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Starbow - Page 156

Forum Index > SC2 General
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GoShox
Profile Blog Joined December 2007
United States1837 Posts
January 31 2014 06:26 GMT
#3101
On January 31 2014 14:54 Beastyqt wrote:
Show nested quote +
On January 31 2014 14:17 fosc.cutezerg wrote:
hello everyone. i am Roman "Cute" bashirov, i am playing protoss, ex gml/top ml EU. i also had a lot of practice in bw,i played as zerg, my maximum was pgtour:A-, iccup:B. i am doing a starbow's content, glad to present myself ;p
http://twitch.tv/cutezergtv
http://youtube.com/cutesc2


I remember playing fosc in cw's in bw haha


Me too :D

It's really cool to see some old school BW players playing this, hopefully the trend continues and more start playing
derElbe
Profile Joined February 2009
Germany571 Posts
January 31 2014 07:57 GMT
#3102
Where can i watch some good starbow games? i pref. streams not vods.
Hoejja - Bisu - Leenock - TLO
coZy
Profile Joined March 2012
United States65 Posts
January 31 2014 08:14 GMT
#3103
On January 31 2014 16:57 derElbe wrote:
Where can i watch some good starbow games? i pref. streams not vods.


Page 1 of this thread has a list of streamers who stream starbow
Szgk
Profile Joined May 2010
Poland112 Posts
January 31 2014 08:56 GMT
#3104
In Starbow, how many corsairs,
(a) with +0 attack
(b) with +1 attack
does it take to kill a scourge without taking damage?
MTAC
Profile Joined May 2013
103 Posts
Last Edited: 2014-01-31 13:49:18
January 31 2014 13:47 GMT
#3105
So sad I don't have any computer running SC2 right now. I would have play Starbow a lot I think. :p

Just one question for the devs. Har you still thinking about the macro mechanics, because some feel incredibly... weird..?
Calldown SCV is nice, Nexus and queen skins are fantastic. But from a 'spectator only' (for now) point of view, the Terran CB the mix GW/WP and the queen spells looks like just bad in fact. Not fun nor really 'rewarding' visually, it should feel the same in game probably and that is something i'm kind of worry about.

So from the Devs/already hard players of SB, what do you think about it and what are your plans (if any) for that?

EDIT: And I'm more a BW player than a SC2 one, but even with all it's problems, really impacting/visuals SC2 macro mechanics for each race is IMO a fun thing (especially creep spread, but...)
RDaneelOlivaw
Profile Joined April 2011
Vatican City State733 Posts
January 31 2014 14:54 GMT
#3106
Thanks Starbow, you've completely ruined my interest in watching SC2...now all I can think about when watching is how much better it would be if they were playing Starbow
BlueLanterna
Profile Joined April 2011
291 Posts
January 31 2014 14:58 GMT
#3107
On January 31 2014 23:54 RDaneelOlivaw wrote:
Thanks Starbow, you've completely ruined my interest in watching SC2...now all I can think about when watching is how much better it would be if they were playing Starbow


Especially the Axiom in house tournament....I'm so sad So tired of watching PvZs in SC2.
Grumbels
Profile Blog Joined May 2009
Netherlands7031 Posts
January 31 2014 15:45 GMT
#3108
You can micro your vikings to avoid missile shots by switching between forms. I wonder versus what units that would be useful?
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
NapkinBox
Profile Blog Joined January 2012
United States314 Posts
January 31 2014 15:58 GMT
#3109
On February 01 2014 00:45 Grumbels wrote:
You can micro your vikings to avoid missile shots by switching between forms. I wonder versus what units that would be useful?


Does it have invincibility frames against Scourges? :D
"Who has the best durability feat in all of comic book superheroes?" "Aquaman surviving pop culture."
Kaos_StarCraft
Profile Joined November 2011
Australia92 Posts
January 31 2014 16:04 GMT
#3110
On January 31 2014 23:54 RDaneelOlivaw wrote:
Thanks Starbow, you've completely ruined my interest in watching SC2...now all I can think about when watching is how much better it would be if they were playing Starbow


Pretty much this.
many sadness, so tears, much potential, wow
Ramiz1989
Profile Joined July 2012
12124 Posts
January 31 2014 16:06 GMT
#3111
On January 31 2014 23:54 RDaneelOlivaw wrote:
Thanks Starbow, you've completely ruined my interest in watching SC2...now all I can think about when watching is how much better it would be if they were playing Starbow

It is strange case for me, I enjoy watching both things, feels like watching different expansions and enjoying them both. Win-win situation for me I guess.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
Dubo
Profile Joined June 2010
United States161 Posts
Last Edited: 2014-01-31 16:38:44
January 31 2014 16:36 GMT
#3112
On January 29 2014 13:08 Kabel wrote:We will not patch the game with balance or design changes for a while now. Instead will we upload a Starbow test map. In it will we try out new design ideas, different balance values and other types of changes we think can contribute to a better gameplay. After all, Starbow is still in beta and some units/abilities feel undeveloped. Later on will we incorporate ideas from the test map into the real Starbow maps.We recommend all of you who are interested in following/contributing to the development of Starbow to play on the test map and give feedback to us.

The first version of the test map will probably be uploaded during the weekend, and we will keep you all updated on it both here in the thread and via our Twitter @StarbowMod.


Do you think that's a good idea? I don't think Starbow is popular enough for people to play a test version of it instead of the normal version, just to help possible balance decisions. And I assume that unlike Blizzard you don't have a way of recording data from everyone's test version games, so how do you expect to get that info? It will come down to what people tell you in the threads, and how do you know those people actually played around with the changes in your test version at all?

I thought you once said you weren't afraid of making significant balance changes whenever you thought they were warranted. This test map idea just seems like it will slow down development for no good reason. There isn't any rank at stake and hardly any tournaments to interfere with, so why not just implement your changes into the normal version of the game. No offense please, but I think you're overestimating Starbow's current popularity if you think something like this is actually necessary.
the scv is a spy!
GamanNo
Profile Joined November 2010
Sweden63 Posts
January 31 2014 16:57 GMT
#3113
On February 01 2014 01:36 Dubo wrote:
Show nested quote +
On January 29 2014 13:08 Kabel wrote:We will not patch the game with balance or design changes for a while now. Instead will we upload a Starbow test map. In it will we try out new design ideas, different balance values and other types of changes we think can contribute to a better gameplay. After all, Starbow is still in beta and some units/abilities feel undeveloped. Later on will we incorporate ideas from the test map into the real Starbow maps.We recommend all of you who are interested in following/contributing to the development of Starbow to play on the test map and give feedback to us.

The first version of the test map will probably be uploaded during the weekend, and we will keep you all updated on it both here in the thread and via our Twitter @StarbowMod.


Do you think that's a good idea? I don't think Starbow is popular enough for people to play a test version of it instead of the normal version, just to help possible balance decisions. And I assume that unlike Blizzard you don't have a way of recording data from everyone's test version games, so how do you expect to get that info? It will come down to what people tell you in the threads, and how do you know those people actually played around with the changes in your test version at all?

I thought you once said you weren't afraid of making significant balance changes whenever you thought they were warranted. This test map idea just seems like it will slow down development for no good reason. There isn't any rank at stake and hardly any tournaments to interfere with, so why not just implement your changes into the normal version of the game. No offense please, but I think you're overestimating Starbow's current popularity if you think something like this is actually necessary.

They probably have quite a few ideas that they are considering to implement. Maybe a new pathing and reworked abilities for some units for example. I think having a test map to try stuff out on and getting feedback from a few people seems like a much better idea than just putting it on every map and crossing their fingers in hopes that it will work out as intended. At least I would be quite annoyed by that.
Grumbels
Profile Blog Joined May 2009
Netherlands7031 Posts
January 31 2014 17:06 GMT
#3114
How about taking the current map pool, which consists of about five maps I think, and turning one of those maps into a test map? Make it so that every time someone wants to play on Neo Destination that they have to try out some of the new changes. This might be obnoxious though.
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
goody153
Profile Blog Joined April 2013
44122 Posts
January 31 2014 17:07 GMT
#3115
On February 01 2014 01:06 Ramiz1989 wrote:
Show nested quote +
On January 31 2014 23:54 RDaneelOlivaw wrote:
Thanks Starbow, you've completely ruined my interest in watching SC2...now all I can think about when watching is how much better it would be if they were playing Starbow

It is strange case for me, I enjoy watching both things, feels like watching different expansions and enjoying them both. Win-win situation for me I guess.

i also enjoy BW and sc2 separately 6 months ago .. but now i only enjoy BW and starbow although tvt is still not horrible and i think tvz is still decent as long as terran does not turtle mech
this is a quote
Agh
Profile Blog Joined July 2010
United States974 Posts
January 31 2014 17:29 GMT
#3116
Although the game quality isn't that great I do use the open games/blizzard ui to join games. As of right now you can only play Destination and Texas if you're looking for 1v1 unless the host or you starts the game immediately after joining on like FS or another 4 player map.


But on a side note I wouldn't mind some more 1v1 maps.

also on Tau Cross bottom spawn you can get a guaranteed cannon on the expansion with only 1 pylon, seems to be a little broken.
I may appear to be an emotionless sarcastic pos, but just like an onion when you pull off more and more layers you find the exact same thing everytime and you start crying
Xiphias
Profile Blog Joined May 2010
Norway2223 Posts
January 31 2014 18:47 GMT
#3117
Casting ESL cup #7

www.twitch.tv/SC2_Starbow
aka KanBan85. Working on Starbow.
IeZaeL
Profile Joined July 2012
Italy991 Posts
January 31 2014 18:53 GMT
#3118
On February 01 2014 02:29 Agh wrote:
Although the game quality isn't that great I do use the open games/blizzard ui to join games. As of right now you can only play Destination and Texas if you're looking for 1v1 unless the host or you starts the game immediately after joining on like FS or another 4 player map.


But on a side note I wouldn't mind some more 1v1 maps.

also on Tau Cross bottom spawn you can get a guaranteed cannon on the expansion with only 1 pylon, seems to be a little broken.

We are on it. But you should keep in mind only me and Mereel ( which isnt very active anyway ) make maps for starbow.
Author of Coda and Eastwatch.
StutteR
Profile Blog Joined January 2010
United States1903 Posts
January 31 2014 18:53 GMT
#3119
On February 01 2014 03:47 Xiphias wrote:
Casting ESL cup #7

www.twitch.tv/SC2_Starbow


Why do I never hear about these until they happen?
`~` | effOrt Movie sKyHigh forever & SEn
dani`
Profile Joined January 2011
Netherlands2402 Posts
January 31 2014 18:53 GMT
#3120
On February 01 2014 02:29 Agh wrote:
Although the game quality isn't that great I do use the open games/blizzard ui to join games. As of right now you can only play Destination and Texas if you're looking for 1v1 unless the host or you starts the game immediately after joining on like FS or another 4 player map.


But on a side note I wouldn't mind some more 1v1 maps.

also on Tau Cross bottom spawn you can get a guaranteed cannon on the expansion with only 1 pylon, seems to be a little broken.

It would be nice if the Starbow Devs would add a drop down menu in the game lobby to select the game mode (1v1 or 2v2). Blizzard maps do have it, so I assume that should not be difficult to add. That would prevent 4 player maps from always being 2v2 if the host does not start the game fast enough.

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