels low. After watching quite a bit of streams I still feel that the mod would benefit of increasing the pop limit. Nothing drastic, 250/250 would be too much imo but somewhere in the 225 area as though it doesnt sound like an elegant number.

I think when people feel 200/200 being low, I think its mostly due to the resolution that SC2 runs at that covers much more of the map. The native resolution of Brood War was 800x600 which made armies look much bigger on screen. Whether this means that making the supply cap bigger would be a benefit is still to be seen.
"Turn Disadvantages into Disadvantages" and "Collect Telephones". The secrets of Chinese success.
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
January 19 2014 14:11 GMT
#1790
On January 19 2014 22:58 NukeD wrote:
At the start of the thread people were saying how 200/200 feels low. After watching quite a bit of streams I still feel that the mod would benefit of increasing the pop limit. Nothing drastic, 250/250 would be too much imo but somewhere in the 225 area as though it doesnt sound like an elegant number.


250/250 may mean potential performance problems (which also results in little to no micro) and also a possible balance problem, but that needs further testing.
Dingodile
Profile Joined December 2011
4135 Posts
January 19 2014 14:13 GMT
#1791
On January 19 2014 23:06 [17]Purple wrote:
Show nested quote +
On January 19 2014 22:58 NukeD wrote:
At the start of the thread people were saying how 200/200 feels low. After watching quite a bit of streams I still feel that the mod would benefit of increasing the pop limit. Nothing drastic, 250/250 would be too much imo but somewhere in the 225 area as though it doesnt sound like an elegant number.

I think when people feel 200/200 being low, I think its mostly due to the resolution that SC2 runs at that covers much more of the map. The native resolution of Brood War was 800x600 which made armies look much bigger on screen. Whether this means that making the supply cap bigger would be a benefit is still to be seen.

wow thank you for info about resolution. I used a 22" and now a 23" monitor I (Zerg) was wondering "what the hell where is my 200/200 army, this cant be my 200/200, I must have forgot a small group somewhere". Protoss army looks bigger in 23" than in 22"
Grubby | ToD | Moon | Lyn | Sky
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
January 19 2014 14:14 GMT
#1792
man, Losira really likes this mod. 6hrs later and he's still streaming :p
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
HaRuHi
Profile Blog Joined November 2010
1220 Posts
January 19 2014 14:19 GMT
#1793
On January 19 2014 20:56 Meerel wrote:
Show nested quote +
On January 19 2014 20:49 Superouman wrote:
On January 19 2014 20:38 Meerel wrote:
On January 19 2014 20:33 Superouman wrote:
On January 19 2014 19:59 phodacbiet wrote:
Hey, not sure if this was intended/reported before. But for some reason i can't build my hatchery here

http://imgur.com/QVXkHgf

It is not just that location but everywhere on that patch of land (basically everything in the picture is un-buildable). I also can't relocate my sunkens there, but creep tumors can still go down. Just a heads up im sure it should be an easy fix! Gl i love this mod


I believe this area is unbuildable except for creep tumors.

Also, for people who say X is streaming starbow, please send the url for people who catch the message hours later.

jap. unbuildable area, same in the middle and on the bridges

These areas need a visual feedback to show players they can't build there. Placing a lot of small rocks to simulate rocky ground should do the trick.


and you are an expert in eyecancer healing?


But even if we allow for eyecancer inducing rocks, they would have to show up through creep.
Why not make them buildable for now? Uprouting spines feels so misleading. I do not want to open every map and check where I can build and where I can`t for ten minutes.
Squat
Profile Joined September 2013
Sweden7978 Posts
January 19 2014 14:21 GMT
#1794
On January 19 2014 23:14 FrostedMiniWheats wrote:
man, Losira really likes this mod. 6hrs later and he's still streaming :p

So it was the actual Losira, that's pretty awesome. Any feedback from pro gamers will be greatly helpful, maybe there could be some way to get his opinion on the mod.
"Digital. They have digital. What is digital?" - Donald J Trump
JacobShock
Profile Blog Joined April 2012
Denmark2485 Posts
January 19 2014 14:45 GMT
#1795
I like that Starbow is not immune to balance and design whine/objections, hopefully it won't come to dictate the community discussion. Looking forward to seeing where this goes =)
"Right on" - Morrow
Sogetsu
Profile Joined July 2011
514 Posts
January 19 2014 14:56 GMT
#1796
After watching and playing StarBow I don't want to come back to old SC2 anymore, I simply love it (but I miss the Phoenixes and Hellions)

I only wanted to post something a friend was saying about feeling that Protoss is missing some inmmediate T2 unit from Robo, and it is weird, I do not agree with him really, but I am posting it just to see what most of you think about it.
Raptor: "Es hora de salvar a los E-Sports..." http://i3.minus.com/ibtne3liprtByB.png
VArsovskiSC
Profile Joined July 2010
Macedonia563 Posts
Last Edited: 2014-01-19 15:07:04
January 19 2014 14:59 GMT
#1797
If Zergs like it (such as Losira) - then everyone likes it.. Pretty sure.. However - myself still not used to slow speed-Zealots though..

And yah - I really hope they make some more unique and cool macro-mechanic (or not necessarily macro-mechanic, but mechanic that if you use repeatedly and on time - will give you more macro power - whether that being more units, or more resources) for each race.. Everyone having the "chrono" just doesn't seem right IMO
Another world, another place, another universe, won the race.. :) ;) :P
saltis
Profile Joined September 2012
159 Posts
January 19 2014 15:01 GMT
#1798
I guess some protoss just simply miss the feeling of having "power overwhelming" army. They kinda feel "naked" and unsecured when playing without hard counters.
[17]Purple
Profile Joined October 2011
United Kingdom3489 Posts
Last Edited: 2014-01-19 15:25:43
January 19 2014 15:10 GMT
#1799
On January 20 2014 00:01 saltis wrote:
I guess some protoss just simply miss the feeling of having "power overwhelming" army. They kinda feel "naked" and unsecured when playing without hard counters.

What do you mean? The Protoss BW army is definitely more "power overwhelming" than the SC2 when they did not have to compensate for the ridiculous power of Force Fields and the near instant reinforcement power of Warpgates. Hard counters also exist for every race, not just Protoss (in SC2).

Edit: I'd also be interested to see a map like Andromeda introduced into Starbow. I'm generally curious how mineral only expansions would impact the game.
Edit2: For maps that I would sell my soul for to see in Starbow, mine would have to be Triathlon.
"Turn Disadvantages into Disadvantages" and "Collect Telephones". The secrets of Chinese success.
Darksoldierr
Profile Joined May 2010
Hungary2012 Posts
January 19 2014 15:10 GMT
#1800
I will sell my soul if anyone creates R-Point, Bifrost or Luna with Starbow, these my all time favorite maps.
What do humans know of our pain? We have sung songs of lament since before your ancestors crawled on their bellies from the sea.
Prev 1 88 89 90 91 92 346 Next
Please log in or register to reply.
Live Events Refresh
Next event in 9h 24m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SpeCial 145
StarCraft: Brood War
Britney 35178
ZZZero.O 91
Dota 2
monkeys_forever656
LuMiX1
League of Legends
JimRising 284
Counter-Strike
Stewie2K553
Super Smash Bros
AZ_Axe184
Heroes of the Storm
Khaldor212
Other Games
summit1g10347
Skadoodle446
ZombieGrub358
Mew2King133
ViBE95
Trikslyr60
Organizations
Other Games
gamesdonequick3085
BasetradeTV134
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• davetesta37
• RyuSc2 18
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• HerbMon 25
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• Ler53
Other Games
• Scarra531
• WagamamaTV373
Upcoming Events
Sparkling Tuna Cup
9h 24m
Safe House 2
16h 24m
IPSL
18h 24m
Sziky vs Havi
Artosis vs Klauso
Monday Night Weeklies
1d 15h
WardiTV Invitational
2 days
WardiTV Invitational
2 days
Tenacious Turtle Tussle
3 days
The PondCast
4 days
WardiTV Invitational
5 days
Online Event
5 days
[ Show More ]
RSL Revival
6 days
RSL Revival
6 days
WardiTV Invitational
6 days
Liquipedia Results

Completed

Acropolis #4 - TS2
WardiTV TLMC #15
HCC Europe

Ongoing

BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
C-Race Season 1
IPSL Winter 2025-26
EC S1
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual

Upcoming

SC4ALL: Brood War
BSL Season 21
BSL 21 Team A
BSL 21 Non-Korean Championship
RSL Offline Finals
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
CranK Gathers Season 2: SC II Pro Teams
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.