Lots of players are earning money to play this game. MC earns as much money as a successful attorney. Someone will win $100,000 at Blizcon next month. Over 100,000 people will watch the WCS finals on stream. The number of teams or leagues can shrink somewhat without damaging the overall strength of SC2. Individual leagues are going on pretty much all the time. I never cared much about GSTL or Proleague. Anyway, a game with hundreds of thousands of players and fans is very far from dead. The game doesn't need to be as popular as Farmville, Angry Birds, or LoL to be successful. If you want to see a dead game, go look at the awesome RTS games made by Ensemble Studios (RIP). Age of Kings might have a few thousand players. Age of Mythology might have a few hundred.
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Salient
United States876 Posts
Lots of players are earning money to play this game. MC earns as much money as a successful attorney. Someone will win $100,000 at Blizcon next month. Over 100,000 people will watch the WCS finals on stream. The number of teams or leagues can shrink somewhat without damaging the overall strength of SC2. Individual leagues are going on pretty much all the time. I never cared much about GSTL or Proleague. Anyway, a game with hundreds of thousands of players and fans is very far from dead. The game doesn't need to be as popular as Farmville, Angry Birds, or LoL to be successful. If you want to see a dead game, go look at the awesome RTS games made by Ensemble Studios (RIP). Age of Kings might have a few thousand players. Age of Mythology might have a few hundred. | ||
MattBarry
United States4006 Posts
On October 03 2013 15:51 Pegas wrote: I`m sad to see EGTL gone from PL evan if it was expected since may/june. The team grew soooo much from the start of PL through the 1st Stephano wins , to HerO becoming the god of Shin Dorim (spelling :/) and Coach Park magical touch on the team with aLive doing great games (special mention to JYP aswel for finding a rythm aswel). I wish that TL will make an appearence next season maybe in a different format who knows, but for me as a SC2 watcher was awesome to see them (winning or loosing - ok maybe winning more than loosing but was still fun). I belive everyone points the finger at the WCS system. The feeling of beeing stagnant comes from the 1v1 matchup. Let me expand on this a bit : MOBA games have the option to rely on someone else to make you win evan if you perform poorly. SC2 is like ping-pong, mainly a solo competitive game. The better you get the bigger the ego grows, but while u inflate it, you also push people away. Myself have done that aswel without noticing it at start. Add up the fact that you become lazy after a while where the hype is gone or you played too much and that is the starting point when starcraft players start droping (ex : could be the fact that you preffer the pay to win system or enjoying to play with more than 2 friends online, or a better game coming out and the hype train just moves with you aboard, which I find nothing wrong wtih tbh). Keep in mind that being a team game has a downside as well. There's the frustration and helplessness of a stupid teammate losing you the game. Yeah you can preserve your ego by blaming it on others but if you keep losing because of stupid people then that is equally as frustrating as losing in 1v1 and having to admit you weren't as good | ||
lessQQmorePEWPEW
Jamaica921 Posts
this importance to only 1v1 mode has brought this game to the pits. no attention to the 2v2 or the 3v3s means the average joes cant get shit outta this. it was good before dota 2 and its cheap nickalodean spinoff came through. team sports beats 1v1 elitism.. simple as that. | ||
Chaggi
Korea (South)1936 Posts
On October 03 2013 03:28 GhostFiber wrote: Then you are calling Khaldor and Tasteless liars? Cool. Everyone has to pay for games. PC bangs have to pay for LoL and SC2 so you have no idea what you are talking about. The only free thing that exists is the starter edition that randomly changes what race you can play every week. Also SC2 originally started out with Korean battle.net currency that you could use to rent SC2 for a limited amount of time instead of having to buy the full game. If there really is no pay wall now then the game must suck more than anyone could imagine, why aren't people willing to play it even if it is 100% free for both gamers and PC bangs? Think about what you are saying. Anyway don't be fooled by this guys Korean tag on his name, it means nothing. For all we know he is some random guy in Pakistan roleplaying as a Korean historian. You are functionally retarded. SC2 is absolutely free, and the client itself is a FREE download. The account is what costs money but I can't expect you to know that. And yes, despite it being FREE, with perks of playing in the PC Bang (free collector edition portraits) in my 3+ years in Korea, I have never seen anyone else play sadly. | ||
suddendeathTV
Sweden388 Posts
However I do wonder about Jaedong! Would really like to see him in a teamhouse in which enviroment he is the hardest worker. Nazgul was nice to reply about the Liquid players, I wish some EG-staff would comment on the EG players :D | ||
MattBarry
United States4006 Posts
On October 03 2013 20:26 Chaggi wrote: You are functionally retarded. SC2 is absolutely free, and the client itself is a FREE download. The account is what costs money but I can't expect you to know that. And yes, despite it being FREE, with perks of playing in the PC Bang (free collector edition portraits) in my 3+ years in Korea, I have never seen anyone else play sadly. I'm confused by what you mean. How can you play ladder without an account | ||
Chaggi
Korea (South)1936 Posts
On October 03 2013 20:29 MattBarry wrote: I'm confused by what you mean. How can you play ladder without an account You need a Battle.net account, but it has to be linked with a SC2 account normally to play in your home. However, when you go to a PC Bang in Korea, you can just make a normal Battle.net account and play, without ever buying the game. | ||
MattBarry
United States4006 Posts
On October 03 2013 20:34 Chaggi wrote: You need a Battle.net account, but it has to be linked with a SC2 account normally to play in your home. However, when you go to a PC Bang in Korea, you can just make a normal Battle.net account and play, without ever buying the game. Was it like that at the release of WoL? | ||
SuperFanBoy
New Zealand1068 Posts
On October 03 2013 19:50 Salient wrote: People love to over-react. The sky is not falling. Lots of players are earning money to play this game. MC earns as much money as a successful attorney. Someone will win $100,000 at Blizcon next month. Over 100,000 people will watch the WCS finals on stream. The number of teams or leagues can shrink somewhat without damaging the overall strength of SC2. Individual leagues are going on pretty much all the time. I never cared much about GSTL or Proleague. Anyway, a game with hundreds of thousands of players and fans is very far from dead. The game doesn't need to be as popular as Farmville, Angry Birds, or LoL to be successful. If you want to see a dead game, go look at the awesome RTS games made by Ensemble Studios (RIP). Age of Kings might have a few thousand players. Age of Mythology might have a few hundred. Dyrus a LoL streamer gets 50k+ viewers at times, this is more than the current big sc2 tournaments.. where do you think the sponsors will go? | ||
MattBarry
United States4006 Posts
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Chaggi
Korea (South)1936 Posts
I believe so, I wasn't here for the very very release, but I was able to play in Oct/Nov 2010 like this. Honestly that's not even the problem. I've talked to a lot of my friends who grew up with SC1, and they just say SC2 isn't fun. When I ask them why? They can't really tell me exactly but it just isn't. Over the last 3 years, I've been talking with gamers, both older and younger about SC2 cause I'm a pretty avid fan and they've all given reasons like LoL is more fun to play, MOBA is just better, the names of the units are weird. But at the end of the day, the reason that I've heard the most is that the game just simply isn't fun. That's why they play LoL and not SC2 despite both being accessible in PC Bang's | ||
shell
Portugal2722 Posts
let them go, people that care for RTS will come back | ||
Elroi
Sweden5588 Posts
On October 03 2013 20:28 sd_andeh wrote: Jesus christ all the talk about sc2 dying :D It's laughable XD Nooo, sc2 is not dying. Sure Korea is taking a blow with losing sponsors but that does in no way mean that sc2 is dead or even remotely close to dying :D However I do wonder about Jaedong! Would really like to see him in a teamhouse in which enviroment he is the hardest worker. Nazgul was nice to reply about the Liquid players, I wish some EG-staff would comment on the EG players :D rofl SC is already dead. you'd have to have no clue about what it once was to think that it isn't. | ||
SmoKim
Denmark10301 Posts
On October 03 2013 21:24 Elroi wrote: rofl SC is already dead. you'd have to have no clue about what it once was to think that it isn't. rofl indeed | ||
KeksX
Germany3634 Posts
On October 03 2013 20:49 SuperFanBoy wrote: Dyrus a LoL streamer gets 50k+ viewers at times, this is more than the current big sc2 tournaments.. where do you think the sponsors will go? This is such a fallacy. There are SPORTS with fewer numbers than SC2 and they still survive. It's not about being only ONE game. There were always multiple games. DotA2 can pull huge numbers, SC2 can do that, LoL can do that. All games, even Call Of Duty, have the potential to be BIIG. Saiyng "This game has 50k more viewers on Twitch, therefore it has more advertising power" is just not true. There are tons, and tons, and tons of different communities, tourneys, sites to consume content for EVERY game. The advertising power is not only restricted to Twitch streams! Basing the success or failure of a game solely on viewernumbers on Twitch is just NOT enough evidence. | ||
FLuE
United States1012 Posts
On October 03 2013 20:49 SuperFanBoy wrote: Dyrus a LoL streamer gets 50k+ viewers at times, this is more than the current big sc2 tournaments.. where do you think the sponsors will go? It is more complicated than just pure viewer numbers. One thing SC2 has going for it is that it is a very captive and passionate audience. Because of that you can potentially get a very good ROI from your sponsorship money. It is also about the viewers having disposable income. How likely are people who are playing a game because it is free going to see an ad and run out and buy a new gaming chair? I'm not sure just asking. You see this all the time in television where everyone wants the 20-30 year old male demographic. Ratings matter but more important who is watching matters. 20-30 year old males have money to spend. 65 year old widows don't. Every one 20-30 year old male might be worth 10 65 year olds. Not saying that viewer count isn't good but it isn't as black and white as that stream has 100,000 viewers this stream has 25,000 so I'll spend money with the bigger. | ||
iloveav
Poland1478 Posts
On October 02 2013 22:04 bGr.MetHiX wrote: another nail in the coffin . i bet my sweet ass dustin browder and david kim are farting in self-satisfaction over how good they are doing their job. Of course they are. The game has sold already, now its time to lower the load on the servers. | ||
iloveav
Poland1478 Posts
Even comparing broodwar to sc2 is difficult (and sc2 and bw are very similar), not to mention dota or LoL. I doubt even 5% of the viewers actually buy the gear that is on the adds, and i even consume the products that are on the adds (some becouse they already have other brands they like, others dont have the money, others dont want to spend money on it, etc). Streaming targets a certain group of people (gamers who like a certain game), and thats a very narrow group. So of course sponsors are backing away from the teams, its not like in korean when Broodwar was opular, where a finals even had a stadion full of people, + 10 times that watching on tv (That was worth it in terms of adds), we are talking about a bunch of what before was called "nerds", Probably playing on aother PC while checking a stream from time to time. Keeping a team running isnt particulary eaxpensive for a big company, but if there is no profit in it, it aint gonna happen. | ||
Squat
Sweden7978 Posts
On October 03 2013 19:21 ppshchik wrote: SC2 is a walking corpse with its lifejuice being supported by diehard BW fans and greedy sponsors. Maybe Broodwar fans will support SC2 more if it isn’t such a shit game and if Blizzard weren’t being a bunch of bitches. Die hard BW casuals just wanna extend their love for Starcraft to a newer generation whilst former BW pros (Both ESF and foreign) wanted to get a piece of the prizepool rather than loving the game. When the Kespa pros began to switch to SC2 all the ESF and Foreigners simply quit the SC2 scene since they can no longer earn easy money whilst Kespa pros retire since they are forced to play a game fulltime which they don’t enjoy. Then boom, there goes the SC2 bubble. The power of the imported community has been a form of artificial life support for SC2 for the last two years. What we are seeing is the gradual erosion of both patience and passion. Blizzard was given a massive window of time to deal with the shitstorm they had stirred up and fix some of the more egregious mistakes, far more than they deserved, but nothing was done. They were given a community they did not create, deserve or even understand, and they fucked up time after time. If I wanted to write an instruction manual on how to ruin an almost spotless reputation and alienate a passionate and devoted community, I'd pretty much just do a summary of how Blizzard has handled and designed SC2. And perhaps throw in "make D3" there as well. It is just bitterly disappointing, maybe I'm naive, but I expected more from blizz, a better game, better support, better understanding of how to grow an Esport from the ground up(i.e. start with the casual guy and work from there), a better understanding of how and why BW was such a success. It's the self-satisfied smugness that gets me more than anything. | ||
Nekovivie
United Kingdom2599 Posts
SC2 seems to have no positive news lately. I really hope Blizzard figures something out quickly. | ||
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