Really sad to hear. Everyone there was getting way better. Hopefully this doesn't effect HerO in WCS or blizzcon, and I hope everyone figures out a new place to live.
awww that means no egtl gstl. Korea seems really in panic mode. I knew WCS was a bad idea for Korea, but didn't expected it to have such an effect within a year. Probably accounted Kespa to little in messing everything up. I guess it truly was their plan to destroy Sc2 and get rid of some competition for LoL.
The training house was really worth it for EG and TL training wise though, but they could actually reopen it in NA and save flight cost.
On October 02 2013 22:04 bGr.MetHiX wrote: another nail in the coffin . i bet my sweet ass dustin browder and david kim are farting in self-satisfaction over how good they are doing their job.
I didn't know they had the ability to make pro league worth while for EG and TL. I must have missed the memo.
On October 02 2013 22:12 Thrill wrote: Wow, that's a heavy blow. Proleague is the last thing i care about in SC2 outside of show tournaments like dreamhack and i guess blizzcon.
All hail Riot, our new eSports overlords. Doin everything right where Blizzard are doing everything wrong.
Until they abandon the game and move on and there are no other events out there because Riot runs them all.
On October 02 2013 22:04 bGr.MetHiX wrote: another nail in the coffin . i bet my sweet ass dustin browder and david kim are farting in self-satisfaction over how good they are doing their job.
blame chris sigaty. It's all about f2p vs paywall, play with friends in a pc bang vs play in your house alone.
On October 02 2013 22:04 bGr.MetHiX wrote: another nail in the coffin . i bet my sweet ass dustin browder and david kim are farting in self-satisfaction over how good they are doing their job.
TL.net Commandment number 11: If you're absolutely clueless, blame Dayvie and Dustin. Works every time.
-------------------------------------------
On a serious note; sucks to hear it. Even though there were signs that they weren't going to participate in Proleague before, I still thought their practice house would stay open. :|
I had previously hoped that a merger of PL and GSTL would help the korean teams yet now it seems we'll have 2 mini leagues which are too small to actually survive much longer but still fight each other. Who would want to sponsor such pitiful events?
On October 02 2013 23:07 Darkhoarse wrote: Kind of a shame. Where will their Korean players live anyway now that the house is closed?
Speaking for Liquid we're exploring various options for HerO still. He is temporarily residing at the IM house. TaeJa always lived at home. Zenio has preferred to live at home ever since Park's departure some months ago. Snute right now is on a European trip where he played ATC, DH Bucharest, Millenium Finals, and a Norwegian tournament. He will go to IEM New York and from there go back to Korea for another month or so, where he will be staying with CJ under the watchful eye of our good friend Coach Park.
[QUOTE]On October 02 2013 23:47 Liquid`Nazgul wrote: [QUOTE]On October 02 2013 23:07 Darkhoarse wrote: where he will be staying with CJ under the watchful eye of our good friend Coach Park. [/QUOTE] Woah, Coach Park really found a spark in him, eh :D?
On October 02 2013 23:07 Darkhoarse wrote: Kind of a shame. Where will their Korean players live anyway now that the house is closed?
Speaking for Liquid we're exploring various options for HerO still. He is temporarily residing at the IM house. TaeJa always lived at home. Zenio has preferred to live at home ever since Park's departure some months ago. Snute right now is on a European trip where he played ATC, DH Bucharest, Millenium Finals, and a Norwegian tournament. He will go to IEM New York and from there go back to Korea for another month or so, where he will be staying with CJ under the watchful eye of our good friend Coach Park.
On October 02 2013 23:07 Darkhoarse wrote: Kind of a shame. Where will their Korean players live anyway now that the house is closed?
Speaking for Liquid we're exploring various options for HerO still. He is temporarily residing at the IM house. TaeJa always lived at home. Zenio has preferred to live at home ever since Park's departure some months ago. Snute right now is on a European trip where he played ATC, DH Bucharest, Millenium Finals, and a Norwegian tournament. He will go to IEM New York and from there go back to Korea for another month or so, where he will be staying with CJ under the watchful eye of our good friend Coach Park.
Can you elaborate any further on potential proleague participation?
On October 02 2013 23:07 Darkhoarse wrote: Kind of a shame. Where will their Korean players live anyway now that the house is closed?
Speaking for Liquid we're exploring various options for HerO still. He is temporarily residing at the IM house. TaeJa always lived at home. Zenio has preferred to live at home ever since Park's departure some months ago. Snute right now is on a European trip where he played ATC, DH Bucharest, Millenium Finals, and a Norwegian tournament. He will go to IEM New York and from there go back to Korea for another month or so, where he will be staying with CJ under the watchful eye of our good friend Coach Park.
Can you elaborate any further on potential proleague participation?
Mercs for IM (Taeja) and CJ (Snute)! The PL teams need more players, foreigners want places to stay in Korea. Foreigner teams pay a small amount for hospitality and given them additional players for their now tiny teams. Everyone almost wins.
On October 02 2013 23:07 Darkhoarse wrote: Kind of a shame. Where will their Korean players live anyway now that the house is closed?
Speaking for Liquid we're exploring various options for HerO still. He is temporarily residing at the IM house. TaeJa always lived at home. Zenio has preferred to live at home ever since Park's departure some months ago. Snute right now is on a European trip where he played ATC, DH Bucharest, Millenium Finals, and a Norwegian tournament. He will go to IEM New York and from there go back to Korea for another month or so, where he will be staying with CJ under the watchful eye of our good friend Coach Park.
Oh man, that sounds awesome for Snute. Speaking of Zenio: how is he doing nowadays? No tweeting, no streaming, no forum posts, no nothing as far as I can tell. I miss him. According to Aligulac he still has played some matches lately, though.
On October 02 2013 23:47 Liquid`Nazgul wrote: Snute right now is on a European trip where he played ATC, DH Bucharest, Millenium Finals, and a Norwegian tournament. He will go to IEM New York and from there go back to Korea for another month or so, where he will be staying with CJ under the watchful eye of our good friend Coach Park.
Wow, great job getting Snute to stay at the CJ house
On October 02 2013 23:07 Darkhoarse wrote: Kind of a shame. Where will their Korean players live anyway now that the house is closed?
Speaking for Liquid we're exploring various options for HerO still. He is temporarily residing at the IM house. TaeJa always lived at home. Zenio has preferred to live at home ever since Park's departure some months ago. Snute right now is on a European trip where he played ATC, DH Bucharest, Millenium Finals, and a Norwegian tournament. He will go to IEM New York and from there go back to Korea for another month or so, where he will be staying with CJ under the watchful eye of our good friend Coach Park.
Thank you very much for the update. Pretty cool that Snute will still practice in the CJ house.
Too bad, I really hoped EG and TL would lead the way for the western teams, establishing a team house with a dedicated coach and such. Oh well, it's too late to close the skill gap anyways.
On October 02 2013 23:07 Darkhoarse wrote: Kind of a shame. Where will their Korean players live anyway now that the house is closed?
Speaking for Liquid we're exploring various options for HerO still. He is temporarily residing at the IM house. TaeJa always lived at home. Zenio has preferred to live at home ever since Park's departure some months ago. Snute right now is on a European trip where he played ATC, DH Bucharest, Millenium Finals, and a Norwegian tournament. He will go to IEM New York and from there go back to Korea for another month or so, where he will be staying with CJ under the watchful eye of our good friend Coach Park.
Can you elaborate any further on potential proleague participation?
On October 02 2013 23:07 Darkhoarse wrote: Kind of a shame. Where will their Korean players live anyway now that the house is closed?
Speaking for Liquid we're exploring various options for HerO still. He is temporarily residing at the IM house. TaeJa always lived at home. Zenio has preferred to live at home ever since Park's departure some months ago. Snute right now is on a European trip where he played ATC, DH Bucharest, Millenium Finals, and a Norwegian tournament. He will go to IEM New York and from there go back to Korea for another month or so, where he will be staying with CJ under the watchful eye of our good friend Coach Park.
Oh man, that sounds awesome for Snute. Speaking of Zenio: how is he doing nowadays? No tweeting, no streaming, no forum posts, no nothing as far as I can tell. I miss him. According to Aligulac he still has played some matches lately, though.
Can't say he is in a good spot. A while ago (after Dreamhack Stockholm) he was just so sad about losing he asked if it was OK not to use Twitter/Stream anymore until he did better. I agreed and that is why you see no activity from him in social media. It is tough to stay motivated at the moment when you're not in WCS, you at least used to be able to go to some IEM events in Asia but those have qualifiers too now.
On October 02 2013 22:04 bGr.MetHiX wrote: another nail in the coffin . i bet my sweet ass dustin browder and david kim are farting in self-satisfaction over how good they are doing their job.
blame chris sigaty. It's all about f2p vs paywall, play with friends in a pc bang vs play in your house alone.
Jesus this fact get's more annoying every time I fucking see it.
SC2 is Free to Play in PC rooms. That's the full version of HOTS, which includes ranked and unranked play with all the bells and whistles. LOL is Free to Play everywhere, but in PC rooms you have all skins and all heros unlocked at the same time, whereas at home you don't.
Please, there is no paywall for SC2, there hasn't been for pc bangs ever
On October 02 2013 23:07 Darkhoarse wrote: Kind of a shame. Where will their Korean players live anyway now that the house is closed?
Speaking for Liquid we're exploring various options for HerO still. He is temporarily residing at the IM house. TaeJa always lived at home. Zenio has preferred to live at home ever since Park's departure some months ago. Snute right now is on a European trip where he played ATC, DH Bucharest, Millenium Finals, and a Norwegian tournament. He will go to IEM New York and from there go back to Korea for another month or so, where he will be staying with CJ under the watchful eye of our good friend Coach Park.
Can you elaborate any further on potential proleague participation?
TaeJa/Snute/Zenio no and HerO don't know yet.
So is HerO going to be some sort of joker for another team, or does that mean HerO is going to change teams??
Anyone know how practice and living environments will be for the EG koreans now? Watching Jaedong claw his way into the top in SC2 has been awesome, if the rug would just be pulled out from under him I may have to commit seppuku.
On October 02 2013 23:07 Darkhoarse wrote: Kind of a shame. Where will their Korean players live anyway now that the house is closed?
Speaking for Liquid we're exploring various options for HerO still. He is temporarily residing at the IM house. TaeJa always lived at home. Zenio has preferred to live at home ever since Park's departure some months ago. Snute right now is on a European trip where he played ATC, DH Bucharest, Millenium Finals, and a Norwegian tournament. He will go to IEM New York and from there go back to Korea for another month or so, where he will be staying with CJ under the watchful eye of our good friend Coach Park.
Can you elaborate any further on potential proleague participation?
TaeJa/Snute/Zenio no and HerO don't know yet.
So is HerO going to be some sort of joker for another team, or does that mean HerO is going to change teams??
No worries he's not changing teams, we just don't know how his living situation will look like, which may or may not have an effect on Proleague.
I'm so sick of everyone constantly talking about any bad news as if it's the end of sc2 as an eSport....
In 2010, 2011 and 2012 there was just as frequently bad news such as these, also in the phases where sc2 had the largest amount of growth. Things change all the time, it's not always for the worse, this could be a good thing. Just TL relocated their HQ as well, which gives new possbilities, they might just have changed their focus
Yeah i think most people knew this was coming? Was posted earlier during the LR of GSL. As soon as they parted ways with Coach Park and the "website" showed no logo for EGTL on, it was quite clear that EGTL was not going to feature in the next ProLeague thus no need for a team house. Only thing is, i wonder if EG will keep there vast roster of Koreans. Jaedong was only a 1 year contract last October? So will Jaedong be going back to Team8 (WinAir now or whatever xD) will they cut a few of there Koreans? JYP aLive Oz Revival all not showing mega results lately. Will be interesting next month
On October 02 2013 23:07 Darkhoarse wrote: Kind of a shame. Where will their Korean players live anyway now that the house is closed?
Speaking for Liquid we're exploring various options for HerO still. He is temporarily residing at the IM house. TaeJa always lived at home. Zenio has preferred to live at home ever since Park's departure some months ago. Snute right now is on a European trip where he played ATC, DH Bucharest, Millenium Finals, and a Norwegian tournament. He will go to IEM New York and from there go back to Korea for another month or so, where he will be staying with CJ under the watchful eye of our good friend Coach Park.
Can you elaborate any further on potential proleague participation?
TaeJa/Snute/Zenio no and HerO don't know yet.
So is HerO going to be some sort of joker for another team, or does that mean HerO is going to change teams??
No worries he's not changing teams, we just don't know how his living situation will look like, which may or may not have an effect on Proleague.
On October 03 2013 00:48 Pirfiktshon wrote: @Nazgul, I don't understand this is just the house in Korea? Or is it all the team houses are going to get disbanded like where demuslim is at?
The news only concerns EGTL's (or EG's) house in Korea, I think Demuslim is staying at the EG lair in the US which is completely unaffected by these news.
On October 02 2013 22:12 Thrill wrote: Wow, that's a heavy blow. Proleague is the last thing i care about in SC2 outside of show tournaments like dreamhack and i guess blizzcon.
All hail Riot, our new eSports overlords. Doin everything right where Blizzard are doing everything wrong.
Until they abandon the game and move on and there are no other events out there because Riot runs them all.
Lol, inform yourself before saying stuff like that, Riot only runs NA tournaments, OGN does Korea, ESL does Europe, and there are organizations doing china/SEA etc.
I guess we can do a little bit of theorycraft. I will go with an optimistic one: EG does a partenership with Woogjin Stars and they participate in SPL together (not impossible I guess, they wouldn't need the EG Lab then since they could use the Woogjin house).
Oh look, another thread that got turned into a sc2 is dying one. Be honest here people. EGTL in PL was a complete and utter joke, purely intended as publicity stunt. They never took it serious until was too late.
On October 03 2013 00:33 Pandemona wrote: Yeah i think most people knew this was coming? Was posted earlier during the LR of GSL. As soon as they parted ways with Coach Park and the "website" showed no logo for EGTL on, it was quite clear that EGTL was not going to feature in the next ProLeague thus no need for a team house. Only thing is, i wonder if EG will keep there vast roster of Koreans. Jaedong was only a 1 year contract last October? So will Jaedong be going back to Team8 (WinAir now or whatever xD) will they cut a few of there Koreans? JYP aLive Oz Revival all not showing mega results lately. Will be interesting next month
I don't know if you can call it "not showing mega results" unless your lately is "within the last two months" - don't forget Alive is basically qualified for Blizzcon and Revival has a decent shot still.
Really sad that this is happening - we already knew EGTL was going to stop doing proleague, but it almost seems like the death of team houses. Without a strong team feeling/narrative, SC2 is just a bunch of individuals playing a game for money (I know that's already what it is but it doesn't feel that way yet).
On October 02 2013 22:12 Thrill wrote: Wow, that's a heavy blow. Proleague is the last thing i care about in SC2 outside of show tournaments like dreamhack and i guess blizzcon.
All hail Riot, our new eSports overlords. Doin everything right where Blizzard are doing everything wrong.
Considering how many KeSPA teams are left? Writing is on the wall man and we'll continue to have a lot of SC2 tournaments regardless. More than enough. You could literally watch the WCS all day, which is overload.
On October 02 2013 23:07 Darkhoarse wrote: Kind of a shame. Where will their Korean players live anyway now that the house is closed?
Speaking for Liquid we're exploring various options for HerO still. He is temporarily residing at the IM house. TaeJa always lived at home. Zenio has preferred to live at home ever since Park's departure some months ago. Snute right now is on a European trip where he played ATC, DH Bucharest, Millenium Finals, and a Norwegian tournament. He will go to IEM New York and from there go back to Korea for another month or so, where he will be staying with CJ under the watchful eye of our good friend Coach Park.
Players be going everywhere. Whatever works for them I guess since the onus is on individual accomplishment.
Hey Nazgul, if you read this please give Zenio our best (at least mine). He was one of the few Koreans to interact with me specifically on twitter, and I always thought it was brave/considerate/awesome of him to try to speak to us directly. I hope he breaks out of his funk.
I don't necessarily think this closure is a bad thing exactly. It's not exactly good, but it could also be worse. With Taeja and Hero playing WCS NA, maybe it's a good time to think about a place in the US for a couple months, give it a feel. Realistically there are no longer any liquid players in WCS KR, and if there is some sort of region locking intended for next season of WCS, maybe a US and an EU team house or apartment or something might be a reasonable (or I guess even necessary, depending on the rules) experiment.
I'm actually dreaming a bit now, but could you imagine region locks, but then in the EU and NA there are a couple "Little Korea"s that pop up for the gamers from Korea that are participating in the WCS of those regions? I think it'd be a really cool experiment, and would shake everything way the fugg up.
On October 02 2013 22:04 bGr.MetHiX wrote: another nail in the coffin . i bet my sweet ass dustin browder and david kim are farting in self-satisfaction over how good they are doing their job.
blame chris sigaty. It's all about f2p vs paywall, play with friends in a pc bang vs play in your house alone.
Please, there is no paywall for SC2, there hasn't been for pc bangs ever
Then you are calling Khaldor and Tasteless liars? Cool.
Everyone has to pay for games. PC bangs have to pay for LoL and SC2 so you have no idea what you are talking about. The only free thing that exists is the starter edition that randomly changes what race you can play every week. Also SC2 originally started out with Korean battle.net currency that you could use to rent SC2 for a limited amount of time instead of having to buy the full game.
If there really is no pay wall now then the game must suck more than anyone could imagine, why aren't people willing to play it even if it is 100% free for both gamers and PC bangs? Think about what you are saying.
Anyway don't be fooled by this guys Korean tag on his name, it means nothing. For all we know he is some random guy in Pakistan roleplaying as a Korean historian.
They still have the Lair. No point on having the Korean Team House if you aren't going to participate in Team Leagues. It's just logical so no one should be mystified by this news.
On October 02 2013 22:04 bGr.MetHiX wrote: another nail in the coffin . i bet my sweet ass dustin browder and david kim are farting in self-satisfaction over how good they are doing their job.
blame chris sigaty. It's all about f2p vs paywall, play with friends in a pc bang vs play in your house alone.
Please, there is no paywall for SC2, there hasn't been for pc bangs ever
Then you are calling Khaldor and Tasteless liars? Cool.
Everyone has to pay for games. PC bangs have to pay for LoL and SC2 so you have no idea what you are talking about. The only free thing that exists is the starter edition that randomly changes what race you can play every week. Also SC2 originally started out with Korean battle.net currency that you could use to rent SC2 for a limited amount of time instead of having to buy the full game.
If there really is no pay wall now then the game must suck more than anyone could imagine, why aren't people willing to play it even if it is 100% free for both gamers and PC bangs? Think about what you are saying.
Anyway don't be fooled by this guys Korean tag on his name, it means nothing. For all we know he is some random guy in Pakistan roleplaying as a Korean historian.
He meant no paywall for players that play in PC-Bangs, calm down.
SC2 is not doing well in Korea, the scene is being held together from foreign prize money. Not much of a point in having investments in Korea other than flying the players to foreign tournaments.
On October 02 2013 22:04 bGr.MetHiX wrote: another nail in the coffin . i bet my sweet ass dustin browder and david kim are farting in self-satisfaction over how good they are doing their job.
blame chris sigaty. It's all about f2p vs paywall, play with friends in a pc bang vs play in your house alone.
Please, there is no paywall for SC2, there hasn't been for pc bangs ever
Then you are calling Khaldor and Tasteless liars? Cool.
Everyone has to pay for games. PC bangs have to pay for LoL and SC2 so you have no idea what you are talking about. The only free thing that exists is the starter edition that randomly changes what race you can play every week. Also SC2 originally started out with Korean battle.net currency that you could use to rent SC2 for a limited amount of time instead of having to buy the full game.
If there really is no pay wall now then the game must suck more than anyone could imagine, why aren't people willing to play it even if it is 100% free for both gamers and PC bangs? Think about what you are saying.
Anyway don't be fooled by this guys Korean tag on his name, it means nothing. For all we know he is some random guy in Pakistan roleplaying as a Korean historian.
Deep breath there guy
It'll be interesting to see what keeps on developing, especially with the new teams in PL!
i think i have to block out sc2 headlines, now its, wjs in trouble, clide leaves, fxo not sponsoring anymore, wcs critic and now this just not fun u know tl used to be a happy place
On October 03 2013 04:25 teddyoojo wrote: i think i have to block out sc2 headlines, now its, wjs in trouble, clide leaves, fxo not sponsoring anymore, wcs critic and now this just not fun u know tl used to be a happy place
It's mainly cause of the current fad of SC2 dying etc etc etc. Just tune it out
On October 03 2013 04:25 teddyoojo wrote: i think i have to block out sc2 headlines, now its, wjs in trouble, clide leaves, fxo not sponsoring anymore, wcs critic and now this just not fun u know tl used to be a happy place
It's mainly cause of the current fad of SC2 dying etc etc etc. Just tune it out
Fad or not, you'd have to be an exceedingly optimistic person not to be at least slightly worried about the current trend.
On October 03 2013 04:25 teddyoojo wrote: i think i have to block out sc2 headlines, now its, wjs in trouble, clide leaves, fxo not sponsoring anymore, wcs critic and now this just not fun u know tl used to be a happy place
It's mainly cause of the current fad of SC2 dying etc etc etc. Just tune it out
Fad or not, you'd have to be an exceedingly optimistic person not to be at least slightly worried about the current trend.
I don't think anyone is denying there's a rough patch right now, but lord knows grabbing the pickets and taking to the streets saying repent ye sins isn't gonna help either. A lot of these events are all related to/caused by the same thing, the news just breaks at different times
I really hope EG announces something soon, like a living parntership with another team or something, maybe WJstars or something. I just want Jaedong and the rest to have a good practice environment
On October 03 2013 04:55 Musicus wrote: I really hope EG announces something soon, like a living parntership with another team or something, maybe WJstars or something. I just want Jaedong and the rest to have a good practice environment
WJStars just dropped most of their team I don't see them hosting EG's squad in their house.
On October 02 2013 22:04 bGr.MetHiX wrote: another nail in the coffin . i bet my sweet ass dustin browder and david kim are farting in self-satisfaction over how good they are doing their job.
uh.. they did their job.. they made a great game in SC2..
as for the popularity of the game, i blame the foreigners.. If they would step up their game and start winning, then it would give the audience something to cheer for.. when stephano was winning tournaments and beating the best koreans, there were tons of viewers.. foreigners HAVE to start beating the koreans to keep the viewers interested.
On October 03 2013 06:04 turdburgler wrote: so after all that work that really paid off in the results of people like hero and oz, western teams are going back to full foreigner practice. gg.
On October 03 2013 04:55 Musicus wrote: I really hope EG announces something soon, like a living parntership with another team or something, maybe WJstars or something. I just want Jaedong and the rest to have a good practice environment
WJStars just dropped most of their team I don't see them hosting EG's squad in their house.
Well I thought exactly that would be the reason to partner with another team, since it's only Soulkey and sOs, plus 2 newcomers maybe. Doesn't make sense for them to stay in the old house with so few players, but EG could pay them to fill it up with their players. Or just rent something completely new together... just random thoughts. But WJstars dropping 6 players is the reason I thought this would make sense for them, they need money and/or a cheaper place. Pretty sure it's not gonna happen, but a news close to this would make me happy, a living parntership with another team that just downsized their roster.
On October 03 2013 04:55 StarStruck wrote: I wouldn't really call this bad news.
Agreed. People seem to assume that any news is bad now a days. This is just EG and TL changing their focus.
EG-TL makes huge announcement of a team house in Korea that will compete in Proleague, the biggest and brightest team league in the world.
TL predicts this team to be the #1 competitor in the upcoming season. Excitement is high.
EG-TL gets smashed 4-0 by KT in first match, further smashed and I would say completely embarrassed throughout the early season, bottom of the standings.
EG-TL seems to begin righting the ship under new coach, albeit while playing meaningless (for them) matches.
EG-TL lets Coach Park, the only good thing that happened to them all year, leave the team...
On October 03 2013 04:55 Musicus wrote: I really hope EG announces something soon, like a living parntership with another team or something, maybe WJstars or something. I just want Jaedong and the rest to have a good practice environment
WJStars just dropped most of their team I don't see them hosting EG's squad in their house.
Well I thought exactly that would be the reason to partner with another team, since it's only Soulkey and sOs, plus 2 newcomers maybe. Doesn't make sense for them to stay in the old house with so few players, but EG could pay them to fill it up with their players. Or just rent something completely new together... just random thoughts. But WJstars dropping 6 players is the reason I thought this would make sense for them, they need money and a cheaper place. Pretty sure it's not gonna happen, but a news close to this would make me happy, a living parntership with another team that just downsized their roster.
I google-translated Soulkey's winner interview from TIG today and it seems that Soulkey mentioned he was training at home, not team house. Could be just translation problem though. So i suppose they do not really have the money to keep the house either. And tbh, that makes sense, because if you are left with like 2 players due to financial problems, it is unlikely you have the funds to keep team house alive either.
On October 03 2013 04:55 StarStruck wrote: I wouldn't really call this bad news.
Agreed. People seem to assume that any news is bad now a days. This is just EG and TL changing their focus.
EG-TL makes huge announcement of a team house in Korea that will compete in Proleague, the biggest and brightest team league in the world.
TL predicts this team to be the #1 competitor in the upcoming season. Excitement is high.
EG-TL gets smashed 4-0 by KT in first match, further smashed and I would say completely embarrassed throughout the early season, bottom of the standings.
EG-TL seems to begin righting the ship under new coach, albeit while playing meaningless (for them) matches.
EG-TL lets Coach Park, the only good thing that happened to them all year, leave the team...
EG-TL quits.
But yeah, "changing focus" sounds good too
That's a lot of hand-waving without noting that EG-TL thought they could compete in Proleague and still send their players abroad to various tournaments. The first few rounds taught them otherwise, because the other teams in Proleague live and breathe that tournament. The two teams are not prepared to buckle down and commit to playing in just Proleague. So yes, they are changing focus.
On October 03 2013 06:11 zacharyIRL wrote: Did not realize SC2 was in this bad of shape. FXopen, EGTL, Woogin stars, STXSOUL every korean team is dying!
The Korean audience and money is now on League of Legends or Dota 2.
On October 02 2013 22:04 bGr.MetHiX wrote: another nail in the coffin . i bet my sweet ass dustin browder and david kim are farting in self-satisfaction over how good they are doing their job.
uh.. they did their job.. they made a great game in SC2..
as for the popularity of the game, i blame the foreigners.. If they would step up their game and start winning, then it would give the audience something to cheer for.. when stephano was winning tournaments and beating the best koreans, there were tons of viewers.. foreigners HAVE to start beating the koreans to keep the viewers interested.
While poorly worded and bit too REAL for TL, there is a point to be had. One or two foreigners need to step it up and start playing at a championship level. Not foreign championship level, but at a Korean championship level.
The irony in all this is that this might be what ultimately breaks the korean dominance in sc2 (not EGTL house closing). What I mean is if sc2 becomes no longer viable as an esport in korea (or incredibly tiny) we might see what most people claim they want to see: a scene dominated by "foreigners," mostly europeans.
I still think we are a long way away from that, but I think the only way we will see koreans lose their dominance of the scene is if they basically just stop playing the game. Will the quality of the games suffer? Probably? Will the "community" care? Who knows?
On October 02 2013 22:36 shid0x wrote: It isn't really a bad news. We all knew (come on don't lie) that EGTL would probably not participate again. So its only logical.
so then is it good news? regardless the reason i say its bad
can't be happy on this one :/ even though i don't like eg it's still bad news- unless they will compensate for this soon hope we will still have a team next pro league...
On October 02 2013 22:12 Thrill wrote: Wow, that's a heavy blow. Proleague is the last thing i care about in SC2 outside of show tournaments like dreamhack and i guess blizzcon.
All hail Riot, our new eSports overlords. Doin everything right where Blizzard are doing everything wrong.
Until they abandon the game and move on and there are no other events out there because Riot runs them all.
Actaully I wonder how would Riot organize StarCraft esport scene.
On October 03 2013 06:39 HardlyNever wrote: The irony in all this is that this might be what ultimately breaks the korean dominance in sc2 (not EGTL house closing). What I mean is if sc2 becomes no longer viable as an esport in korea (or incredibly tiny) we might see what most people claim they want to see: a scene dominated by "foreigners," mostly europeans.
I still think we are a long way away from that, but I think the only way we will see koreans lose their dominance of the scene is if they basically just stop playing the game. Will the quality of the games suffer? Probably? Will the "community" care? Who knows?
Can sc2 even survive without Korea?
I like to think so, since the best crowds so far have been at foreign events like the GSL finals at Blizzcon, that first full year of MLG, Dreamhack,e ct.
Of course there's the huge caveat that a lot of these events generated a lot of hype from having top-level Koreans playing at them.
Right now, Europe isn't on-par with Korea when it comes to SC2 skill (overall that is and I guess at the very top level). But WCS_EU is going strong, they still have lots of small events / non-WCS events. They also haven't seen a total flood of Koreans, nor total domination by the ones that did go and for the most parts the ones that went are popular in Europe too. So I think your perspective on this really changes based on if you're looking at foreign scene from the perspective NA or Europe.
On October 02 2013 22:12 Thrill wrote: Wow, that's a heavy blow. Proleague is the last thing i care about in SC2 outside of show tournaments like dreamhack and i guess blizzcon.
All hail Riot, our new eSports overlords. Doin everything right where Blizzard are doing everything wrong.
Until they abandon the game and move on and there are no other events out there because Riot runs them all.
Actaully I wonder how would Riot organize StarCraft esport scene.
Probably the way they're managing it now, after all Riot had the advantage of watching on Blizzard approached SC2 and make their own decisions based on that experience. I guess they also had the advantage of not having to worry about Kespa or what not in transitioning (then again, seems they more or less ignored the existing Dota scene when promoting LoL as an eSports).
On October 03 2013 07:39 disciple wrote: all these news... it feels like world war z
Does that mean Incontrol gets to pretend he's Brad Pitt?
In all seriousness, I think this is overall just an effect of the Korean SC2 scene undergoing some reorganization and realignments. Can SC2 survive without Korea? Better than BW, but then BW wasn't as big as SC2 is now on a global basis. So a smaller Korean scene could be detrimenal, but I think it's just change. Overall I don't think SC2 esports is dying. (Hell, there are smaller communities around games that are still going strong.)
SC2 might not be the flagship for eSports that it may have been for a little while a year or two ago. That's okay. I wouldn't worry unless the next announcement is Coca going back to LoL, and Flash going with him.
On October 03 2013 07:39 disciple wrote: all these news... it feels like world war z
Does that mean Incontrol gets to pretend he's Brad Pitt?
In all seriousness, I think this is overall just an effect of the Korean SC2 scene undergoing some reorganization and realignments. Can SC2 survive without Korea? Better than BW, but then BW wasn't as big as SC2 is now on a global basis. So a smaller Korean scene could be detrimenal, but I think it's just change. Overall I don't think SC2 esports is dying. (Hell, there are smaller communities around games that are still going strong.)
SC2 might not be the flagship for eSports that it may have been for a little while a year or two ago. That's okay. I wouldn't worry unless the next announcement is Coca going back to LoL, and Flash going with him.
Did Brad Pitt get a raise in WWZ? Seriously though, I think PL was the best thing to happen to both EG & TL in a long time (aside from recruiting Jaedong I guess), sucks they won't be competing again, assuming PL will in fact happen again of course.
Thought they would get a chance when Kespa players were in transition. Turned out they were the bottom feeders. Now that Kespa players are fully transitioned, they better get the heck out there as fast as possible.
On October 03 2013 04:55 Musicus wrote: I really hope EG announces something soon, like a living parntership with another team or something, maybe WJstars or something. I just want Jaedong and the rest to have a good practice environment
I was worried about Jaedong upon hearing this, but then I realized that any practice house would totally love to have JD around as inspiration and motivation for their players. He could stay anywhere he wanted to imo and they'd be glad to have him.
On October 02 2013 22:29 whatusername wrote: hhahahahhahahhahahahhahahahahhahahahaha sc2 sucks thank god it's dying
User was temp banned for this post.
this should be a perma ban... and srsly who laughs at the game that started esports? honestly i bet this guy enjoys LoL and it's his only reason for coming on to this site...
Sad news but not unexpected tbh. We speculated from a while back that the teamhouse might close down when we thought about PL and if EGTL will stay as a team so ya, not surprising for me. I wouldn't worry about the players. I'm sure they'll be fine
On October 02 2013 22:29 whatusername wrote: hhahahahhahahhahahahhahahahahhahahahaha sc2 sucks thank god it's dying
User was temp banned for this post.
this should be a perma ban... and srsly who laughs at the game that started esports? honestly i bet this guy enjoys LoL and it's his only reason for coming on to this site...
On October 02 2013 22:29 whatusername wrote: hhahahahhahahhahahahhahahahahhahahahaha sc2 sucks thank god it's dying
User was temp banned for this post.
this should be a perma ban... and srsly who laughs at the game that started esports? honestly i bet this guy enjoys LoL and it's his only reason for coming on to this site...
On October 02 2013 22:29 whatusername wrote: hhahahahhahahhahahahhahahahahhahahahaha sc2 sucks thank god it's dying
User was temp banned for this post.
this should be a perma ban... and srsly who laughs at the game that started esports? honestly i bet this guy enjoys LoL and it's his only reason for coming on to this site...
On October 03 2013 09:30 BigFan wrote: Sad news but not unexpected tbh. We speculated from a while back that the teamhouse might close down when we thought about PL and if EGTL will stay as a team so ya, not surprising for me. I wouldn't worry about the players. I'm sure they'll be fine
On October 02 2013 22:29 whatusername wrote: hhahahahhahahhahahahhahahahahhahahahaha sc2 sucks thank god it's dying
User was temp banned for this post.
this should be a perma ban... and srsly who laughs at the game that started esports? honestly i bet this guy enjoys LoL and it's his only reason for coming on to this site...
you mean BW? He's talking about SCII.
There is also CS, Quake, Street Fighter, etc.....BW didn't start the fire.
On October 03 2013 06:50 Requiem- wrote: ofc it can, even bw had to grow , I just hope blizz finds a way like they did with bw.
wasn't their way to not do anything? aka not interfere?
I would also consider how big bw was outside korea.
They stopped BW from being broadcasted on OGN lol
Source please, Kespa was the one who decided to switch to SC2 because they couldn't get any sponsors for broodwar. Remember how long it took OGN to get a sponsor for OSL? (Tving)
On October 02 2013 22:29 whatusername wrote: hhahahahhahahhahahahhahahahahhahahahaha sc2 sucks thank god it's dying
User was temp banned for this post.
this should be a perma ban... and srsly who laughs at the game that started esports? honestly i bet this guy enjoys LoL and it's his only reason for coming on to this site...
says the guy with the league meme in his signature...
On October 02 2013 22:29 whatusername wrote: hhahahahhahahhahahahhahahahahhahahahaha sc2 sucks thank god it's dying
User was temp banned for this post.
this should be a perma ban... and srsly who laughs at the game that started esports? honestly i bet this guy enjoys LoL and it's his only reason for coming on to this site...
Who goes to TL for LoL?
Well I come to TL for many things, among them LoL. The size of the LoL community on here might actually surprise quite a few people too, despite it only having a sub-forum.
On October 02 2013 22:29 whatusername wrote: hhahahahhahahhahahahhahahahahhahahahaha sc2 sucks thank god it's dying
User was temp banned for this post.
this should be a perma ban... and srsly who laughs at the game that started esports? honestly i bet this guy enjoys LoL and it's his only reason for coming on to this site...
On October 02 2013 22:29 whatusername wrote: hhahahahhahahhahahahhahahahahhahahahaha sc2 sucks thank god it's dying
User was temp banned for this post.
this should be a perma ban... and srsly who laughs at the game that started esports? honestly i bet this guy enjoys LoL and it's his only reason for coming on to this site...
...The game that started e-sports.......
IKTFB
btw, I'm not a fan of teamleagues but as far as results go, EGTL started shitty but then started to get some wins, I really wanted to see how they could've done in another season
SC2 just got ripped into three divided weak bits because of the not so brilliant wcs execution. I sort of knew this was coming but the official news hurts.
On October 02 2013 22:04 bGr.MetHiX wrote: another nail in the coffin . i bet my sweet ass dustin browder and david kim are farting in self-satisfaction over how good they are doing their job.
uh.. they did their job.. they made a great game in SC2..
as for the popularity of the game, i blame the foreigners.. If they would step up their game and start winning, then it would give the audience something to cheer for.. when stephano was winning tournaments and beating the best koreans, there were tons of viewers.. foreigners HAVE to start beating the koreans to keep the viewers interested.
While poorly worded and bit too REAL for TL, there is a point to be had. One or two foreigners need to step it up and start playing at a championship level. Not foreign championship level, but at a Korean championship level.
this is an interesting point. i think that as the training regimes in korea tighten and the skill homogenisation increases due to the game design and the time the game has been out (top 5 players rotating even quicker than before), this will be harder and harder for foreigners.
what i think will get crowds more involved is not foreigners starting to win (mainly because this just isn't going to happen for so many reasons), but getting koreans to connect with english speaking fans more. watching DRG joke around on stream the other day had such an electric effect on those watching. polt's fanbase is huge because of this. even mediocre koreans (by korean standards) who engage with their english audience get more dedicated fans and higher viewers. violet comes to mind. seeing forGG start to talk a little is also heartening.
With no Proleague for EG anymore (as this seems to imply), I could see Alive, Revival and Oz being axed very soon (unless they are dirty cheap for the team, which they might be)
On October 03 2013 13:16 Ace Frehley wrote: With no Proleague for EG anymore (as this seems to imply), I could see Alive, Revival and Oz being axed very soon (unless they are dirty cheap for the team, which they might be)
Between those three and Jaedong, EG is almost guaranteed tournament presence in the Top 4 of any tournament. Can't see any of them being axed.
On October 02 2013 22:04 bGr.MetHiX wrote: another nail in the coffin . i bet my sweet ass dustin browder and david kim are farting in self-satisfaction over how good they are doing their job.
uh.. they did their job.. they made a great game in SC2..
as for the popularity of the game, i blame the foreigners.. If they would step up their game and start winning, then it would give the audience something to cheer for.. when stephano was winning tournaments and beating the best koreans, there were tons of viewers.. foreigners HAVE to start beating the koreans to keep the viewers interested.
While poorly worded and bit too REAL for TL, there is a point to be had. One or two foreigners need to step it up and start playing at a championship level. Not foreign championship level, but at a Korean championship level.
this is an interesting point. i think that as the training regimes in korea tighten and the skill homogenisation increases due to the game design and the time the game has been out (top 5 players rotating even quicker than before), this will be harder and harder for foreigners.
what i think will get crowds more involved is not foreigners starting to win (mainly because this just isn't going to happen for so many reasons), but getting koreans to connect with english speaking fans more. watching DRG joke around on stream the other day had such an electric effect on those watching. polt's fanbase is huge because of this. even mediocre koreans (by korean standards) who engage with their english audience get more dedicated fans and higher viewers. violet comes to mind. seeing forGG start to talk a little is also heartening.
If only the players demonstration of skill was enough to keep fans excited but alas, SC 2 is not that game. We are almost asking the players to be like Muhammad Ali and hype the fuck out of their competitions. And most of our champions dont speak english too well...
On October 03 2013 13:16 Ace Frehley wrote: With no Proleague for EG anymore (as this seems to imply), I could see Alive, Revival and Oz being axed very soon (unless they are dirty cheap for the team, which they might be)
I'm interested to hear why the three of them would be "axed" in your opinion.
On October 03 2013 13:16 Ace Frehley wrote: With no Proleague for EG anymore (as this seems to imply), I could see Alive, Revival and Oz being axed very soon (unless they are dirty cheap for the team, which they might be)
Yes, lets keep incontrol, demuslim and machine. They would be the laughing stock of any tournament. Think about it! Without Koreans EG has these 3 players. hahaha.....I can't think of any other player on EG; and I can't think of any other foreign team that's worst than a team with those 3 players, one is a personality, one does the same macro build every single game and can't stand early pressure or cheese then go whine, and the other can't stand straight in NA master. Talk about cheap.
This whole "death of StarCraft" thing is going to become a self fulfilling prophecy because of the constant whining of the community.
Do you have any idea how off-putting it is to someone new to StarCraft to check out one of these forums and see "zomfg the game is dead LoL and DotA are killing us Blizzard fucks everything up" ? What incentive is there for that person to hang around?
It'd be one thing if it was confined to the forums - but all you saw today on WCS: NA Challenger was a constant stream of "there's no one watching this SC2 is dead" - why would any non-subscriber sitting there watching the chat pull out their credit card and buy a subscription?
It's like there's this massive failure to realize pro-gaming teams are businesses. They aren't clubs of friends that rise and fall in direct correlation to the popularity of the game. If EG-TL felt the returns of the Korean team house weren't justified in it costs, why would they continue with it? Pouring sponsor's money into unsustainable operations will kill teams and StarCraft as a whole a hell of a lot faster than Koreans playing in WCS: NA...
On October 03 2013 11:19 docvoc wrote: I mean it makes sense since EGTL won't be participating now so it makes little sense for them to continue having it open and spending money on it.
Indeed, I fail to see why there is so much DOOM and GLOOM about this particular announcement!
On October 03 2013 13:50 ctbower5 wrote: This whole "death of StarCraft" thing is going to become a self fulfilling prophecy because of the constant whining of the community.
Do you have any idea how off-putting it is to someone new to StarCraft to check out one of these forums and see "zomfg the game is dead LoL and DotA are killing us Blizzard fucks everything up" ? What incentive is there for that person to hang around?
It'd be one thing if it was confined to the forums - but all you saw today on WCS: NA Challenger was a constant stream of "there's no one watching this SC2 is dead" - why would any non-subscriber sitting there watching the chat pull out their credit card and buy a subscription?
It's like there's this massive failure to realize pro-gaming teams are businesses. They aren't clubs of friends that rise and fall in direct correlation to the popularity of the game. If EG-TL felt the returns of the Korean team house weren't justified in it costs, why would they continue with it? Pouring sponsor's money into unsustainable operations will kill teams and StarCraft as a whole a hell of a lot faster than Koreans playing in WCS: NA...
There are people who are more invested in seeing SC2 do poorly for one reason or another than succeed. Not that certain critiques made against the current state of SC2 are not valid, they definitely are, but more often then not a lot of it is far more destructive than constructive. And those individuals know that, and they simply don't care.
On October 03 2013 13:16 Ace Frehley wrote: With no Proleague for EG anymore (as this seems to imply), I could see Alive, Revival and Oz being axed very soon (unless they are dirty cheap for the team, which they might be)
Yes, lets keep incontrol, demuslim and machine. They would be the laughing stock of any tournament. Think about it! Without Koreans EG has these 3 players. hahaha.....I can't think of any other player on EG; and I can't think of any other foreign team that's worst than a team with those 3 players, one is a personality, one does the same macro build every single game and can't stand early pressure or cheese then go whine, and the other can't stand straight in NA master. Talk about cheap.
There's this constant shock from the community that Korean teams that aren't diversified are dropping players or outright failing. I would imagine EG is in by far the strongest financial position of any team because they keep guys like iNcontroL and DeMuslim around.
DeMuslim was what? Top 3 streamer last month? That's a lot of exposure he's giving EG and their sponsors. iNcontroL is out there hosting WCS: EU Season 3 Finals - that's more exposure for EG. The fact that they have these guys that do more than play the game is one of the reasons they'll continue to succeed where others fail.
The fact that they have multiple sponsors and play multiple games will also contribute to that. Pro-gaming is the same as any other form of investment, without diversification you're living on a knife edge. If you [or the scene as a whole] slip up - you're likely screwed.
On October 03 2013 13:50 ctbower5 wrote: This whole "death of StarCraft" thing is going to become a self fulfilling prophecy because of the constant whining of the community.
Do you have any idea how off-putting it is to someone new to StarCraft to check out one of these forums and see "zomfg the game is dead LoL and DotA are killing us Blizzard fucks everything up" ? What incentive is there for that person to hang around?
It'd be one thing if it was confined to the forums - but all you saw today on WCS: NA Challenger was a constant stream of "there's no one watching this SC2 is dead" - why would any non-subscriber sitting there watching the chat pull out their credit card and buy a subscription?
It's like there's this massive failure to realize pro-gaming teams are businesses. They aren't clubs of friends that rise and fall in direct correlation to the popularity of the game. If EG-TL felt the returns of the Korean team house weren't justified in it costs, why would they continue with it? Pouring sponsor's money into unsustainable operations will kill teams and StarCraft as a whole a hell of a lot faster than Koreans playing in WCS: NA...
There are people who are more invested in seeing SC2 do poorly for one reason or another than succeed. Not that certain critiques made against the current state of SC2 are not valid, they definitely are, but more often then not a lot of it is far more destructive than constructive. And those individuals know that, and they simply don't care.
I'll probably get shit for this but the reason you see so many of those types of comments here on TL is because vengeful BW veterans that haven't left the general website community and watch LoL/Dota/sospa/whatever are using the opportunity to " take revenge " for the death of brood war and post negative reactions. If you go to the profile of many of the negative comments and look at their post history you will see many of them only post in the sc2 section to comment on things like this. Seeing the sea of negativity discourages actual starcraft 2 fans from posting and they just tune it out by not reading the thread beyond the OP.
On October 03 2013 13:50 ctbower5 wrote: This whole "death of StarCraft" thing is going to become a self fulfilling prophecy because of the constant whining of the community.
Do you have any idea how off-putting it is to someone new to StarCraft to check out one of these forums and see "zomfg the game is dead LoL and DotA are killing us Blizzard fucks everything up" ? What incentive is there for that person to hang around?
It'd be one thing if it was confined to the forums - but all you saw today on WCS: NA Challenger was a constant stream of "there's no one watching this SC2 is dead" - why would any non-subscriber sitting there watching the chat pull out their credit card and buy a subscription?
It's like there's this massive failure to realize pro-gaming teams are businesses. They aren't clubs of friends that rise and fall in direct correlation to the popularity of the game. If EG-TL felt the returns of the Korean team house weren't justified in it costs, why would they continue with it? Pouring sponsor's money into unsustainable operations will kill teams and StarCraft as a whole a hell of a lot faster than Koreans playing in WCS: NA...
There are people who are more invested in seeing SC2 do poorly for one reason or another than succeed. Not that certain critiques made against the current state of SC2 are not valid, they definitely are, but more often then not a lot of it is far more destructive than constructive. And those individuals know that, and they simply don't care.
I don't doubt there are many things that could be done differently. I think most people involved with StarCraft are pretty open about that. They also seem to be pretty open about being complacent while they were at the top. The point still stands, though. This mass of negativity is in no way going to revive the scene. Obviously the people you're speaking of understand that and want to exploit it. It's simply a shame so many others are so eager to embrace it.
On October 02 2013 22:04 bGr.MetHiX wrote: another nail in the coffin . i bet my sweet ass dustin browder and david kim are farting in self-satisfaction over how good they are doing their job.
uh.. they did their job.. they made a great game in SC2..
as for the popularity of the game, i blame the foreigners.. If they would step up their game and start winning, then it would give the audience something to cheer for.. when stephano was winning tournaments and beating the best koreans, there were tons of viewers.. foreigners HAVE to start beating the koreans to keep the viewers interested.
While poorly worded and bit too REAL for TL, there is a point to be had. One or two foreigners need to step it up and start playing at a championship level. Not foreign championship level, but at a Korean championship level.
this is an interesting point. i think that as the training regimes in korea tighten and the skill homogenisation increases due to the game design and the time the game has been out (top 5 players rotating even quicker than before), this will be harder and harder for foreigners.
what i think will get crowds more involved is not foreigners starting to win (mainly because this just isn't going to happen for so many reasons), but getting koreans to connect with english speaking fans more. watching DRG joke around on stream the other day had such an electric effect on those watching. polt's fanbase is huge because of this. even mediocre koreans (by korean standards) who engage with their english audience get more dedicated fans and higher viewers. violet comes to mind. seeing forGG start to talk a little is also heartening.
If only the players demonstration of skill was enough to keep fans excited but alas, SC 2 is not that game. We are almost asking the players to be like Muhammad Ali and hype the fuck out of their competitions. And most of our champions dont speak english too well...
there are no clear forerunners, so of course skill is less important.
On October 03 2013 15:02 lystier wrote: Just hope Jaedong won't go back to Team 8 because of this. SC2 environment is even worse in Korea, and he's character suits EG better i think.
I don't see why he would. He's still a huge asset for EG, and all the travel he gets from EG has made a huge difference for his SC2 career.
On October 03 2013 15:02 lystier wrote: Just hope Jaedong won't go back to Team 8 because of this. SC2 environment is even worse in Korea, and he's character suits EG better i think.
I doubt it, he has good tournament results and is very populair. He's imo still a big asset to EG.
On October 03 2013 15:17 Penguinator wrote: How the hell did the entire StarCraft 2 scene manage to collapse in the span of one year?
Its not a collapse. Just dying a gradual death since beginning of 2012 when LOL took over korea. Same with LOL taking over China. Once China has been taken over by lol, dota will die a slow death like sc.
Nonetheless, I still believe korean fan/player base will still stick with dota/sc in the long run. I rlly can't see how the country that mastered BW could ever go fully into an inferior game like lol. There is only so much that the kiddies market can do as they tend to grow up.
On October 03 2013 15:17 Penguinator wrote: How the hell did the entire StarCraft 2 scene manage to collapse in the span of one year?
It grew fucking quick with SC2 and couldn't support itself. It's not completely fucked now, but it's going to keep shrinking until it levels out. That and kind of shitty support from blizzard. It's clear that the whole sc2 esports thing isn't big on their agenda.
I`m sad to see EGTL gone from PL evan if it was expected since may/june. The team grew soooo much from the start of PL through the 1st Stephano wins , to HerO becoming the god of Shin Dorim (spelling :/) and Coach Park magical touch on the team with aLive doing great games (special mention to JYP aswel for finding a rythm aswel). I wish that TL will make an appearence next season maybe in a different format who knows, but for me as a SC2 watcher was awesome to see them (winning or loosing - ok maybe winning more than loosing but was still fun).
On October 03 2013 15:17 Penguinator wrote: How the hell did the entire StarCraft 2 scene manage to collapse in the span of one year?
I belive everyone points the finger at the WCS system.
On October 03 2013 14:12 Traceback wrote: SC2 just feels really stagnant to me. That is my main qualm with it and where I feel is most falls short compared to other games.
The feeling of beeing stagnant comes from the 1v1 matchup. Let me expand on this a bit :
MOBA games have the option to rely on someone else to make you win evan if you perform poorly. SC2 is like ping-pong, mainly a solo competitive game. The better you get the bigger the ego grows, but while u inflate it, you also push people away. Myself have done that aswel without noticing it at start. Add up the fact that you become lazy after a while where the hype is gone or you played too much and that is the starting point when starcraft players start droping (ex : could be the fact that you preffer the pay to win system or enjoying to play with more than 2 friends online, or a better game coming out and the hype train just moves with you aboard, which I find nothing wrong wtih tbh).
On October 03 2013 16:07 Black[CAT] wrote: A good game will rise by itself. Pretty much expecting the Korean scene to be closed by next year.
I good game may rise by itself, but a good game alone cannot sustain itself. It must have constructive 3rd party support for that.
Depends what you mean by sustain.
For the most part games-turned-esports have grown and self-sustained (with or without dev support) for a long time before third parties started investing in them, especially the competitive side of things.
Starcraft 2 scene was actually among the rare few that got instantly jump-started because some people obviously thought that if they throw enough money at it and generate enough hype around it, they can fabricate what's supposed to grow on its own, and reap benefits down the road.
But in the end, there are no benefits and nobody is going to pay unreasonable amounts of money just to sustain a very limited marketing platform that fewer and fewer people have any real connection to or emotional investment in.
On October 03 2013 17:04 Hadronsbecrazy wrote: so where will they all go now? Will Jaedong move to the EG Lair in America or stay in his parents house in Korea?
what about Taeja and HerO?
They'd be stupid to poison their career by playing on the weakest server.
I think they had good reasons for closing it and i don't think they sacrificed training in doing so. If they closed it i think they were confident they could continue training at the same level in other conditions.
On October 02 2013 23:07 Darkhoarse wrote: Kind of a shame. Where will their Korean players live anyway now that the house is closed?
Speaking for Liquid we're exploring various options for HerO still. He is temporarily residing at the IM house. TaeJa always lived at home. Zenio has preferred to live at home ever since Park's departure some months ago. Snute right now is on a European trip where he played ATC, DH Bucharest, Millenium Finals, and a Norwegian tournament. He will go to IEM New York and from there go back to Korea for another month or so, where he will be staying with CJ under the watchful eye of our good friend Coach Park.
On October 03 2013 18:08 ftm wrote: 1a2a3a4a1a2a3a4a1a2a3a4a1a2a3a4a1a2a3a4a1a2a3a4a oh wait i don't have to do that anymore... 1a click.
more like 1a/s/h/p 2a/s/h/p 3a/s/h/p etc., depending on your hotkeys ofc.
Ontopic:
Bad news all over the place. Let's hope SC2 only shortens and does not die. I would really like to see it continue. Could someone please explain to me why WCS is ruining SC2 exactly?
SC2 is a walking corpse with its lifejuice being supported by diehard BW fans and greedy sponsors. Maybe Broodwar fans will support SC2 more if it isn’t such a shit game and if Blizzard weren’t being a bunch of bitches.
Die hard BW casuals just wanna extend their love for Starcraft to a newer generation whilst former BW pros (Both ESF and foreign) wanted to get a piece of the prizepool rather than loving the game. When the Kespa pros began to switch to SC2 all the ESF and Foreigners simply quit the SC2 scene since they can no longer earn easy money whilst Kespa pros retire since they are forced to play a game fulltime which they don’t enjoy.
On October 02 2013 23:07 Darkhoarse wrote: Kind of a shame. Where will their Korean players live anyway now that the house is closed?
Speaking for Liquid we're exploring various options for HerO still. He is temporarily residing at the IM house. TaeJa always lived at home. Zenio has preferred to live at home ever since Park's departure some months ago. Snute right now is on a European trip where he played ATC, DH Bucharest, Millenium Finals, and a Norwegian tournament. He will go to IEM New York and from there go back to Korea for another month or so, where he will be staying with CJ under the watchful eye of our good friend Coach Park.
If you are surprised you need to "WAKE THE HELL UP". SC2 has no growth future in Korea. Be glad they held the torch for a very long time. Korea has jumped on the LOL bandwagon and is not looking back. Be happy we have WCS. I cant find the thread that I wrote a year or a year and a half ago about this subject. SC2 needs to move out of Korea.
People love to over-react. The sky is not falling.
Lots of players are earning money to play this game. MC earns as much money as a successful attorney. Someone will win $100,000 at Blizcon next month. Over 100,000 people will watch the WCS finals on stream. The number of teams or leagues can shrink somewhat without damaging the overall strength of SC2. Individual leagues are going on pretty much all the time. I never cared much about GSTL or Proleague. Anyway, a game with hundreds of thousands of players and fans is very far from dead. The game doesn't need to be as popular as Farmville, Angry Birds, or LoL to be successful. If you want to see a dead game, go look at the awesome RTS games made by Ensemble Studios (RIP). Age of Kings might have a few thousand players. Age of Mythology might have a few hundred.
On October 03 2013 15:51 Pegas wrote: I`m sad to see EGTL gone from PL evan if it was expected since may/june. The team grew soooo much from the start of PL through the 1st Stephano wins , to HerO becoming the god of Shin Dorim (spelling :/) and Coach Park magical touch on the team with aLive doing great games (special mention to JYP aswel for finding a rythm aswel). I wish that TL will make an appearence next season maybe in a different format who knows, but for me as a SC2 watcher was awesome to see them (winning or loosing - ok maybe winning more than loosing but was still fun).
On October 03 2013 14:12 Traceback wrote: SC2 just feels really stagnant to me. That is my main qualm with it and where I feel is most falls short compared to other games.
The feeling of beeing stagnant comes from the 1v1 matchup. Let me expand on this a bit :
MOBA games have the option to rely on someone else to make you win evan if you perform poorly. SC2 is like ping-pong, mainly a solo competitive game. The better you get the bigger the ego grows, but while u inflate it, you also push people away. Myself have done that aswel without noticing it at start. Add up the fact that you become lazy after a while where the hype is gone or you played too much and that is the starting point when starcraft players start droping (ex : could be the fact that you preffer the pay to win system or enjoying to play with more than 2 friends online, or a better game coming out and the hype train just moves with you aboard, which I find nothing wrong wtih tbh).
Keep in mind that being a team game has a downside as well. There's the frustration and helplessness of a stupid teammate losing you the game. Yeah you can preserve your ego by blaming it on others but if you keep losing because of stupid people then that is equally as frustrating as losing in 1v1 and having to admit you weren't as good
sc2 is dying cos its a selfish game. one player gets the glory from the practice and sometimes the luck involved in a match up. this importance to only 1v1 mode has brought this game to the pits. no attention to the 2v2 or the 3v3s means the average joes cant get shit outta this.
it was good before dota 2 and its cheap nickalodean spinoff came through. team sports beats 1v1 elitism.. simple as that.
On October 02 2013 22:04 bGr.MetHiX wrote: another nail in the coffin . i bet my sweet ass dustin browder and david kim are farting in self-satisfaction over how good they are doing their job.
blame chris sigaty. It's all about f2p vs paywall, play with friends in a pc bang vs play in your house alone.
Please, there is no paywall for SC2, there hasn't been for pc bangs ever
Then you are calling Khaldor and Tasteless liars? Cool.
Everyone has to pay for games. PC bangs have to pay for LoL and SC2 so you have no idea what you are talking about. The only free thing that exists is the starter edition that randomly changes what race you can play every week. Also SC2 originally started out with Korean battle.net currency that you could use to rent SC2 for a limited amount of time instead of having to buy the full game.
If there really is no pay wall now then the game must suck more than anyone could imagine, why aren't people willing to play it even if it is 100% free for both gamers and PC bangs? Think about what you are saying.
Anyway don't be fooled by this guys Korean tag on his name, it means nothing. For all we know he is some random guy in Pakistan roleplaying as a Korean historian.
You are functionally retarded. SC2 is absolutely free, and the client itself is a FREE download. The account is what costs money but I can't expect you to know that. And yes, despite it being FREE, with perks of playing in the PC Bang (free collector edition portraits) in my 3+ years in Korea, I have never seen anyone else play sadly.
Jesus christ all the talk about sc2 dying :D It's laughable XD Nooo, sc2 is not dying. Sure Korea is taking a blow with losing sponsors but that does in no way mean that sc2 is dead or even remotely close to dying :D
However I do wonder about Jaedong! Would really like to see him in a teamhouse in which enviroment he is the hardest worker.
Nazgul was nice to reply about the Liquid players, I wish some EG-staff would comment on the EG players :D
On October 02 2013 22:04 bGr.MetHiX wrote: another nail in the coffin . i bet my sweet ass dustin browder and david kim are farting in self-satisfaction over how good they are doing their job.
blame chris sigaty. It's all about f2p vs paywall, play with friends in a pc bang vs play in your house alone.
Please, there is no paywall for SC2, there hasn't been for pc bangs ever
Then you are calling Khaldor and Tasteless liars? Cool.
Everyone has to pay for games. PC bangs have to pay for LoL and SC2 so you have no idea what you are talking about. The only free thing that exists is the starter edition that randomly changes what race you can play every week. Also SC2 originally started out with Korean battle.net currency that you could use to rent SC2 for a limited amount of time instead of having to buy the full game.
If there really is no pay wall now then the game must suck more than anyone could imagine, why aren't people willing to play it even if it is 100% free for both gamers and PC bangs? Think about what you are saying.
Anyway don't be fooled by this guys Korean tag on his name, it means nothing. For all we know he is some random guy in Pakistan roleplaying as a Korean historian.
You are functionally retarded. SC2 is absolutely free, and the client itself is a FREE download. The account is what costs money but I can't expect you to know that. And yes, despite it being FREE, with perks of playing in the PC Bang (free collector edition portraits) in my 3+ years in Korea, I have never seen anyone else play sadly.
I'm confused by what you mean. How can you play ladder without an account
On October 02 2013 22:04 bGr.MetHiX wrote: another nail in the coffin . i bet my sweet ass dustin browder and david kim are farting in self-satisfaction over how good they are doing their job.
blame chris sigaty. It's all about f2p vs paywall, play with friends in a pc bang vs play in your house alone.
Please, there is no paywall for SC2, there hasn't been for pc bangs ever
Then you are calling Khaldor and Tasteless liars? Cool.
Everyone has to pay for games. PC bangs have to pay for LoL and SC2 so you have no idea what you are talking about. The only free thing that exists is the starter edition that randomly changes what race you can play every week. Also SC2 originally started out with Korean battle.net currency that you could use to rent SC2 for a limited amount of time instead of having to buy the full game.
If there really is no pay wall now then the game must suck more than anyone could imagine, why aren't people willing to play it even if it is 100% free for both gamers and PC bangs? Think about what you are saying.
Anyway don't be fooled by this guys Korean tag on his name, it means nothing. For all we know he is some random guy in Pakistan roleplaying as a Korean historian.
You are functionally retarded. SC2 is absolutely free, and the client itself is a FREE download. The account is what costs money but I can't expect you to know that. And yes, despite it being FREE, with perks of playing in the PC Bang (free collector edition portraits) in my 3+ years in Korea, I have never seen anyone else play sadly.
I'm confused by what you mean. How can you play ladder without an account
You need a Battle.net account, but it has to be linked with a SC2 account normally to play in your home. However, when you go to a PC Bang in Korea, you can just make a normal Battle.net account and play, without ever buying the game.
On October 02 2013 22:04 bGr.MetHiX wrote: another nail in the coffin . i bet my sweet ass dustin browder and david kim are farting in self-satisfaction over how good they are doing their job.
blame chris sigaty. It's all about f2p vs paywall, play with friends in a pc bang vs play in your house alone.
Please, there is no paywall for SC2, there hasn't been for pc bangs ever
Then you are calling Khaldor and Tasteless liars? Cool.
Everyone has to pay for games. PC bangs have to pay for LoL and SC2 so you have no idea what you are talking about. The only free thing that exists is the starter edition that randomly changes what race you can play every week. Also SC2 originally started out with Korean battle.net currency that you could use to rent SC2 for a limited amount of time instead of having to buy the full game.
If there really is no pay wall now then the game must suck more than anyone could imagine, why aren't people willing to play it even if it is 100% free for both gamers and PC bangs? Think about what you are saying.
Anyway don't be fooled by this guys Korean tag on his name, it means nothing. For all we know he is some random guy in Pakistan roleplaying as a Korean historian.
You are functionally retarded. SC2 is absolutely free, and the client itself is a FREE download. The account is what costs money but I can't expect you to know that. And yes, despite it being FREE, with perks of playing in the PC Bang (free collector edition portraits) in my 3+ years in Korea, I have never seen anyone else play sadly.
I'm confused by what you mean. How can you play ladder without an account
You need a Battle.net account, but it has to be linked with a SC2 account normally to play in your home. However, when you go to a PC Bang in Korea, you can just make a normal Battle.net account and play, without ever buying the game.
On October 03 2013 19:50 Salient wrote: People love to over-react. The sky is not falling.
Lots of players are earning money to play this game. MC earns as much money as a successful attorney. Someone will win $100,000 at Blizcon next month. Over 100,000 people will watch the WCS finals on stream. The number of teams or leagues can shrink somewhat without damaging the overall strength of SC2. Individual leagues are going on pretty much all the time. I never cared much about GSTL or Proleague. Anyway, a game with hundreds of thousands of players and fans is very far from dead. The game doesn't need to be as popular as Farmville, Angry Birds, or LoL to be successful. If you want to see a dead game, go look at the awesome RTS games made by Ensemble Studios (RIP). Age of Kings might have a few thousand players. Age of Mythology might have a few hundred.
Dyrus a LoL streamer gets 50k+ viewers at times, this is more than the current big sc2 tournaments.. where do you think the sponsors will go?
On October 02 2013 22:04 bGr.MetHiX wrote: another nail in the coffin . i bet my sweet ass dustin browder and david kim are farting in self-satisfaction over how good they are doing their job.
blame chris sigaty. It's all about f2p vs paywall, play with friends in a pc bang vs play in your house alone.
Please, there is no paywall for SC2, there hasn't been for pc bangs ever
Then you are calling Khaldor and Tasteless liars? Cool.
Everyone has to pay for games. PC bangs have to pay for LoL and SC2 so you have no idea what you are talking about. The only free thing that exists is the starter edition that randomly changes what race you can play every week. Also SC2 originally started out with Korean battle.net currency that you could use to rent SC2 for a limited amount of time instead of having to buy the full game.
If there really is no pay wall now then the game must suck more than anyone could imagine, why aren't people willing to play it even if it is 100% free for both gamers and PC bangs? Think about what you are saying.
Anyway don't be fooled by this guys Korean tag on his name, it means nothing. For all we know he is some random guy in Pakistan roleplaying as a Korean historian.
You are functionally retarded. SC2 is absolutely free, and the client itself is a FREE download. The account is what costs money but I can't expect you to know that. And yes, despite it being FREE, with perks of playing in the PC Bang (free collector edition portraits) in my 3+ years in Korea, I have never seen anyone else play sadly.
I'm confused by what you mean. How can you play ladder without an account
You need a Battle.net account, but it has to be linked with a SC2 account normally to play in your home. However, when you go to a PC Bang in Korea, you can just make a normal Battle.net account and play, without ever buying the game.
Was it like that at the release of WoL?
I believe so, I wasn't here for the very very release, but I was able to play in Oct/Nov 2010 like this.
Honestly that's not even the problem. I've talked to a lot of my friends who grew up with SC1, and they just say SC2 isn't fun. When I ask them why? They can't really tell me exactly but it just isn't. Over the last 3 years, I've been talking with gamers, both older and younger about SC2 cause I'm a pretty avid fan and they've all given reasons like LoL is more fun to play, MOBA is just better, the names of the units are weird. But at the end of the day, the reason that I've heard the most is that the game just simply isn't fun. That's why they play LoL and not SC2 despite both being accessible in PC Bang's
On October 03 2013 20:28 sd_andeh wrote: Jesus christ all the talk about sc2 dying :D It's laughable XD Nooo, sc2 is not dying. Sure Korea is taking a blow with losing sponsors but that does in no way mean that sc2 is dead or even remotely close to dying :D
However I do wonder about Jaedong! Would really like to see him in a teamhouse in which enviroment he is the hardest worker.
Nazgul was nice to reply about the Liquid players, I wish some EG-staff would comment on the EG players :D
rofl SC is already dead. you'd have to have no clue about what it once was to think that it isn't.
On October 03 2013 20:28 sd_andeh wrote: Jesus christ all the talk about sc2 dying :D It's laughable XD Nooo, sc2 is not dying. Sure Korea is taking a blow with losing sponsors but that does in no way mean that sc2 is dead or even remotely close to dying :D
However I do wonder about Jaedong! Would really like to see him in a teamhouse in which enviroment he is the hardest worker.
Nazgul was nice to reply about the Liquid players, I wish some EG-staff would comment on the EG players :D
rofl SC is already dead. you'd have to have no clue about what it once was to think that it isn't.
On October 03 2013 19:50 Salient wrote: People love to over-react. The sky is not falling.
Lots of players are earning money to play this game. MC earns as much money as a successful attorney. Someone will win $100,000 at Blizcon next month. Over 100,000 people will watch the WCS finals on stream. The number of teams or leagues can shrink somewhat without damaging the overall strength of SC2. Individual leagues are going on pretty much all the time. I never cared much about GSTL or Proleague. Anyway, a game with hundreds of thousands of players and fans is very far from dead. The game doesn't need to be as popular as Farmville, Angry Birds, or LoL to be successful. If you want to see a dead game, go look at the awesome RTS games made by Ensemble Studios (RIP). Age of Kings might have a few thousand players. Age of Mythology might have a few hundred.
Dyrus a LoL streamer gets 50k+ viewers at times, this is more than the current big sc2 tournaments.. where do you think the sponsors will go?
This is such a fallacy. There are SPORTS with fewer numbers than SC2 and they still survive.
It's not about being only ONE game. There were always multiple games. DotA2 can pull huge numbers, SC2 can do that, LoL can do that. All games, even Call Of Duty, have the potential to be BIIG.
Saiyng "This game has 50k more viewers on Twitch, therefore it has more advertising power" is just not true. There are tons, and tons, and tons of different communities, tourneys, sites to consume content for EVERY game. The advertising power is not only restricted to Twitch streams!
Basing the success or failure of a game solely on viewernumbers on Twitch is just NOT enough evidence.
On October 03 2013 19:50 Salient wrote: People love to over-react. The sky is not falling.
Lots of players are earning money to play this game. MC earns as much money as a successful attorney. Someone will win $100,000 at Blizcon next month. Over 100,000 people will watch the WCS finals on stream. The number of teams or leagues can shrink somewhat without damaging the overall strength of SC2. Individual leagues are going on pretty much all the time. I never cared much about GSTL or Proleague. Anyway, a game with hundreds of thousands of players and fans is very far from dead. The game doesn't need to be as popular as Farmville, Angry Birds, or LoL to be successful. If you want to see a dead game, go look at the awesome RTS games made by Ensemble Studios (RIP). Age of Kings might have a few thousand players. Age of Mythology might have a few hundred.
Dyrus a LoL streamer gets 50k+ viewers at times, this is more than the current big sc2 tournaments.. where do you think the sponsors will go?
It is more complicated than just pure viewer numbers. One thing SC2 has going for it is that it is a very captive and passionate audience. Because of that you can potentially get a very good ROI from your sponsorship money. It is also about the viewers having disposable income. How likely are people who are playing a game because it is free going to see an ad and run out and buy a new gaming chair? I'm not sure just asking.
You see this all the time in television where everyone wants the 20-30 year old male demographic. Ratings matter but more important who is watching matters. 20-30 year old males have money to spend. 65 year old widows don't. Every one 20-30 year old male might be worth 10 65 year olds.
Not saying that viewer count isn't good but it isn't as black and white as that stream has 100,000 viewers this stream has 25,000 so I'll spend money with the bigger.
On October 02 2013 22:04 bGr.MetHiX wrote: another nail in the coffin . i bet my sweet ass dustin browder and david kim are farting in self-satisfaction over how good they are doing their job.
Of course they are. The game has sold already, now its time to lower the load on the servers.
People sho comapre lol dota and sc2 are a bit shot sighted. Even comparing broodwar to sc2 is difficult (and sc2 and bw are very similar), not to mention dota or LoL.
I doubt even 5% of the viewers actually buy the gear that is on the adds, and i even consume the products that are on the adds (some becouse they already have other brands they like, others dont have the money, others dont want to spend money on it, etc).
Streaming targets a certain group of people (gamers who like a certain game), and thats a very narrow group.
So of course sponsors are backing away from the teams, its not like in korean when Broodwar was opular, where a finals even had a stadion full of people, + 10 times that watching on tv (That was worth it in terms of adds), we are talking about a bunch of what before was called "nerds", Probably playing on aother PC while checking a stream from time to time.
Keeping a team running isnt particulary eaxpensive for a big company, but if there is no profit in it, it aint gonna happen.
On October 03 2013 19:21 ppshchik wrote: SC2 is a walking corpse with its lifejuice being supported by diehard BW fans and greedy sponsors. Maybe Broodwar fans will support SC2 more if it isn’t such a shit game and if Blizzard weren’t being a bunch of bitches.
Die hard BW casuals just wanna extend their love for Starcraft to a newer generation whilst former BW pros (Both ESF and foreign) wanted to get a piece of the prizepool rather than loving the game. When the Kespa pros began to switch to SC2 all the ESF and Foreigners simply quit the SC2 scene since they can no longer earn easy money whilst Kespa pros retire since they are forced to play a game fulltime which they don’t enjoy.
Then boom, there goes the SC2 bubble.
The power of the imported community has been a form of artificial life support for SC2 for the last two years. What we are seeing is the gradual erosion of both patience and passion. Blizzard was given a massive window of time to deal with the shitstorm they had stirred up and fix some of the more egregious mistakes, far more than they deserved, but nothing was done.
They were given a community they did not create, deserve or even understand, and they fucked up time after time. If I wanted to write an instruction manual on how to ruin an almost spotless reputation and alienate a passionate and devoted community, I'd pretty much just do a summary of how Blizzard has handled and designed SC2. And perhaps throw in "make D3" there as well.
It is just bitterly disappointing, maybe I'm naive, but I expected more from blizz, a better game, better support, better understanding of how to grow an Esport from the ground up(i.e. start with the casual guy and work from there), a better understanding of how and why BW was such a success. It's the self-satisfied smugness that gets me more than anything.
On October 03 2013 21:50 iloveav wrote: People sho comapre lol dota and sc2 are a bit shot sighted. Even comparing broodwar to sc2 is difficult (and sc2 and bw are very similar), not to mention dota or LoL.
I doubt even 5% of the viewers actually buy the gear that is on the adds, and i even consume the products that are on the adds (some becouse they already have other brands they like, others dont have the money, others dont want to spend money on it, etc).
Streaming targets a certain group of people (gamers who like a certain game), and thats a very narrow group.
So of course sponsors are backing away from the teams, its not like in korean when Broodwar was opular, where a finals even had a stadion full of people, + 10 times that watching on tv (That was worth it in terms of adds), we are talking about a bunch of what before was called "nerds", Probably playing on aother PC while checking a stream from time to time.
Keeping a team running isnt particulary eaxpensive for a big company, but if there is no profit in it, it aint gonna happen.
Well that 5% of people who watch SC2 is TINY compared to that 5% who watch DOTA and LoL. I think it's totally fair to compare the games. They're all competitive multiplayer games with strategic elements.
On October 03 2013 20:28 sd_andeh wrote: Jesus christ all the talk about sc2 dying :D It's laughable XD Nooo, sc2 is not dying. Sure Korea is taking a blow with losing sponsors but that does in no way mean that sc2 is dead or even remotely close to dying :D
However I do wonder about Jaedong! Would really like to see him in a teamhouse in which enviroment he is the hardest worker.
Nazgul was nice to reply about the Liquid players, I wish some EG-staff would comment on the EG players :D
rofl SC is already dead. you'd have to have no clue about what it once was to think that it isn't.
I've played SC2 since beta and obviously I know more than you. SC2 isn't even remotely dead.
Lol, TL so full of BW furies who wish for SC2's death. Whiners are always the loudest. Guess what ? BW is dead. Nothing will change that. Meanwhile SC2 sure is not as big as it was last year, but it is well and fine compared to where it was pre-Kespa switch. Lots of people are playing on ladder everyday and there are more streams/tournaments than humanly possible to watch them all (for someone with normal working schedule). Deal with it.
Even better : unlike BW, the shrinking/fall of the Korean scene does not mean the end of SC2, because SC2 actually has a foreign scene. Name notable foreign BW players who are not Elky or Idra ? Yeah there is nearly nobody else. Name relevant foreign BW tournaments. Yup still not much. Now do the same for SC2. A fucking lot come to mind especially in EU. See the difference ? Now go make your apocalyptic prophecy on iCCUP BW servers and leave SC2 to people who actually care about the game because you would never say that kind of thing if you did.
Back on topic : with the Teamhouse closing while it's sad (but expected) for PL, if it means that we might get to see more Jaedong and other EG KRs playing in foreign tournaments or even better their long-term moving to foreign countries ala Polt/Stardust (and soon Jjakji), it may not be as bad a trade as it seems.
Could there be a larger collection of whining fan boys of a game that's actually dead? My God the Brood War fans are the most obnoxious community I've ever come across.
The same thing happened in the financial community with the advent of online/off-site trading. The pit traders couldn't adapt to the new skill set and slowly died off. They're whining to this day about how pit trading was "real".
All from the sidelines.
Brood War is dead.
It's impossible to comprehend just how much StarCraft II content is being put out there every day. It's literally impossible to watch every tournament much less every stream. It's so ridiculously over-saturated it's entirely inevitable some things are going to end. Tournaments will move on as will sponsors. Some teams will shut down. Some players [especially those holdovers from Brood War who haven't been able to make the transition] will retire.
At some point the contraction will be over and the growth will reappear. The same will happen to both LoL and DotA 2 in the future. It happens to all markets, all businesses and all aspects of life. Markets move from one extreme to the other.
The growth in the price of the stock was extreme - the resulting sell-off was equally extreme. Growth resumed and again is likely at an extreme. The overall trajectory is however upward. As long as the strength of the overall product is solid, it will recover in the end.
Regardless of what the Brood War fan-boys want to say, StarCraft II is a solid product.
On October 03 2013 20:28 sd_andeh wrote: Jesus christ all the talk about sc2 dying :D It's laughable XD Nooo, sc2 is not dying. Sure Korea is taking a blow with losing sponsors but that does in no way mean that sc2 is dead or even remotely close to dying :D
However I do wonder about Jaedong! Would really like to see him in a teamhouse in which enviroment he is the hardest worker.
Nazgul was nice to reply about the Liquid players, I wish some EG-staff would comment on the EG players :D
rofl SC is already dead. you'd have to have no clue about what it once was to think that it isn't.
It's not like there are consistently high profile tournaments with consistently large prize pools or anything. I mean there are only three WCS regional finals, Blizzcon, Red Bull Battlegrounds, IEM New York and DreamHack: Winter on the calendar in the next three months with a combined prize pool of $700,000..
On October 04 2013 02:35 PPN wrote: Lol, TL so full of BW furies who wish for SC2's death. Whiners are always the loudest. Guess what ? BW is dead. Nothing will change that. Meanwhile SC2 sure is not as big as it was last year, but it is well and fine compared to where it was pre-Kespa switch. Lots of people are playing on ladder everyday and there are more streams/tournaments than humanly possible to watch them all (for someone with normal working schedule). Deal with it.
Even better : unlike BW, the shrinking/fall of the Korean scene does not mean the end of SC2, because SC2 actually has a foreign scene. Name notable foreign BW players who are not Elky or Idra ? Yeah there is nearly nobody else. Name relevant foreign BW tournaments. Yup still not much. Now do the same for SC2. A fucking lot come to mind especially in EU. See the difference ? Now go make your apocalyptic prophecy on iCCUP BW servers and leave SC2 to people who actually care about the game because you would never say that kind of thing if you did.
Back on topic : with the Teamhouse closing while it's sad (but expected) for PL, if it means that we might get to see more Jaedong and other EG KRs playing in foreign tournaments or even better their long-term moving to foreign countries ala Polt/Stardust (and soon Jjakji), it may not be as bad a trade as it seems.
On October 04 2013 04:17 ctbower5 wrote: Could there be a larger collection of whining fan boys of a game that's actually dead? My God the Brood War fans are the most obnoxious community I've ever come across.
The same thing happened in the financial community with the advent of online/off-site trading. The pit traders couldn't adapt to the new skill set and slowly died off. They're whining to this day about how pit trading was "real".
All from the sidelines.
Brood War is dead.
It's impossible to comprehend just how much StarCraft II content is being put out there every day. It's literally impossible to watch every tournament much less every stream. It's so ridiculously over-saturated it's entirely inevitable some things are going to end. Tournaments will move on as will sponsors. Some teams will shut down. Some players [especially those holdovers from Brood War who haven't been able to make the transition] will retire.
At some point the contraction will be over and the growth will reappear. The same will happen to both LoL and DotA 2 in the future. It happens to all markets, all businesses and all aspects of life. Markets move from one extreme to the other.
The growth in the price of the stock was extreme - the resulting sell-off was equally extreme. Growth resumed and again is likely at an extreme. The overall trajectory is however upward. As long as the strength of the overall product is solid, it will recover in the end.
Regardless of what the Brood War fan-boys want to say, StarCraft II is a solid product.
Umm..in term of streaming viewership, BW is still superior than SC2's numbers.
BW is reaching into a second golden age while SC2's decline is rather imminent.
Sorry that you have to waste all that time writing that wall of text and killing so many brain cells with that temper tantrum of yours.
I don't agree or disagree with the statement that BW is superior to SC2 in viewership numbers. I'm very curious to see some form of proof though, I think it would be extremely interesting.
That said I think there's a lot of opinion being used as fact here. Not super useful without backup.
On October 04 2013 04:17 ctbower5 wrote: Could there be a larger collection of whining fan boys of a game that's actually dead? My God the Brood War fans are the most obnoxious community I've ever come across.
The same thing happened in the financial community with the advent of online/off-site trading. The pit traders couldn't adapt to the new skill set and slowly died off. They're whining to this day about how pit trading was "real".
All from the sidelines.
Brood War is dead.
It's impossible to comprehend just how much StarCraft II content is being put out there every day. It's literally impossible to watch every tournament much less every stream. It's so ridiculously over-saturated it's entirely inevitable some things are going to end. Tournaments will move on as will sponsors. Some teams will shut down. Some players [especially those holdovers from Brood War who haven't been able to make the transition] will retire.
At some point the contraction will be over and the growth will reappear. The same will happen to both LoL and DotA 2 in the future. It happens to all markets, all businesses and all aspects of life. Markets move from one extreme to the other.
The growth in the price of the stock was extreme - the resulting sell-off was equally extreme. Growth resumed and again is likely at an extreme. The overall trajectory is however upward. As long as the strength of the overall product is solid, it will recover in the end.
Regardless of what the Brood War fan-boys want to say, StarCraft II is a solid product.
Umm..in term of streaming viewership, BW is still superior than SC2's numbers.
BW is reaching into a second golden age while SC2's decline is rather imminent.
Sorry that you have to waste all that time writing that wall of text and killing so many brain cells with that temper tantrum of yours.
BW is reaching a second golden age? Even if all the kespa players returned and streamed on afreeca I wouldn't call it a golden age.
There are no teams, no new maps and no structure. A lot of sospa players are only playing while they wait to start military service.
On October 04 2013 05:20 iNcontroL wrote: Did this guy just say bw beats sc2 in stream numbers? Oh my...
The numbers displayed on streams are deceiving Each one of those viewers in BW streams are actually stadiums in South Korea full of fans watching on big screens Obviously /s
On October 04 2013 05:20 iNcontroL wrote: Did this guy just say bw beats sc2 in stream numbers? Oh my...
Right? Broodwar might be beating Starcraft 2 in viewership on Afreeca but that viewership gap is tiny compared to how many more viewers Starcraft 2 receives between Twitch.TV and GOM Player.
On October 04 2013 04:17 ctbower5 wrote: Could there be a larger collection of whining fan boys of a game that's actually dead? My God the Brood War fans are the most obnoxious community I've ever come across.
The same thing happened in the financial community with the advent of online/off-site trading. The pit traders couldn't adapt to the new skill set and slowly died off. They're whining to this day about how pit trading was "real".
All from the sidelines.
Brood War is dead.
It's impossible to comprehend just how much StarCraft II content is being put out there every day. It's literally impossible to watch every tournament much less every stream. It's so ridiculously over-saturated it's entirely inevitable some things are going to end. Tournaments will move on as will sponsors. Some teams will shut down. Some players [especially those holdovers from Brood War who haven't been able to make the transition] will retire.
At some point the contraction will be over and the growth will reappear. The same will happen to both LoL and DotA 2 in the future. It happens to all markets, all businesses and all aspects of life. Markets move from one extreme to the other.
The growth in the price of the stock was extreme - the resulting sell-off was equally extreme. Growth resumed and again is likely at an extreme. The overall trajectory is however upward. As long as the strength of the overall product is solid, it will recover in the end.
Regardless of what the Brood War fan-boys want to say, StarCraft II is a solid product.
Also, this is one of the most well put posts I've seen in the past few months. <3
On October 04 2013 04:17 ctbower5 wrote: Could there be a larger collection of whining fan boys of a game that's actually dead? My God the Brood War fans are the most obnoxious community I've ever come across.
The same thing happened in the financial community with the advent of online/off-site trading. The pit traders couldn't adapt to the new skill set and slowly died off. They're whining to this day about how pit trading was "real".
All from the sidelines.
Brood War is dead.
It's impossible to comprehend just how much StarCraft II content is being put out there every day. It's literally impossible to watch every tournament much less every stream. It's so ridiculously over-saturated it's entirely inevitable some things are going to end. Tournaments will move on as will sponsors. Some teams will shut down. Some players [especially those holdovers from Brood War who haven't been able to make the transition] will retire.
At some point the contraction will be over and the growth will reappear. The same will happen to both LoL and DotA 2 in the future. It happens to all markets, all businesses and all aspects of life. Markets move from one extreme to the other.
The growth in the price of the stock was extreme - the resulting sell-off was equally extreme. Growth resumed and again is likely at an extreme. The overall trajectory is however upward. As long as the strength of the overall product is solid, it will recover in the end.
Regardless of what the Brood War fan-boys want to say, StarCraft II is a solid product.
Umm..in term of streaming viewership, BW is still superior than SC2's numbers.
BW is reaching into a second golden age while SC2's decline is rather imminent.
Sorry that you have to waste all that time writing that wall of text and killing so many brain cells with that temper tantrum of yours.
I'm gonna have to call bullshit on this one. Unless you have hard numbers and references to back this up, you are absolutely wrong, There's no way BW is beating SC2 in streaming numbers worldwide.
Unless you're specifically talking about just in Korea, in which case you should have specifically stated as such. Especially because the guy you were quoting, was talking about Starcraft as a whole, not just Korea. So it looks like you're talking about Starcraft as a whole instead of just Korea, if that's what you're doing that is.
On October 04 2013 05:13 Xiphos wrote: Umm..in term of streaming viewership, BW is still superior than SC2's numbers.
I'm gonna have to call bullshit on this one. Unless you have hard numbers and references to back this up, you are absolutely wrong.
Unless you're specifically talking about just in Korea, in which case you should have specifically stated as such. Especially because the guy you were quoting, ctbower5, was talking about Starcraft as a whole, not just Korea.
On October 04 2013 04:17 ctbower5 wrote: Could there be a larger collection of whining fan boys of a game that's actually dead? My God the Brood War fans are the most obnoxious community I've ever come across.
The same thing happened in the financial community with the advent of online/off-site trading. The pit traders couldn't adapt to the new skill set and slowly died off. They're whining to this day about how pit trading was "real".
All from the sidelines.
Brood War is dead.
It's impossible to comprehend just how much StarCraft II content is being put out there every day. It's literally impossible to watch every tournament much less every stream. It's so ridiculously over-saturated it's entirely inevitable some things are going to end. Tournaments will move on as will sponsors. Some teams will shut down. Some players [especially those holdovers from Brood War who haven't been able to make the transition] will retire.
At some point the contraction will be over and the growth will reappear. The same will happen to both LoL and DotA 2 in the future. It happens to all markets, all businesses and all aspects of life. Markets move from one extreme to the other.
The growth in the price of the stock was extreme - the resulting sell-off was equally extreme. Growth resumed and again is likely at an extreme. The overall trajectory is however upward. As long as the strength of the overall product is solid, it will recover in the end.
Regardless of what the Brood War fan-boys want to say, StarCraft II is a solid product.
Umm..in term of streaming viewership, BW is still superior than SC2's numbers.
BW is reaching into a second golden age while SC2's decline is rather imminent.
Sorry that you have to waste all that time writing that wall of text and killing so many brain cells with that temper tantrum of yours.
I'm gonna have to call bullshit on this one. Unless you have hard numbers and references to back this up, you are absolutely wrong, There's no way BW is beating SC2 in streaming numbers worldwide.
Unless you're specifically talking about just in Korea, in which case you should have specifically stated as such. Especially because the guy you were quoting, was talking about Starcraft as a whole, not just Korea. So it looks like you're talking about Starcraft as a whole instead of just Korea, if that's what you're doing that is.
Lol at people agitated of the fact.
On Afreeca nights, there are many time when combine viewership of BW streamers goes above than 20k period with all BJs combined while SC2 on TwitchTV fluctuate in the 15k range. So yes even though SC2 is more "global", there are still more overall people watching BW games.
On October 04 2013 04:17 ctbower5 wrote: Could there be a larger collection of whining fan boys of a game that's actually dead? My God the Brood War fans are the most obnoxious community I've ever come across.
The same thing happened in the financial community with the advent of online/off-site trading. The pit traders couldn't adapt to the new skill set and slowly died off. They're whining to this day about how pit trading was "real".
All from the sidelines.
Brood War is dead.
It's impossible to comprehend just how much StarCraft II content is being put out there every day. It's literally impossible to watch every tournament much less every stream. It's so ridiculously over-saturated it's entirely inevitable some things are going to end. Tournaments will move on as will sponsors. Some teams will shut down. Some players [especially those holdovers from Brood War who haven't been able to make the transition] will retire.
At some point the contraction will be over and the growth will reappear. The same will happen to both LoL and DotA 2 in the future. It happens to all markets, all businesses and all aspects of life. Markets move from one extreme to the other.
The growth in the price of the stock was extreme - the resulting sell-off was equally extreme. Growth resumed and again is likely at an extreme. The overall trajectory is however upward. As long as the strength of the overall product is solid, it will recover in the end.
Regardless of what the Brood War fan-boys want to say, StarCraft II is a solid product.
Umm..in term of streaming viewership, BW is still superior than SC2's numbers.
BW is reaching into a second golden age while SC2's decline is rather imminent.
Sorry that you have to waste all that time writing that wall of text and killing so many brain cells with that temper tantrum of yours.
I'm gonna have to call bullshit on this one. Unless you have hard numbers and references to back this up, you are absolutely wrong, There's no way BW is beating SC2 in streaming numbers worldwide.
Unless you're specifically talking about just in Korea, in which case you should have specifically stated as such. Especially because the guy you were quoting, was talking about Starcraft as a whole, not just Korea. So it looks like you're talking about Starcraft as a whole instead of just Korea, if that's what you're doing that is.
Lol at people agitated of the fact.
On Afreeca nights, there are many time when combine viewership of BW streamers goes above than 20k period with all BJs combined while SC2 on TwitchTV fluctuate in the 15k range. So yes even though SC2 is more "global", there are still more overall people watching BW games.
Not to take any side, but this right now And its just sad
Btw. These people saying all this "anti-hype" is fault of BW fans, please stop this. We just had a 27 page LR thread of a RO8 GSL, and it was not the BW fans who made the people absent.
On October 04 2013 04:17 ctbower5 wrote: Could there be a larger collection of whining fan boys of a game that's actually dead? My God the Brood War fans are the most obnoxious community I've ever come across.
The same thing happened in the financial community with the advent of online/off-site trading. The pit traders couldn't adapt to the new skill set and slowly died off. They're whining to this day about how pit trading was "real".
All from the sidelines.
Brood War is dead.
It's impossible to comprehend just how much StarCraft II content is being put out there every day. It's literally impossible to watch every tournament much less every stream. It's so ridiculously over-saturated it's entirely inevitable some things are going to end. Tournaments will move on as will sponsors. Some teams will shut down. Some players [especially those holdovers from Brood War who haven't been able to make the transition] will retire.
At some point the contraction will be over and the growth will reappear. The same will happen to both LoL and DotA 2 in the future. It happens to all markets, all businesses and all aspects of life. Markets move from one extreme to the other.
The growth in the price of the stock was extreme - the resulting sell-off was equally extreme. Growth resumed and again is likely at an extreme. The overall trajectory is however upward. As long as the strength of the overall product is solid, it will recover in the end.
Regardless of what the Brood War fan-boys want to say, StarCraft II is a solid product.
Umm..in term of streaming viewership, BW is still superior than SC2's numbers.
BW is reaching into a second golden age while SC2's decline is rather imminent.
Sorry that you have to waste all that time writing that wall of text and killing so many brain cells with that temper tantrum of yours.
I'm gonna have to call bullshit on this one. Unless you have hard numbers and references to back this up, you are absolutely wrong, There's no way BW is beating SC2 in streaming numbers worldwide.
Unless you're specifically talking about just in Korea, in which case you should have specifically stated as such. Especially because the guy you were quoting, was talking about Starcraft as a whole, not just Korea. So it looks like you're talking about Starcraft as a whole instead of just Korea, if that's what you're doing that is.
Lol at people agitated of the fact.
On Afreeca nights, there are many time when combine viewership of BW streamers goes above than 20k period with all BJs combined while SC2 on TwitchTV fluctuate in the 15k range. So yes even though SC2 is more "global", there are still more overall people watching BW games.
That's very anecdotal information over an unspecified time span. None of that is concrete evidence. Of course people are going to be "agitated" over your wild STATEMENT unless you back your statement up with actual, concrete evidence over a period of time. Average over 2-3 months would probably be best. Then people more people would take your statement seriously.
For example, it's quite easy to see SC2's numbers.
Compare those stream/WCS numbers to whatever evidence you're using for Afreeca stream/SOSPA numbers that you used to come to your conclusion and present them. If not, then don't expect people to take your statement seriously. Show us the numbers that say these streamers that get 20k+a night.
On October 02 2013 22:04 bGr.MetHiX wrote: another nail in the coffin . i bet my sweet ass dustin browder and david kim are farting in self-satisfaction over how good they are doing their job.
blame chris sigaty. It's all about f2p vs paywall, play with friends in a pc bang vs play in your house alone.
Please, there is no paywall for SC2, there hasn't been for pc bangs ever
Then you are calling Khaldor and Tasteless liars? Cool.
Everyone has to pay for games. PC bangs have to pay for LoL and SC2 so you have no idea what you are talking about. The only free thing that exists is the starter edition that randomly changes what race you can play every week. Also SC2 originally started out with Korean battle.net currency that you could use to rent SC2 for a limited amount of time instead of having to buy the full game.
If there really is no pay wall now then the game must suck more than anyone could imagine, why aren't people willing to play it even if it is 100% free for both gamers and PC bangs? Think about what you are saying.
Anyway don't be fooled by this guys Korean tag on his name, it means nothing. For all we know he is some random guy in Pakistan roleplaying as a Korean historian.
You are functionally retarded. SC2 is absolutely free, and the client itself is a FREE download. The account is what costs money but I can't expect you to know that. And yes, despite it being FREE, with perks of playing in the PC Bang (free collector edition portraits) in my 3+ years in Korea, I have never seen anyone else play sadly.
lol. That is like saying Ferrari FREE!!!! You can test drive it!! To take home you must buy car key!
The game is free? You must buy an account or use someone else's (like the PC Bang owners) to have access to all SC2's multiplayer features. The game is free? Everyone on battle.net in Korea must have an account in their name with a SSN attached. The game is free? If you play in a PC Bang with PC Bang owners account it is in their personal name (not a business name).
On October 02 2013 22:04 bGr.MetHiX wrote: another nail in the coffin . i bet my sweet ass dustin browder and david kim are farting in self-satisfaction over how good they are doing their job.
blame chris sigaty. It's all about f2p vs paywall, play with friends in a pc bang vs play in your house alone.
Please, there is no paywall for SC2, there hasn't been for pc bangs ever
Then you are calling Khaldor and Tasteless liars? Cool.
Everyone has to pay for games. PC bangs have to pay for LoL and SC2 so you have no idea what you are talking about. The only free thing that exists is the starter edition that randomly changes what race you can play every week. Also SC2 originally started out with Korean battle.net currency that you could use to rent SC2 for a limited amount of time instead of having to buy the full game.
If there really is no pay wall now then the game must suck more than anyone could imagine, why aren't people willing to play it even if it is 100% free for both gamers and PC bangs? Think about what you are saying.
Anyway don't be fooled by this guys Korean tag on his name, it means nothing. For all we know he is some random guy in Pakistan roleplaying as a Korean historian.
You are functionally retarded. SC2 is absolutely free, and the client itself is a FREE download. The account is what costs money but I can't expect you to know that. And yes, despite it being FREE, with perks of playing in the PC Bang (free collector edition portraits) in my 3+ years in Korea, I have never seen anyone else play sadly.
lol. That is like saying Ferrari FREE!!!! You can test drive it!! To take home you must buy car key!
The game is free? You must buy an account or use someone else's (like the PC Bang owners) to have access to all SC2's multiplayer features. The game is free? Everyone on battle.net in Korea must have an account in their name with a SSN attached. The game is free? If you play in a PC Bang with PC Bang owners account it is in their personal name (not a business name).
The original argument was that if you wanted to play SC2 in a PC Bang, you had to pay the shopkeeper *and* Blizzard to play.
That's been refuted twice now.
The point was never whether the PC Bang owners had to pay or not (kind of irrelevant anyways, they're going to buy/install whatever game people want to play, not just the cheapest ones).
I would suggest people get out of the invesment of sc2 while they still can
It's not even really the community that is at fault as much as it is blizzard
They just don't/won't listen and well, here you go day9 the other night with a grand total of 1,500'ish viewers when I CLEARLY remember him getting 18k the first time I ever saw the stream.
I suggest re-installing brood war and playing a game that actually lasted
Still can't believe despite all the hype and this and that, that this game buzzed out in just around it's 3rd year.
BW went for like 11 years? Lol?
People still saying "RTS just isn't popular!" dudes, did brood war exist or did it not?
Well it looks like we're in the middle of the steep down slope for funding SC2 teams / tournaments. I will continue supporting but I don't know how much longer SC2 pros can support themselves. Sad days indeed.
On October 04 2013 04:17 ctbower5 wrote: Could there be a larger collection of whining fan boys of a game that's actually dead? My God the Brood War fans are the most obnoxious community I've ever come across.
The same thing happened in the financial community with the advent of online/off-site trading. The pit traders couldn't adapt to the new skill set and slowly died off. They're whining to this day about how pit trading was "real".
All from the sidelines.
Brood War is dead.
It's impossible to comprehend just how much StarCraft II content is being put out there every day. It's literally impossible to watch every tournament much less every stream. It's so ridiculously over-saturated it's entirely inevitable some things are going to end. Tournaments will move on as will sponsors. Some teams will shut down. Some players [especially those holdovers from Brood War who haven't been able to make the transition] will retire.
At some point the contraction will be over and the growth will reappear. The same will happen to both LoL and DotA 2 in the future. It happens to all markets, all businesses and all aspects of life. Markets move from one extreme to the other.
The growth in the price of the stock was extreme - the resulting sell-off was equally extreme. Growth resumed and again is likely at an extreme. The overall trajectory is however upward. As long as the strength of the overall product is solid, it will recover in the end.
Regardless of what the Brood War fan-boys want to say, StarCraft II is a solid product.
Umm..in term of streaming viewership, BW is still superior than SC2's numbers.
BW is reaching into a second golden age while SC2's decline is rather imminent.
Sorry that you have to waste all that time writing that wall of text and killing so many brain cells with that temper tantrum of yours.
I'm gonna have to call bullshit on this one. Unless you have hard numbers and references to back this up, you are absolutely wrong, There's no way BW is beating SC2 in streaming numbers worldwide.
Unless you're specifically talking about just in Korea, in which case you should have specifically stated as such. Especially because the guy you were quoting, was talking about Starcraft as a whole, not just Korea. So it looks like you're talking about Starcraft as a whole instead of just Korea, if that's what you're doing that is.
Lol at people agitated of the fact.
On Afreeca nights, there are many time when combine viewership of BW streamers goes above than 20k period with all BJs combined while SC2 on TwitchTV fluctuate in the 15k range. So yes even though SC2 is more "global", there are still more overall people watching BW games.
Not to take any side, but this right now And its just sad
Btw. These people saying all this "anti-hype" is fault of BW fans, please stop this. We just had a 27 page LR thread of a RO8 GSL, and it was not the BW fans who made the people absent.
It's dear vs trap semifinal. just look at the other semifinal, you'll see the difference.
On October 04 2013 04:17 ctbower5 wrote: Could there be a larger collection of whining fan boys of a game that's actually dead? My God the Brood War fans are the most obnoxious community I've ever come across.
The same thing happened in the financial community with the advent of online/off-site trading. The pit traders couldn't adapt to the new skill set and slowly died off. They're whining to this day about how pit trading was "real".
All from the sidelines.
Brood War is dead.
It's impossible to comprehend just how much StarCraft II content is being put out there every day. It's literally impossible to watch every tournament much less every stream. It's so ridiculously over-saturated it's entirely inevitable some things are going to end. Tournaments will move on as will sponsors. Some teams will shut down. Some players [especially those holdovers from Brood War who haven't been able to make the transition] will retire.
At some point the contraction will be over and the growth will reappear. The same will happen to both LoL and DotA 2 in the future. It happens to all markets, all businesses and all aspects of life. Markets move from one extreme to the other.
The growth in the price of the stock was extreme - the resulting sell-off was equally extreme. Growth resumed and again is likely at an extreme. The overall trajectory is however upward. As long as the strength of the overall product is solid, it will recover in the end.
Regardless of what the Brood War fan-boys want to say, StarCraft II is a solid product.
Umm..in term of streaming viewership, BW is still superior than SC2's numbers.
BW is reaching into a second golden age while SC2's decline is rather imminent.
Sorry that you have to waste all that time writing that wall of text and killing so many brain cells with that temper tantrum of yours.
I'm gonna have to call bullshit on this one. Unless you have hard numbers and references to back this up, you are absolutely wrong, There's no way BW is beating SC2 in streaming numbers worldwide.
Unless you're specifically talking about just in Korea, in which case you should have specifically stated as such. Especially because the guy you were quoting, was talking about Starcraft as a whole, not just Korea. So it looks like you're talking about Starcraft as a whole instead of just Korea, if that's what you're doing that is.
Lol at people agitated of the fact.
On Afreeca nights, there are many time when combine viewership of BW streamers goes above than 20k period with all BJs combined while SC2 on TwitchTV fluctuate in the 15k range. So yes even though SC2 is more "global", there are still more overall people watching BW games.
Not to take any side, but this right now And its just sad
Btw. These people saying all this "anti-hype" is fault of BW fans, please stop this. We just had a 27 page LR thread of a RO8 GSL, and it was not the BW fans who made the people absent.
It's dear vs trap semifinal. just look at the other semifinal, you'll see the difference.
It was quarterfinals, soulkey and rain also played that day.
On October 02 2013 22:04 bGr.MetHiX wrote: another nail in the coffin . i bet my sweet ass dustin browder and david kim are farting in self-satisfaction over how good they are doing their job.
blame chris sigaty. It's all about f2p vs paywall, play with friends in a pc bang vs play in your house alone.
Please, there is no paywall for SC2, there hasn't been for pc bangs ever
Then you are calling Khaldor and Tasteless liars? Cool.
Everyone has to pay for games. PC bangs have to pay for LoL and SC2 so you have no idea what you are talking about. The only free thing that exists is the starter edition that randomly changes what race you can play every week. Also SC2 originally started out with Korean battle.net currency that you could use to rent SC2 for a limited amount of time instead of having to buy the full game.
If there really is no pay wall now then the game must suck more than anyone could imagine, why aren't people willing to play it even if it is 100% free for both gamers and PC bangs? Think about what you are saying.
Anyway don't be fooled by this guys Korean tag on his name, it means nothing. For all we know he is some random guy in Pakistan roleplaying as a Korean historian.
You are functionally retarded. SC2 is absolutely free, and the client itself is a FREE download. The account is what costs money but I can't expect you to know that. And yes, despite it being FREE, with perks of playing in the PC Bang (free collector edition portraits) in my 3+ years in Korea, I have never seen anyone else play sadly.
lol. That is like saying Ferrari FREE!!!! You can test drive it!! To take home you must buy car key!
The game is free? You must buy an account or use someone else's (like the PC Bang owners) to have access to all SC2's multiplayer features. The game is free? Everyone on battle.net in Korea must have an account in their name with a SSN attached. The game is free? If you play in a PC Bang with PC Bang owners account it is in their personal name (not a business name).
Like I said in my first post, you are functionally retarded.
You make a free account to play SC2. SSN is something that everyone over 18 has and LITERALLY DOES NOT COST MONEY. I have no idea what you're even saying with the 3rd point so I'm going to assume you had a seizure and you're just spitting out stupid shit.
On October 04 2013 02:35 PPN wrote: Lol, TL so full of BW furies who wish for SC2's death. Whiners are always the loudest. Guess what ? BW is dead. Nothing will change that. Meanwhile SC2 sure is not as big as it was last year, but it is well and fine compared to where it was pre-Kespa switch. Lots of people are playing on ladder everyday and there are more streams/tournaments than humanly possible to watch them all (for someone with normal working schedule). Deal with it.
Even better : unlike BW, the shrinking/fall of the Korean scene does not mean the end of SC2, because SC2 actually has a foreign scene. Name notable foreign BW players who are not Elky or Idra ? Yeah there is nearly nobody else. Name relevant foreign BW tournaments. Yup still not much. Now do the same for SC2. A fucking lot come to mind especially in EU. See the difference ? Now go make your apocalyptic prophecy on iCCUP BW servers and leave SC2 to people who actually care about the game because you would never say that kind of thing if you did.
Back on topic : with the Teamhouse closing while it's sad (but expected) for PL, if it means that we might get to see more Jaedong and other EG KRs playing in foreign tournaments or even better their long-term moving to foreign countries ala Polt/Stardust (and soon Jjakji), it may not be as bad a trade as it seems.
But you're wrong.
Quality one liner argument. "You are wrong" is something people say if they are either out of arguments or just sit on such a high horse that it is under their neveau to even talk to others. You can chose which category you belong to.
On October 02 2013 22:04 bGr.MetHiX wrote: another nail in the coffin . i bet my sweet ass dustin browder and david kim are farting in self-satisfaction over how good they are doing their job.
blame chris sigaty. It's all about f2p vs paywall, play with friends in a pc bang vs play in your house alone.
Please, there is no paywall for SC2, there hasn't been for pc bangs ever
Then you are calling Khaldor and Tasteless liars? Cool.
Everyone has to pay for games. PC bangs have to pay for LoL and SC2 so you have no idea what you are talking about. The only free thing that exists is the starter edition that randomly changes what race you can play every week. Also SC2 originally started out with Korean battle.net currency that you could use to rent SC2 for a limited amount of time instead of having to buy the full game.
If there really is no pay wall now then the game must suck more than anyone could imagine, why aren't people willing to play it even if it is 100% free for both gamers and PC bangs? Think about what you are saying.
Anyway don't be fooled by this guys Korean tag on his name, it means nothing. For all we know he is some random guy in Pakistan roleplaying as a Korean historian.
You are functionally retarded. SC2 is absolutely free, and the client itself is a FREE download. The account is what costs money but I can't expect you to know that. And yes, despite it being FREE, with perks of playing in the PC Bang (free collector edition portraits) in my 3+ years in Korea, I have never seen anyone else play sadly.
lol. That is like saying Ferrari FREE!!!! You can test drive it!! To take home you must buy car key!
The game is free? You must buy an account or use someone else's (like the PC Bang owners) to have access to all SC2's multiplayer features. The game is free? Everyone on battle.net in Korea must have an account in their name with a SSN attached. The game is free? If you play in a PC Bang with PC Bang owners account it is in their personal name (not a business name).
The original argument was that if you wanted to play SC2 in a PC Bang, you had to pay the shopkeeper *and* Blizzard to play.
That's been refuted twice now.
The point was never whether the PC Bang owners had to pay or not (kind of irrelevant anyways, they're going to buy/install whatever game people want to play, not just the cheapest ones).
Fair enough, fair enough. You know what I meant. Lending a friend an account is no different to PC Bang owner lending customers an account.
On October 04 2013 04:17 ctbower5 wrote: Could there be a larger collection of whining fan boys of a game that's actually dead? My God the Brood War fans are the most obnoxious community I've ever come across.
The same thing happened in the financial community with the advent of online/off-site trading. The pit traders couldn't adapt to the new skill set and slowly died off. They're whining to this day about how pit trading was "real".
All from the sidelines.
Brood War is dead.
It's impossible to comprehend just how much StarCraft II content is being put out there every day. It's literally impossible to watch every tournament much less every stream. It's so ridiculously over-saturated it's entirely inevitable some things are going to end. Tournaments will move on as will sponsors. Some teams will shut down. Some players [especially those holdovers from Brood War who haven't been able to make the transition] will retire.
At some point the contraction will be over and the growth will reappear. The same will happen to both LoL and DotA 2 in the future. It happens to all markets, all businesses and all aspects of life. Markets move from one extreme to the other.
The growth in the price of the stock was extreme - the resulting sell-off was equally extreme. Growth resumed and again is likely at an extreme. The overall trajectory is however upward. As long as the strength of the overall product is solid, it will recover in the end.
Regardless of what the Brood War fan-boys want to say, StarCraft II is a solid product.
Umm..in term of streaming viewership, BW is still superior than SC2's numbers.
BW is reaching into a second golden age while SC2's decline is rather imminent.
Sorry that you have to waste all that time writing that wall of text and killing so many brain cells with that temper tantrum of yours.
Nope.
At peak Brood War averages between 3 and 4k. At present, Bisu is playing BW - arguably the highest level defectee we've got. 800 viewers. LiquidHerO streaming at the same time? 1.3k viewers.
Code S? Varies between 18 and 20k viewers. Note that this is being aired while most people are at university, at school or asleep.
Starcraft 2 is on the order of a hundred to a thousand times more popular than Brood War. Despite the god awful Brood War community bitching and moaning endlessly, there are still hundreds of thousands playing this game every night and enjoying watching it too.
You won't kill our game. Stop trying, shut up and go and watch your streams. Sometimes I think the most positive thing this community could do would be to finally kill off the Brood War community and send them off to moan and bitch elsewhere.
EDIT: Seriously. I come on here to read and talk about Starcraft. I am tired of BW fanbois filling every thread with faecal matter. Can the mods do something about it? It's miserable to read.
On October 04 2013 04:17 ctbower5 wrote: Could there be a larger collection of whining fan boys of a game that's actually dead? My God the Brood War fans are the most obnoxious community I've ever come across.
The same thing happened in the financial community with the advent of online/off-site trading. The pit traders couldn't adapt to the new skill set and slowly died off. They're whining to this day about how pit trading was "real".
All from the sidelines.
Brood War is dead.
It's impossible to comprehend just how much StarCraft II content is being put out there every day. It's literally impossible to watch every tournament much less every stream. It's so ridiculously over-saturated it's entirely inevitable some things are going to end. Tournaments will move on as will sponsors. Some teams will shut down. Some players [especially those holdovers from Brood War who haven't been able to make the transition] will retire.
At some point the contraction will be over and the growth will reappear. The same will happen to both LoL and DotA 2 in the future. It happens to all markets, all businesses and all aspects of life. Markets move from one extreme to the other.
The growth in the price of the stock was extreme - the resulting sell-off was equally extreme. Growth resumed and again is likely at an extreme. The overall trajectory is however upward. As long as the strength of the overall product is solid, it will recover in the end.
Regardless of what the Brood War fan-boys want to say, StarCraft II is a solid product.
Umm..in term of streaming viewership, BW is still superior than SC2's numbers.
BW is reaching into a second golden age while SC2's decline is rather imminent.
Sorry that you have to waste all that time writing that wall of text and killing so many brain cells with that temper tantrum of yours.
Nope.
At peak Brood War averages between 3 and 4k. At present, Bisu is playing BW - arguably the highest level defectee we've got. 800 viewers. LiquidHerO streaming at the same time? 1.3k viewers.
Code S? Varies between 18 and 20k viewers. Note that this is being aired while most people are at university, at school or asleep.
Starcraft 2 is on the order of a hundred to a thousand times more popular than Brood War. Despite the god awful Brood War community bitching and moaning endlessly, there are still hundreds of thousands playing this game every night and enjoying watching it too.
You won't kill our game. Stop trying, shut up and go and watch your streams. Sometimes I think the most positive thing this community could do would be to finally kill off the Brood War community and send them off to moan and bitch elsewhere.
EDIT: Seriously. I come on here to read and talk about Starcraft. I am tired of BW fanbois filling every thread with faecal matter. Can the mods do something about it? It's miserable to read.
This post is not completely correct.
In your first point, you do not take Afreeca TV into account. On that platform (Korean platform, may I add), BW is better off than SC2 and it reaches those 20k viewers without a problem. Bisu even said, that it is more lucrative to stream BW on Afreeca than play SC2 profesionally.
At the second point, you are also not factually correct. At its peak, BW was more popular than SC2 is. Yes, globally SC2 is probably more popular one, but BW was an actual sport in Korea. Nobody probably has the numbers, but imo it is safe to say that at least as much people watched BW in Korea in its peak, as there is people watching SC2 globally right now.
And to the last point, I am sorry to say (pls note, I was actually never BW fan, I just can respect the history and care enough to actually read upon the players, teams and leagues when Kespa switched) but SC2 actually IS dying in Korea. It is not worth it for sponsors to pump money into it anymore. Globally? Yeah, globally SC2 is doing completely fine. EU scene is very strong and even in US and SEA there are a lot of people caring. In Korea? Nope~
That's actually the weirdest about these discussions. A lot of people screaming 'SC2 is dying' and then a lot of people screaming 'No, we are just fine!' All this, while nobody cares to say that both of these groups are correct, it's just that the first group is talking about Korean scene, while the other group talks about the global scene.
And btw, the ones killing Korean scene are not just Blizzard (although they play their role in it) or the game itself (which is actually much better in HotS then it ever was in WoL, although a little too stale in certain matchups (TvP; TvZ)), but the two groups that are supposed to be supporting it - eSF and Kespa. Their inability to work together and creating one unified scene is what's killing SC2 in Korea the most. If you ask me, they are both fucking awful and will be first to hold responsible if SC2 ever really completely dies in Korea...
On October 04 2013 09:15 shivver wrote: I would suggest people get out of the invesment of sc2 while they still can
It's not even really the community that is at fault as much as it is blizzard
They just don't/won't listen and well, here you go day9 the other night with a grand total of 1,500'ish viewers when I CLEARLY remember him getting 18k the first time I ever saw the stream.
I suggest re-installing brood war and playing a game that actually lasted
Still can't believe despite all the hype and this and that, that this game buzzed out in just around it's 3rd year.
BW went for like 11 years? Lol?
People still saying "RTS just isn't popular!" dudes, did brood war exist or did it not?
Yup, it existed when RTS was popular. Now it's not. We are in the age of MOBAs and console shooters... As sad as it sounds, RTS will die with SC2. Have you seen a good RTS game released after SC2 ? Nope. Game developers won't even bother.
On October 04 2013 04:17 ctbower5 wrote: Could there be a larger collection of whining fan boys of a game that's actually dead? My God the Brood War fans are the most obnoxious community I've ever come across.
The same thing happened in the financial community with the advent of online/off-site trading. The pit traders couldn't adapt to the new skill set and slowly died off. They're whining to this day about how pit trading was "real".
All from the sidelines.
Brood War is dead.
It's impossible to comprehend just how much StarCraft II content is being put out there every day. It's literally impossible to watch every tournament much less every stream. It's so ridiculously over-saturated it's entirely inevitable some things are going to end. Tournaments will move on as will sponsors. Some teams will shut down. Some players [especially those holdovers from Brood War who haven't been able to make the transition] will retire.
At some point the contraction will be over and the growth will reappear. The same will happen to both LoL and DotA 2 in the future. It happens to all markets, all businesses and all aspects of life. Markets move from one extreme to the other.
The growth in the price of the stock was extreme - the resulting sell-off was equally extreme. Growth resumed and again is likely at an extreme. The overall trajectory is however upward. As long as the strength of the overall product is solid, it will recover in the end.
Regardless of what the Brood War fan-boys want to say, StarCraft II is a solid product.
Umm..in term of streaming viewership, BW is still superior than SC2's numbers.
BW is reaching into a second golden age while SC2's decline is rather imminent.
Sorry that you have to waste all that time writing that wall of text and killing so many brain cells with that temper tantrum of yours.
Nope.
At peak Brood War averages between 3 and 4k. At present, Bisu is playing BW - arguably the highest level defectee we've got. 800 viewers. LiquidHerO streaming at the same time? 1.3k viewers.
Code S? Varies between 18 and 20k viewers. Note that this is being aired while most people are at university, at school or asleep.
Starcraft 2 is on the order of a hundred to a thousand times more popular than Brood War. Despite the god awful Brood War community bitching and moaning endlessly, there are still hundreds of thousands playing this game every night and enjoying watching it too.
You won't kill our game. Stop trying, shut up and go and watch your streams. Sometimes I think the most positive thing this community could do would be to finally kill off the Brood War community and send them off to moan and bitch elsewhere.
EDIT: Seriously. I come on here to read and talk about Starcraft. I am tired of BW fanbois filling every thread with faecal matter. Can the mods do something about it? It's miserable to read.
This post is not completely correct.
In your first point, you do not take Afreeca TV into account. On that platform (Korean platform, may I add), BW is better off than SC2 and it reaches those 20k viewers without a problem. Bisu even said, that it is more lucrative to stream BW on Afreeca than play SC2 profesionally.
At the second point, you are also not factually correct. At its peak, BW was more popular than SC2 is. Yes, globally SC2 is probably more popular one, but BW was an actual sport in Korea. Nobody probably has the numbers, but imo it is safe to say that at least as much people watched BW in Korea in its peak, as there is people watching SC2 globally right now.
And to the last point, I am sorry to say (pls note, I was actually never BW fan, I just can respect the history and care enough to actually read upon the players, teams and leagues when Kespa switched) but SC2 actually IS dying in Korea. It is not worth it for sponsors to pump money into it anymore. Globally? Yeah, globally SC2 is doing completely fine. EU scene is very strong and even in US and SEA there are a lot of people caring. In Korea? Nope~
That's actually the weirdest about these discussions. A lot of people screaming 'SC2 is dying' and then a lot of people screaming 'No, we are just fine!' All this, while nobody cares to say that both of these groups are correct, it's just that the first group is talking about Korean scene, while the other group talks about the global scene.
And btw, the ones killing Korean scene are not just Blizzard (although they play their role in it) or the game itself (which is actually much better in HotS then it ever was in WoL, although a little too stale in certain matchups (TvP; TvZ)), but the two groups that are supposed to be supporting it - eSF and Kespa. Their inability to work together and creating one unified scene is what's killing SC2 in Korea the most. If you ask me, they are both fucking awful and will be first to hold responsible if SC2 ever really completely dies in Korea...
Bisu didn't win anything, though. He would have had zero income.
The thing that annoys me is the sheer negativity. I enjoyed Brood War, I played it when it came out and it was a fun game. I am tired of coming on here to read about pro gamer news and being confronted with people who only venture out of their own forum to shit on a game I like.
It's bloody annoying. As someone who played both games, I consider Starcraft 2 the better game. However I don't harp on about it. I don't understand why they do.
On October 04 2013 04:17 ctbower5 wrote: Could there be a larger collection of whining fan boys of a game that's actually dead? My God the Brood War fans are the most obnoxious community I've ever come across.
The same thing happened in the financial community with the advent of online/off-site trading. The pit traders couldn't adapt to the new skill set and slowly died off. They're whining to this day about how pit trading was "real".
All from the sidelines.
Brood War is dead.
It's impossible to comprehend just how much StarCraft II content is being put out there every day. It's literally impossible to watch every tournament much less every stream. It's so ridiculously over-saturated it's entirely inevitable some things are going to end. Tournaments will move on as will sponsors. Some teams will shut down. Some players [especially those holdovers from Brood War who haven't been able to make the transition] will retire.
At some point the contraction will be over and the growth will reappear. The same will happen to both LoL and DotA 2 in the future. It happens to all markets, all businesses and all aspects of life. Markets move from one extreme to the other.
The growth in the price of the stock was extreme - the resulting sell-off was equally extreme. Growth resumed and again is likely at an extreme. The overall trajectory is however upward. As long as the strength of the overall product is solid, it will recover in the end.
Regardless of what the Brood War fan-boys want to say, StarCraft II is a solid product.
Umm..in term of streaming viewership, BW is still superior than SC2's numbers.
BW is reaching into a second golden age while SC2's decline is rather imminent.
Sorry that you have to waste all that time writing that wall of text and killing so many brain cells with that temper tantrum of yours.
Nope.
At peak Brood War averages between 3 and 4k. At present, Bisu is playing BW - arguably the highest level defectee we've got. 800 viewers. LiquidHerO streaming at the same time? 1.3k viewers.
Code S? Varies between 18 and 20k viewers. Note that this is being aired while most people are at university, at school or asleep.
Starcraft 2 is on the order of a hundred to a thousand times more popular than Brood War. Despite the god awful Brood War community bitching and moaning endlessly, there are still hundreds of thousands playing this game every night and enjoying watching it too.
You won't kill our game. Stop trying, shut up and go and watch your streams. Sometimes I think the most positive thing this community could do would be to finally kill off the Brood War community and send them off to moan and bitch elsewhere.
EDIT: Seriously. I come on here to read and talk about Starcraft. I am tired of BW fanbois filling every thread with faecal matter. Can the mods do something about it? It's miserable to read.
This post is not completely correct.
In your first point, you do not take Afreeca TV into account. On that platform (Korean platform, may I add), BW is better off than SC2 and it reaches those 20k viewers without a problem. Bisu even said, that it is more lucrative to stream BW on Afreeca than play SC2 profesionally.
At the second point, you are also not factually correct. At its peak, BW was more popular than SC2 is. Yes, globally SC2 is probably more popular one, but BW was an actual sport in Korea. Nobody probably has the numbers, but imo it is safe to say that at least as much people watched BW in Korea in its peak, as there is people watching SC2 globally right now.
And to the last point, I am sorry to say (pls note, I was actually never BW fan, I just can respect the history and care enough to actually read upon the players, teams and leagues when Kespa switched) but SC2 actually IS dying in Korea. It is not worth it for sponsors to pump money into it anymore. Globally? Yeah, globally SC2 is doing completely fine. EU scene is very strong and even in US and SEA there are a lot of people caring. In Korea? Nope~
That's actually the weirdest about these discussions. A lot of people screaming 'SC2 is dying' and then a lot of people screaming 'No, we are just fine!' All this, while nobody cares to say that both of these groups are correct, it's just that the first group is talking about Korean scene, while the other group talks about the global scene.
And btw, the ones killing Korean scene are not just Blizzard (although they play their role in it) or the game itself (which is actually much better in HotS then it ever was in WoL, although a little too stale in certain matchups (TvP; TvZ)), but the two groups that are supposed to be supporting it - eSF and Kespa. Their inability to work together and creating one unified scene is what's killing SC2 in Korea the most. If you ask me, they are both fucking awful and will be first to hold responsible if SC2 ever really completely dies in Korea...
Bisu didn't win anything, though. He would have had zero income.
The thing that annoys me is the sheer negativity. I enjoyed Brood War, I played it when it came out and it was a fun game. I am tired of coming on here to read about pro gamer news and being confronted with people who only venture out of their own forum to shit on a game I like.
It's bloody annoying. As someone who played both games, I consider Starcraft 2 the better game. However I don't harp on about it. I don't understand why they do.
You should first know that it is really (REALLY) rare for a Kespa player to rely on prize money to sustain himself (that is true for esF players). In Kespa, the players rely on salary which can be very high (look at the price of Jaedong's transfer, and think of the salary he has on EG, knowing that he is a BroodWar Legend). Bisu is also a huge fan favorite, his only presence in SKT1 is a huge source of exposure for them. So if he says he can make a better living from streaming BW than from playing SC2 professionaly, you either say BW is huge or SC2 is small, I think it's safe to say it's kinda both (in Korea).
As for if you liked BW and negativity, well, you need to understand people. Most SC2 pros are players coming from BW (especially in Korea and not only Kespa players). The Kespa players have played BW for a living for years, it's usually the first game they really had passion for (read Bisu's interviews if you want, he deaply loved BW, he isn't quitting only because of his lack of results but also because he didn't enjoy the game that much, and also because the fans were getting less and less numerous). A part of the community (including me and you) have played BW. Personally I perfectly understand the Kespa players, SC2 is not as enjoyable to me as BW, players such as Ret have spoken publicly about that (watch Meta episode 16 I think). They wish SC2 was more like BW, even Artosis and Tasteless speak more and more about SC1 on GSL broadcasts. My point is that, negativity has to exist if we want to make SC2 a better game, because either we make SC2 a game that is much like BroodWar (not that bad I guess, not perfect though), either you make a good yet totally different game (because you either listen to the negative people or you don't). We should look towards improving the game and use everything we have (including negativity) to do so.
The problem with sc2 in korea is that the audience TRIED to speak, the Korean community cried out to Blizzard early on. Team games are HUGE in korea, it's what everyone in PC rooms plays. As I'm there now, I can see people playing LOL, Syphers, Sudden attack, MMORPG's like Aeon (not sure what game it is) and FIFA. They play together. Most of the people who play SCBW played team games, because it's fun. They loved to WATCH 1v1 BW, but rarely played 1v1. They would play with team mates, then maybe 1v1v1v1 with each other. Then maybe a 1v1.
SC2 is horribly balanced in 2v2+, the game is who can rush out the most t1 units, in some kind of ball, and a-move. In 1v1 we may see some great games, spread all across the map, but in 2v2 the games over in 10 minutes with powerful rushes, and that put off the majority of Korean players. They begged and pleaded with Blizz to balance out the team games, make them more fun, but Blizz focussed on the 1v1, and only the 1v1 as they wanted a game which could be the next big esport. They negelected the team games, and have paid a price.
Solo queue is popular in the west, because we play at home. We play to kick ass, and we play AGAINST our friends in the majority. But when you sit next to other people, you want to play team games and that's what fucked up SC2 in Korea.
They could make it better by releasing patches which ONLY work on team games. Make the units weaker, or make a few tweaks to damage in multiplayer, and then tell the players units act differently in 1v1 queue. But it will never happen, and SC2 will die.
Advertise the fact it's F2P in PC rooms, fuck you want it to live make it F2P in Korea completely. Run ads in the Korean client, and if you buy the game they're disabled. Give them no skins or exp to play at home if they don't pay, but allow them to ladder. Block team games if you don't buy at home, then allow them in the PC rooms. Then advertise the fucking game. Not by showing cinematics, but by showing gameplay. Hire some Korean celebrities to do adverts, pay to get shows to use the game in their dramas, pay to get people to talk about it. Not just progamers, but singers and actors too. LoL advertised on OGN, and other channels, then paid to have the games played live and on TV. They developed an interest in the game by doing something. Not just sitting on their asses doing nothing.
Also, you want to make it more popular? Don't rely on the pro-scene to advertise the game. They suck at marketing, and if you have no interest in the game you're not going to get it from there.
I agree on Korea killing itself. Still remember the heavy resistance they faced before release and after it and then 2 Years later where Kespa tried to take over everything in one sweep. Otherwise Sc2 would have probably took over just as smoothly as in the rest of the World. But I enjoyed the 2 Gom years alot.
And BWs competition was a game were the winning strategy was to mass one unit. Where the game had neither an editor nor something close to the Battlenet. Whereas Sc2s competition is a game that managed to bring f2p (where people still pay alot) and competition that is not pay2win together. All that in a time were MMOs basically all became pay2win bigtime. LoL couldn't have been released at a better time.
And Blizzards bonus points for their RTS games were kind of negated. Everyone had something close to a Bnet, where Blizzard had to scrap their Bnet just before release of Sc2. The Editor is better then ever ... but people can get small games made by professionals for minimal money. And BW wouldn't have lasted a year without those 2 things being so unique. Or would have looked vastly different anyway, since people would have stopped playing Sc1 multiplayer rather quickly or just Zerg only.
RIP SC2. I played during beta and WoL, and followed the pro-scene from the ground up until HotS. Those Artosis/Tasteless GomTV days will forever be in my heart.
I think people making a big mistake. I believe without sc2 being released sc1 would die anyway because of the growing popularity of dota type games. LoL would stomp sc:bw anyway and it is by far even in Korea right? The mistake people now doing is blaming sc2. And thats way to simple and way to wrong.
But always love to see people going into a forum or even create an account to just type "RIP SC2", thats real dedication, even more dedication "SC2 Fans" have.
On October 04 2013 22:06 OptimusYale wrote: The problem with sc2 in korea is that the audience TRIED to speak, the Korean community cried out to Blizzard early on. Team games are HUGE in korea, it's what everyone in PC rooms plays. As I'm there now, I can see people playing LOL, Syphers, Sudden attack, MMORPG's like Aeon (not sure what game it is) and FIFA. They play together. Most of the people who play SCBW played team games, because it's fun. They loved to WATCH 1v1 BW, but rarely played 1v1. They would play with team mates, then maybe 1v1v1v1 with each other. Then maybe a 1v1.
SC2 is horribly balanced in 2v2+, the game is who can rush out the most t1 units, in some kind of ball, and a-move. In 1v1 we may see some great games, spread all across the map, but in 2v2 the games over in 10 minutes with powerful rushes, and that put off the majority of Korean players. They begged and pleaded with Blizz to balance out the team games, make them more fun, but Blizz focussed on the 1v1, and only the 1v1 as they wanted a game which could be the next big esport. They negelected the team games, and have paid a price.
Solo queue is popular in the west, because we play at home. We play to kick ass, and we play AGAINST our friends in the majority. But when you sit next to other people, you want to play team games and that's what fucked up SC2 in Korea.
They could make it better by releasing patches which ONLY work on team games. Make the units weaker, or make a few tweaks to damage in multiplayer, and then tell the players units act differently in 1v1 queue. But it will never happen, and SC2 will die.
Advertise the fact it's F2P in PC rooms, fuck you want it to live make it F2P in Korea completely. Run ads in the Korean client, and if you buy the game they're disabled. Give them no skins or exp to play at home if they don't pay, but allow them to ladder. Block team games if you don't buy at home, then allow them in the PC rooms. Then advertise the fucking game. Not by showing cinematics, but by showing gameplay. Hire some Korean celebrities to do adverts, pay to get shows to use the game in their dramas, pay to get people to talk about it. Not just progamers, but singers and actors too. LoL advertised on OGN, and other channels, then paid to have the games played live and on TV. They developed an interest in the game by doing something. Not just sitting on their asses doing nothing.
Also, you want to make it more popular? Don't rely on the pro-scene to advertise the game. They suck at marketing, and if you have no interest in the game you're not going to get it from there.
On October 05 2013 07:39 tadL wrote: I think people making a big mistake. I believe without sc2 being released sc1 would die anyway because of the growing popularity of dota type games. LoL would stomp sc:bw anyway and it is by far even in Korea right? The mistake people now doing is blaming sc2. And thats way to simple and way to wrong.
But always love to see people going into a forum or even create an account to just type "RIP SC2", thats real dedication, even more dedication "SC2 Fans" have.
LoL and BW are different games. Unlike LoL, BW has a history in Korea. It was their national sport and majority of Koreans were aware of it and most(to be on the safe side) were proud of their domination of the scene. SCII's release actually killed BW which is why BW fans are always pissed about SCII so I disagree with the idea that SCII prolonged BW's life. Most BW fans would prefer that BW died a natural death in another 5 years or so at least when its time has come than have it killed by Blizzard(this goes to the broadcasting lawsuits and stuff).
LoL is big, yes but it's a moba game compared to BW which is an rts game. As mentioned, lots of players played UMS and team games in BW but from that, they got an appreciation for 1v1 and just how amazing BW players like Flash, Jaedong, Bisu, Jangbi, Stork, Fantasy etc... are to be able to play at the level they do. Bisu also said in his interview that the fans leaving and never coming back was one of the things that hurt him the most. He loved BW and got motivated to become an even better players for the fans. Loved the cheers, the audience, the excitement of it all but then, it vanished after the switch. On a side note, Bisu is streaming atm with 1114 viewers compared to 2543 viewers for HerO. Now add in his afreeca numbers(several thousand at least, check here: http://afreeca.com/rlaxordyd) and his viewer count surpasses HerO's. He's also getting so much money from streaming even though he keeps telling the fans to watch other streamers and help them out XD
Either way, SCII isn't doing well in Korea at all. PL is in a pretty bad place as evident by Kespa's announcement about PL from a while back. Personally, I think we'll see SCII disappear from Korea and be centralized to mostly EU. The AM scene is rather weak with not many tourneys so players in this region will decline, only natural. How long the EU scene will last though is a mystery to me lol. As for BW, I think with more retirements to come, SRT/SSL will become bigger, maybe enough for a bigger sponsor but who knows? Before anyone calls me a diehard BW fanboy(I admit I love BW), I played BW, mostly games against AI(FMP) or BGH way back after its release. I played SCII right at release and for about 2 years after then eventually got sick of how games were playing out(same strats over and over ><). I would say I've easily played more SCII than BW but based on my time with both games, they are quite different.
On October 04 2013 22:06 OptimusYale wrote: The problem with sc2 in korea is that the audience TRIED to speak, the Korean community cried out to Blizzard early on. Team games are HUGE in korea, it's what everyone in PC rooms plays. As I'm there now, I can see people playing LOL, Syphers, Sudden attack, MMORPG's like Aeon (not sure what game it is) and FIFA. They play together. Most of the people who play SCBW played team games, because it's fun. They loved to WATCH 1v1 BW, but rarely played 1v1. They would play with team mates, then maybe 1v1v1v1 with each other. Then maybe a 1v1.
SC2 is horribly balanced in 2v2+, the game is who can rush out the most t1 units, in some kind of ball, and a-move. In 1v1 we may see some great games, spread all across the map, but in 2v2 the games over in 10 minutes with powerful rushes, and that put off the majority of Korean players. They begged and pleaded with Blizz to balance out the team games, make them more fun, but Blizz focussed on the 1v1, and only the 1v1 as they wanted a game which could be the next big esport. They negelected the team games, and have paid a price.
Solo queue is popular in the west, because we play at home. We play to kick ass, and we play AGAINST our friends in the majority. But when you sit next to other people, you want to play team games and that's what fucked up SC2 in Korea.
They could make it better by releasing patches which ONLY work on team games. Make the units weaker, or make a few tweaks to damage in multiplayer, and then tell the players units act differently in 1v1 queue. But it will never happen, and SC2 will die.
Advertise the fact it's F2P in PC rooms, fuck you want it to live make it F2P in Korea completely. Run ads in the Korean client, and if you buy the game they're disabled. Give them no skins or exp to play at home if they don't pay, but allow them to ladder. Block team games if you don't buy at home, then allow them in the PC rooms. Then advertise the fucking game. Not by showing cinematics, but by showing gameplay. Hire some Korean celebrities to do adverts, pay to get shows to use the game in their dramas, pay to get people to talk about it. Not just progamers, but singers and actors too. LoL advertised on OGN, and other channels, then paid to have the games played live and on TV. They developed an interest in the game by doing something. Not just sitting on their asses doing nothing.
Also, you want to make it more popular? Don't rely on the pro-scene to advertise the game. They suck at marketing, and if you have no interest in the game you're not going to get it from there.
Probably the best post I've read altogether..
It's funny how ironic that sounds, but I guess it's true that - all the best 1v1 players come out of a team-friendly environment..
Also - here's a bit of more history to why the foreigners might not quite like the game as well:
--> WoL was a TEERIBLE game for quite a long time, in fact it was terrible for most of it's existence (balance-wise), and they seem to make the same patch mistakes again (less severe though, but seems like that)..
First of all - in WoL Ghosts were an all-kill Zerg universal unit, with no matter what the Zerg had, just mass Ghost and snipe the s*it out of all Zerg.. That stance stayed for like almost a year - which is too long, think that that should've been reacted immediately after the first Blizzcon.. I mean the SC2 tourney wasn't as big and as "hyped" thing from Blizzard, it was just a nice "addition" to the Blizzcon overall.. Now it's the other way round.. Everyone wants to see the final 16 at Blizzcon, and then maybe get "surprised" by new things overall..
However - after quite a while - when ppl (read some of the Zergs) lost interest - they overnerfed the Snipe to work only on HT, Infestor and Queen, other units were practically useless to snipe.. Again - bad move, even EMP did better.. True that they did in fact react on time with the EMP nerf a bit later as well - a problem that was identified vs Protoss in mid-game, but then after PvZ was like BS.. Infestor became the new vs P "Ghost" - Infestor (that all the Terrans love to talk about while in fact, it was the Protoss tears that mattered ) became a late-game all-kill massing unit..
And just the very last few months the game became good to watch/play cause there were no imbalances, Infesteds lost the Upgrade bonuses, and Neural Parasite lost cast range that you could actually snipe Infestors with Colossi on time, but it didn't matter cause again - another Zerg won the GSL in a finals of ZvZ anyways..
Now in HotS the same mistake too - they over-buffed the Ultra (to save from nerfing the Widow-Mine, in fact - doesn't even need a nerf, it needs a change to how it works - better vs Protoss, worse vs Zerg, that's what is wrong with the unit.. - thing), but again - the same problem - they gave the Ultra a bonus of +50 HP to the point where they're now unstoppable with Bio, and now they're nerfing the Widow-Mine after anyways..
I mean - even if you really liked to try - you just can't help yourself to not notice those patch-wise mistakes..
Even in competitive mindset - the game still has flaws.. I mean it's much better than WoL was, but still - they need experiment more with the patch-changes before making weird change suggestions and be more on time with the changes that way..
As a conclusion I think here's where those mistakes come from anyways:
Balance-wise I think that Blizz (or at least DK) has an agenda problem with the mindset of - if you fix timings well then the all-tech 200/200 late game will get fixed as well.. Not necessarily untrue, but the problem is to first try and "stop" the problem anyways instead of finding ways to "counteract" with things that come after it I guess.. Otherwise don't think that they'd have buffed the Ultra TBH..
And THAT comes on top of everything else you said about the lack of teamplay.. Though you guys (Koreans) might get too rushy with all-ins in teamplays..
On October 04 2013 22:06 OptimusYale wrote: The problem with sc2 in korea is that the audience TRIED to speak, the Korean community cried out to Blizzard early on. Team games are HUGE in korea, it's what everyone in PC rooms plays. As I'm there now, I can see people playing LOL, Syphers, Sudden attack, MMORPG's like Aeon (not sure what game it is) and FIFA. They play together. Most of the people who play SCBW played team games, because it's fun. They loved to WATCH 1v1 BW, but rarely played 1v1. They would play with team mates, then maybe 1v1v1v1 with each other. Then maybe a 1v1.
SC2 is horribly balanced in 2v2+, the game is who can rush out the most t1 units, in some kind of ball, and a-move. In 1v1 we may see some great games, spread all across the map, but in 2v2 the games over in 10 minutes with powerful rushes, and that put off the majority of Korean players. They begged and pleaded with Blizz to balance out the team games, make them more fun, but Blizz focussed on the 1v1, and only the 1v1 as they wanted a game which could be the next big esport. They negelected the team games, and have paid a price.
Solo queue is popular in the west, because we play at home. We play to kick ass, and we play AGAINST our friends in the majority. But when you sit next to other people, you want to play team games and that's what fucked up SC2 in Korea.
They could make it better by releasing patches which ONLY work on team games. Make the units weaker, or make a few tweaks to damage in multiplayer, and then tell the players units act differently in 1v1 queue. But it will never happen, and SC2 will die.
Advertise the fact it's F2P in PC rooms, fuck you want it to live make it F2P in Korea completely. Run ads in the Korean client, and if you buy the game they're disabled. Give them no skins or exp to play at home if they don't pay, but allow them to ladder. Block team games if you don't buy at home, then allow them in the PC rooms. Then advertise the fucking game. Not by showing cinematics, but by showing gameplay. Hire some Korean celebrities to do adverts, pay to get shows to use the game in their dramas, pay to get people to talk about it. Not just progamers, but singers and actors too. LoL advertised on OGN, and other channels, then paid to have the games played live and on TV. They developed an interest in the game by doing something. Not just sitting on their asses doing nothing.
Also, you want to make it more popular? Don't rely on the pro-scene to advertise the game. They suck at marketing, and if you have no interest in the game you're not going to get it from there.
Probably the best post I've read altogether..
It's funny how ironic that sounds, but I guess it's true that - all the best 1v1 players come out of a team-friendly environment..
Also - here's a bit of more history to why the foreigners might not quite like the game as well:
--> WoL was a TEERIBLE game for quite a long time, in fact it was terrible for most of it's existence (balance-wise), and they seem to make the same patch mistakes again (less severe though, but seems like that)..
First of all - in WoL Ghosts were an all-kill Zerg universal unit, with no matter what the Zerg had, just mass Ghost and snipe the s*it out of all Zerg.. That stance stayed for like almost a year - which is too long, think that that should've been reacted immediately after the first Blizzcon.. I mean the SC2 tourney wasn't as big and as "hyped" thing from Blizzard, it was just a nice "addition" to the Blizzcon overall.. Now it's the other way round.. Everyone wants to see the final 16 at Blizzcon, and then maybe get "surprised" by new things overall..
However - after quite a while - when ppl (read some of the Zergs) lost interest - they overnerfed the Snipe to work only on HT, Infestor and Queen, other units were practically useless to snipe.. Again - bad move, even EMP did better.. True that they did in fact react on time with the EMP nerf a bit later as well - a problem that was identified vs Protoss in mid-game, but then after PvZ was like BS.. Infestor became the new vs P "Ghost" - Infestor (that all the Terrans love to talk about while in fact, it was the Protoss tears that mattered ) became a late-game all-kill massing unit..
And just the very last few months the game became good to watch/play cause there were no imbalances, Infesteds lost the Upgrade bonuses, and Neural Parasite lost cast range that you could actually snipe Infestors with Colossi on time, but it didn't matter cause again - another Zerg won the GSL in a finals of ZvZ anyways..
Now in HotS the same mistake too - they over-buffed the Ultra (to save from nerfing the Widow-Mine, in fact - doesn't even need a nerf, it needs a change to how it works - better vs Protoss, worse vs Zerg, that's what is wrong with the unit.. - thing), but again - the same problem - they gave the Ultra a bonus of +50 HP to the point where they're now unstoppable with Bio, and now they're nerfing the Widow-Mine after anyways..
I mean - even if you really liked to try - you just can't help yourself to not notice those patch-wise mistakes..
Even in competitive mindset - the game still has flaws.. I mean it's much better than WoL was, but still - they need experiment more with the patch-changes before making weird change suggestions and be more on time with the changes that way..
As a conclusion I think here's where those mistakes come from anyways:
Balance-wise I think that Blizz (or at least DK) has an agenda problem with the mindset of - if you fix timings well then the all-tech 200/200 late game will get fixed as well.. Not necessarily untrue, but the problem is to first try and "stop" the problem anyways instead of finding ways to "counteract" with things that come after it I guess.. Otherwise don't think that they'd have buffed the Ultra TBH..
And THAT comes on top of everything else you said about the lack of teamplay.. Though you guys (Koreans) might get too rushy with all-ins in teamplays..
EDIT: Sorry , mods delete this post, meant to edit, not quote it..
EDIT again: lol, didn't know that double-posting was allowed anyways
DES article here suggests that EG-TL is has indeed decided to not participate in the next Proleague.
Another article here says that Jaedong has moved into his older brother's house and is practicing there. It's not clear how permanent the arrangement is, but he plans to participate in WCS America Season 3 as expected.
On October 09 2013 05:57 juki wrote: DES article here suggests that EG-TL is has indeed decided to not participate in the next Proleague.
Another article here says that Jaedong has moved into his older brother's house and is practicing there. It's not clear how permanent the arrangement is, but he plans to participate in WCS America Season 3 as expected.
Well that's a load of dogshit.
JD needs to basically tell EG to get him into a real team house or just ditch them. He's been doing so well, I'd hate to see him start falling off because of lack of good practice. If he becomes a stay-at-home EG streaming hero I will have to go into therapy.
On October 09 2013 05:57 juki wrote: DES article here suggests that EG-TL is has indeed decided to not participate in the next Proleague.
Another article here says that Jaedong has moved into his older brother's house and is practicing there. It's not clear how permanent the arrangement is, but he plans to participate in WCS America Season 3 as expected.
Well that's a load of dogshit.
JD needs to basically tell EG to get him into a real team house or just ditch them. He's been doing so well, I'd hate to see him start falling off because of lack of good practice. If he becomes a stay-at-home EG streaming hero I will have to go into therapy.
But EG can still afford to fly him all over the world. You could argue that experience was more critical to his improvement than having a real team house with Coach Park.
On October 09 2013 05:57 juki wrote: DES article here suggests that EG-TL is has indeed decided to not participate in the next Proleague.
Another article here says that Jaedong has moved into his older brother's house and is practicing there. It's not clear how permanent the arrangement is, but he plans to participate in WCS America Season 3 as expected.
Well that's a load of dogshit.
JD needs to basically tell EG to get him into a real team house or just ditch them. He's been doing so well, I'd hate to see him start falling off because of lack of good practice. If he becomes a stay-at-home EG streaming hero I will have to go into therapy.
But EG can still afford to fly him all over the world. You could argue that experience was more critical to his improvement than having a real team house with Coach Park.
Possible. I'd still like to see him get a practice spot with ST(dream scenario). He is one of the best zergs in the world atm, and arguably the most consistent. I think most pro teams would be happy to have him stay and practice with them.
Agh, why are they closing the team house in Korea but keep the frat house in the U.S.? I mean on the one side we had a house with the players that have been carrying EG in both individual events and team leagues world wide, and on the other side we have a house in which the best players of EG in that region (Xeno and Suppy) aren't even living in.
On October 09 2013 07:01 JustPassingBy wrote: Agh, why are they closing the team house in Korea but keep the frat house in the U.S.? I mean on the one side we had a house with the players that have been carrying EG in both individual events and team leagues world wide, and on the other side we have a house in which the best players of EG in that region (Xeno and Suppy) aren't even living in.
On October 09 2013 07:01 JustPassingBy wrote: Agh, why are they closing the team house in Korea but keep the frat house in the U.S.? I mean on the one side we had a house with the players that have been carrying EG in both individual events and team leagues world wide, and on the other side we have a house in which the best players of EG in that region (Xeno and Suppy) aren't even living in.
I know right? It doesn't make sense to me either.
I'd bet money they're phasing that out. Who's left there? Demuslim, Machine and ...? Are they even still there?
I never really understood the disdain for the EG US house. Maybe it didn't do as much for them as a hardcore Korean-style house would but it certainly doesn't warrant the majority of comments it gets.
On October 09 2013 07:01 JustPassingBy wrote: Agh, why are they closing the team house in Korea but keep the frat house in the U.S.? I mean on the one side we had a house with the players that have been carrying EG in both individual events and team leagues world wide, and on the other side we have a house in which the best players of EG in that region (Xeno and Suppy) aren't even living in.
I know right? It doesn't make sense to me either.
I'd bet money they're phasing that out. Who's left there? Demuslim, Machine and ...? Are they even still there?
I never really understood the disdain for the EG US house. Maybe it didn't do as much for them as a hardcore Korean-style house would but it certainly doesn't warrant the majority of comments it gets.
On October 03 2013 06:39 HardlyNever wrote: The irony in all this is that this might be what ultimately breaks the korean dominance in sc2 (not EGTL house closing). What I mean is if sc2 becomes no longer viable as an esport in korea (or incredibly tiny) we might see what most people claim they want to see: a scene dominated by "foreigners," mostly europeans.
I still think we are a long way away from that, but I think the only way we will see koreans lose their dominance of the scene is if they basically just stop playing the game. Will the quality of the games suffer? Probably? Will the "community" care? Who knows?
Can sc2 even survive without Korea?
No, SC2 wont survive without Korea. Just imagine PING-PONG without China.
On October 03 2013 06:39 HardlyNever wrote: The irony in all this is that this might be what ultimately breaks the korean dominance in sc2 (not EGTL house closing). What I mean is if sc2 becomes no longer viable as an esport in korea (or incredibly tiny) we might see what most people claim they want to see: a scene dominated by "foreigners," mostly europeans.
I still think we are a long way away from that, but I think the only way we will see koreans lose their dominance of the scene is if they basically just stop playing the game. Will the quality of the games suffer? Probably? Will the "community" care? Who knows?
Can sc2 even survive without Korea?
No, SC2 wont survive without Korea. Just imagine PING-PONG without China.
Both scenarios would mean the Swedes return to dominance
I realize I'm a week late, but it was expected. Most of the EG players, even the Korean ones, are involved a lot in international tournaments to be focused on purely Korean events. On top of that, EGTL in various Korean leagues isn't playing anymore? So, why waste money to rent a place that's barely even being used?
On October 03 2013 06:39 HardlyNever wrote: The irony in all this is that this might be what ultimately breaks the korean dominance in sc2 (not EGTL house closing). What I mean is if sc2 becomes no longer viable as an esport in korea (or incredibly tiny) we might see what most people claim they want to see: a scene dominated by "foreigners," mostly europeans.
I still think we are a long way away from that, but I think the only way we will see koreans lose their dominance of the scene is if they basically just stop playing the game. Will the quality of the games suffer? Probably? Will the "community" care? Who knows?
Can sc2 even survive without Korea?
No, SC2 wont survive without Korea. Just imagine PING-PONG without China.
Both scenarios would mean the Swedes return to dominance
Mmm, maybe they'll look at Viking roots and find out how to effectively harass as Protoss (cough Naniwa cough)
On October 09 2013 07:01 JustPassingBy wrote: Agh, why are they closing the team house in Korea but keep the frat house in the U.S.? I mean on the one side we had a house with the players that have been carrying EG in both individual events and team leagues world wide, and on the other side we have a house in which the best players of EG in that region (Xeno and Suppy) aren't even living in.
I know right? It doesn't make sense to me either.
I'd bet money they're phasing that out. Who's left there? Demuslim, Machine and ...? Are they even still there?
I never really understood the disdain for the EG US house. Maybe it didn't do as much for them as a hardcore Korean-style house would but it certainly doesn't warrant the majority of comments it gets.
Overblown expectation. EG had the money to do everything, anything. That and the great longing of the foreign communite to see its payers finally compete on the level of the Koreans.
edit: Oh, and Germany would like to have a say in it, please. Both table tennis and starcraft.
On October 03 2013 06:39 HardlyNever wrote: The irony in all this is that this might be what ultimately breaks the korean dominance in sc2 (not EGTL house closing). What I mean is if sc2 becomes no longer viable as an esport in korea (or incredibly tiny) we might see what most people claim they want to see: a scene dominated by "foreigners," mostly europeans.
I still think we are a long way away from that, but I think the only way we will see koreans lose their dominance of the scene is if they basically just stop playing the game. Will the quality of the games suffer? Probably? Will the "community" care? Who knows?
Can sc2 even survive without Korea?
No, SC2 wont survive without Korea. Just imagine PING-PONG without China.
Both scenarios would mean the Swedes return to dominance
On October 03 2013 06:39 HardlyNever wrote: The irony in all this is that this might be what ultimately breaks the korean dominance in sc2 (not EGTL house closing). What I mean is if sc2 becomes no longer viable as an esport in korea (or incredibly tiny) we might see what most people claim they want to see: a scene dominated by "foreigners," mostly europeans.
I still think we are a long way away from that, but I think the only way we will see koreans lose their dominance of the scene is if they basically just stop playing the game. Will the quality of the games suffer? Probably? Will the "community" care? Who knows?
Can sc2 even survive without Korea?
No, SC2 wont survive without Korea. Just imagine PING-PONG without China.
On October 09 2013 07:01 JustPassingBy wrote: Agh, why are they closing the team house in Korea but keep the frat house in the U.S.? I mean on the one side we had a house with the players that have been carrying EG in both individual events and team leagues world wide, and on the other side we have a house in which the best players of EG in that region (Xeno and Suppy) aren't even living in.
I know right? It doesn't make sense to me either.
I'd bet money they're phasing that out. Who's left there? Demuslim, Machine and ...? Are they even still there?
I never really understood the disdain for the EG US house. Maybe it didn't do as much for them as a hardcore Korean-style house would but it certainly doesn't warrant the majority of comments it gets.
Overblown expectation. EG had the money to do everything, anything. That and the great longing of the foreign communite to see its payers finally compete on the level of the Koreans.
edit: Oh, and Germany would like to have a say in it, please. Both table tennis and starcraft.
But how is overblown expectations in any way the fault of the EG US house? It gets a lot of flack when it tried something new that nobody else seemed willing to at the time. And I guarantee you the players that were there got considerably better than they would have at home. Seems like it was a success to me. If you're trying to turn shit into gold but turn it into anything better than shit you don't say it's a failure. You simply succeeded in doing something else.