• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 04:43
CET 10:43
KST 18:43
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
$21,000 RyongYi Cup Season 3 announced (Jan 22-Feb 7)1Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns6[BSL21] Non-Korean Championship - Starts Jan 103SC2 All-Star Invitational: Jan 17-1822Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises3
StarCraft 2
General
Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns SC2 All-Star Invitational: Jan 17-18 Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises Chinese SC2 server to reopen; live all-star event in Hangzhou Starcraft 2 Zerg Coach
Tourneys
$21,000 RyongYi Cup Season 3 announced (Jan 22-Feb 7) WardiTV Winter Cup WardiTV Mondays SC2 AI Tournament 2026 OSC Season 13 World Championship
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 507 Well Trained Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes Mutation # 504 Retribution
Brood War
General
I would like to say something about StarCraft BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion StarCraft & BroodWar Campaign Speedrun Quest Data analysis on 70 million replays
Tourneys
[Megathread] Daily Proleagues [BSL21] Grand Finals - Sunday 21:00 CET [BSL21] Non-Korean Championship - Starts Jan 10 SLON Grand Finals – Season 2
Strategy
Game Theory for Starcraft Simple Questions, Simple Answers Current Meta [G] How to get started on ladder as a new Z player
Other Games
General Games
Awesome Games Done Quick 2026! Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread Should offensive tower rushing be viable in RTS games?
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Trading/Investing Thread The Big Programming Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced
Blogs
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
Psychological Factors That D…
TrAiDoS
James Bond movies ranking - pa…
Topin
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2260 users

New Ladder Maps for '14 Season 1 - Page 3

Forum Index > SC2 General
316 CommentsPost a Reply
Prev 1 2 3 4 5 14 15 16 Next All
IeZaeL77
Profile Joined December 2013
Spain19 Posts
December 21 2013 02:57 GMT
#41
Always shared bases for the 2v2 maps... im tired of this maps for noobs, please only 1 map where u and ur ally need to leave the base before 15min blizzard...thx.... T_T
Supert0fu
Profile Blog Joined July 2011
United States499 Posts
December 21 2013 02:59 GMT
#42
I am tentatively looking forward to next season's maps. I think Heavy rain looks the most interesting, but for the most part it's the same old maps that blizz has being using. Nothing KESPA revolutionary
nrv
Profile Joined April 2011
United States113 Posts
December 21 2013 03:02 GMT
#43
I'm just glad Derelict and Star Station are finally out.
yes
RPR_Tempest
Profile Blog Joined February 2011
Australia7798 Posts
December 21 2013 03:04 GMT
#44
Judging these maps before playing them is impossible. I hope all three of them are good, or we're looking at a map pool with Polar Night as the only decent map. That's a...horrifying possibility.
Soundwave, Zerg player from Canberra, Australia. @SoundwaveSC
geokilla
Profile Joined May 2011
Canada8244 Posts
December 21 2013 03:16 GMT
#45
On December 21 2013 10:23 NovemberstOrm wrote:
Show nested quote +
On December 21 2013 10:19 geokilla wrote:
Where is the Red Bull map? The one Bomber played against Scarlett.

that's habitation station

Mobile fail... Whoops.
mrRoflpwn
Profile Blog Joined February 2011
United States2618 Posts
December 21 2013 03:19 GMT
#46
Holy shit all the 1v1 maps look so similar its pathetic. Easy 3 bases in a triangle setup. Why cant we have that lava map to spice things up.
Long live the Boss Toss!
Cluster__
Profile Joined September 2013
United States328 Posts
December 21 2013 03:24 GMT
#47
heavy rain looks interesting to me. happy to see the other new additions.

I'll be vetoing Polar Night and Alterzim
Liquid`Snute, AcerScarlett, ROOTCatZ, MC, Maru, Soulkey, Losira
NiHiLuSsc2
Profile Blog Joined November 2012
United States50 Posts
December 21 2013 03:26 GMT
#48
bring back cloud kingdom daybreak and ohana. best maps ever made
PBJT
Hellblitz
Profile Joined December 2012
France5 Posts
December 21 2013 03:41 GMT
#49
Seriously Blizzard ? and TL community ? those are terrible map.

Map protoss can proxy everywhere, almost impossible to scout. Big cliff b1 so blink is almost impossible to defend...

And you keep Alterzim really ? i dont understand, honnestly, im a low master and i'm no one in this game, but i NEVER seen any player that like this map. The first time i saw it, i knew this will be never played in any tournament, veto by everyone. And guess what ? no one wants to play on it.

How can someone ilke me see it at first look and blizzard dont saw it ?
Kevin_Sorbo
Profile Joined November 2011
Canada3217 Posts
December 21 2013 04:10 GMT
#50
''We’re still looking to align the WCS map pool with the 1v1 ladder map pool.
Ever since we heard your feedback in this area and executed on it, this has been a very positive experience and we’d like to continue to align the WCS pool with the ladder.
The 1v1 map pool will still feature seven maps with three or four rotated out per season.
We strongly believe map diversity in tournaments keeps the game fresh and continues to give pro players more to explore, so we’ll be pushing this area pretty hard.''

Heard some random caster the other day say he was excited because alterzim was being played. He basically said it was freakin cool because this map is vetoed 99.9% of the time by one of the players.

way to align the mappool with the ladder lol.
The mind is like a parachute, it doesnt work unless its open. - Zappa
Kruxxen
Profile Joined April 2010
United States149 Posts
December 21 2013 04:12 GMT
#51
Woah, blizz actually released a good mech map in Daedalus Point, that's a nice change from the anti-mech ladder maps we're used to.
Telon Petrides
Profile Joined September 2013
Canada58 Posts
December 21 2013 04:15 GMT
#52
I'm a meching player and I like Alterzim. It is one of my favorite maps because I feel very safe to open CC first and taking and protecting my third is relatively easy to get my 5th and 6th gas. As I transition to Sky Terran over the game, the long distance to my opponents side is not as much of an issue if I was relying on just Thors and Tanks and Hellbats.

Dzerhinsky, also a meching player, seems to win 90% on that map.

The maps I dislike the most are the ones with easy blink stalkers (like Star Station), but I am improving on defending them, since on those maps, the blink all ins are so common, so while Heavy Rain is a concern, at least I get to practice my Blink defense.
ArTiFaKs
Profile Joined September 2013
United States1229 Posts
December 21 2013 04:15 GMT
#53
All the crying about these maps without even playing them is hilarious. "Oh this map makes me play differently then I always do this sucks, just guna forget it even exists." I mean cmon it takes at least 20+ games on a map to get the feel for how it plays out, what's good on the map, and what you can do differently to compensate. If blink all-in will just happen every game, you should win 100% of the time because you will know it's coming before the game even starts? Just prepare a build that deals specifically with that situation? It's called problem-solving and critical thinking, something this game is supposed to force people to do!!
There are things known, and things unknown, and in-between are the doors.
Bagi
Profile Joined August 2010
Germany6799 Posts
December 21 2013 04:20 GMT
#54
I will have to say that habitation station looks like total ass. Whose idea was it to put those 2 color schemes together?
frozzz
Profile Joined July 2011
Croatia118 Posts
December 21 2013 04:27 GMT
#55
thank god for derelict.that was such a disgusting tvz map.
now it's time u remove that alterzim joke or atleast make it 50% smaller, it's pathetic how big it is.
STBomber .:. Bunny
Blargh
Profile Joined September 2010
United States2103 Posts
Last Edited: 2013-12-21 07:10:23
December 21 2013 04:44 GMT
#56
On December 21 2013 13:15 ArTiFaKs wrote:
All the crying about these maps without even playing them is hilarious. "Oh this map makes me play differently then I always do this sucks, just guna forget it even exists." I mean cmon it takes at least 20+ games on a map to get the feel for how it plays out, what's good on the map, and what you can do differently to compensate. If blink all-in will just happen every game, you should win 100% of the time because you will know it's coming before the game even starts? Just prepare a build that deals specifically with that situation? It's called problem-solving and critical thinking, something this game is supposed to force people to do!!

Blizzard is actually just really bad at map-making and picking maps for a pool, for that matter. Instead of making a map where you have tons of options, they make these terrible maps which will OBVIOUSLY be abused by something. You don't even need to play on some of these maps to know certain things are going to be stupid on them. The ramp on Daedalus makes walling off (as Toss in particular) a huge pain in the ass. You know those lame-ass speedling all-ins that Zergs would do, sans-baneling? Well now it's guaranteed to do damage. I imagine Protoss will ignore walling off the whole ramp and just start a wall-off from their nexus to the beginning of the ramp, since they wouldn't be able to complete a wall-off until forever. But, the map is small, so aggressive plays are FORCED, due to all of these factors. I know Blizzard wants people to come up with new ideas, but these new ideas are only good because the map is so bad. Everyone is going to veto Daedalus because it's bad. No tournament organizer would be stupid enough to include it in their pool, either. So they might as well just add an actually good map.

What's actually hilarious is how you can't recognize a bad map by just looking at it.

And I agree with above (2) poster, Habitation Station looks like total shit. I would have much preferred if was a grassy map, to replace Bel'shir.
vhapter
Profile Joined May 2010
Brazil677 Posts
December 21 2013 05:01 GMT
#57
Zerg players, I wish you a lot of fun playing ZvZ on Daedalus. I think everyone else will veto it. That's literally impossible to wall off as protoss, I don't think I've ever seem such a no-brainer veto in my entire life.
To live is to fight, to fight is to live!
NovemberstOrm
Profile Blog Joined September 2011
Canada16217 Posts
Last Edited: 2013-12-21 05:11:40
December 21 2013 05:11 GMT
#58
People always ask for variety but when a map is in favor of one or the other races people dislike it, if map balance was the same for every map then that would create boring games which would be the same types of games over and over again, map disadvantages can create interesting situations, give the maps a chance and if they fail then they will be replaced.
Moderatorlickypiddy
Tobblish
Profile Joined August 2011
Sweden6404 Posts
Last Edited: 2013-12-21 05:35:53
December 21 2013 05:34 GMT
#59
The main problems I have with Heavy Rain and Deadalus Point is the huge area to defend Blink Allins.
Closed off maps as Heavy Rain wheres theres a lot of things in the middle to block movement never seems to be a good idea if you want to have a good map.

Habitation Station as a addition is a great, we might start to see more games thats "different".
(ofc we wont but lets be optimistic!)

And this new rule to always add on two new maps how about actually adding on NEW maps and not maps that look like every other map with the same shit added to them?
The curse is real
xuanzue
Profile Joined October 2010
Colombia1747 Posts
Last Edited: 2013-12-21 06:09:18
December 21 2013 06:08 GMT
#60
but we really want to push for map diversity


yeah me too. I'm tired and bored of those clones every season just because anything else changes slightly the metagame.

if there is a mechanic that can be abused, because the map, then the players must look a way to adapt.
Dominions 4: "Thrones of Ascension".
Prev 1 2 3 4 5 14 15 16 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 18h 18m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft500
SortOf 152
StarCraft: Brood War
Britney 25820
GuemChi 3928
Shuttle 1083
Hyuk 943
Pusan 442
Mini 351
Killer 261
Light 171
EffOrt 145
Movie 132
[ Show more ]
Hyun 119
Soma 102
Dewaltoss 87
Sharp 87
soO 61
Mong 58
Barracks 51
NotJumperer 42
Mind 33
Rush 29
NaDa 24
ZerO 22
Noble 18
JulyZerg 17
ZergMaN 17
Sacsri 11
Bale 10
Dota 2
NeuroSwarm86
XcaliburYe44
League of Legends
JimRising 605
C9.Mang0454
Other Games
ceh9635
Happy440
crisheroes297
Fuzer 279
XaKoH 259
Sick33
ZerO(Twitch)8
Organizations
Other Games
gamesdonequick28965
StarCraft: Brood War
UltimateBattle 66
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Doublelift5123
• Scarra2314
• Lourlo988
• Jankos909
Upcoming Events
SOOP
18h 18m
SHIN vs GuMiho
Cure vs Creator
The PondCast
1d
Wardi Open
1d 2h
Big Gabe XPERIONCRAFT
1d 3h
AI Arena Tournament
1d 10h
Sparkling Tuna Cup
2 days
WardiTV Invitational
2 days
IPSL
2 days
DragOn vs Sziky
Replay Cast
2 days
Wardi Open
3 days
[ Show More ]
Monday Night Weeklies
3 days
WardiTV Invitational
4 days
WardiTV Invitational
5 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-01-07
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
Escore Tournament S1: W3
OSC Championship Season 13
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025

Upcoming

BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Rongyi Cup S3
Thunderfire SC2 All-star 2025
Big Gabe Cup #3
Nations Cup 2026
Underdog Cup #3
NA Kuram Kup
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.