• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:07
CEST 19:07
KST 02:07
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team TLMC #5 - Finalists & Open Tournaments0[ASL20] Ro16 Preview Pt2: Turbulence7Classic Games #3: Rogue vs Serral at BlizzCon9[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12
Community News
Weekly Cups (Sept 8-14): herO & MaxPax split cups3WardiTV TL Team Map Contest #5 Tournaments1SC4ALL $6,000 Open LAN in Philadelphia7Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues29LiuLi Cup - September 2025 Tournaments3
StarCraft 2
General
#1: Maru - Greatest Players of All Time Team Liquid Map Contest #21 - Presented by Monster Energy Weekly Cups (Sept 8-14): herO & MaxPax split cups SpeCial on The Tasteless Podcast Team TLMC #5 - Finalists & Open Tournaments
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament WardiTV TL Team Map Contest #5 Tournaments Maestros of The Game—$20k event w/ live finals in Paris RSL: Revival, a new crowdfunded tournament series SC4ALL $6,000 Open LAN in Philadelphia
Strategy
Custom Maps
External Content
Mutation # 491 Night Drive Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around
Brood War
General
[ASL20] Ro16 Preview Pt2: Turbulence Diplomacy, Cosmonarchy Edition BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion ASL20 General Discussion
Tourneys
[ASL20] Ro16 Group D [ASL20] Ro16 Group C [Megathread] Daily Proleagues SC4ALL $1,500 Open Bracket LAN
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile General RTS Discussion Thread Nintendo Switch Thread Borderlands 3
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Russo-Ukrainian War Thread The Big Programming Thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
The Personality of a Spender…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1270 users

Starbow - Page 149

Forum Index > SC2 General
Post a Reply
Prev 1 147 148 149 150 151 346 Next
Hider
Profile Blog Joined May 2010
Denmark9396 Posts
January 29 2014 13:54 GMT
#2961
Relative to BW, I think there are two changes that could make ZvZ less Muta dominated:

1) Spores have +15 vs biological
2) Queens also provide a bit of an extra AA defense.

This should make Hydras heavy vs Muta better (ceteris paribus). It might not be enough ofc - time will tell.
HaRuHi
Profile Blog Joined November 2010
1220 Posts
Last Edited: 2014-01-29 14:05:35
January 29 2014 13:55 GMT
#2962
On January 29 2014 22:43 Xiphias wrote:
http://starbow.wikia.com/wiki/Spore_Crawler

They do have bonus vs bio. Also, banelings changes ZvZ compared to BW.

I think a community website + ladder will make Starbow self-sustainable. Kinda like iccup.com. We are working on that and hopefully that will make a vibrant community. I agree. We don't have to be the next DoTA, just enough players to find an opponent and have fun.


This and sorry, but I love ZvZ, was my favourite match up in BW, SC2 and is in Starbow, if you don't like it, don't play ZvZ? (If you play in a tourney or something you could race pick if ZvZ comes up and if you like the other two matchups enough)

Also, I don't go around and call TvT a
On January 29 2014 22:35 Atlasy wrote: boring ass shit BW matchup
, I go clean my room while I wait for the next match to be streamed and let Terrans enjoy it.
HaRuHi
Profile Blog Joined November 2010
1220 Posts
Last Edited: 2014-01-29 14:07:37
January 29 2014 13:59 GMT
#2963
On January 29 2014 22:16 Laertes wrote:
Show nested quote +
On January 29 2014 17:58 HaRuHi wrote:
- Mutalisks clumping adjusted so they spread out a little bit more

Nooo, I just learned to split them perfectly on the old system, Nooooooo^^.

- Irradiate damage reverted from 120 over 20 sec to 180 damage over 30 sec.


150 to give lurker a chance would have been nice, well I guess a missed chance, pun intended. Also, change it back to broodwar levels without changing back dark swarm, lets see how that plays out, for now I am skeptical.

To not address Hydra vs Spidermines breaks my heart, QQ.

edit:Update after testing the Muta clumping, you ruined it. On the old system you could stack them as tight as broodwar mutas, if you needed to spread them, you just had to have them at full speed, then hit hold position and they would spread enough to pick out the iradiated, now they don't stack as well and they won't spread at all the old way, is there a new way of spreading or did you just remove micro potential from your game?


I'm pretty sure people will figure out a new way of spreading, try playing around with selected units that don't move, larvae is a good choice because they count as units and not structures. I'm thinking there's a way to manipulate Mutas that the devs don't even realize, do some experimentation, you might find something cool.


I already did countless times, I was pretty happy when I found the highspeed slowdown, but now it got "balanced", on the other hand, maybe you need no more way to spread, they are far enough appart now to just pick the one you want with 90%+ accuracy, just overall a change that has not grown on me and feels like removed micro, maybe muta's were too strong in their "superclump", but that was while irradiate could not kill a single one of them.
marconi
Profile Joined March 2010
Croatia220 Posts
January 29 2014 14:00 GMT
#2964
On January 29 2014 22:43 Xiphias wrote:
http://starbow.wikia.com/wiki/Spore_Crawler

They do have bonus vs bio. Also, banelings changes ZvZ compared to BW.

I think a community website + ladder will make Starbow self-sustainable. Kinda like iccup.com. We are working on that and hopefully that will make a vibrant community. I agree. We don't have to be the next DoTA, just enough players to find an opponent and have fun.


spot-on good sir
TT1
Profile Blog Joined December 2008
Canada10010 Posts
January 29 2014 15:23 GMT
#2965
sairs need some tinkering, they die too easily vs muta/scourge unless u have +1 and a shitload of them. but sairs are meant to control z's air in the early game..
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
Hider
Profile Blog Joined May 2010
Denmark9396 Posts
January 29 2014 15:24 GMT
#2966
On January 30 2014 00:23 TT1 wrote:
sairs need some tinkering, they die too easily vs muta/scourge unless u have +1 and a shitload of them. but sairs are meant to control z's air in the early game..


I always try and watch your stream, but since you didn't stream replays, would you mind sending me your replays vs Zergs?
Piy
Profile Blog Joined January 2008
Scotland3152 Posts
January 29 2014 15:48 GMT
#2967
On January 30 2014 00:23 TT1 wrote:
sairs need some tinkering, they die too easily vs muta/scourge unless u have +1 and a shitload of them. but sairs are meant to control z's air in the early game..


I've also noticed this. Even with the fast +1 air weapons that became popular towards the end of BW (Bisu still does it a lot on Afreeca) you can't kill scourge that effectively. Becomes a little to difficult to deal with muta sniping on templar if even corsairs aren't adequate to deal with zerg air.
My. Copy. Is. Here.
TT1
Profile Blog Joined December 2008
Canada10010 Posts
January 29 2014 16:11 GMT
#2968
On January 30 2014 00:24 Hider wrote:
Show nested quote +
On January 30 2014 00:23 TT1 wrote:
sairs need some tinkering, they die too easily vs muta/scourge unless u have +1 and a shitload of them. but sairs are meant to control z's air in the early game..


I always try and watch your stream, but since you didn't stream replays, would you mind sending me your replays vs Zergs?


http://drop.sc/372432
http://drop.sc/372433
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
TopRamen
Profile Joined February 2011
United States96 Posts
January 29 2014 16:26 GMT
#2969
@Future Work for Starbow

This is why I love your design team.
Use your noodle!
Ramiz1989
Profile Joined July 2012
12124 Posts
January 29 2014 18:50 GMT
#2970
Scourges do 110 damage, 30% from that is small AoE damage, and have 35 HP instead of 25 HP. Maybe they should remove the AoE or remove the bonus HP and leave them at 25?
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
fickazzz
Profile Joined June 2009
Germany152 Posts
January 29 2014 18:52 GMT
#2971
On January 30 2014 03:50 Ramiz1989 wrote:
Scourges do 110 damage, 30% from that is small AoE damage, and have 35 HP instead of 25 HP. Maybe they should remove the AoE or remove the bonus HP and leave them at 25?

They need aoe against mutas and large amount of corsairs.
L_Master
Profile Blog Joined April 2009
United States8017 Posts
January 29 2014 18:58 GMT
#2972
On January 29 2014 22:35 Atlasy wrote:
Hey Kabel what if you would kill the boring ass shit BW matchups? Like ZvZ. And make something interesting out of it?


BW ZvZ is boring?

If you say so...
EffOrt and Soulkey Hwaiting!
PredY
Profile Joined September 2009
Czech Republic1731 Posts
January 29 2014 19:12 GMT
#2973
is it just me or tanks dont do as well against ultras under dark swarm (or maybe units in general) as in BW? hah, just wondering
http://www.twitch.tv/czelpredy
Xiphias
Profile Blog Joined May 2010
Norway2223 Posts
January 29 2014 19:30 GMT
#2974
Since when was tanks suppose to do well vs ultras under dark swarm?
aka KanBan85. Working on Starbow.
TT1
Profile Blog Joined December 2008
Canada10010 Posts
January 29 2014 19:31 GMT
#2975
On January 30 2014 03:50 Ramiz1989 wrote:
Scourges do 110 damage, 30% from that is small AoE damage, and have 35 HP instead of 25 HP. Maybe they should remove the AoE or remove the bonus HP and leave them at 25?


this is it, they just feel much tankier
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
Morbidius
Profile Joined November 2010
Brazil3449 Posts
January 29 2014 19:54 GMT
#2976
On January 30 2014 03:58 L_Master wrote:
Show nested quote +
On January 29 2014 22:35 Atlasy wrote:
Hey Kabel what if you would kill the boring ass shit BW matchups? Like ZvZ. And make something interesting out of it?


BW ZvZ is boring?

If you say so...

Its extremely fun and the better player always wins the micro war.
Only if you go for the same build tho.
Has foreign StarCraft hit rock bottom?
.swz.
Profile Joined May 2012
73 Posts
Last Edited: 2014-01-29 20:51:04
January 29 2014 20:21 GMT
#2977
idra streaming some SB http://www.twitch.tv/idrajit
Zhadez10
Profile Joined January 2014
Iceland39 Posts
January 29 2014 20:34 GMT
#2978
On January 30 2014 04:30 Xiphias wrote:
Since when was tanks suppose to do well vs ultras under dark swarm?

I dont think tanks are doing any splash damage to units under dark swarm tho, maybe other units too (firebats, archons, lurkers) should prolly check that out.
Morbidius
Profile Joined November 2010
Brazil3449 Posts
January 29 2014 20:40 GMT
#2979
On January 30 2014 05:34 Zhadez10 wrote:
Show nested quote +
On January 30 2014 04:30 Xiphias wrote:
Since when was tanks suppose to do well vs ultras under dark swarm?

I dont think tanks are doing any splash damage to units under dark swarm tho, maybe other units too (firebats, archons, lurkers) should prolly check that out.

I also feel tanks are particularly useless in Swarm compared to BW.
Has foreign StarCraft hit rock bottom?
Ramiz1989
Profile Joined July 2012
12124 Posts
January 29 2014 20:40 GMT
#2980
On January 30 2014 03:52 fickazzz wrote:
Show nested quote +
On January 30 2014 03:50 Ramiz1989 wrote:
Scourges do 110 damage, 30% from that is small AoE damage, and have 35 HP instead of 25 HP. Maybe they should remove the AoE or remove the bonus HP and leave them at 25?

They need aoe against mutas and large amount of corsairs.

I figured that they need AoE to prevent too much stacking and to force the enemy to spread and actually micro. But large amount of Corsais usually kill them before they manage to hit them.

On January 30 2014 05:34 Zhadez10 wrote:
Show nested quote +
On January 30 2014 04:30 Xiphias wrote:
Since when was tanks suppose to do well vs ultras under dark swarm?

I dont think tanks are doing any splash damage to units under dark swarm tho, maybe other units too (firebats, archons, lurkers) should prolly check that out.

As far as I know other do but Tanks don't.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
Prev 1 147 148 149 150 151 346 Next
Please log in or register to reply.
Live Events Refresh
Next event in 5h 53m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 420
Creator 160
ProTech92
UpATreeSC 56
JuggernautJason1
StarCraft: Brood War
Calm 4982
Bisu 2593
Flash 2487
GuemChi 1896
EffOrt 853
Shuttle 815
PianO 656
Mini 610
BeSt 416
ZerO 195
[ Show more ]
Soulkey 185
hero 168
ggaemo 140
Snow 116
Dewaltoss 92
Rush 71
Hyun 70
Backho 65
sorry 41
Movie 31
JYJ31
soO 29
Aegong 21
Sacsri 14
ajuk12(nOOB) 12
IntoTheRainbow 9
HiyA 9
Terrorterran 8
SilentControl 5
Hm[arnc] 5
Noble 3
Dota 2
Gorgc7458
singsing4071
qojqva3256
Fuzer 261
XcaliburYe135
Counter-Strike
Stewie2K329
fl0m274
Other Games
ceh9617
Beastyqt482
FrodaN471
Hui .353
Lowko329
oskar140
QueenE100
Trikslyr64
FunKaTv 58
NeuroSwarm36
MindelVK22
ZerO(Twitch)17
fpsfer 1
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• sooper7s
• Migwel
• AfreecaTV YouTube
• LaughNgamezSOOP
• IndyKCrew
• intothetv
• Kozan
StarCraft: Brood War
• HerbMon 19
• FirePhoenix6
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 4303
• WagamamaTV459
• masondota2363
League of Legends
• Nemesis5816
• TFBlade574
Other Games
• Shiphtur255
Upcoming Events
OSC
5h 53m
PiGosaur Monday
6h 53m
LiuLi Cup
17h 53m
OSC
1d 1h
RSL Revival
1d 16h
Maru vs Reynor
Cure vs TriGGeR
The PondCast
1d 19h
RSL Revival
2 days
Zoun vs Classic
Korean StarCraft League
3 days
BSL Open LAN 2025 - War…
3 days
RSL Revival
3 days
[ Show More ]
BSL Open LAN 2025 - War…
4 days
RSL Revival
4 days
Online Event
4 days
Wardi Open
5 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Proleague 2025-09-10
Chzzk MurlocKing SC1 vs SC2 Cup #2
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL World Championship of Poland 2025
IPSL Winter 2025-26
BSL Season 21
SC4ALL: Brood War
BSL 21 Team A
Stellar Fest
SC4ALL: StarCraft II
EC S1
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
MESA Nomadic Masters Fall
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.