• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 21:29
CEST 03:29
KST 10:29
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-69SC4ALL II announced - $10,000 prize pool, Dec 5-64PIG STY FESTIVAL 8.0! (13 - 23 August)14
StarCraft 2
General
SC4ALL: II Talent Announcement! Protoss AoE skill expression August World Ranking: Clem climbs to #2 Balance hotfix patch 5.0.16b (July 16) Serral wins HomeStory Cup 29
Tourneys
RSL goes to London! 2026 Offline Finals Nov 21-22 RSL Revival: Season 6 - Qualifiers and Main Event Sparkling Tuna Cup - Weekly Open Tournament PIG STY FESTIVAL 8.0! (13 - 23 August) Tasteless Time Warp: SC Evo Showmatch (May 25)
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 538 Media Blackout The PondCast: SC2 News & Results Mutation # 537 Hostile Territory Mutation # 536 Railroad Switch
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ ASL22 General Discussion How FlaSh Nearly Forfeited MSL Finals being late Are you ready for ASL 22? NEW HYPE VIDEO BW General Discussion
Tourneys
[Megathread] Daily Proleagues 2v2v2v2 Tournament KCM Race Survival 2026 Season 3 Escore Tournament - Season 3
Strategy
Fighting Spirit mining rates Odyssey Mineral Stack Saturation Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
EVE Corporation General RTS Discussion Thread Stormgate/Frost Giant Megathread Nintendo Switch Thread Diablo 2 thread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Iain M Banks Says He Has Cancer And Months To Live European Politico-economics QA Mega-thread The Games Industry And ATVI
Fan Clubs
MarineLorD Fan Club The ShoWTimE Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
Football (Soccer) Thread NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Are High-Level Gamers more A…
TrAiDoS
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4028 users

Scelight 6.0: Patch 3.0 + LotV support - Page 23

Forum Index > SC2 General
927 CommentsPost a Reply
Prev 1 21 22 23 24 25 47 Next All
Dakota_Fanning *
Profile Joined January 2008
Hungary2368 Posts
Last Edited: 2015-01-14 20:54:21
January 14 2015 20:53 GMT
#441
On January 14 2015 13:50 wUndertUnge wrote:
What is the best way to show the winner of a match in your file save parsing? My ideal way would just to show if I won or not, and I currently have this:

[dateTimeShort] [O][matchup][C] [map]

I tried putting in [winners], but it doesn't seem to be taking. Do I also need to include player names? It just seems a bit redundant...

There are multiple ways to indicate winner(s) or game result in the file name.

1) Use the [winner] symbol: it results in the names of the winners separated by a comma. If the game is a 1v1, it will be just one name. E.g. if Bob played vs Alice and Bob won, [winner] will be translated to Bob.

2) Use the [resultX] symbol: it inserts the result of the X-th player. Note: first add yourself to the Favored player list, and that way you will always be the first player. So if you're Bob and you played vs Alice and you won, then [result1] will be V (Victory). If you lost, [result1] will be D (Defeat). Others: T for Tie, U for Unknown

3) Use the [resultLongX] symbol: similar to [resultX] but this is not just one letter but a word: Victory, Defeat, Tie, Unknown.

4) If you use a player block <> that will iterate over all players. For example the template <PIBPlayer PIBResult> will iterate over all players, insert the player name and result letter (V for Victory, D for Defeat etc.) and separate teammates with a comma and teams with the word "vs".
If you're Bob and played vs Alice and you won, <PIBPlayer PIBResult> will result in "Bob V vs Alice D". If you lost, the result will be "Bob D vs Alice V".
https://repmastered.icza.net
White_Templar
Profile Joined January 2015
United Kingdom4 Posts
January 15 2015 11:32 GMT
#442
Boys, I'm desperate.... Honest to God, I have no idea how to make this thing work on my mid 2012 15" MBP Retina OSX 10.9.5... See screenshot for attempts at Terminal user command (as they say, instructions weren't clear enough > head got stuck between hands at 5am local time)

See my screenshot here

I recognise the possibility of an existing answer to the question above in one of the 25 pages of this thread, but I kinda stopped reading after I realised the answer would be for a preceding version of the app.

Help needed badly here...
Dakota_Fanning *
Profile Joined January 2008
Hungary2368 Posts
Last Edited: 2015-01-16 02:52:15
January 16 2015 02:06 GMT
#443
On January 15 2015 20:32 White_Templar wrote:
Boys, I'm desperate.... Honest to God, I have no idea how to make this thing work on my mid 2012 15" MBP Retina OSX 10.9.5... See screenshot for attempts at Terminal user command (as they say, instructions weren't clear enough > head got stuck between hands at 5am local time)

See my screenshot here

I recognise the possibility of an existing answer to the question above in one of the 25 pages of this thread, but I kinda stopped reading after I realised the answer would be for a preceding version of the app.

Help needed badly here...

To make a script executable, the required command is:

chmod +x /Users/Admin/Scelight/Scelight-os-x.command

Note the "+x" and note that you only issued the following commands:

chmod /Users/Admin/Scelight/Scelight-os-x.command
chmod + /Users/Admin/Scelight/Scelight-os-x.command

https://repmastered.icza.net
White_Templar
Profile Joined January 2015
United Kingdom4 Posts
Last Edited: 2015-01-16 03:59:05
January 16 2015 03:57 GMT
#444
On January 16 2015 11:06 Dakota_Fanning wrote:
Show nested quote +
On January 15 2015 20:32 White_Templar wrote:
Boys, I'm desperate.... Honest to God, I have no idea how to make this thing work on my mid 2012 15" MBP Retina OSX 10.9.5... See screenshot for attempts at Terminal user command (as they say, instructions weren't clear enough > head got stuck between hands at 5am local time)

See my screenshot here

I recognise the possibility of an existing answer to the question above in one of the 25 pages of this thread, but I kinda stopped reading after I realised the answer would be for a preceding version of the app.

Help needed badly here...

To make a script executable, the required command is:

chmod +x /Users/Admin/Scelight/Scelight-os-x.command

Note the "+x" and note that you only issued the following commands:

chmod /Users/Admin/Scelight/Scelight-os-x.command
chmod + /Users/Admin/Scelight/Scelight-os-x.command



Thanks for an incredibly fast response!

So that worked (didn't use the +X cause thought that x needs to be replaced with the path to executable), but now I am stuck at a next step where the program just won't run because of some unsupported major version (see here). So, Java doesn't even start running still. Any ideas why this might be the case and how to fix that? :/

I have the latest Java installed currently, if that matters at all. :D
Dakota_Fanning *
Profile Joined January 2008
Hungary2368 Posts
Last Edited: 2015-01-16 04:41:42
January 16 2015 04:33 GMT
#445
On January 16 2015 12:57 White_Templar wrote:
Show nested quote +
On January 16 2015 11:06 Dakota_Fanning wrote:
On January 15 2015 20:32 White_Templar wrote:
Boys, I'm desperate.... Honest to God, I have no idea how to make this thing work on my mid 2012 15" MBP Retina OSX 10.9.5... See screenshot for attempts at Terminal user command (as they say, instructions weren't clear enough > head got stuck between hands at 5am local time)

See my screenshot here

I recognise the possibility of an existing answer to the question above in one of the 25 pages of this thread, but I kinda stopped reading after I realised the answer would be for a preceding version of the app.

Help needed badly here...

To make a script executable, the required command is:

chmod +x /Users/Admin/Scelight/Scelight-os-x.command

Note the "+x" and note that you only issued the following commands:

chmod /Users/Admin/Scelight/Scelight-os-x.command
chmod + /Users/Admin/Scelight/Scelight-os-x.command



Thanks for an incredibly fast response!

So that worked (didn't use the +X cause thought that x needs to be replaced with the path to executable), but now I am stuck at a next step where the program just won't run because of some unsupported major version (see here). So, Java doesn't even start running still. Any ideas why this might be the case and how to fix that? :/

I have the latest Java installed currently, if that matters at all. :D

Scelight requires Java 7.0 or newer. If you get the "unsupported major version" error, that means you have Java 6.0 or earlier.

You have to get at least Java 7.0, but Java 8.0 is recommended.

You can test your Java version by running this command:

java -version


Another thing: on OS-X you may have multiple versions of Java installed, but only one can be default. Even if you have the latest Java, a version prior to 7.0 might be the default.
https://repmastered.icza.net
White_Templar
Profile Joined January 2015
United Kingdom4 Posts
Last Edited: 2015-01-20 18:43:10
January 20 2015 18:40 GMT
#446
On January 16 2015 13:33 Dakota_Fanning wrote:
Show nested quote +
On January 16 2015 12:57 White_Templar wrote:
On January 16 2015 11:06 Dakota_Fanning wrote:
On January 15 2015 20:32 White_Templar wrote:
Boys, I'm desperate.... Honest to God, I have no idea how to make this thing work on my mid 2012 15" MBP Retina OSX 10.9.5... See screenshot for attempts at Terminal user command (as they say, instructions weren't clear enough > head got stuck between hands at 5am local time)

See my screenshot here

I recognise the possibility of an existing answer to the question above in one of the 25 pages of this thread, but I kinda stopped reading after I realised the answer would be for a preceding version of the app.

Help needed badly here...

To make a script executable, the required command is:

chmod +x /Users/Admin/Scelight/Scelight-os-x.command

Note the "+x" and note that you only issued the following commands:

chmod /Users/Admin/Scelight/Scelight-os-x.command
chmod + /Users/Admin/Scelight/Scelight-os-x.command



Thanks for an incredibly fast response!

So that worked (didn't use the +X cause thought that x needs to be replaced with the path to executable), but now I am stuck at a next step where the program just won't run because of some unsupported major version (see here). So, Java doesn't even start running still. Any ideas why this might be the case and how to fix that? :/

I have the latest Java installed currently, if that matters at all. :D

Scelight requires Java 7.0 or newer. If you get the "unsupported major version" error, that means you have Java 6.0 or earlier.

You have to get at least Java 7.0, but Java 8.0 is recommended.

You can test your Java version by running this command:

java -version


Another thing: on OS-X you may have multiple versions of Java installed, but only one can be default. Even if you have the latest Java, a version prior to 7.0 might be the default.


Thing is, I don't have JDK, so I cannot use the command line commands. Should I install it? I mean, without JDK the feature of having two versions of Java on one computer just doesn't make much sense tbh, so why would they implement it.. At least that's some sort of issue with Java which can't get fixed without JDK.

PS: as mentioned above: the only version I should have is the latest one, as I made sure to delete the previous Java I had before installing the new one. However, I might have some really old version, which should be deleted some other way or whatever, that I don't know of.. I've been experiencing problems with Jave for a while, tbh, and cannot truly understand why
SC2Frozen
Profile Joined November 2012
Switzerland23 Posts
January 20 2015 23:30 GMT
#447
On January 14 2015 05:42 Dakota_Fanning wrote:
Show nested quote +
On January 13 2015 08:36 SC2Frozen wrote:
sc2gears had a file naming token for the season (very useful for splitting replays into folders on auto-save), but I can't seem to find it in scelight -- am I missing it?

The season info is not stored in the replay. In Sc2gears it was decided by an internal season-date table which requires manual update on each season. This was not added/implemented in Scelight, and it is not correct anymore in Sc2gears as it was not updated for a long time now.


Any chance of adding this feature? The tool could try and download the table on a regular basis, so it doesn't sound like updates would be too onerous.....
Hot_Ice
Profile Joined January 2013
139 Posts
Last Edited: 2015-01-26 17:57:13
January 26 2015 15:29 GMT
#448
--- Nuked ---
wUndertUnge
Profile Blog Joined September 2010
United States1125 Posts
Last Edited: 2015-01-27 20:55:24
January 27 2015 20:00 GMT
#449
How do you analyze and include unspent resources in the replay chart? Can't seem to find that

Also in addition, is there a way to look at build order by supply. For example, I clicked on the chart for when the first reaper was built, but would also like to see what supply these things are going down or to have some kind of supply reference at that time
Clan: QQGC - wundertunge#1850
TL+ Member
Dakota_Fanning *
Profile Joined January 2008
Hungary2368 Posts
January 28 2015 21:22 GMT
#450
On January 28 2015 05:00 wUndertUnge wrote:
How do you analyze and include unspent resources in the replay chart? Can't seem to find that

Also in addition, is there a way to look at build order by supply. For example, I clicked on the chart for when the first reaper was built, but would also like to see what supply these things are going down or to have some kind of supply reference at that time

The "Player Stats" chart type opens up a lot of new possibilities, the following included:

Resources current - This is the unspent resources
Food Used - This is the current supply
https://repmastered.icza.net
Kibbelz
Profile Joined March 2012
United States31 Posts
January 28 2015 23:19 GMT
#451
Dakota, I've always loved your programs. I used SC2 gears for years while training to be a pro before I switched to commentary. Just wanted to say that I freaking love your stuff, and get that out of the way

I'm wondering if there is a way to view the build order statistics for multiple replays? It would be amazing, for instance, to see that 65% of Zerg's in my replays open hatch first. It would be even better if this were divided by map.

I've been working with some viewers from Fenn3r's Twitch channel to do exactly this: we've made a spreadsheet that digests data that you input manually and tells you the frequency with which you've encountered different openings. I later realized this feature may already exist in Scelight. Figured I'd ask you after not being able to find it.

Thanks again for all you do!!
"Conventional wisdom notwithstanding, there is no reason either in football or in poetry why the two should not meet in a man's life if he has the weight and cares about the words" -Archibald MacLeish
Dakota_Fanning *
Profile Joined January 2008
Hungary2368 Posts
January 28 2015 23:31 GMT
#452
On January 29 2015 08:19 Kibbelz wrote:
Dakota, I've always loved your programs. I used SC2 gears for years while training to be a pro before I switched to commentary. Just wanted to say that I freaking love your stuff, and get that out of the way

I'm wondering if there is a way to view the build order statistics for multiple replays? It would be amazing, for instance, to see that 65% of Zerg's in my replays open hatch first. It would be even better if this were divided by map.

I've been working with some viewers from Fenn3r's Twitch channel to do exactly this: we've made a spreadsheet that digests data that you input manually and tells you the frequency with which you've encountered different openings. I later realized this feature may already exist in Scelight. Figured I'd ask you after not being able to find it.

Thanks again for all you do!!

These statistics you seek for are not implemented (although it wouldn't be hard). It would also be possible to do this by an external module for Scelight.
https://repmastered.icza.net
Dakota_Fanning *
Profile Joined January 2008
Hungary2368 Posts
February 25 2015 22:49 GMT
#453
SC2ReplayStatsUploader - The First Official External Module has been released.

This External Module uploads new replays to your SC2ReplayStats.com account automatically.

Details - including how to install the SC2ReplayStatsUploader External Module - are in the first post. This News post also appears inside Scelight on the News page.
https://repmastered.icza.net
Firkraag8
Profile Joined August 2010
Sweden1006 Posts
February 26 2015 18:34 GMT
#454
On February 26 2015 07:49 Dakota_Fanning wrote:
SC2ReplayStatsUploader - The First Official External Module has been released.

This External Module uploads new replays to your SC2ReplayStats.com account automatically.

Details - including how to install the SC2ReplayStatsUploader External Module - are in the first post. This News post also appears inside Scelight on the News page.


Awesome, i have an account there. Downloaded the module.
Too weird to live, too rare to die.
Dumbledore
Profile Joined April 2011
Sweden725 Posts
February 26 2015 21:30 GMT
#455
You dont happen to be looking for an additional developer?
Have a nice day ;)
Dakota_Fanning *
Profile Joined January 2008
Hungary2368 Posts
February 26 2015 23:53 GMT
#456
On February 27 2015 06:30 Dumbledore wrote:
You dont happen to be looking for an additional developer?

Not at the moment but External Modules can be developed completely independent from the main code.
https://repmastered.icza.net
Firkraag8
Profile Joined August 2010
Sweden1006 Posts
Last Edited: 2015-03-29 16:56:54
March 26 2015 11:54 GMT
#457
Everyone who enjoys this tool may want to second Dakota here!
Too weird to live, too rare to die.
Bazik
Profile Joined September 2010
Portugal104 Posts
April 21 2015 01:19 GMT
#458
Any news on beta support for LotV?
wUndertUnge
Profile Blog Joined September 2010
United States1125 Posts
Last Edited: 2015-04-26 15:10:55
April 26 2015 14:18 GMT
#459
Is anyone getting fragmenting of text in the program? It has been happening for a few months now.

Second question: how do people use the tool to read (and copy) build orders? Specifically, I'd like to change the build order time to supply counts
Clan: QQGC - wundertunge#1850
TL+ Member
graNite
Profile Blog Joined December 2010
Germany4434 Posts
April 26 2015 18:00 GMT
#460
I still use sc2gears because the functions I want to use are only in it, not in scelight...
"Oink oink, bitches" - Tasteless on Pigbaby winning a map against Flash
Prev 1 21 22 23 24 25 47 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 8h 31m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 179
ProTech89
PattyMac 12
StarCraft: Brood War
Rain 4057
GuemChi 2840
Artosis 600
Dota 2
NeuroSwarm173
Counter-Strike
summit1g7397
m0e_tv187
minikerr63
taco 43
Super Smash Bros
Mew2King138
PPMD135
Other Games
C9.Mang0476
Day[9].tv348
JimRising 43
Organizations
Other Games
gamesdonequick852
[ Show 14 non-featured ]
StarCraft 2
• mYiSmile176
• davetesta19
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• iopq 6
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Scarra1520
• Stunt166
Other Games
• Day9tv348
Upcoming Events
Sparkling Tuna Cup
8h 31m
PiG Sty Festival
10h 31m
PiGosaur Cup
22h 31m
Replay Cast
1d 7h
Kung Fu Cup
1d 9h
Replay Cast
1d 22h
The PondCast
2 days
Replay Cast
2 days
CranKy Ducklings
4 days
Sparkling Tuna Cup
5 days
[ Show More ]
Afreeca Starleague
6 days
Rush vs Hm
Bisu vs Shuttle
WardiTV Weekly
6 days
The Patches Monday
6 days
Liquipedia Results

Completed

Proleague 2026-08-10
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
Acropolis #5
RSL Revival: Season 6
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2

Upcoming

Escore Tournament S3: W7
CSLAN 4
ASL Season 22
Escore Tournament S3: W8
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1
META DYMY #4
PGL Masters Bucharest 2026
Thunderpick World Champ.
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.