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Starbow - Page 287

Forum Index > SC2 General
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-Archangel-
Profile Joined May 2010
Croatia7457 Posts
April 22 2014 08:48 GMT
#5721
Did the Tasteless vs Artosis match happen already?
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
April 22 2014 09:13 GMT
#5722
Unfortunately, I don't think they played after all. :-/

KT best KT ~ 2014
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
April 22 2014 09:23 GMT
#5723
How was the shoutcraft game?
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
Xiphias
Profile Blog Joined May 2010
Norway2223 Posts
April 22 2014 09:38 GMT
#5724
Impact won with a hydra bust which Jade had not prepared for.
aka KanBan85. Working on Starbow.
Tuczniak
Profile Joined September 2010
1561 Posts
April 22 2014 10:45 GMT
#5725
On April 22 2014 18:38 Xiphias wrote:
Impact won with a hydra bust which Jade had not prepared for.
But pretty nice hydra micro by Impact.
Deleted User 97295
Profile Blog Joined August 2010
1137 Posts
April 22 2014 11:12 GMT
#5726
--- Nuked ---
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
April 22 2014 11:17 GMT
#5727
On April 22 2014 20:12 Laertes wrote:
There's obviously an issue when its only Bo1 Starbow.

I don't understand what you mean. The issue is that most teams don't care for starbow and thus we only get matches with axiom owning "total noobs"
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
April 22 2014 12:20 GMT
#5728
On April 22 2014 20:12 Laertes wrote:
There's obviously an issue when its only Bo1 Starbow.

Or the issue is that toss players should learn to defend hydra busts before moving to other stuff.

Bunker rushes were a huge problem in Sc2 even after bunker nerfs until all good Zerg players learned how to defend against them.
Jade
Profile Joined January 2011
Poland289 Posts
Last Edited: 2014-04-22 12:51:06
April 22 2014 12:45 GMT
#5729
Or the issue is that holding off a hydra bust on closest/worst spawns for P possible on the map, with upped stalker cost and 1-1,5 sec delay is pretty impossible.
Edit: Not even taking into account all of the outside factors and stress that comes along with playing in something relatively serious.
It's easy for you both to say "Oh it's easy, protosses just need to learn to hold it" or axiom stomping "total noobs".
If teams didn't care about playing starbow they wouldn't agree to play it in the first place.
@KRN_Jade "Patience is a small price to pay for perfection."
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
April 22 2014 13:01 GMT
#5730
On April 22 2014 21:45 Jade wrote:
Or the issue is that holding off a hydra bust on closest/worst spawns for P possible on the map, with upped stalker cost and 1-1,5 sec delay is pretty impossible.
Edit: Not even taking into account all of the outside factors and stress that comes along with playing in something relatively serious.
It's easy for you both to say "Oh it's easy, protosses just need to learn to hold it" or axiom stomping "total noobs".
If teams didn't care about playing starbow they wouldn't agree to play it in the first place.

Ah sorry for that formulation , i just tried to say that the axiom koreans are arguably the better players in those starbow matches. I didn't wanna offend you, i actually didn't even watch the game, just my general thought on starbow in the context of shoutcraft.
Most teams don't play starbow, thus the "don't care about it" and even when a team plays it i am pretty sure that it isn't really a big priority (which makes sense ofc)
I actually would like a rule that enforces starbow being one map, but that won't happen
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
Daumen
Profile Joined July 2011
Germany1073 Posts
April 22 2014 18:24 GMT
#5731
On April 22 2014 17:48 -Archangel- wrote:
Did the Tasteless vs Artosis match happen already?


Ive been waiting for so long to see that match ;<

I guess they never played?
President of the ReaL Fan Club.
Canucklehead
Profile Joined March 2011
Canada5074 Posts
April 22 2014 18:51 GMT
#5732
On April 22 2014 17:48 -Archangel- wrote:
Did the Tasteless vs Artosis match happen already?


It will happen once tasteless gets his new pc.
Top 10 favourite pros: MKP, MVP, MC, Nestea, DRG, Jaedong, Flash, Life, Creator, Leenock
JohnnyZerg
Profile Joined July 2012
Italy378 Posts
April 22 2014 23:13 GMT
#5733
Unit test map "Starbow Tester 2.0" Updated!
royalroadweed
Profile Joined April 2013
United States8301 Posts
April 23 2014 02:09 GMT
#5734
Now that the marauder has been removed, will there be any changes to the barracks requiring a supply depot? Or buffing scv health? I'd love to bust out the ol' barracks barracks supply.
"Nerfing Toss can just make them stronger"
Hider
Profile Blog Joined May 2010
Denmark9447 Posts
Last Edited: 2014-04-23 02:12:47
April 23 2014 02:12 GMT
#5735
On April 22 2014 21:45 Jade wrote:
Or the issue is that holding off a hydra bust on closest/worst spawns for P possible on the map, with upped stalker cost and 1-1,5 sec delay is pretty impossible.
Edit: Not even taking into account all of the outside factors and stress that comes along with playing in something relatively serious.
It's easy for you both to say "Oh it's easy, protosses just need to learn to hold it" or axiom stomping "total noobs".
If teams didn't care about playing starbow they wouldn't agree to play it in the first place.


Yeh probably impossible with only one cannon ready.
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
April 23 2014 07:51 GMT
#5736
On April 23 2014 11:09 royalroadweed wrote:
Now that the marauder has been removed, will there be any changes to the barracks requiring a supply depot? Or buffing scv health? I'd love to bust out the ol' barracks barracks supply.

Well, the reaper is the problem that keeps barracks needing a supply first.
Jade
Profile Joined January 2011
Poland289 Posts
April 23 2014 09:42 GMT
#5737
On April 23 2014 11:12 Hider wrote:
Show nested quote +
On April 22 2014 21:45 Jade wrote:
Or the issue is that holding off a hydra bust on closest/worst spawns for P possible on the map, with upped stalker cost and 1-1,5 sec delay is pretty impossible.
Edit: Not even taking into account all of the outside factors and stress that comes along with playing in something relatively serious.
It's easy for you both to say "Oh it's easy, protosses just need to learn to hold it" or axiom stomping "total noobs".
If teams didn't care about playing starbow they wouldn't agree to play it in the first place.


Yeh probably impossible with only one cannon ready.

You don't want to invest in more really, pretty pointless investment, they will just pick it of easily and you'll be left with no units/ they can go back and take a third/drone and get lurkers and contain.
@KRN_Jade "Patience is a small price to pay for perfection."
Xiphias
Profile Blog Joined May 2010
Norway2223 Posts
April 23 2014 10:00 GMT
#5738
How do you hold off a 2 hatch hydra bust with only one cannon?
aka KanBan85. Working on Starbow.
Jade
Profile Joined January 2011
Poland289 Posts
Last Edited: 2014-04-23 10:15:52
April 23 2014 10:14 GMT
#5739
I used to pull that off, but now that stalkers got upped in cost my way isn't the best way to go about it.
Still, all depends on the map and positions.
@KRN_Jade "Patience is a small price to pay for perfection."
Foxxan
Profile Joined October 2004
Sweden3427 Posts
April 23 2014 10:49 GMT
#5740
Yes but how do you hold it off?
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