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On November 01 2013 09:18 BisuDagger wrote:Show nested quote +On November 01 2013 09:04 Plansix wrote:On November 01 2013 08:34 SCST wrote:On November 01 2013 08:28 NukeD wrote:On November 01 2013 08:26 Plansix wrote:On November 01 2013 08:22 NukeD wrote:On November 01 2013 08:18 Plansix wrote:On November 01 2013 08:16 NukeD wrote:On November 01 2013 08:12 Plansix wrote:On November 01 2013 08:07 rasers wrote: [quote] I can't believe u are really so butthurt because people meantion BW even when its constructive criticism.
He is just showing BW as an example how it could be... so god damn defensive holy shit But that isn't want I am saying. You can reference BW all you want, but I don't think it makes the argument more compelling or strong. It just an appeal to authority in an effort to bolster the argument that the changes will be good without detailing why. It is better to cite how the gameplay changes would make SC2 better and let the argument stand by itself. Can we please stop having this argument. Its getting retarded. Agreed. It would be better to focus on getting Blizzard to see the video and tell them we all want moon walking Thors and Immortals that can side step. Aaaaand you just flushed your credibillity down the drain. Why don't you want Thors with really turrets that can shoot behind them or Immortals that have turrets that track? That would be awesome to watch. While trying to make me look like an idiot you are infact doing the exact opposite. By all means, continue. There's not much point in arguing with him (plansix). It's pretty well-known that this guy just likes to argue for the sake of it - he probably doesn't actually believe anything he's writing lol. I am just more weirded out by the fact that I conceded the argument, said that it would be a good idea if Blizzard saw the video, I would like to see Thors and other units with turrets be able to use said turrets and he still insulted me and said I lost all credibility. I really don't know what else he wanted. 18 pages in and you're still going.... Show nested quote +On October 31 2013 08:58 Plansix wrote:On October 31 2013 08:53 StarStruck wrote:On October 31 2013 08:47 Plansix wrote: Another thread where we compare BW to SC2. Its an interesting topic, but but will these ever end? It goes beyond a simple comparison. All developers should take note of such things and as it would improve the game-play of their game. I know, I watched a good chunk of it and it is well done. I am just bracing for the "BW = Perfect, Blizzard ruined legacy, SC2 inferior game" circle jerk that will take place soon. Its a good topic, but it tends to bring out the least fun parts of the "community". You complain about comparing BW to SC2 when you are the one who lit this fire. And what's worse you keep on arguing in this thread. Stop trying to ruin a damn good OP with your drama. The arguing in this thread about BW vs SC2 actually wouldn't have happened if you didn't say anything. It's like saying everytime I see my brother there is a good chance we are going to fight. So I might as well punch him in the face first. Sometimes we don't recognize that we are the problem. When you see someone posting BW elitist comments (cause SC2 forums are just flooded with BW purist) just ignore them and keep the thread on topic. Instead you just offend people like me who still give SC2 a chance even though I'm a die hard BW fan. Yeahhhh I highly doubt that. There were plenty of BW>SC2 comments, both explicit and implicit, completely unrelated to Plansix's comments.
He certainly didn't help things, but do you realllllly think that the thread wouldn't have gone there, especially with 20+ minutes of BW micro porn at the end of LaLush's video?
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On November 01 2013 09:22 RampancyTW wrote:Show nested quote +On November 01 2013 09:18 BisuDagger wrote:On November 01 2013 09:04 Plansix wrote:On November 01 2013 08:34 SCST wrote:On November 01 2013 08:28 NukeD wrote:On November 01 2013 08:26 Plansix wrote:On November 01 2013 08:22 NukeD wrote:On November 01 2013 08:18 Plansix wrote:On November 01 2013 08:16 NukeD wrote:On November 01 2013 08:12 Plansix wrote: [quote] But that isn't want I am saying. You can reference BW all you want, but I don't think it makes the argument more compelling or strong. It just an appeal to authority in an effort to bolster the argument that the changes will be good without detailing why. It is better to cite how the gameplay changes would make SC2 better and let the argument stand by itself. Can we please stop having this argument. Its getting retarded. Agreed. It would be better to focus on getting Blizzard to see the video and tell them we all want moon walking Thors and Immortals that can side step. Aaaaand you just flushed your credibillity down the drain. Why don't you want Thors with really turrets that can shoot behind them or Immortals that have turrets that track? That would be awesome to watch. While trying to make me look like an idiot you are infact doing the exact opposite. By all means, continue. There's not much point in arguing with him (plansix). It's pretty well-known that this guy just likes to argue for the sake of it - he probably doesn't actually believe anything he's writing lol. I am just more weirded out by the fact that I conceded the argument, said that it would be a good idea if Blizzard saw the video, I would like to see Thors and other units with turrets be able to use said turrets and he still insulted me and said I lost all credibility. I really don't know what else he wanted. 18 pages in and you're still going.... On October 31 2013 08:58 Plansix wrote:On October 31 2013 08:53 StarStruck wrote:On October 31 2013 08:47 Plansix wrote: Another thread where we compare BW to SC2. Its an interesting topic, but but will these ever end? It goes beyond a simple comparison. All developers should take note of such things and as it would improve the game-play of their game. I know, I watched a good chunk of it and it is well done. I am just bracing for the "BW = Perfect, Blizzard ruined legacy, SC2 inferior game" circle jerk that will take place soon. Its a good topic, but it tends to bring out the least fun parts of the "community". You complain about comparing BW to SC2 when you are the one who lit this fire. And what's worse you keep on arguing in this thread. Stop trying to ruin a damn good OP with your drama. The arguing in this thread about BW vs SC2 actually wouldn't have happened if you didn't say anything. It's like saying everytime I see my brother there is a good chance we are going to fight. So I might as well punch him in the face first. Sometimes we don't recognize that we are the problem. When you see someone posting BW elitist comments (cause SC2 forums are just flooded with BW purist) just ignore them and keep the thread on topic. Instead you just offend people like me who still give SC2 a chance even though I'm a die hard BW fan. Yeahhhh I highly doubt that. There were plenty of BW>SC2 comments, both explicit and implicit, completely unrelated to Plansix's comments. He certainly didn't help things, but do you realllllly think that the thread wouldn't have gone there, especially with 20+ minutes of BW micro porn at the end of LaLush's video? is the phrase "bw micro porn"implicitly states that sc2 > bw? Seriously calm down lol the OP was legit and you turned it into a holywar.
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On November 01 2013 09:18 BisuDagger wrote:Show nested quote +On November 01 2013 09:04 Plansix wrote:On November 01 2013 08:34 SCST wrote:On November 01 2013 08:28 NukeD wrote:On November 01 2013 08:26 Plansix wrote:On November 01 2013 08:22 NukeD wrote:On November 01 2013 08:18 Plansix wrote:On November 01 2013 08:16 NukeD wrote:On November 01 2013 08:12 Plansix wrote:On November 01 2013 08:07 rasers wrote: [quote] I can't believe u are really so butthurt because people meantion BW even when its constructive criticism.
He is just showing BW as an example how it could be... so god damn defensive holy shit But that isn't want I am saying. You can reference BW all you want, but I don't think it makes the argument more compelling or strong. It just an appeal to authority in an effort to bolster the argument that the changes will be good without detailing why. It is better to cite how the gameplay changes would make SC2 better and let the argument stand by itself. Can we please stop having this argument. Its getting retarded. Agreed. It would be better to focus on getting Blizzard to see the video and tell them we all want moon walking Thors and Immortals that can side step. Aaaaand you just flushed your credibillity down the drain. Why don't you want Thors with really turrets that can shoot behind them or Immortals that have turrets that track? That would be awesome to watch. While trying to make me look like an idiot you are infact doing the exact opposite. By all means, continue. There's not much point in arguing with him (plansix). It's pretty well-known that this guy just likes to argue for the sake of it - he probably doesn't actually believe anything he's writing lol. I am just more weirded out by the fact that I conceded the argument, said that it would be a good idea if Blizzard saw the video, I would like to see Thors and other units with turrets be able to use said turrets and he still insulted me and said I lost all credibility. I really don't know what else he wanted. 18 pages in and you're still going.... Show nested quote +On October 31 2013 08:58 Plansix wrote:On October 31 2013 08:53 StarStruck wrote:On October 31 2013 08:47 Plansix wrote: Another thread where we compare BW to SC2. Its an interesting topic, but but will these ever end? It goes beyond a simple comparison. All developers should take note of such things and as it would improve the game-play of their game. I know, I watched a good chunk of it and it is well done. I am just bracing for the "BW = Perfect, Blizzard ruined legacy, SC2 inferior game" circle jerk that will take place soon. Its a good topic, but it tends to bring out the least fun parts of the "community". You complain about comparing BW to SC2 when you are the one who lit this fire. And what's worse you keep on arguing in this thread. Stop trying to ruin a damn good OP with your drama. The arguing in this thread about BW vs SC2 actually wouldn't have happened if you didn't say anything. It's like saying everytime I see my brother there is a good chance we are going to fight. So I might as well punch him in the face first. Sometimes we don't recognize that we are the problem. When you see someone posting BW elitist comments (cause SC2 forums are just flooded with BW purist) just ignore them and keep the thread on topic. Instead you just offend people like me who still give SC2 a chance even though I'm a die hard BW fan.
Hey I already called him out as the equivalent of Ted Cruz in this thread and that guy stood on the senate floor for 21 hours straight.
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Bisutopia19152 Posts
On November 01 2013 09:22 RampancyTW wrote:Show nested quote +On November 01 2013 09:18 BisuDagger wrote:On November 01 2013 09:04 Plansix wrote:On November 01 2013 08:34 SCST wrote:On November 01 2013 08:28 NukeD wrote:On November 01 2013 08:26 Plansix wrote:On November 01 2013 08:22 NukeD wrote:On November 01 2013 08:18 Plansix wrote:On November 01 2013 08:16 NukeD wrote:On November 01 2013 08:12 Plansix wrote: [quote] But that isn't want I am saying. You can reference BW all you want, but I don't think it makes the argument more compelling or strong. It just an appeal to authority in an effort to bolster the argument that the changes will be good without detailing why. It is better to cite how the gameplay changes would make SC2 better and let the argument stand by itself. Can we please stop having this argument. Its getting retarded. Agreed. It would be better to focus on getting Blizzard to see the video and tell them we all want moon walking Thors and Immortals that can side step. Aaaaand you just flushed your credibillity down the drain. Why don't you want Thors with really turrets that can shoot behind them or Immortals that have turrets that track? That would be awesome to watch. While trying to make me look like an idiot you are infact doing the exact opposite. By all means, continue. There's not much point in arguing with him (plansix). It's pretty well-known that this guy just likes to argue for the sake of it - he probably doesn't actually believe anything he's writing lol. I am just more weirded out by the fact that I conceded the argument, said that it would be a good idea if Blizzard saw the video, I would like to see Thors and other units with turrets be able to use said turrets and he still insulted me and said I lost all credibility. I really don't know what else he wanted. 18 pages in and you're still going.... On October 31 2013 08:58 Plansix wrote:On October 31 2013 08:53 StarStruck wrote:On October 31 2013 08:47 Plansix wrote: Another thread where we compare BW to SC2. Its an interesting topic, but but will these ever end? It goes beyond a simple comparison. All developers should take note of such things and as it would improve the game-play of their game. I know, I watched a good chunk of it and it is well done. I am just bracing for the "BW = Perfect, Blizzard ruined legacy, SC2 inferior game" circle jerk that will take place soon. Its a good topic, but it tends to bring out the least fun parts of the "community". You complain about comparing BW to SC2 when you are the one who lit this fire. And what's worse you keep on arguing in this thread. Stop trying to ruin a damn good OP with your drama. The arguing in this thread about BW vs SC2 actually wouldn't have happened if you didn't say anything. It's like saying everytime I see my brother there is a good chance we are going to fight. So I might as well punch him in the face first. Sometimes we don't recognize that we are the problem. When you see someone posting BW elitist comments (cause SC2 forums are just flooded with BW purist) just ignore them and keep the thread on topic. Instead you just offend people like me who still give SC2 a chance even though I'm a die hard BW fan. Yeahhhh I highly doubt that. There were plenty of BW>SC2 comments, both explicit and implicit, completely unrelated to Plansix's comments. He certainly didn't help things, but do you realllllly think that the thread wouldn't have gone there, especially with 20+ minutes of BW micro porn at the end of LaLush's video? Why don't we have a better attitude and wear big boy pants when we enter threads like these instead of approaching this with the negative idea that threads will go to shit. This will be my last off topic post. Anyone who wants a lesson in posting can PM me. I'm going back to helping TL improve in a constrictive manner now. @OP great job as always and thanks for the effort you put into research.
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I enjoyed seeing the differences between the two games. I think allowing some units to attack without turning would make them imbalanced in sc2. If the collosi and hellion could move while attacking, they would be too strong.
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Would it be going to far to say the tank turret change would make mech much better in TvP? Probably
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Great points. Never saw a 'SC2 Micro needs improvement thread' with such great arguments. I come from warcraft 3 background, never played much broodwar. But I've always felt there was something seriously lacking in the micro/battles dept in this game. Hope Blizzard is open to making some adjustments. Otherwise SC2 (and Legacy of the void) will probably be last RTS I purchase from them.
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IN broodwar micro is more like pushing a unit or group of units to kill alot more then they are supposed to and making them has cost-effective has possible. In starcraft 2 the micro is more about keeping your units alive so that you dont lose them all in 10 seconds by some huge aoe or crowd control.
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On October 31 2013 13:17 ETisME wrote:Show nested quote +On October 31 2013 13:08 Xiphos wrote:On October 31 2013 13:00 ETisME wrote:On October 31 2013 12:49 Xiphos wrote:On October 31 2013 12:42 ETisME wrote: I don't see why this isn't in blogs or even BW thread...even if it is well written Please, don't be negative. We need to expose the truth to as much people as possible. As matter of fact, this should be featured to attain more momentum. if anything, Lalush post was nothing more than just "What we had for BW now we don't have in SC2" type of post/blog. decemberscalm's post is way better because he actually identify why we don't have these in SC2, some to do with the engine limitation. Please take your time to cool off, read these two posts, + Show Spoiler +On October 31 2013 13:00 Falling wrote:Show nested quote +On October 31 2013 12:54 Plansix wrote:On October 31 2013 12:42 ETisME wrote: I don't see why this isn't in blogs or even BW thread...even if it is well written I agree, I don't know why its in SC2, except that people love to point out how much "better" BW was. I am sure we will see another blog as some point about worker control or melee unit response rates and animations. Just to keep the narrative going on forever. Because the goal isn't to gloat? The goal is to highlight some changes that Blizzard could do to SC2 to make it better. There are two conditions where this is useful. One, the game is not perfect. If the game is good, but not perfect, then there is always something more than can be done to make it better. And two, there is still someone with the means that is willing to make those changes. And Blizzard has committed to make one more expansion and continues to patch the game. Once that is done, there really isn't much point except talk ourselves blue in the face. But if 1) there is something to change and 2) there is someone to change it... then this isn't at all about how BW is "better." It is instead about what could make SC2 better. + Show Spoiler +On October 31 2013 13:01 The_Red_Viper wrote:Show nested quote +On October 31 2013 12:54 Plansix wrote:On October 31 2013 12:42 ETisME wrote: I don't see why this isn't in blogs or even BW thread...even if it is well written I agree, I don't know why its in SC2, except that people love to point out how much "better" BW was. I am sure we will see another blog as some point about worker control or melee unit response rates and animations. Just to keep the narrative going on forever. I dont understand why you would say that. I mean these aspects that the video covers are better in bw, can we agree on that? Is there any reason why you would change that? How can someone who loves sc2 for what it is say that it wouldnt be even better with those things? I for one didnt know about those details, i only know that after watching the video i would love to see these things changed. It isnt about bitching, its about critisism. And you know what? If anything this video shows that some people care for sc2, not the other way around. Srsly i cant understand your bitching about it. and then reflect upon your thoughts. please go read decemberscalm's post. There are things that are hardcoded and can't be bypassed. if the game engine won't allow moving shot in ground unit BW style, it doesn't matter how hard you cry out etc. There is a passionate side to things and then there is a technical side.
So what if it's hardcoded? Blizzard is a team of programmers, they could change the code...
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we shouldnt be discussing BALANCE here..they can modify all the variable to make it balance....it shouldnt be an issue. WE SHOULD BE however talking about GAME DESIGN, and all those suggestion to me its better game design than the current sc2...
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It would be nice if they just had a option turning on / off auto kill prevention , it would only be a flag set for them to change the code :D
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On November 01 2013 09:17 RampancyTW wrote:Show nested quote +On November 01 2013 08:20 Na_Dann_Ma_GoGo wrote: Can't believe the community is so much in favor of Lalush's arguments in this video, or why this is getting so much attention in the first place.
Okay, I know it, it's because all these kind of anti-Sc2 / pro-BW mechanic videos do this.
Video production was okay-ish although there's never an excuse to talk like you're about to fall asleep. Neither does it make much sense to have a 45min video if you actually on cover 18mins of the topic your discussing.
Anyways, my actual problem is the argumentation which seems to be lacking severely. Especially in regards to the whole damage point issue.
The only real argument, other than "in BW it's like this!" is his eSports idea; everything must be "Reliable, consistent and responsive" according to Lalush.
I don't see how differentiating damage point values aren't.
Reliable: They are, the damage point values have a fixed time. There's nothing randomized about it (or what there is negligible).
Consistent: Yes, it actually is consistent unless you want to look at it in a way where you can dismantle pretty much all Sc2 unit attributes. All vikings, marines etc. have the damage point of their unit type. Of course, they do not all have the same attack point across all unit types, but why should they? To remove unique behavior and micro mechanics? Not all units share the same movement speed, acceleration and whatever else. That's on purpose and not really an inconsistency.
Responsive: A clear yes to that as well. The attack point in itself is obviously a delay value, however as seen with the Vikings, they still immediately respond to an attack command and acquire targets and basically count down their attack point timing. It's not like your unit doesn't actually respond to what you do.
Of course you can look at these aspects in extreme ways and say that damage points don't fit the requirements, but then, what does.
The demonstrations in the video weren't very convincing either. So now I could easily kill a billion Corrupters with just a couple Vikings because Vikings now behave more similarly to Marines and Stutter-Step-Micro becomes EASIER and WAY MORE POWERFUL. You cannot mess it up any longer, after all you can't accidentally move your Vikings before they reached their damage point. So how do you compensate for that? For removing pretty much all units higher damage points to make em "more responsive" and whatnot?
But worse, why would I want more units to behave more and ultimately be microed more like e.g. Marines? Why isn't it okay that tanks aren't killing dozens of Roaches when retreating, why do they need to have these kind of turret mechanics? Because BW had it and it's kinda neat?
It's not even that I would disagree with this in all regards, perhaps e.g. Immortals could be made more unique by giving them that kind of turret firing attributes (while compensating in other ways). But in general I don't like the idea of vastly reducing certain stats like attack point and overall just having less options for unique unit behavior.
Why do Banshee's and Vikings have to have a super easy time kiting even the largest armies of Marines or Corruptors respectively? You say it's better for eSports but I don't see that. What I see is Banshee's now behaving like Marines and rather reducing the kind of Marine vs Banshee shenanigans that exist right now.
I simply don't feel like Lalush used good enough argumentation.
That the bigger TeamLiquid and especially /r/reddit crowd immediately wants Blizzard to hire everyone that makes videos or posts like this though, that's just worth a good laugh by now. That "Warcraft RTS: Alliance and Horde" mod being another example where people immediately go crazy after because it appears to be huge. Because Broodwar. I mean, I wish this were a trolling comment, but the reasoning everybody is hopping on this bandwagon is because Broodwar. You're right that it would absolutely break the balance and unit interactions of most units in the game. Vikings would pretty much have to have their range and/or damage drastically cut, which would limit their utility as a zoning unit. Banshees would be impossible to deal with without tons of static defense and/or vikings and thors. But those vikings would already be less effective against Banshees because of the nerfs that would have to go along with them, and Thors are slowwww so pretty much any open field army (that would now have less medivacs due to less money/starport time to spend on them) would have to stim like crazy just to not die on the spot. So you'd pretty much screw over every single matchup for the sake of ????????? Oh, that's right. Because Broodwar. I do actually find the turret suggestions interesting and that could be worth playing around with, if only on an individual unit basis. Everything else would break the hell out of SC2 though, and probably not for the better.
You are one of these guys i mentioned before. You see broodwar as an example (cause you know, it is a perfect example for these things) and all you (want to) see is bashing on sc2 from a "bw elitist". You know what, i think you are the close minded guy here, and not the people who actually invest time to research this stuff and TRY TO make sc2 better by adding more depth to it. There are 2 options why you do this: 1. you are a troll. 2. you just dont understand the topic
to all the guys who worry about balance: yes this would probably fuck up the current balance, but it would arguably add more depth to the game. You can always change some numbers on the unit stats, thats really not the problem (if you have the time and will to make the game more interesting).
But whatever these silly comments from BW elitist (who really shit on sc2, not the case here!) and sc2 diehard fans (who just dont even try to think about it when someone mentions bw) will continue, cause well we are on the internet :/
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On November 01 2013 05:34 Excalibur_Z wrote: This is a good video LaLush, thanks for posting it. The uniform attack point values are a little disturbing to me, and I'm surprised that hasn't been re-evaluated yet. However, I think I understand why SC2 was made the way it was, because the BW engine was sloppily made. If you take a look a Patrick Wyatt's Starcraft development blog entries, you can see a bunch of examples where they tried to develop the engine so that it would be capable of X, but the initial plan didn't work, so they had to apply fix Y which broke something else, and slapped on adhesive bandage Z. That's not to say that the programmers themselves were bad, that's just the nature of a large-scale project with many moving parts.
If I were to guess, I'd say that SC2 was developed according to a more rigid structure. Fixed sprints, segmented teams, all working toward one collective vision. All of the wacky engine quirks of BW would instead be elegantly handled. Now, there's a dilemma here because a lot of these elements contribute to why we love BW. Now that this video is out there, Blizzard has to make the bizarre decision of whether to knowingly emulate bugs (or workarounds, as the case may be) from the BW engine. It's a very strange position to be.
You've brought up this stuff a number of times. I have to imagine conversations internally went like this: "Air units automatically decelerate when they fire" "It's by design, everything works that way" "But it would widen the potential skill gap" "Okay, well... let's put that especially on the Phoenix but make it auto-fire." It's almost like they'll make partial concessions but only if the end result is intuitive.
Example: Patrol-micro. When this was discovered in BW it was game-changing because it made Scourge and Zerglings so much weaker. It's not obvious at all why this would be the case, and tons of research went into why Patrol was the more responsive control method. Blizzard will never (and should never) put Patrol-micro into SC2 because of how unintuitive it is.
For things like independently-managed turrets and the high-priority separation radius, you have a stronger argument. These are things that makes sense, even though they carry a potential balance impact.
Good post, and I hope something comes from it. I have no problem with implementing a number of these suggestions, but I also respect the development side and how they might not want to arbitrarily poke holes in their engine.
John Carmack never intended for Quake to have bunny-hopping and strafe-jumping; in fact, he actually removed the ability to repeatedly jump (more than 3 times in a row) in the Quake 3 beta, because he felt it looked silly and didn't make sense.
Ultimately, though, the players hated the change, and id decided to keep the strafe-jumping bug for the sake of gameplay. The pace of Quake, compared to campfests like Counterstrike and ironsights / sprinting / nadespam games, is part of what makes the series so successful as both an FPS and an esport. Part of that speed comes from leaving in the silly bugs that make no sense to noobs.
StarCraft 2 is already an incredibly unintuitive game. Have you ever played against Protoss? Mutastacks would seem perfectly normal after fighting an immortal/sentry allin as Zerg.
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Canada11262 Posts
I think one balance change that would result is the Viking range would be decreased. But that's okay because one of the reasons it needed such range is because the Viking has all the maneuverability of a WWI artillery piece in the sky. With increased maneuverability and responsiveness, you simply would not need such a ridiculous range.
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eeeeeeeeeevery got dang time a post like this is made a buncha butthurts come out of the woodwork complaining about people thinking bw is a better game.
all you gotta do is ask yourself a question: is bw a better game? the answer is yes. but instead of ruminating on that superficial point why don't you go beyond that and analyze why people think so. it's like your brains encounter an incomprehensible problem and all you can do is just spaz out.
i don't know how many fuckin times it has to be said. it's been COMMON KNOWLEDGE in the community for years. lemme lay this shit on you one more time: YOU CANT UNDERSTAND BW WITHOUT PLAYING IT AT A COMPETITIVE LEVEL. doesn't matter how many VODs you've seen, how many smart commentators you've listened to, how many iccup games at F- you've played, or how long you've been casually playing for the past 57 years. if you never reach a certain skill threshold, you just won't get it.
you will never understand what bw micro is. bw micro isn't wc3 micro or dota micro or whatever other micro. bw micro is leapfrogging tanks while vult harassing probes while mining goons while spamming units out of 7 factories and still feeling like YOU COULD BE DOING MORE. it's not pure physical speed it's MENTAL CAPACITY to handle everything.
what's the average person's typing speed like 40wpm? the average on this board is probably 70wpm+. how long is the average word? 5, 6 letters? LET'S DO MATH.
70 x 5 = 350apm. ARE YOU FLASH YET? no, you're not. in fact, you disgust flash. YOU SLOVENLY HEATHEN.
BW micro is about being able to do SO MANY little things that can SIGNIFICANTLY affect the outcome of the game. it's about being able to do so many things that sometimes your brain is like I CANT TAKE IT ANYMORE and you freak out and you blame your mouse or your keyboard and you go out and buy a new GAEMEN laser mouseand GAEMAN clicky keyboard but you still suck cause that ain't what BW is about you son of a bitch.
BW is like taking a shit in a forest and a bear comes out of no where and all you have is a leaf that you wiped your ass on and look at the bear then down at your shit stained leaf and you're like you FUCKN bear i'mma fuCK you up with this leaf. SC2 is like going paintballing in a giant suit of metal armor. you're shinier and look cooler but jesus christ it's so slow, boring, and uninvolved you start to think it'd have been better if you didn't go at all.
do you really think that everyone is just a bunch or rose-color-glass-wearing-nostalgia-having old farts? if you do i wish you a lifetime of sc2, my friend.
![[image loading]](http://i.imgur.com/L2RnbCF.gif)
+ Show Spoiler +On October 31 2013 08:45 Liquid`Nazgul wrote: you are so awesome when you're not angry agreed. awesome post
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On November 01 2013 10:46 mahnini wrote: i don't know how many fuckin times it has to be said. it's been COMMON KNOWLEDGE in the community for years. lemme lay this shit on you one more time: YOU CANT UNDERSTAND BW WITHOUT PLAYING IT AT A COMPETITIVE LEVEL. doesn't matter how many VODs you've seen, how many smart commentators you've listened to, how many iccup games at F- you've played, or how long you've been casually playing for the past 57 years. if you never reach a certain skill threshold, you just won't get it.
Does extrapolating my iCCup rank count?
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On November 01 2013 08:12 Plansix wrote:Show nested quote +On November 01 2013 08:07 rasers wrote:On November 01 2013 08:01 Plansix wrote:On November 01 2013 07:51 DinoToss wrote:On November 01 2013 07:16 Sissors wrote:On November 01 2013 07:01 NukeD wrote: ^thats why you add micro while using your brain. And that's why I don't consider 'BW had it' a sufficient argument to add it to only a specific group of units which happen to be the same group as which had it in BW. Not in the least because I don't get how it isn't completely obvious to everyone that the proposed changes (not just to air, also to ground) create huge balance issues. You could do it, but then you need to redesign a whole bunch of units. And that really is lacking in the analysis of this idea. I agree, we need to stop demanding things from blizzard, scrap the whole idea, it was silly. Lalush should think of ideas that not need additional work to implement, it was really silly from him. The point is more that using the argument "But in BW..." is not very compelling. Its a cheap lazy way to argue. Now the OP does not do that at all, but some people in the thread have default to that argument. A better argument would be: Air units are buggy and become less effective on mass due to spacing issues. This is limiting the variety in game and really limiting the types of games we can see and play. Blizzard should address that, as more effective air units will increase the variety of gameplay. Some balancing would be necessary, but the game as a whole would be better.. And The turrets in SC2 do not work like turrets. Units like the Thor, Immortal, tank, roach(cause I don't know, why not, zerg needs a turreted unit), and colossi would have more options and be all around snappier units. Some balancing would be necessary, but the game as a whole would be better.Both of those are targeted, simple arguments that make sense and I didn't even need to reference BW one time. I can't believe u are really so butthurt because people meantion BW even when its constructive criticism. He is just showing BW as an example how it could be... so god damn defensive holy shit But that isn't want I am saying. You can reference BW all you want, but I don't think it makes the argument more compelling or strong. It just an appeal to authority in an effort to bolster the argument that the changes will be good without detailing why. It is better to cite how the gameplay changes would make SC2 better and let the argument stand by itself. You're being ridiculously obtuse about this whole thing. Suggestions for improving the game don't have to exist in a vacuum, and using the game's predecessor to cite examples of how changes to unit behavior could benefit the game is not only reasonable but a good idea because then you have actual fucking examples to look at and work off of. Leave the butthurt behind, it's just making you look silly.
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Thank you Lalush for explaining why SC2 is so forgettable, but more importantly for the 30 min of amazing BW action! 
And special kudos for prominently featuring Bisu in your explanations <3
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They downgrade Goliath into the High technology Thor. Now I just realised, even siege tank is downgrade, even though the lore say siege tank has improved over the 4 years? It feels like the move command in the tank software dictate the moving turret movement.
And I missed Wraith .
Is like the south park new video, the school and the government try to upgrade their stuff to high tech. But it is so complicated and things does not work out.
It feels like, even at the brink of destruction of the whole human race from zerg & protoss, weapon developer still wan to milk money out of the government, by implementing useless stuff for the "necessary upgrade".
Then u get the SC2 new units. Expensive but sluggish performance compare to the pre..something.
And the protoss, it used to sound warrior like, or mysterious like for Dark templar and templar. and...so protoss. Maybe they play too much MMORPG during the years, they begin to sound so different.
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I wish people would stop bringing up balance :\ The balance can be improved upon, if there is an increase in micro potential then that can only be for the better.
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