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I haven't seen this on the forums yet and it's something I noticed while playing random. As a random you can determine your race from the loading screen by looking at the tip.
If the tip applies to Protoss then you will spawn as Protoss (Zerg tip = Zerg, etc.). Please keep in mind that there are still general tips that apply to every race, so you can't decide from those, however a majority of the time they will be specific.
Just something to help random players get in the right mind state for the match up a little bit ahead of opening.
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omg this is amazing
i was actually considering switching to random recently. this might give me the push.
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blizzard plz remove random players @randomplayerskillingesport
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Nice catch, never thought about this back when I played random :D
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What kind of advantage would this give? 5 more seconds? 10? I don't get why it's better to know before the game starts to when it actually starts.
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That's a solid 5 more seconds to plan out my cheese for the game
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I realized this a few weeks ago too. Pretty awesome.
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On August 23 2013 11:13 iPAndi wrote: What kind of advantage would this give? 5 more seconds? 10? I don't get why it's better to know before the game starts to when it actually starts. Not sure why you're angry about it, if it doesn't apply to you then don't worry about it. Like I said before it helps to be in the mind state before the game starts.
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Caldeum1977 Posts
Nice find, this would let me (all randoms) be ready faster to make that first worker. E for probes, S for scvs, S then D for drones. Easy half second faster first worker when you actually know which button to hit before the game starts.
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your Country52797 Posts
sometimes it gives you something like "eventually your main base will run out of resources" or "expanding early is risky but is often worth it" :/
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On August 23 2013 11:23 Valiver wrote: Nice find, this would let me (all randoms) be ready faster to make that first worker. E for probes, S for scvs, S then D for drones. Easy half second faster first worker when you actually know which button to hit before the game starts. I standardize my hotkeys for all races. For example, S for all 3 race workers. H for all 3 race expansions. As you can tell, I started out playing zerg and have gotten used to it.
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1001 YEARS KESPAJAIL22272 Posts
I believe this has already been brought to TL's attention before. I know about it since I play random and I remember reading about it on TL.
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TLADT24920 Posts
On August 23 2013 11:36 The_Templar wrote: sometimes it gives you something like "eventually your main base will run out of resources" or "expanding early is risky but is often worth it" :/ ya, he covered that in the OP.
Interesting tip, never noticed lol. Good catch!
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there are tips during load? lol never noticed (granted, i alt tab on load)
On August 23 2013 11:11 iyasq8 wrote: blizzard plz remove random players @randomplayerskillingesport
learn to play, young blood. 
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Wow, that is really cool. How did no one notice this before? This is a legitimate thing I think to help random players, I always have the hardest time with that first worker. While minimal, I can lose half a second or so because I spam 'e' when I played protoss the previous game. Now there is a chance I think about it going in. Thanks again!
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Well, I play random and never knew...
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I thought everybody knew this 0o I only play random in FFAs and noticed it after 2-3 games lol
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what lol. I have randomed for a long time and haven't noticed. Most times, I'm too busy looking at the opponent's race and trying to decide what my 3 builds (one for each race) would be vs that race. It gets worse if I'm playing team games instead of 1v1s :p
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On August 23 2013 11:21 skadumdums wrote:Show nested quote +On August 23 2013 11:13 iPAndi wrote: What kind of advantage would this give? 5 more seconds? 10? I don't get why it's better to know before the game starts to when it actually starts. Not sure why you're angry about it, if it doesn't apply to you then don't worry about it. Like I said before it helps to be in the mind state before the game starts.
How is he angry ? hes just stating that he doesnt know how is it better to know what race you get 10 seconds before the game starts. Thats what forums are for.
As I see it, there is no real gain in this trick unless is you get protoss and put ur finger in the "E" key instead of the "S". There is plenty of time while your making your first 2 workers to decide what is that your gonna do. I also dont understand what you even mean by mind state... If you mean state of mind, how does picking any race changes your mood towards the game, if you pick zerg you feel more defensive but if u pick protoss you feel all inish or something like that ? Or do you mean mind set ? even then i dont see how any of these relate to the race you draw.
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On August 23 2013 13:40 MadJack wrote:Show nested quote +On August 23 2013 11:21 skadumdums wrote:On August 23 2013 11:13 iPAndi wrote: What kind of advantage would this give? 5 more seconds? 10? I don't get why it's better to know before the game starts to when it actually starts. Not sure why you're angry about it, if it doesn't apply to you then don't worry about it. Like I said before it helps to be in the mind state before the game starts. How is he angry ? hes just stating that he doesnt know how is it better to know what race you get 10 seconds before the game starts. Thats what forums are for. As I see it, there is no real gain in this trick unless is you get protoss and put ur finger in the "E" key instead of the "S". There is plenty of time while your making your first 2 workers to decide what is that your gonna do. I also dont understand what you even mean by mind state... If you mean state of mind, how does picking any race changes your mood towards the game, if you pick zerg you feel more defensive but if u pick protoss you feel all inish or something like that ? Or do you mean mind set ? even then i dont see how any of these relate to the race you draw.
it matters because you know your opponent's race(unless he is also random) and then you can think about the matchup for an extra 5-10 seconds, instead of thinking of 3 different matchups. basically it allows you to establish a plan somewhat earlier
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Even better, they should tell the random player their race during the loading screen, and their opponent too. The fact that three years in it hasn't been done yet speaks against Blizzard.
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On August 23 2013 11:36 The_Templar wrote: sometimes it gives you something like "eventually your main base will run out of resources" or "expanding early is risky but is often worth it" :/
every fucking time "expanding early is risky but is often worth it"
maybe its because i always expand on 14 O_O
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On August 23 2013 11:36 The_Templar wrote: sometimes it gives you something like "eventually your main base will run out of resources" or "expanding early is risky but is often worth it" :/ Obviously the 1st one is Terran, because mules, and the second one is Zerg, because 3 hatch. Right?
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On August 23 2013 13:50 _Search_ wrote: Even better, they should tell the random player their race during the loading screen, and their opponent too. The fact that three years in it hasn't been done yet speaks against Blizzard. Why?
Random players mostly cheese, because it's really hard to learn to play macro games in 9 match ups. Therefore if you see a random player, simply prepare for cheeses. Easy win for you.
If you don't like playing against cheese or random players, they also should not bother you much, because very few play random.
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9 scout randoms = win because most randoms' builds are bad (at least at high diamond).
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On August 23 2013 11:11 iyasq8 wrote: blizzard plz remove random players @randomplayerskillingesport if you want to practice on ladder, you can simply just leave when paired wif a random player
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Nice find haha will check later :>
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On August 23 2013 13:44 hearters wrote:Show nested quote +On August 23 2013 13:40 MadJack wrote:On August 23 2013 11:21 skadumdums wrote:On August 23 2013 11:13 iPAndi wrote: What kind of advantage would this give? 5 more seconds? 10? I don't get why it's better to know before the game starts to when it actually starts. Not sure why you're angry about it, if it doesn't apply to you then don't worry about it. Like I said before it helps to be in the mind state before the game starts. How is he angry ? hes just stating that he doesnt know how is it better to know what race you get 10 seconds before the game starts. Thats what forums are for. As I see it, there is no real gain in this trick unless is you get protoss and put ur finger in the "E" key instead of the "S". There is plenty of time while your making your first 2 workers to decide what is that your gonna do. I also dont understand what you even mean by mind state... If you mean state of mind, how does picking any race changes your mood towards the game, if you pick zerg you feel more defensive but if u pick protoss you feel all inish or something like that ? Or do you mean mind set ? even then i dont see how any of these relate to the race you draw. it matters because you know your opponent's race(unless he is also random) and then you can think about the matchup for an extra 5-10 seconds, instead of thinking of 3 different matchups. basically it allows you to establish a plan somewhat earlier  Why do randoms need 5-10 seconds more to choose from the 1 build they have for each race, surely i am missing something. :D
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On August 23 2013 11:17 rpddropshot wrote:That's a solid 5 more seconds to plan out my cheese for the game  Made me lol.
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How did we not realize this till just now? Pretty cool.
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On August 23 2013 11:59 julianto wrote:Show nested quote +On August 23 2013 11:23 Valiver wrote: Nice find, this would let me (all randoms) be ready faster to make that first worker. E for probes, S for scvs, S then D for drones. Easy half second faster first worker when you actually know which button to hit before the game starts. I standardize my hotkeys for all races. For example, S for all 3 race workers. H for all 3 race expansions. As you can tell, I started out playing zerg and have gotten used to it. How do you select larva?
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On August 23 2013 11:04 skadumdums wrote: I haven't seen this on the forums yet and it's something I noticed while playing random. As a random you can determine your race from the loading screen by looking at the tip.
If the tip applies to Protoss then you will spawn as Protoss (Zerg tip = Zerg, etc.). Please keep in mind that there are still general tips that apply to every race, so you can't decide from those, however a majority of the time they will be specific.
Just something to help random players get in the right mind state for the match up a little bit ahead of opening.
Looking at what?
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On August 23 2013 11:36 The_Templar wrote: sometimes it gives you something like "eventually your main base will run out of resources" or "expanding early is risky but is often worth it" :/ Ohh... So if you spawn as Zerg you'll get Zerg centric tips? Well that's kind of quirky.
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On August 23 2013 14:17 Alex1Sun wrote:Show nested quote +On August 23 2013 13:50 _Search_ wrote: Even better, they should tell the random player their race during the loading screen, and their opponent too. The fact that three years in it hasn't been done yet speaks against Blizzard. Why? Random players mostly cheese, because it's really hard to learn to play macro games in 9 match ups. Therefore if you see a random player, simply prepare for cheeses. Easy win for you. If you don't like playing against cheese or random players, they also should not bother you much, because very few play random.
I feel like this is such a silly statement/assumption. It's not hard at all to learn all the matchups... it just takes time. Thing that most people don't realize is that they've plateaued in skill level a whlie ago - they aren't getting more than marginally better through continued play. I started palying random about a year and a half ago and before that was switching in between playing races regularly, and I've always capped out at the exact space regardless of the race I played. I could play Terran for 6 months straight, then go back to Zerg and be right back where I left off within 2 weeks.
Other thing I've noticed and have taken advantage of, as well as many other randoms that have playd it for a while, is that there is an assumption all randoms cheese. From midmasters randoms and above, the regular random users, from what I'm aware, don't cheese in any higher frequency than most players. Of course, this is anecdotal. But even when I played one race, random players would play the standard plays just as often. You have to recall that due to MMR a random player is also expected to win (on average) 50% of the time. Of course there's more volatility with more matchups now, but in reality if they are struggling learning all the matchups, their MMR will just drop until they're winning 50% anyways.
Regardless I play random because I'm bored with the game. Playing one race is tedious. I try to utilize at least 2-3 different builds per each of the 9 MUs and have rarely kept with a same opening more than 3 months at a time. People call it cheesing which is hilarious in my eyes, as not standard =! cheese. For example, opening old school 12/14 rax in base is not cheese in TvZ in teh slightest, in no way does it rely on not being scouted to be effective. It might not be optimal in people's eyes, but it's hardly reliant on not being scouted.
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as random, this is either false or a bug, from my experience of over 1k load screens you always get non race specific tips that apply to all race. also, this has 0 value as you will still get to know your race at 0:00.
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I think anyone above bronze lvl knew this...
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Canada1169 Posts
I swwear this has been on reddit multiple times :S
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kind of practical gj noticing
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I just leave vs random players.
Forced into sub optimal build vs someone who is going to play gimmicky/ weird because he doesn't understand the races.
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On August 23 2013 15:24 slytown wrote: How did we not realize this till just now? Pretty cool. To be fair, this has come up many times in the past. It's certainly useful for random players to know, but it's not like this has never been noticed before.
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Papua New Guinea1058 Posts
On August 23 2013 11:13 iPAndi wrote: What kind of advantage would this give? 5 more seconds? 10? I don't get why it's better to know before the game starts to when it actually starts. Just knowing if you should spam e, s or sd is good enough.
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On August 24 2013 06:02 Rhaegal wrote: I just leave vs random players.
Forced into sub optimal build vs someone who is going to play gimmicky/ weird because he doesn't understand the races.
shouldnt mechanics win you games, not builds? skill = build execution, mechanics =/= skill ???
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On August 24 2013 06:01 Aveng3r wrote: this is earth shattering not sure if sarcastic..
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On August 24 2013 05:29 Ureth_RA wrote: I think anyone above bronze lvl knew this...
Well, you think wrong... way wrong...
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I can see how this would be useful for a random player, having the 10-20 seconds to mentally prepare before spamming the appropriate hotkeys. My hand position on the keyboard varies depending on the race I play so that would help too.
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On August 24 2013 06:09 jinorazi wrote:Show nested quote +On August 24 2013 06:02 Rhaegal wrote: I just leave vs random players.
Forced into sub optimal build vs someone who is going to play gimmicky/ weird because he doesn't understand the races. shouldnt mechanics win you games, not builds? skill = build execution, mechanics =/= skill ???
Some players (like me) are naturally slow so must rely more on strategy/build order/timing as opposed to mechanics, multitask, etc.
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vs random makro heavy scout safe way of play most of times easy win...... all random cheese even on master lvl.....
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On August 24 2013 06:02 Rhaegal wrote: I just leave vs random players.
Forced into sub optimal build vs someone who is going to play gimmicky/ weird because he doesn't understand the races. Doesn't understand the races? Alright.
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On August 24 2013 06:09 jinorazi wrote:Show nested quote +On August 24 2013 06:02 Rhaegal wrote: I just leave vs random players.
Forced into sub optimal build vs someone who is going to play gimmicky/ weird because he doesn't understand the races. shouldnt mechanics win you games, not builds? skill = build execution, mechanics =/= skill ???
He is a tripple A troll, tries to hate on everything but no depths to the hate.
On topic really funny would have not realized this ever. Though I dice my race and so already in the mind set when searching a game. Not enough time for many games and alot of people derp against random and play bad.
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On August 24 2013 06:09 jinorazi wrote:Show nested quote +On August 24 2013 06:02 Rhaegal wrote: I just leave vs random players.
Forced into sub optimal build vs someone who is going to play gimmicky/ weird because he doesn't understand the races. shouldnt mechanics win you games, not builds? skill = build execution, mechanics =/= skill ???
Well ladder doesn't mean anything to be honest, I just play on it to get better, so playing vs random is just meaningless since they start with an unfair advantage, I just either 1 base ling baneling or quit the game if they don't give their race.
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While this may not make a huge difference it is definitely something that Blizzard will want to patch out as soon as they notice.
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On August 23 2013 11:13 iPAndi wrote: What kind of advantage would this give? 5 more seconds? 10? I don't get why it's better to know before the game starts to when it actually starts.
If you use Brood War hotkeys, then you can be ready to press s or p at the beginning. :D
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On August 24 2013 08:03 Vanadiel wrote:Show nested quote +On August 24 2013 06:09 jinorazi wrote:On August 24 2013 06:02 Rhaegal wrote: I just leave vs random players.
Forced into sub optimal build vs someone who is going to play gimmicky/ weird because he doesn't understand the races. shouldnt mechanics win you games, not builds? skill = build execution, mechanics =/= skill ??? Well ladder doesn't mean anything to be honest, I just play on it to get better, so playing vs random is just meaningless since they start with an unfair advantage, I just either 1 base ling baneling or quit the game if they don't give their race.
but you get better by playing, improving mechanics. if you play against cheese, it improves your crisis management (which a lot of people lack imo, blaming on "cheese" and not your lack of crisis management). if being afraid of early cheese is the case then terran can proxy rax, toss can proxy gate, zerg can 6pool so you'd need to scout early vs all race regardless of random or not.
i just find random hate fallacious.
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To be fair not knowing the race is really annoying. You can't FFE against Zergs. Pretty much any build has to be altered and made safer until you know for sure.
I asked for race, was told Zerg, proceeded to throw down a forge at my natural, went to scout, scouted his base last, and died to a 4gate. People are dicks.
Perhaps having the race come up for the non random player in the loading screen would be useful. Or indeed, both players, since the point of random is to play with all races, not be unaware until the game starts, surely?
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random players are free money for me, I open tech in every matchup anyway
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Nice find! This is actually super useful for team-games, where a bit of extra planning can help (say you want to double 6 pool if you random zerg, for example)
Also, are people seriously still complaining about opening blind against random? This has been going on for like, 15 years now. Deal with it.
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People need to stop using Random as a crutch. Yes, Random players get an advantage by knowing the matchup when the game starts, but they also have to understand the ins and outs of NINE matchups -- you only need to know three. There's a reason there are only a handful of pros that play Random: IT'S HARD. The advantage doesn't outweigh the difficulty of mastering nine matchups against good players.
Yes, Random players cheese. So do Terrans. And Zergs. And Protosses. A lot of people cheese. Either adapt to your surroundings (e.g. learn/create a safe opening that you can use vs Random, learn how to defend cheese, etc.) or accept the fact that you have a poor attitude and will probably continue to lose in ways that you could easily prevent.
On August 24 2013 09:05 Larkin wrote: To be fair not knowing the race is really annoying. You can't FFE against Zergs. Pretty much any build has to be altered and made safer until you know for sure.
I asked for race, was told Zerg, proceeded to throw down a forge at my natural, went to scout, scouted his base last, and died to a 4gate. People are dicks.
Perhaps having the race come up for the non random player in the loading screen would be useful. Or indeed, both players, since the point of random is to play with all races, not be unaware until the game starts, surely? So it's someone else's fault that you haven't developed a safe opening that works against all races?
I understand it sucks to fall for the lie, but don't act like you aren't foolish for trusting someone in a game where the primary objective is to kill the other player. I'm not saying everyone out there is going to lie to you, but I shouldn't have to explain why you shouldn't base your strategy on an opponent's statement.
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On August 24 2013 07:14 Nerchio wrote:Show nested quote +On August 24 2013 06:02 Rhaegal wrote: I just leave vs random players.
Forced into sub optimal build vs someone who is going to play gimmicky/ weird because he doesn't understand the races. Doesn't understand the races? Alright. LOL. Yeah, owned. The random hate sounds like the people playing 1v1 and complaining about getting matched up against 3 zergs in a row ("So non-random! So many zergs out there!"). It's just irrational.
This trick is fancy, I'm going to definitely use it. Gotta get that third of a second head start on workers!
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the tip? i m not sure to understand what you mean. where can i see my race? do you have pic?
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I just see Random and loading...
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On August 24 2013 10:47 BadBorz wrote:![[image loading]](http://i.imgur.com/206QGfZ.jpg) Great post that probably all 15 people here will understand.
English dood, english.
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ah yeah i understood now and the tip is to win a game in multiplayer kill all his structures or be the last player in the game. what race is then?
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On August 24 2013 10:50 BadBorz wrote: ah yeah i understood now and the tip is to win a game in multiplayer kill all his structures or be the last player in the game. what race is then? It's SOME tips are race reliant. Not all. Not every tip when playing random will be a race specific. It's a toss up if you get it.
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but why blizzard doesnt reveal race in loading screen?
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that would defeat the whole random aspect
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lol I am so tired.. for a solid minute or so I was thinking "what? the tip of what thing? just the tip? what tip? OH THE TIP!" I forgot the tips even existed, I hardly ever notice em.
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i dont find that this trick helps much, atleast for me
since i always already have my fingers on W,E,A,S,D at the start
and all races will basically start with the same worker build up to 8 supply (if zerg and want to 6 pool, just cancel the drone egg)
by the time that time i will surely already know what build order i want to begin with
If this trick told you the opponents random race, then sure this would be OP, but since it only tells what race you will be, i dont think its big of a deal
(i have both the dark voice and predator icons, so i have played a ton of random games)
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Didn't know that! But then again, I don't play random. Random is the root of all evil.
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Nice stuff, didnt realise till now haha. thanks!
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I figured it out back in WoL since it happend there as well.
Not really new or anything but still interesting.
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This is even more helpfull if the game loads slow, you can think ahead of the map and plan your strat accordingly, but even with fast loading times, for me at least this is great because i know what key to press for making the first worke so i save some miliseconds 
Now about the random haters out there, i bet that those who rage when you don't tell them your race are the same ones that rage anyway when they lose to a predetermined opponent, no matter how the game was played (ex "mech imba", "toss op" "no skill strat" etc). I play random in mid-high masters and yes, i cheese and allin too but i also play macro games in equall measure, you can't get better by having only one strat and a good player must handle all aspects of the game. I remember the beginnings of Starcraft 2 where players like Idra would only macro up and lose most of the times to cheese and others would only cheese/allin like BitByBit did...
Asking for your random opponent's race at the start of the game is like asking a terran player if he plans to open with 1 rax FE or with a reaper/hellion pressure build. Is not that hard to 9 scout, you know? If in WOL standard vs zerg for toss was FFE, now even if you don't know your opponent's race, 1gate expo is the new norm, so no more excuses... Random is not overpowered, and if your whole build depends on not scouting or scouting late, then you can lose to any cheese your opponents might do, not only randoms...
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"Yet another Random trick" ha ha ha get it? "Random" trick? ha ha ha.....
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Wow i didnt know about that at all. oh wait, i dont play random.
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I just go balls deep and 1gate expo vs random, you can get away with a lot vs most randoms, and opening gate being safe vs zerg now due to msc takes out the BO argument, if you don't have any gateway openings vs Zerg then......... Vs Terran I 1gate expo anyway so it does not change my build and vs toss again the msc takes away a lot of risk, basically imo there is no advantage to playing random anymore(if there ever was) at least from a Protoss point of view.
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On August 25 2013 17:14 Generalul wrote:This is even more helpfull if the game loads slow, you can think ahead of the map and plan your strat accordingly, but even with fast loading times, for me at least this is great because i know what key to press for making the first worke so i save some miliseconds  Now about the random haters out there, i bet that those who rage when you don't tell them your race are the same ones that rage anyway when they lose to a predetermined opponent, no matter how the game was played (ex "mech imba", "toss op" "no skill strat" etc). I play random in mid-high masters and yes, i cheese and allin too but i also play macro games in equall measure, you can't get better by having only one strat and a good player must handle all aspects of the game. I remember the beginnings of Starcraft 2 where players like Idra would only macro up and lose most of the times to cheese and others would only cheese/allin like BitByBit did... Asking for your random opponent's race at the start of the game is like asking a terran player if he plans to open with 1 rax FE or with a reaper/hellion pressure build. Is not that hard to 9 scout, you know? If in WOL standard vs zerg for toss was FFE, now even if you don't know your opponent's race, 1gate expo is the new norm, so no more excuses... Random is not overpowered, and if your whole build depends on not scouting or scouting late, then you can lose to any cheese your opponents might do, not only randoms... Pretty much this.
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On August 23 2013 11:13 iPAndi wrote: What kind of advantage would this give? 5 more seconds? 10? I don't get why it's better to know before the game starts to when it actually starts. If is a ZvZ on a small map you can decide to do a 6 pool, that 5 seconds of planning your strat are huge!
And yes, i hate random Z going 6 pool
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luckily 6 pool is like 50,000 times weaker in sc2 then BW due to worker counts. you don't even need to know its coming to stop it easily with just workers. Only time you lose is if you FFE as protoss vs random and idk why you would do that
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I can't believe Blizzard would let this slide, lol, so terrible for the game.
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