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Starbow - Page 202

Forum Index > SC2 General
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Jermman
Profile Joined November 2011
Canada174 Posts
February 18 2014 22:48 GMT
#4021
THANK YOU. I was about to emulate 64bit ubuntu just to run WINE, then the ladder program. This is a lot easier :D
Terran/Random Player
knOxStarcraft
Profile Joined March 2012
Canada422 Posts
February 18 2014 22:48 GMT
#4022
On February 19 2014 07:24 WarpTV wrote:
Reapers set back Zerg too much.

In ZvT., Reapers hit at 4:15 and at that time zerg ether has 2 hatches and 2 queens, Or 3 hatches.

If it is 2 queens, Zerg must use 2 enrages to cover the gap when lings don't have speed. After 2 enrages you can't inject. Effectively denying 6 larva(drones) in that 1 minute that reapers are out and lings don't have speed. 12 hatch/11pool builds do not have ling speed until 5:20 leaving Zerg over 1 minutes of hell with reapers.

3 hatch builds must build 8 to 10 slow lings total to chase the reapers. Microed Reapers can kill every slow ling zerg make and still kill 1 or 2 drones. This harass effectively denies 6 to 7 drones. that is like killing mineral line.
Or Zerg can try to build 2 spines in the mineral line. That 300 mineral cost for the spines prevents zerg form spending larva/drones denying 6 drones total. the reapers can still attack the drone line on the ends of the mineral line for more drone loss.

I fell for the little invested, Reapers from a reaper expand build sets zerg too far behind. The window for unopposed harass is just too large.
This needs to be looked at as to keep zerg from have the economy needed to stop many 2 base rax pushes. It also delays 3 hatch muta so long the mutas are not able to arrive in time to keep Terran in their base. This brakes the build.

If the window was smaller at 20 seconds. Terran can still be cost effective with reapers with out destroying all ZvT builds.







I think you just need to play against it more. I see no problems playing against reaper openings, and I open fast expand, pool, expand again then gas. You probably need to use 2 enrages, but you certainly have room for 2 enrages. I only needed to make 3 sets of lings, and could have gotten away with 2 sets, while not even losing 1 drone. Unless your micro is really bad I just don't see how you think it could be game breaking.
AmericanUmlaut
Profile Blog Joined November 2010
Germany2594 Posts
February 18 2014 22:49 GMT
#4023
The new version immediately closes when I start it. I see a little flicker of the window loading and then it closes without any message.
The frumious Bandersnatch
Veritas
Profile Joined January 2011
United Kingdom106 Posts
February 18 2014 22:54 GMT
#4024
On February 19 2014 07:49 AmericanUmlaut wrote:
The new version immediately closes when I start it. I see a little flicker of the window loading and then it closes without any message.


Please send me the crash dump.
MoMstar
Profile Joined February 2014
Germany2 Posts
February 18 2014 22:59 GMT
#4025
On February 19 2014 07:36 Jawra wrote:
Show nested quote +
On February 19 2014 07:29 MoMstar wrote:
hi guys, first of all I want to gratz all the developers who are working on this amazing mod!!!
I had alot of fun so far.

Only for the next question I registered on TL :-D

I can't enter my Battlenet account on Eros, every time I enter the battle.net link, the window for this closes and nothing happens.
I tried several things:
- other regions (eu/us..
- other languages (en/de... )
- closing firewall
(I think I entered the wright options, but can you tell me, what I have to enter at the field StarCraft II User Folder?)

have someone some ideas what to do?


Have you downloaded and installed the Window Redist. thingie?
Are you using Windows XP?
You should post on the Starbowmod support forums. The devs are really active there.

You click the dots "..." to the left of this User Folder option and direct it to the Folder where you can find your folder called "Replays" This is usually in C:Users\My Documents\StarCraft II


thanks for helping, I found out, that the Authentication token is not working.
I will look on the developers forum
Veritas
Profile Joined January 2011
United Kingdom106 Posts
February 18 2014 23:00 GMT
#4026
On February 19 2014 07:59 MoMstar wrote:


thanks for helping, I found out, that the Authentication token is not working.
I will look on the developers forum


Make sure you've copied the whole token. The box on the site is currently not wide enough for the entire thing.
GoShox
Profile Blog Joined December 2007
United States1843 Posts
February 18 2014 23:03 GMT
#4027
On February 19 2014 07:44 Veritas wrote:
Update available here.
Windows XP support.


Now all you XP users that were posting earlier, I expect to see you mass gaming now.
WarpTV
Profile Joined August 2011
205 Posts
Last Edited: 2014-02-18 23:12:47
February 18 2014 23:12 GMT
#4028
On February 19 2014 07:48 knOxStarcraft wrote:
Show nested quote +
On February 19 2014 07:24 WarpTV wrote:
Reapers set back Zerg too much.

In ZvT., Reapers hit at 4:15 and at that time zerg ether has 2 hatches and 2 queens, Or 3 hatches.

If it is 2 queens, Zerg must use 2 enrages to cover the gap when lings don't have speed. After 2 enrages you can't inject. Effectively denying 6 larva(drones) in that 1 minute that reapers are out and lings don't have speed. 12 hatch/11pool builds do not have ling speed until 5:20 leaving Zerg over 1 minutes of hell with reapers.

3 hatch builds must build 8 to 10 slow lings total to chase the reapers. Microed Reapers can kill every slow ling zerg make and still kill 1 or 2 drones. This harass effectively denies 6 to 7 drones. that is like killing mineral line.
Or Zerg can try to build 2 spines in the mineral line. That 300 mineral cost for the spines prevents zerg form spending larva/drones denying 6 drones total. the reapers can still attack the drone line on the ends of the mineral line for more drone loss.

I fell for the little invested, Reapers from a reaper expand build sets zerg too far behind. The window for unopposed harass is just too large.
This needs to be looked at as to keep zerg from have the economy needed to stop many 2 base rax pushes. It also delays 3 hatch muta so long the mutas are not able to arrive in time to keep Terran in their base. This brakes the build.

If the window was smaller at 20 seconds. Terran can still be cost effective with reapers with out destroying all ZvT builds.







I think you just need to play against it more. I see no problems playing against reaper openings, and I open fast expand, pool, expand again then gas. You probably need to use 2 enrages, but you certainly have room for 2 enrages. I only needed to make 3 sets of lings, and could have gotten away with 2 sets, while not even losing 1 drone. Unless your micro is really bad I just don't see how you think it could be game breaking.



Is that vs 1 reaper or 2/3? as reaper just eat slow lings. 4 or 6 lings just don't live long enough for speed to get out.
Rockmonsterdude
Profile Joined April 2010
Sweden169 Posts
February 18 2014 23:24 GMT
#4029
This is so fun and it is so easy to find a match now :D This takes me back to broodwar days
SCST
Profile Joined November 2011
Mexico1609 Posts
February 18 2014 23:51 GMT
#4030
I really hope to see some known people streaming ladder matches soon as I'm at work and would love to see how it's going.
"The weak cannot forgive. Forgiveness is an attribute of the strong." - Gandhi
Dragonei
Profile Joined March 2012
Spain28 Posts
February 19 2014 00:03 GMT
#4031
Have been playing and its so fun.. Reached only Silver T_T and placed vs Heusa so many times( we will be best friends forever). Thanks to the developers! See you in ladder! ♥
FT.aCt)Sony
Profile Blog Joined June 2007
United States1048 Posts
February 19 2014 00:22 GMT
#4032
Need to have some sort of forum or specific thread with individuals to review potential games that involved hacks/hackers and reverse wins/losses/points if they were indeed hacking.
TT1
Profile Blog Joined December 2008
Canada10025 Posts
February 19 2014 00:44 GMT
#4033
ill stream some ladder once my obs works properly again, twitch server issues t_t
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
KLONE Deko
Profile Joined February 2014
France4 Posts
February 19 2014 00:45 GMT
#4034
I have Dl the last upadte of the client and I have done everything right as the forum said but it always doesn't work. It say me : "Authentification failed. Server error if you previously connected fine". What to do ?

I'm in Eu server and i'm not on xp, but windows7 too.
Veritas
Profile Joined January 2011
United Kingdom106 Posts
Last Edited: 2014-02-19 00:51:37
February 19 2014 00:49 GMT
#4035
Recent server updates:
Changed the matchmaking algorithm. Matches should be faster now.
Games must be played on "Faster" or the server will reject them.

On February 19 2014 09:45 KLONE Deko wrote:
I have Dl the last upadte of the client and I have done everything right as the forum said but it always doesn't work. It say me : "Authentification failed. Server error if you previously connected fine". What to do ?

I'm in Eu server and i'm not on xp, but windows7 too.

Make sure you copy the entire authentication key. The box is smaller than the key size.

On February 19 2014 09:22 FT.aCt)Sony wrote:
Need to have some sort of forum or specific thread with individuals to review potential games that involved hacks/hackers and reverse wins/losses/points if they were indeed hacking.

This is something we'll be looking at in the future. Right now we're just happy to have a working anything.

icymint
Profile Joined February 2014
New Zealand5 Posts
February 19 2014 00:51 GMT
#4036
hey starbow devs. in my first game I won but there was a glitch where it still said i was in the game according to the client. so i was forced to 'forfeit' after a good 15mins or so.... would it be possible to revert the points lost pretty please
knOxStarcraft
Profile Joined March 2012
Canada422 Posts
February 19 2014 00:51 GMT
#4037
On February 19 2014 08:12 WarpTV wrote:
Show nested quote +
On February 19 2014 07:48 knOxStarcraft wrote:
On February 19 2014 07:24 WarpTV wrote:
Reapers set back Zerg too much.

In ZvT., Reapers hit at 4:15 and at that time zerg ether has 2 hatches and 2 queens, Or 3 hatches.

If it is 2 queens, Zerg must use 2 enrages to cover the gap when lings don't have speed. After 2 enrages you can't inject. Effectively denying 6 larva(drones) in that 1 minute that reapers are out and lings don't have speed. 12 hatch/11pool builds do not have ling speed until 5:20 leaving Zerg over 1 minutes of hell with reapers.

3 hatch builds must build 8 to 10 slow lings total to chase the reapers. Microed Reapers can kill every slow ling zerg make and still kill 1 or 2 drones. This harass effectively denies 6 to 7 drones. that is like killing mineral line.
Or Zerg can try to build 2 spines in the mineral line. That 300 mineral cost for the spines prevents zerg form spending larva/drones denying 6 drones total. the reapers can still attack the drone line on the ends of the mineral line for more drone loss.

I fell for the little invested, Reapers from a reaper expand build sets zerg too far behind. The window for unopposed harass is just too large.
This needs to be looked at as to keep zerg from have the economy needed to stop many 2 base rax pushes. It also delays 3 hatch muta so long the mutas are not able to arrive in time to keep Terran in their base. This brakes the build.

If the window was smaller at 20 seconds. Terran can still be cost effective with reapers with out destroying all ZvT builds.







I think you just need to play against it more. I see no problems playing against reaper openings, and I open fast expand, pool, expand again then gas. You probably need to use 2 enrages, but you certainly have room for 2 enrages. I only needed to make 3 sets of lings, and could have gotten away with 2 sets, while not even losing 1 drone. Unless your micro is really bad I just don't see how you think it could be game breaking.



Is that vs 1 reaper or 2/3? as reaper just eat slow lings. 4 or 6 lings just don't live long enough for speed to get out.

Against 2, it was pretty standard. You obviously can't just a-move the lings into the reapers though. You have to keep running them back and forth baiting them into the queen, then enrage if they move in too far. If you put in as much micro into the defense as they do into the assault you'll be fine.
Veritas
Profile Joined January 2011
United Kingdom106 Posts
February 19 2014 00:52 GMT
#4038
On February 19 2014 09:51 icymint wrote:
hey starbow devs. in my first game I won but there was a glitch where it still said i was in the game according to the client. so i was forced to 'forfeit' after a good 15mins or so.... would it be possible to revert the points lost pretty please


Can you tell me what happened when you tried to upload the replay manually?
knOxStarcraft
Profile Joined March 2012
Canada422 Posts
February 19 2014 00:53 GMT
#4039
On February 19 2014 09:51 icymint wrote:
hey starbow devs. in my first game I won but there was a glitch where it still said i was in the game according to the client. so i was forced to 'forfeit' after a good 15mins or so.... would it be possible to revert the points lost pretty please

You can manually upload replays, I'm not sure exactly what you're talking about but you could try closing the client and restarting it, that has fixed a couple of replay errors for me.
KLONE Deko
Profile Joined February 2014
France4 Posts
Last Edited: 2014-02-19 01:02:44
February 19 2014 00:56 GMT
#4040
On February 19 2014 09:45 KLONE Deko wrote:
I have Dl the last upadte of the client and I have done everything right as the forum said but it always doesn't work. It say me : "Authentification failed. Server error if you previously connected fine". What to do ?

I'm in Eu server and i'm not on xp, but windows7 too.

Make sure you copy the entire authentication key. The box is smaller than the key size.

i have copy the authentification key letter by letter twice time on 2 different account and it always doesn't work. A guy in the starbow chat on eu server tell me its because the website doesn't work. it just refresh all time and find nothing.

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