• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:59
CEST 06:59
KST 13:59
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8[ASL21] Finals Preview: Two Legacies21
Community News
ZeroSpace at Steam NextFest - Last free demo9Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611Douyu Cup 2026: $20,000 Legends Event (June 26-28)10[BSL22] Non-Korean Championship from 13 to 28 June4
StarCraft 2
General
StarCraft II 5.0.16 PTR Patch Notes may 26th Code S Season 2 (2026) - RO8 Preview Daily SC2 Player Grid - feedback wanted TL Poll: How do you feel about the 5.0.16 PTR balance changes? Updates to The Core/Core Lite for v5.0.16?
Tourneys
Master Swan Open (Global Bronze-Master 2) GSL CK #4 20-21th June Crank Gathers Season 4: BW vs SC2 Team League Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule !
Strategy
[G] Having the right mentality to improve
Custom Maps
Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 530 One For All The PondCast: SC2 News & Results Mutation # 529 Opportunities Unleashed Mutation # 528 Infection Detected
Brood War
General
Fact based Zerg Upgrade Tier List vespene.gg — BW replays in browser BGH Auto Balance -> http://bghmmr.eu/ Data needed BW General Discussion
Tourneys
Small VOD Thread 2.0 CSLAN 4 is Coming! The Casual Games of the Week Thread [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers Relatively freeroll strategies Creating a full chart of Zerg builds Why doesn't anyone use restoration?
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile ZeroSpace at Steam NextFest - Last free demo ZeroSpace Megathread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
Vanilla Mini Mafia {D-2} Late to making 20.06.2026 memorable [p]94718
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread [H]Internet/Gaming Cafe Tips and Tricks The Games Industry And ATVI UK Politics Mega-thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
How To Predict Tilt in Espor…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Why RTS gamers make better f…
gosubay
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8430 users

WCS 2014: Partial Region Lock, GSL returns, and more - Pag…

Forum Index > SC2 General
663 CommentsPost a Reply
Prev 1 9 10 11 12 13 34 Next All
Bowzar
Profile Joined December 2011
Sweden741 Posts
November 21 2013 00:24 GMT
#201
On November 21 2013 09:18 Plansix wrote:
Show nested quote +
On November 21 2013 09:16 Bowzar wrote:
Does Korean teams want extremly top heavy prize money? I feel like they should be pissed about this.

We don't know who decided to divide up the prize money like that. I am sure Mr. Chea and Gom had some input as to how it would be handed out.

Its definitely Gomtv but im just curious to hear the teams/players reaction to this prize distribution. They cant be happy.
Mauldo
Profile Blog Joined January 2011
United States750 Posts
Last Edited: 2013-11-21 00:28:29
November 21 2013 00:24 GMT
#202
I appreciate the compromise on region locking.

Blizzard always wanted a few Koreans in each region to act as essential "Final Bosses" to the tournament, which makes sense - you want your champion to be the best, and you're only the best if you beat a Korean. But it quickly became overly diluted to the point of parody, and the regional skill was being trampled instead of elevated.

But with the "If you live outside of the region and you want into WCS EU/NA, you have to get in by the ladder wildcard spots," you increase hometown representation while at the same time actually increasing the skill of the ladder in each region. If you have to get 1,000 wins (pulled that number out of no where, don't freak out asking for sources) to get into the NA wildcard spot consideration, that's 1,000 wins you have to get and provide practice for the NA players through.

Basically, I'm glad a company finally came through with their promise to help the NA scene instead of selling us away to the Koreans.

All of that, and we get GSL back?! We get a higher prize pool for them too?!

We got basically everything we wanted, or at least a VERY reasonable compromise. If shit goes foul it's our fault. Blizzard did exactly what we told them we wanted/needed, it's our turn now.

EDIT:

On November 21 2013 09:24 Bowzar wrote:
Show nested quote +
On November 21 2013 09:18 Plansix wrote:
On November 21 2013 09:16 Bowzar wrote:
Does Korean teams want extremly top heavy prize money? I feel like they should be pissed about this.

We don't know who decided to divide up the prize money like that. I am sure Mr. Chea and Gom had some input as to how it would be handed out.

Its definitely Gomtv but im just curious to hear the teams/players reaction to this prize distribution. They cant be happy.


Prize Pool
We've also redistributed much of the prize money that would have gone into the Season Finals back into regional finals events to reflect their added importance. GSL features a more top-heavy distribution to reflect Korea's regional preference, while America and Europe have a more even distribution of prize money between top and bottom. Additionally, cash prizes are now being made available to those who compete in Challenger.


As in, they did that top-heavy distribution because the Koreans asked for it. So we do know who divided it up like that - Mr. Chae/GOM, who have been working with the teams since Day One. Mr. Chae has been nothing but reasonable with the teams of GSL since the days of the Jinro Ro8's, and he wouldn't have asked for a top-heavy distribution if the teams didn't want it.
Sherlock117
Profile Joined April 2013
United States40 Posts
November 21 2013 00:24 GMT
#203
On November 21 2013 09:19 Boucot wrote:
What I like is that a player who reaches RO16 can't be out of WCS anymore. It was a thing that I found ridiculous this year. In Korea you have to win only 1 series (either in Code S or in Code A) to stay in GSL. While in WCS AM/EU, even after winning 2 or 3 series, you could be out of the entire system.


I thought it was quite difficult in 2013 to dropout. You had to loser your challenger bracket match and then finish last in your challenger group. So you had to drop 3 straight series. Now all you have to do to dropout is finish bottom 16 in premier and lose a head-to-head.
Nuclease
Profile Joined August 2011
United States1049 Posts
November 21 2013 00:24 GMT
#204
Where da fuck dem polls at?

I wanna know how many people approve of this, I think these changes are VERY interesting. And awesome
Zealots, not zee-lots. | Never forget, KTViolet, Go)Space. | You will never be as good as By.Flash, and your drops will never be as sick as MMA.
Musicus
Profile Joined August 2011
Germany23579 Posts
November 21 2013 00:26 GMT
#205
On November 21 2013 09:19 Grumbels wrote:
So now WCS AM and WCS EU are going to become even easier for the few Koreans that are in there currently?


Well through the wildcard slots there will most likely still be 2 or 4 koreans each season and many more will try to qualify for those 2 or 4 spots. So there will be a lot of koreans laddering on NA and EU, which should improve the level of the foreign players, thus providing a harder competition over all. Still easier than an infinite number of koreans qualifying, but it's good for the global level of play.
Maru and Serral are probably top 5.
illsick
Profile Joined March 2011
United States1770 Posts
November 21 2013 00:26 GMT
#206
I want to see foreigners go to Korea again and try to qualify for OGN league
you live and you learn
Tobon
Profile Joined March 2011
United States372 Posts
November 21 2013 00:28 GMT
#207
Even if it's true that the AM region still turns into all Koreans over time, I can imagine that still being AWESOME to watch Challenger. 14 locals try to break in to the big time each season. And then after that, you get a whole Premier league of world class players for the rest of the season.
Sherlock117
Profile Joined April 2013
United States40 Posts
November 21 2013 00:28 GMT
#208
On November 21 2013 09:24 Nuclease wrote:
Where da fuck dem polls at?

I wanna know how many people approve of this, I think these changes are VERY interesting. And awesome


Agreed. We need a poll. Maybe Wax can add since he has first post?
Blargh
Profile Joined September 2010
United States2103 Posts
November 21 2013 00:29 GMT
#209
What the hell? Why is GSL's first place prize so much higher than everything else? Seriously, it's almost 5x the second place prize, which is absolutely retarded considering how bad GSL finals always end up being. I value getting to Ro4 twice more than getting 1st once and never returning. If skill was more reflective in SC2, it'd be a lot more understandable, but 90% of the time, the Bo7 finals ends up being mostly risky all-in or aggression. (Yes I read the Q&A, and I think whoever decided this was a good idea should be slapped)

Currently, the second place prize pool for AM/EU is higher than that of Korea, which is pretty stupid. I'm okay with the weighting being top-heavy, just not more than 4x second place. 2.5x second place, maybe? Plus, this makes it harder for Koreans to live off pro-gaming. I don't really know if this is a big deal for Kespa teams or not, but for some teams like fOu, the prize pools are probably a large amount of the income.
Scarecrow
Profile Blog Joined July 2009
Korea (South)9174 Posts
Last Edited: 2013-11-21 00:36:26
November 21 2013 00:29 GMT
#210
Loving the changes except the GSL's prize pool distribution. I felt like it was intended to attract koreans from other regions to return to GSL but the only real difference is a massive first place and they've now made it so GSL players get $1k LESS for top 8 finishes than those in EU/AM.... It's still far easier to make money abroad unless you can win. 70k first 15k second is ridiculous. 50k 20k and 15k spread amongst the 3-8 would've been a better model imo. Chae's tweet shows how clueless he is, haypro's talking about the disparity, not the size.
Yhamm is the god of predictions
ThunderGod
Profile Blog Joined February 2009
New Zealand897 Posts
November 21 2013 00:29 GMT
#211
So total prize money for 2014 is exactly the same as in 2013 at $1.6 million. Season finals prize money has been redistributed to
a). Give prize money to Challenger players - good move.
b). Slightly higher prizes for AM/EU premier players and more even distribution - good move.
c). Triple 1st place GSL prize, slightly lower prizepool for other premier players but challenger leaguers get some cash - overall bad move.

Korean Top 5-6 players were previously able to get a lot of additional money at Season finals, so apart from 1st place GSL there will actually be far less money for Korean players (but the distribution will be to more players due to Challenger prizepool, although $600 every 3 months isn't a whole lot). It's disappointing that GSL requested this distribution as I don't believe it's in the best interests of the players.
So I foresee a further increase in retirement of Korean players and shrinking of the scene in Korea UNLESS OGN begins running tournaments alongside GSL.

All the other changes are good apart from the restricted map pool mentioned already. I especially like that with many Koreans practicing the NA/EU ladder to snipe the 6 challenger spots this will increase the skill level of the lcoal ladder and thus local players. So the Premier leagues might not be as fully Korean as we expect, and even the global finals may be more competitive between regions. I await the announcement about whether Ro32 will be offline or not. This may affect how many Koreans try for the challenger spots.
"Certain forms of popular music nowadays, namely rap and hip hop styles, are just irritating gangsters bragging about their illegal exploits and short-sighted lifestyles." - Shiverfish ~2009
HeadlessWonder
Profile Joined January 2013
United States1096 Posts
Last Edited: 2013-11-21 00:31:50
November 21 2013 00:30 GMT
#212
Wow these look like awesome changes. New linear format, all gom all the time, code a groups, perfect region lock compromise, more space for other tournaments, more turnover in AM/EU, no season finals, all good changes in my opinion.

GGWP Blizzard looking forward to SC2 in 2014 :D
CIS Doto
ArTiFaKs
Profile Joined September 2013
United States1229 Posts
November 21 2013 00:31 GMT
#213
This is great, I sense a spirit of optimism among the posters here now :D These changes needed to happen and a lot of the people confused or complaining should actually READ THE POST! A lot of the questions people are asking it explains right in the post, or the Q&A expands on things as well. Cmon people don't be lazy!
There are things known, and things unknown, and in-between are the doors.
negativedge
Profile Joined December 2011
4279 Posts
November 21 2013 00:33 GMT
#214
On November 21 2013 09:09 Incomplet wrote:
Very stupid move to inject all the additional money into 1st place in GSL.
A more sustainable system with a more balanced prize pool is more important than 1 guy winning the lottery.


My guess is that GOM, KeSPA, and the sponsors wanted it this way for advertising purposes. I can't imagine that the players would vote for this outcome.
Dewis
Profile Blog Joined April 2007
Finland344 Posts
November 21 2013 00:33 GMT
#215
I like this! Glad to see that Blizzard has listened to the feedback.
Jacmert
Profile Blog Joined October 2011
Canada1709 Posts
November 21 2013 00:35 GMT
#216
Interesting. Some positive changes, but what I don't like are:

1. If you're increasing the KR prize pool to encourage KR players to stay and compete there, why is everything from 2nd place downwards exactly on par with AM/EU? Only the #1 prize is higher than the other regions (~$70k vs $25k). So, unless you think you're the next Innovation, there's no added incentive to stay and compete in Code S.

2. BO5 single elimination for Challenger League, with RANDOMLY paired match-ups (1 incumbent vs 1 new)? This should be considered cruel and unusual punishment to the players and their fans.
Plat Support Main #believe
TeslasPigeon
Profile Joined March 2012
464 Posts
November 21 2013 00:35 GMT
#217
I really hope Blizzard actively changes the maps per season (like 4 or 6 maps), because watching the same games on the sames maps gets boring very fast.
Sjokola
Profile Joined November 2010
Netherlands800 Posts
November 21 2013 00:36 GMT
#218
This is awesome! These changes are awesome! I really like the region locking system. Working towards the future but not punishing the players who invested in a foreign region already.
So exited!!!!!
Laryleprakon
Profile Joined May 2011
New Zealand9496 Posts
November 21 2013 00:36 GMT
#219
Seems like good changes, NA is still going to be mainly Koreans for a long time tho.
Lukeeze[zR]
Profile Joined February 2006
Switzerland6838 Posts
November 21 2013 00:37 GMT
#220
On November 21 2013 09:35 TeslasPigeon wrote:
I really hope Blizzard actively changes the maps per season (like 4 or 6 maps), because watching the same games on the sames maps gets boring very fast.


In theory, yeah. But in reality, all tournaments were already using the same map pool anyway.
Terran & Potato Salad.
Prev 1 9 10 11 12 13 34 Next All
Please log in or register to reply.
Live Events Refresh
PSISTORM Gaming Misc
22:55
FSL TeamLeague: PTB vs ASH
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 128
StarCraft: Brood War
ZergMaN 22
Dota 2
NeuroSwarm159
League of Legends
JimRising 647
Counter-Strike
m0e_tv704
Other Games
summit1g7701
C9.Mang0491
monkeys_forever108
ViBE59
Trikslyr30
Mew2King26
Organizations
Dota 2
PGL Dota 2 - Secondary Stream3430
Other Games
gamesdonequick955
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• davetesta67
• practicex 21
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1231
• Lourlo1094
Upcoming Events
WardiTV Spring Champion…
6h 1m
GSL
7h 1m
Maru vs ShoWTimE
Classic vs Reynor
herO vs Lambo
Solar vs Clem
BSL22 NKC (BSL vs China)
14h 1m
XuanXuan vs Jaystar
Mihu vs Messiah
eOnzErG vs Dewalt
Bonyth vs Jaystar
TerrOr vs Messiah
XuanXuan vs Mihu
eOnzErG vs Jaystar
Replay Cast
19h 1m
WardiTV Spring Champion…
1d 6h
GSL
1d 7h
Patches Events
1d 12h
BSL22 NKC (BSL vs China)
1d 14h
Dewalt vs Messiah
Bonyth vs Mihu
TerrOr vs XuanXuan
eOnzErG vs Messiah
Jaystar vs Mihu
Dewalt vs XuanXuan
Bonyth vs TerrOr
Replay Cast
1d 19h
WardiTV Weekly
2 days
[ Show More ]
Monday Night Weeklies
2 days
Sparkling Tuna Cup
3 days
The PondCast
4 days
Douyu Cup 2020
5 days
Oliveira vs Trap
Jieshi vs XY
soO vs FanTaSy
TY vs Coffee
Douyu Cup 2020
6 days
Neeb vs Impact
MacSed vs Cyan
Scarlett vs Kelazhur
INnoVation vs Dear
Liquipedia Results

Completed

KCM Race Survival 2026 Season 2
uThermal 2v2 2026 Main Event
Heroes Pulsing #2

Ongoing

IPSL Spring 2026
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
CSL Season 21: Qualifier 1
SCTL 2026 Spring
Maestros of the Game 2
WardiTV Spring 2026
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026

Upcoming

CSL Season 21: Qualifier 2
CSL 2026 Summer (S21)
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
BCC 2026
Light HT
Heroes Pulsing #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.