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On October 15 2013 04:25 ZenithM wrote:Show nested quote +On October 15 2013 04:12 DarkPlasmaBall wrote:I like the idea that widow mines do slightly less splash damage than direct damage. I'm all for that tweak  I hope it ends up going through! Hmm, that was always the case (100 direct damage, 40 splash) ? :D With this they do less splash damage the further you get from the impact point, that's it (100 direct damage, 40/20/10 splash).
That's what this is saying, yes:
Here's how we're intending the Widow Mine change to work: Units inside a 1.25 radius take 100% damage. (e.g. 40 damage) From 1.25 to 1.5, units take 50%. (e.g. 20 damage) From 1.5 to 1.75, units take 25%. (e.g. 10 damage)
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in before end of wol terran :S
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On October 15 2013 03:15 blade55555 wrote:Show nested quote +On October 15 2013 02:35 TheDwf wrote: Still completely out of touch with the real world, weakening Mines without anything substantial to compensate when TvZ is already becoming Zerg-favored. It's been T favored since release and I don't think it's becoming zerg favored right now. Terran just isn't winning 60% of the games anymore.
I think we need to calm down and wait for some more TvZs in GSL until we say anything.
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I suggested this WM change like months ago.
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I do feel like considering if you just look at IEM, there were no terran's in the top four (I think one in the top eight) that buffing widow mines is simply not a good idea. They make the TvZ matchup fun and aggressive, we don't want it being stagnant and boring.
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On October 15 2013 04:45 Merilwen wrote: I do feel like considering if you just look at IEM, there were no terran's in the top four (I think one in the top eight) that buffing widow mines is simply not a good idea. They make the TvZ matchup fun and aggressive, we don't want it being stagnant and boring. Mines are getting nerfed, not buffed. And IEM is a terrible example to look at because their (terran) lineup was bad. There were significantly more great protoss/zergs than there were terrans.
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next step:nerf terran till they can get only marines...!!!!! P.S.:why don`t u leave only protoss and zerg wtf...
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Wouldnt want to be a non-korean pro terran. hehe those guys most have some hardcore love for this game
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On October 15 2013 02:35 TheDwf wrote: Still completely out of touch with the real world, weakening Mines without anything substantial to compensate when TvZ is already becoming Zerg-favored.
Zerg recently winning a couple matches doesn't mean it's becoming zerg favored wtf.
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Poland3747 Posts
Is the oracle change even relevant on pro level?
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Imo, they need to hold off on Terran nerfs. They made the mistake with WOL where they had a nerfbat-spree and nerfed lots of Terran units after a few events to the detriment of the entire game.
Zergs already have figured out widow mines, and at the current rate the match-up is going, people will soon start complaining about mass mutalisk. Does that mean mass muta will be nerfed soon? (edit: trying to make the point that it should not be). Widow mines are the last untouched Terran HOTS unit - they need to leave it alone imo.
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On October 15 2013 04:59 nimdil wrote: Is the oracle change even relevant on pro level?
Probably not. But it's nice that Zergs can't ruin Revelation instantly with this change
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this might be a significant buff to widow mines. running zerglings in to trigger friendly fire on marines will no longer be worth it.
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I don't understand why everyone is panicking right now. Blizzard is taking a careful approach on those changes and that's for the best since even slight changes can have dramatic unintended effects on other matchups.
Also, for those saying that the tank buff is useless, I think you might want to withhold judgement until pro players start experimenting with it (if it goes through). I remember blizzard buffing fungal growth by a huge margin and people were still complaining about how useless it was until suddenly everyone realized it was so good as to be gamebreaking.
It's always the same story where everyone is venting and screaming, and then some progamer comes up with an awesome build and the metagame changes completely and we move on the next "broken" unit, completely forgetting about how everything went down the last time. Stop acting like children and be patient!
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On October 15 2013 05:01 SHODAN wrote: this might be a significant buff to widow mines. running zerglings in to trigger friendly fire on marines will no longer be worth it. Well, in this case, halving Storm damage might be a buff since Zealots would take less friendly fire damage from it in PvT. Still, something tells me no Protoss would buy this way to present things.
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Russian Federation40186 Posts
On October 15 2013 05:04 TheDwf wrote:Show nested quote +On October 15 2013 05:01 SHODAN wrote: this might be a significant buff to widow mines. running zerglings in to trigger friendly fire on marines will no longer be worth it. Well, in this case, halving Storm damage might be a buff since Zealots would take less friendly fire damage from it in PvT. Still, something tells me no Protoss would buy this way to present things. It Storm would do 60 damage instead of 80, most of bad tosses should consider it a buff to Protoss :D. It is a nerf to good tosses, but a buff to a bad ones.
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Russian Federation40186 Posts
On October 15 2013 05:00 avilo wrote: Imo, they need to hold off on Terran nerfs. They made the mistake with WOL where they had a nerfbat-spree and nerfed lots of Terran units after a few events to the detriment of the entire game.
Zergs already have figured out widow mines, and at the current rate the match-up is going, people will soon start complaining about mass mutalisk. Does that mean mass muta will be nerfed soon? (edit: trying to make the point that it should not be). Widow mines are the last untouched Terran HOTS unit - they need to leave it alone imo. Something tells me you have switched to mass mines mech :S
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Meh, they still don't know that a straight up nerf isn't a proper fix for the widow mine.
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On October 15 2013 05:01 SHODAN wrote: this might be a significant buff to widow mines. running zerglings in to trigger friendly fire on marines will no longer be worth it.
But still, if you have good apm and can stay 1 step ahead of your larva injects, you'll have 1-2 "free" zerglings for this purpose, just saying...
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burrowing/unburrowing/cloaking/uncloaking who cares man.that's never been the issue with oracles. once again blizzard proves to be totally clueless ................................................ -.-
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