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Dakota_Fanning
Hungary2335 Posts
On January 14 2015 13:50 wUndertUnge wrote: What is the best way to show the winner of a match in your file save parsing? My ideal way would just to show if I won or not, and I currently have this:
[dateTimeShort] [O][matchup][C] [map]
I tried putting in [winners], but it doesn't seem to be taking. Do I also need to include player names? It just seems a bit redundant... There are multiple ways to indicate winner(s) or game result in the file name.
1) Use the [winner] symbol: it results in the names of the winners separated by a comma. If the game is a 1v1, it will be just one name. E.g. if Bob played vs Alice and Bob won, [winner] will be translated to Bob.
2) Use the [resultX] symbol: it inserts the result of the X-th player. Note: first add yourself to the Favored player list, and that way you will always be the first player. So if you're Bob and you played vs Alice and you won, then [result1] will be V (Victory). If you lost, [result1] will be D (Defeat). Others: T for Tie, U for Unknown
3) Use the [resultLongX] symbol: similar to [resultX] but this is not just one letter but a word: Victory, Defeat, Tie, Unknown.
4) If you use a player block <> that will iterate over all players. For example the template <PIBPlayer PIBResult> will iterate over all players, insert the player name and result letter (V for Victory, D for Defeat etc.) and separate teammates with a comma and teams with the word "vs". If you're Bob and played vs Alice and you won, <PIBPlayer PIBResult> will result in "Bob V vs Alice D". If you lost, the result will be "Bob D vs Alice V".
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Boys, I'm desperate.... Honest to God, I have no idea how to make this thing work on my mid 2012 15" MBP Retina OSX 10.9.5... See screenshot for attempts at Terminal user command (as they say, instructions weren't clear enough > head got stuck between hands at 5am local time)
See my screenshot here
I recognise the possibility of an existing answer to the question above in one of the 25 pages of this thread, but I kinda stopped reading after I realised the answer would be for a preceding version of the app.
Help needed badly here...
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Dakota_Fanning
Hungary2335 Posts
On January 15 2015 20:32 White_Templar wrote:Boys, I'm desperate.... Honest to God, I have no idea how to make this thing work on my mid 2012 15" MBP Retina OSX 10.9.5... See screenshot for attempts at Terminal user command (as they say, instructions weren't clear enough > head got stuck between hands at 5am local time) See my screenshot here I recognise the possibility of an existing answer to the question above in one of the 25 pages of this thread, but I kinda stopped reading after I realised the answer would be for a preceding version of the app. Help needed badly here... To make a script executable, the required command is:
chmod +x /Users/Admin/Scelight/Scelight-os-x.command Note the "+x" and note that you only issued the following commands:
chmod /Users/Admin/Scelight/Scelight-os-x.command chmod + /Users/Admin/Scelight/Scelight-os-x.command
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On January 16 2015 11:06 Dakota_Fanning wrote:Show nested quote +On January 15 2015 20:32 White_Templar wrote:Boys, I'm desperate.... Honest to God, I have no idea how to make this thing work on my mid 2012 15" MBP Retina OSX 10.9.5... See screenshot for attempts at Terminal user command (as they say, instructions weren't clear enough > head got stuck between hands at 5am local time) See my screenshot here I recognise the possibility of an existing answer to the question above in one of the 25 pages of this thread, but I kinda stopped reading after I realised the answer would be for a preceding version of the app. Help needed badly here... To make a script executable, the required command is: chmod +x /Users/Admin/Scelight/Scelight-os-x.command Note the "+x" and note that you only issued the following commands: chmod /Users/Admin/Scelight/Scelight-os-x.command chmod + /Users/Admin/Scelight/Scelight-os-x.command
Thanks for an incredibly fast response!
So that worked (didn't use the +X cause thought that x needs to be replaced with the path to executable), but now I am stuck at a next step where the program just won't run because of some unsupported major version (see here). So, Java doesn't even start running still. Any ideas why this might be the case and how to fix that? :/
I have the latest Java installed currently, if that matters at all. :D
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Dakota_Fanning
Hungary2335 Posts
On January 16 2015 12:57 White_Templar wrote:Show nested quote +On January 16 2015 11:06 Dakota_Fanning wrote:On January 15 2015 20:32 White_Templar wrote:Boys, I'm desperate.... Honest to God, I have no idea how to make this thing work on my mid 2012 15" MBP Retina OSX 10.9.5... See screenshot for attempts at Terminal user command (as they say, instructions weren't clear enough > head got stuck between hands at 5am local time) See my screenshot here I recognise the possibility of an existing answer to the question above in one of the 25 pages of this thread, but I kinda stopped reading after I realised the answer would be for a preceding version of the app. Help needed badly here... To make a script executable, the required command is: chmod +x /Users/Admin/Scelight/Scelight-os-x.command Note the "+x" and note that you only issued the following commands: chmod /Users/Admin/Scelight/Scelight-os-x.command chmod + /Users/Admin/Scelight/Scelight-os-x.command Thanks for an incredibly fast response! So that worked (didn't use the +X cause thought that x needs to be replaced with the path to executable), but now I am stuck at a next step where the program just won't run because of some unsupported major version (see here). So, Java doesn't even start running still. Any ideas why this might be the case and how to fix that? :/ I have the latest Java installed currently, if that matters at all. :D Scelight requires Java 7.0 or newer. If you get the "unsupported major version" error, that means you have Java 6.0 or earlier.
You have to get at least Java 7.0, but Java 8.0 is recommended.
You can test your Java version by running this command:
java -version
Another thing: on OS-X you may have multiple versions of Java installed, but only one can be default. Even if you have the latest Java, a version prior to 7.0 might be the default.
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On January 16 2015 13:33 Dakota_Fanning wrote:Show nested quote +On January 16 2015 12:57 White_Templar wrote:On January 16 2015 11:06 Dakota_Fanning wrote:On January 15 2015 20:32 White_Templar wrote:Boys, I'm desperate.... Honest to God, I have no idea how to make this thing work on my mid 2012 15" MBP Retina OSX 10.9.5... See screenshot for attempts at Terminal user command (as they say, instructions weren't clear enough > head got stuck between hands at 5am local time) See my screenshot here I recognise the possibility of an existing answer to the question above in one of the 25 pages of this thread, but I kinda stopped reading after I realised the answer would be for a preceding version of the app. Help needed badly here... To make a script executable, the required command is: chmod +x /Users/Admin/Scelight/Scelight-os-x.command Note the "+x" and note that you only issued the following commands: chmod /Users/Admin/Scelight/Scelight-os-x.command chmod + /Users/Admin/Scelight/Scelight-os-x.command Thanks for an incredibly fast response! So that worked (didn't use the +X cause thought that x needs to be replaced with the path to executable), but now I am stuck at a next step where the program just won't run because of some unsupported major version (see here). So, Java doesn't even start running still. Any ideas why this might be the case and how to fix that? :/ I have the latest Java installed currently, if that matters at all. :D Scelight requires Java 7.0 or newer. If you get the "unsupported major version" error, that means you have Java 6.0 or earlier. You have to get at least Java 7.0, but Java 8.0 is recommended. You can test your Java version by running this command: java -version Another thing: on OS-X you may have multiple versions of Java installed, but only one can be default. Even if you have the latest Java, a version prior to 7.0 might be the default.
Thing is, I don't have JDK, so I cannot use the command line commands. Should I install it? I mean, without JDK the feature of having two versions of Java on one computer just doesn't make much sense tbh, so why would they implement it.. At least that's some sort of issue with Java which can't get fixed without JDK.
PS: as mentioned above: the only version I should have is the latest one, as I made sure to delete the previous Java I had before installing the new one. However, I might have some really old version, which should be deleted some other way or whatever, that I don't know of.. I've been experiencing problems with Jave for a while, tbh, and cannot truly understand why
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On January 14 2015 05:42 Dakota_Fanning wrote:Show nested quote +On January 13 2015 08:36 SC2Frozen wrote: sc2gears had a file naming token for the season (very useful for splitting replays into folders on auto-save), but I can't seem to find it in scelight -- am I missing it? The season info is not stored in the replay. In Sc2gears it was decided by an internal season-date table which requires manual update on each season. This was not added/implemented in Scelight, and it is not correct anymore in Sc2gears as it was not updated for a long time now.
Any chance of adding this feature? The tool could try and download the table on a regular basis, so it doesn't sound like updates would be too onerous.....
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How do you analyze and include unspent resources in the replay chart? Can't seem to find that
Also in addition, is there a way to look at build order by supply. For example, I clicked on the chart for when the first reaper was built, but would also like to see what supply these things are going down or to have some kind of supply reference at that time
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Dakota_Fanning
Hungary2335 Posts
On January 28 2015 05:00 wUndertUnge wrote: How do you analyze and include unspent resources in the replay chart? Can't seem to find that
Also in addition, is there a way to look at build order by supply. For example, I clicked on the chart for when the first reaper was built, but would also like to see what supply these things are going down or to have some kind of supply reference at that time The "Player Stats" chart type opens up a lot of new possibilities, the following included:
Resources current - This is the unspent resources Food Used - This is the current supply
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Dakota, I've always loved your programs. I used SC2 gears for years while training to be a pro before I switched to commentary. Just wanted to say that I freaking love your stuff, and get that out of the way 
I'm wondering if there is a way to view the build order statistics for multiple replays? It would be amazing, for instance, to see that 65% of Zerg's in my replays open hatch first. It would be even better if this were divided by map.
I've been working with some viewers from Fenn3r's Twitch channel to do exactly this: we've made a spreadsheet that digests data that you input manually and tells you the frequency with which you've encountered different openings. I later realized this feature may already exist in Scelight. Figured I'd ask you after not being able to find it.
Thanks again for all you do!!
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Dakota_Fanning
Hungary2335 Posts
On January 29 2015 08:19 Kibbelz wrote:Dakota, I've always loved your programs. I used SC2 gears for years while training to be a pro before I switched to commentary. Just wanted to say that I freaking love your stuff, and get that out of the way  I'm wondering if there is a way to view the build order statistics for multiple replays? It would be amazing, for instance, to see that 65% of Zerg's in my replays open hatch first. It would be even better if this were divided by map. I've been working with some viewers from Fenn3r's Twitch channel to do exactly this: we've made a spreadsheet that digests data that you input manually and tells you the frequency with which you've encountered different openings. I later realized this feature may already exist in Scelight. Figured I'd ask you after not being able to find it. Thanks again for all you do!! These statistics you seek for are not implemented (although it wouldn't be hard). It would also be possible to do this by an external module for Scelight.
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Dakota_Fanning
Hungary2335 Posts
SC2ReplayStatsUploader - The First Official External Module has been released.
This External Module uploads new replays to your SC2ReplayStats.com account automatically.
Details - including how to install the SC2ReplayStatsUploader External Module - are in the first post. This News post also appears inside Scelight on the News page.
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On February 26 2015 07:49 Dakota_Fanning wrote: SC2ReplayStatsUploader - The First Official External Module has been released.
This External Module uploads new replays to your SC2ReplayStats.com account automatically.
Details - including how to install the SC2ReplayStatsUploader External Module - are in the first post. This News post also appears inside Scelight on the News page.
Awesome, i have an account there. Downloaded the module.
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You dont happen to be looking for an additional developer?
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Dakota_Fanning
Hungary2335 Posts
On February 27 2015 06:30 Dumbledore wrote: You dont happen to be looking for an additional developer? Not at the moment but External Modules can be developed completely independent from the main code.
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Everyone who enjoys this tool may want to second Dakota here!
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Any news on beta support for LotV?
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Is anyone getting fragmenting of text in the program? It has been happening for a few months now.
Second question: how do people use the tool to read (and copy) build orders? Specifically, I'd like to change the build order time to supply counts
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I still use sc2gears because the functions I want to use are only in it, not in scelight...
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