• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 22:42
CET 04:42
KST 12:42
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners11Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
[TLMC] Fall/Winter 2025 Ladder Map Rotation8Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7
StarCraft 2
General
[TLMC] Fall/Winter 2025 Ladder Map Rotation Mech is the composition that needs teleportation t Weekly Cups (Nov 3-9): Clem Conquers in Canada Craziest Micro Moments Of All Time? SC: Evo Complete - Ranked Ladder OPEN ALPHA
Tourneys
Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle RSL S3 Round of 16 Master Swan Open (Global Bronze-Master 2) Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle [ASL20] Ask the mapmakers — Drop your questions BW General Discussion Terran 1:35 12 Gas Optimization BGH Auto Balance -> http://bghmmr.eu/
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] RO32 Group D - Sunday 21:00 CET [BSL21] RO32 Group C - Saturday 21:00 CET
Strategy
Current Meta PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread EVE Corporation Should offensive tower rushing be viable in RTS games? Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread The Games Industry And ATVI
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1568 users

Interview of Flash on LoL, BW, Mech, Ruler & Girl - Page 9

Forum Index > SC2 General
Post a Reply
Prev 1 7 8 9 10 11 18 Next All
YyapSsap
Profile Joined September 2010
New Zealand1511 Posts
August 19 2013 12:54 GMT
#161
On August 19 2013 21:51 ZAiNs wrote:
Show nested quote +
On August 19 2013 21:48 YyapSsap wrote:
Im not going to lie. Although there are no data to back up my claim, I reckon about half the fan base playing this game is playing because its "starcraft". Theres no other alternative RTS to jump ship to since games like dota/LoL aren't in that genre (1v1v ladder is where the game is at! ).

Like someone already mentioned, I feel as if most pro players find this game not fun at all and are playing because its their "job". The game does look shiny indeed.. but if you put it under a microscope.. or hell put your glasses on the game itself is one dimensional with primitive "countering" system that favors aggression over defense while promoting "action" over "strategy" in a god damn RTS game.

Haha, everybody complains about SC2 being too passive and turtley. I also don't get this countering system, what counter Marine Marauder Medivac / Ghost Viking vs Protoss / Mine vs Zerg?


They could fix the passive/turtley nature if they actually fixed the game economy and how easily you can get up to 200/200 in under 13mins. Im sure there was a TL thread on this.. but basically they need to make it so that you need less workers i.e. less income/makes harasses a little less effective, gives more incentive to get more bases, mineral patch/gas geyser adjustments along with how the macro boosts work.
HerrHorst
Profile Joined October 2012
Germany140 Posts
August 19 2013 13:09 GMT
#162
On August 19 2013 21:54 YyapSsap wrote:
Show nested quote +
On August 19 2013 21:51 ZAiNs wrote:
On August 19 2013 21:48 YyapSsap wrote:
Im not going to lie. Although there are no data to back up my claim, I reckon about half the fan base playing this game is playing because its "starcraft". Theres no other alternative RTS to jump ship to since games like dota/LoL aren't in that genre (1v1v ladder is where the game is at! ).

Like someone already mentioned, I feel as if most pro players find this game not fun at all and are playing because its their "job". The game does look shiny indeed.. but if you put it under a microscope.. or hell put your glasses on the game itself is one dimensional with primitive "countering" system that favors aggression over defense while promoting "action" over "strategy" in a god damn RTS game.

Haha, everybody complains about SC2 being too passive and turtley. I also don't get this countering system, what counter Marine Marauder Medivac / Ghost Viking vs Protoss / Mine vs Zerg?


They could fix the passive/turtley nature if they actually fixed the game economy and how easily you can get up to 200/200 in under 13mins. Im sure there was a TL thread on this.. but basically they need to make it so that you need less workers i.e. less income/makes harasses a little less effective, gives more incentive to get more bases, mineral patch/gas geyser adjustments along with how the macro boosts work.


Jesus, give us a break, already. We don't need this kind of discussion in every thread.
goody153
Profile Blog Joined April 2013
44230 Posts
August 19 2013 13:14 GMT
#163
On August 19 2013 21:10 Xpace wrote:
The title made me laugh out loud... lol, bw, mech, ruler & girl. 5 topics nobody would ever string in an interview except with Flash.

lol me too .. the ruler is what made it awkward .. how the hell did they get to talk about rulers ? seriously ?
this is a quote
Brownic
Profile Joined June 2013
Australia69 Posts
August 19 2013 13:16 GMT
#164
I wonder how confident Flash is in returning to his BW high.
We make expand, then defense it.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
August 19 2013 13:18 GMT
#165
On August 19 2013 22:09 HerrHorst wrote:
Show nested quote +
On August 19 2013 21:54 YyapSsap wrote:
On August 19 2013 21:51 ZAiNs wrote:
On August 19 2013 21:48 YyapSsap wrote:
Im not going to lie. Although there are no data to back up my claim, I reckon about half the fan base playing this game is playing because its "starcraft". Theres no other alternative RTS to jump ship to since games like dota/LoL aren't in that genre (1v1v ladder is where the game is at! ).

Like someone already mentioned, I feel as if most pro players find this game not fun at all and are playing because its their "job". The game does look shiny indeed.. but if you put it under a microscope.. or hell put your glasses on the game itself is one dimensional with primitive "countering" system that favors aggression over defense while promoting "action" over "strategy" in a god damn RTS game.

Haha, everybody complains about SC2 being too passive and turtley. I also don't get this countering system, what counter Marine Marauder Medivac / Ghost Viking vs Protoss / Mine vs Zerg?


They could fix the passive/turtley nature if they actually fixed the game economy and how easily you can get up to 200/200 in under 13mins. Im sure there was a TL thread on this.. but basically they need to make it so that you need less workers i.e. less income/makes harasses a little less effective, gives more incentive to get more bases, mineral patch/gas geyser adjustments along with how the macro boosts work.


Jesus, give us a break, already. We don't need this kind of discussion in every thread.

Oh, but we do. Nothing makes people enjoy SC2 more than everyone one the world complaining about it in every thread. Seriously Flash talks about other things like finding a girlfriend, being envious of people going to college and spending almost all his time practicing. All of those are interesting topics. Yet the only thing people focus on is LoL vs SC2 and complaining about mech.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
goody153
Profile Blog Joined April 2013
44230 Posts
August 19 2013 13:20 GMT
#166
On August 19 2013 22:18 Plansix wrote:
Show nested quote +
On August 19 2013 22:09 HerrHorst wrote:
On August 19 2013 21:54 YyapSsap wrote:
On August 19 2013 21:51 ZAiNs wrote:
On August 19 2013 21:48 YyapSsap wrote:
Im not going to lie. Although there are no data to back up my claim, I reckon about half the fan base playing this game is playing because its "starcraft". Theres no other alternative RTS to jump ship to since games like dota/LoL aren't in that genre (1v1v ladder is where the game is at! ).

Like someone already mentioned, I feel as if most pro players find this game not fun at all and are playing because its their "job". The game does look shiny indeed.. but if you put it under a microscope.. or hell put your glasses on the game itself is one dimensional with primitive "countering" system that favors aggression over defense while promoting "action" over "strategy" in a god damn RTS game.

Haha, everybody complains about SC2 being too passive and turtley. I also don't get this countering system, what counter Marine Marauder Medivac / Ghost Viking vs Protoss / Mine vs Zerg?


They could fix the passive/turtley nature if they actually fixed the game economy and how easily you can get up to 200/200 in under 13mins. Im sure there was a TL thread on this.. but basically they need to make it so that you need less workers i.e. less income/makes harasses a little less effective, gives more incentive to get more bases, mineral patch/gas geyser adjustments along with how the macro boosts work.


Jesus, give us a break, already. We don't need this kind of discussion in every thread.

Oh, but we do. Nothing makes people enjoy SC2 more than everyone one the world complaining about it in every thread. Seriously Flash talks about other things like finding a girlfriend, being envious of people going to college and spending almost all his time practicing. All of those are interesting topics. Yet the only thing people focus on is LoL vs SC2 and complaining about mech.


uhmm .. i think because TL is about gaming discussion ? since the thread is not on the general section ?
this is a quote
Plansix
Profile Blog Joined April 2011
United States60190 Posts
August 19 2013 13:28 GMT
#167
On August 19 2013 22:20 goody153 wrote:
Show nested quote +
On August 19 2013 22:18 Plansix wrote:
On August 19 2013 22:09 HerrHorst wrote:
On August 19 2013 21:54 YyapSsap wrote:
On August 19 2013 21:51 ZAiNs wrote:
On August 19 2013 21:48 YyapSsap wrote:
Im not going to lie. Although there are no data to back up my claim, I reckon about half the fan base playing this game is playing because its "starcraft". Theres no other alternative RTS to jump ship to since games like dota/LoL aren't in that genre (1v1v ladder is where the game is at! ).

Like someone already mentioned, I feel as if most pro players find this game not fun at all and are playing because its their "job". The game does look shiny indeed.. but if you put it under a microscope.. or hell put your glasses on the game itself is one dimensional with primitive "countering" system that favors aggression over defense while promoting "action" over "strategy" in a god damn RTS game.

Haha, everybody complains about SC2 being too passive and turtley. I also don't get this countering system, what counter Marine Marauder Medivac / Ghost Viking vs Protoss / Mine vs Zerg?


They could fix the passive/turtley nature if they actually fixed the game economy and how easily you can get up to 200/200 in under 13mins. Im sure there was a TL thread on this.. but basically they need to make it so that you need less workers i.e. less income/makes harasses a little less effective, gives more incentive to get more bases, mineral patch/gas geyser adjustments along with how the macro boosts work.


Jesus, give us a break, already. We don't need this kind of discussion in every thread.

Oh, but we do. Nothing makes people enjoy SC2 more than everyone one the world complaining about it in every thread. Seriously Flash talks about other things like finding a girlfriend, being envious of people going to college and spending almost all his time practicing. All of those are interesting topics. Yet the only thing people focus on is LoL vs SC2 and complaining about mech.


uhmm .. i think because TL is about gaming discussion ? since the thread is not on the general section ?

Those are still part of the interview and interesting topics about the life of one of the top Korean professional gamers. His insight into mech and how it should function are interesting. But the LoL vs SC2 is one of the most over discussed topics on TL.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
HerrHorst
Profile Joined October 2012
Germany140 Posts
Last Edited: 2013-08-19 13:31:26
August 19 2013 13:30 GMT
#168
On August 19 2013 22:20 goody153 wrote:
Show nested quote +
On August 19 2013 22:18 Plansix wrote:
On August 19 2013 22:09 HerrHorst wrote:
On August 19 2013 21:54 YyapSsap wrote:
On August 19 2013 21:51 ZAiNs wrote:
On August 19 2013 21:48 YyapSsap wrote:
Im not going to lie. Although there are no data to back up my claim, I reckon about half the fan base playing this game is playing because its "starcraft". Theres no other alternative RTS to jump ship to since games like dota/LoL aren't in that genre (1v1v ladder is where the game is at! ).

Like someone already mentioned, I feel as if most pro players find this game not fun at all and are playing because its their "job". The game does look shiny indeed.. but if you put it under a microscope.. or hell put your glasses on the game itself is one dimensional with primitive "countering" system that favors aggression over defense while promoting "action" over "strategy" in a god damn RTS game.

Haha, everybody complains about SC2 being too passive and turtley. I also don't get this countering system, what counter Marine Marauder Medivac / Ghost Viking vs Protoss / Mine vs Zerg?


They could fix the passive/turtley nature if they actually fixed the game economy and how easily you can get up to 200/200 in under 13mins. Im sure there was a TL thread on this.. but basically they need to make it so that you need less workers i.e. less income/makes harasses a little less effective, gives more incentive to get more bases, mineral patch/gas geyser adjustments along with how the macro boosts work.


Jesus, give us a break, already. We don't need this kind of discussion in every thread.

Oh, but we do. Nothing makes people enjoy SC2 more than everyone one the world complaining about it in every thread. Seriously Flash talks about other things like finding a girlfriend, being envious of people going to college and spending almost all his time practicing. All of those are interesting topics. Yet the only thing people focus on is LoL vs SC2 and complaining about mech.


uhmm .. i think because TL is about gaming discussion ? since the thread is not on the general section ?


It's fine to talk about the game and Flash has made some good obversations how you could (possibly) improve the game but as usual the hate-train arrived at the thread and bored everyone to death with the same whining used in literally every thread related to Blizzard or Stracraft.

There is a fine line between constructice critizism and useless bitching about a game someone doesn't seem to enjoy. And as mentioned SC2 vs LoL is really getting old.
AlternativeEgo
Profile Joined August 2011
Sweden17309 Posts
August 19 2013 13:32 GMT
#169
On August 19 2013 16:55 XiaoJoyce- wrote:
Show nested quote +
On August 19 2013 13:54 ETisME wrote:
I think the reason why Flash said he was excited to play every game in BW is because it was more popular. (not him)
(星际1的人气最高的时候每次出场都让人感到开心。现在是感受不到那时候的气氛了)
And thank god (/flash) for speaking out for mech style.

Hopefully David Kim can start opening his mind up before saying things like "do we even want mech to be as viable as bio?"


Starcraft 1 popularity at its peak, everytime I went out to play I felt happy. Now I cannot feel the atmosphere anymore..





I remember Flash said Protoss is very strong and force field is very good~~ Ahhh.. Shit, now I keep imagine how he uses force field...
Maybe in his mind, he has alot ideas to use force field. But we never know now..

Can he do a switch now? Or will it set him back alot?


We can only speculate but it worked out quite well for Classic who switched to Protoss for HotS in round 5, won against Fantasy in his first match and got a 3-1 score in total. In round 6 he beat Rain, Turn, Puzzle, Effort, JYP and only lost to sOs.
Mark Munoz looks like Gretorp
JustPassingBy
Profile Blog Joined January 2011
10776 Posts
August 19 2013 13:33 GMT
#170
On August 19 2013 22:18 Plansix wrote:
Show nested quote +
On August 19 2013 22:09 HerrHorst wrote:
On August 19 2013 21:54 YyapSsap wrote:
On August 19 2013 21:51 ZAiNs wrote:
On August 19 2013 21:48 YyapSsap wrote:
Im not going to lie. Although there are no data to back up my claim, I reckon about half the fan base playing this game is playing because its "starcraft". Theres no other alternative RTS to jump ship to since games like dota/LoL aren't in that genre (1v1v ladder is where the game is at! ).

Like someone already mentioned, I feel as if most pro players find this game not fun at all and are playing because its their "job". The game does look shiny indeed.. but if you put it under a microscope.. or hell put your glasses on the game itself is one dimensional with primitive "countering" system that favors aggression over defense while promoting "action" over "strategy" in a god damn RTS game.

Haha, everybody complains about SC2 being too passive and turtley. I also don't get this countering system, what counter Marine Marauder Medivac / Ghost Viking vs Protoss / Mine vs Zerg?


They could fix the passive/turtley nature if they actually fixed the game economy and how easily you can get up to 200/200 in under 13mins. Im sure there was a TL thread on this.. but basically they need to make it so that you need less workers i.e. less income/makes harasses a little less effective, gives more incentive to get more bases, mineral patch/gas geyser adjustments along with how the macro boosts work.


Jesus, give us a break, already. We don't need this kind of discussion in every thread.

Oh, but we do. Nothing makes people enjoy SC2 more than everyone one the world complaining about it in every thread. Seriously Flash talks about other things like finding a girlfriend, being envious of people going to college and spending almost all his time practicing. All of those are interesting topics. Yet the only thing people focus on is LoL vs SC2 and complaining about mech.


Don't worry, once the "problem" (I'll just state that it is a problem, since most professionals agree) is fixed, I bet people will stop complaining.

Anyways, I really wonder what Flash does to keep his wrists from breaking (again). He seems to play a lot and due to his medical history, he must be very diligent about his wrists.
BisuDagger
Profile Blog Joined October 2009
Bisutopia19298 Posts
August 19 2013 13:42 GMT
#171
On August 19 2013 13:59 Wildmoon wrote:
What's funny is in BW, it was always mech except for TvZ but Flash said there was a choice. -_-"

Deep Six. There's always a choice.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
Plansix
Profile Blog Joined April 2011
United States60190 Posts
August 19 2013 13:43 GMT
#172
On August 19 2013 22:33 JustPassingBy wrote:
Show nested quote +
On August 19 2013 22:18 Plansix wrote:
On August 19 2013 22:09 HerrHorst wrote:
On August 19 2013 21:54 YyapSsap wrote:
On August 19 2013 21:51 ZAiNs wrote:
On August 19 2013 21:48 YyapSsap wrote:
Im not going to lie. Although there are no data to back up my claim, I reckon about half the fan base playing this game is playing because its "starcraft". Theres no other alternative RTS to jump ship to since games like dota/LoL aren't in that genre (1v1v ladder is where the game is at! ).

Like someone already mentioned, I feel as if most pro players find this game not fun at all and are playing because its their "job". The game does look shiny indeed.. but if you put it under a microscope.. or hell put your glasses on the game itself is one dimensional with primitive "countering" system that favors aggression over defense while promoting "action" over "strategy" in a god damn RTS game.

Haha, everybody complains about SC2 being too passive and turtley. I also don't get this countering system, what counter Marine Marauder Medivac / Ghost Viking vs Protoss / Mine vs Zerg?


They could fix the passive/turtley nature if they actually fixed the game economy and how easily you can get up to 200/200 in under 13mins. Im sure there was a TL thread on this.. but basically they need to make it so that you need less workers i.e. less income/makes harasses a little less effective, gives more incentive to get more bases, mineral patch/gas geyser adjustments along with how the macro boosts work.


Jesus, give us a break, already. We don't need this kind of discussion in every thread.

Oh, but we do. Nothing makes people enjoy SC2 more than everyone one the world complaining about it in every thread. Seriously Flash talks about other things like finding a girlfriend, being envious of people going to college and spending almost all his time practicing. All of those are interesting topics. Yet the only thing people focus on is LoL vs SC2 and complaining about mech.


Don't worry, once the "problem" (I'll just state that it is a problem, since most professionals agree) is fixed, I bet people will stop complaining.

Anyways, I really wonder what Flash does to keep his wrists from breaking (again). He seems to play a lot and due to his medical history, he must be very diligent about his wrists.


Mech would be an interesting alternative to bio and I think the game would be better if it was an option. I think the problem is that people don’t know how to make mech better without making the game more passive and boring. If Blizzard wants to make mech better, they should work on harassment options for terrans that do not involve the medivac and center around factor units, rather than buff the siege tank like everyone keeps asking for.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
LaLuSh
Profile Blog Joined April 2003
Sweden2358 Posts
August 19 2013 13:48 GMT
#173
On August 19 2013 16:35 Clefairy wrote:
Show nested quote +
On August 19 2013 15:57 Serpico wrote:
On August 19 2013 15:50 Clefairy wrote:
On August 19 2013 15:20 Sub40APM wrote:
On August 19 2013 13:52 KingFool wrote:
Wrong game. Wrong race. Wrong life decision. This interview seems brutal

agreed, this is the most depressing sc2 interview ever.

The former CJ coach's interview is more depressing.

Would you happen to have a link to it? Also I thought the ruler talk was incredibly funny.

"I don't agree with the statement that esports is in a crisis situation. LOL is doing really well right now so why is esports in a crisis? Why is the crisis for SC2 (and Korean SC2 at that) lumped as an esports crisis? Of course that would be because all the corporations have managed SC2 centric teams until now. I think we're just going through a period of trial and error. LOL is doing well, but another game could emerge and have great success at any time, and the baton will continue being passed. People can't help but play games. Recreational culture like Go and Janggi is still alive and games will probably grow even further than that. In the end, the game may change, but I think growth will continue under the banner of esports."

There are already many LOL teams that have been formed under KeSPA, including CJ. For the past year, LOL players have sprung up everywhere and that is still the case now. Isn't it a bit late to make a LOL team now?

"I don't think that way. Did TaekBangLeeSsang do well in Starcraft because they started first? There will always be emerging new heroes that surpass that era. There's nothing that can't be done just because you're a latecomer. A methodical system is important, but the most important thing is making sure that players play a game because they want to. That's the difference between Starcraft 1 and Starcraft 2. To put it bluntly, there aren't many players that started SC2 like that. It's good if they naturally get into a game because it's fun, but having to study a game just for the purposes of being good at it isn't good. But LOL is different. Everyone really wants to play it. If that prerequisite is in place, then all I need to do is offer a clear goal to players. That goal may be different for everyone, but I think finding that is my specialty. If I were to give a little hint, I hate all the players becoming consumables. I'm confident I can form a consensus with players."

Source: http://www.fomos.kr/board/board.php?mode=read&keyno=134627&db=issue&cate=&page=1&field=&kwrd=


Woah, that's some heavy stuff.
Orek
Profile Joined February 2012
1665 Posts
August 19 2013 13:56 GMT
#174
It's a pity that I can't be his girlfriend because I am a man.
Big J
Profile Joined March 2011
Austria16289 Posts
August 19 2013 13:56 GMT
#175
On August 19 2013 22:43 Plansix wrote:
Show nested quote +
On August 19 2013 22:33 JustPassingBy wrote:
On August 19 2013 22:18 Plansix wrote:
On August 19 2013 22:09 HerrHorst wrote:
On August 19 2013 21:54 YyapSsap wrote:
On August 19 2013 21:51 ZAiNs wrote:
On August 19 2013 21:48 YyapSsap wrote:
Im not going to lie. Although there are no data to back up my claim, I reckon about half the fan base playing this game is playing because its "starcraft". Theres no other alternative RTS to jump ship to since games like dota/LoL aren't in that genre (1v1v ladder is where the game is at! ).

Like someone already mentioned, I feel as if most pro players find this game not fun at all and are playing because its their "job". The game does look shiny indeed.. but if you put it under a microscope.. or hell put your glasses on the game itself is one dimensional with primitive "countering" system that favors aggression over defense while promoting "action" over "strategy" in a god damn RTS game.

Haha, everybody complains about SC2 being too passive and turtley. I also don't get this countering system, what counter Marine Marauder Medivac / Ghost Viking vs Protoss / Mine vs Zerg?


They could fix the passive/turtley nature if they actually fixed the game economy and how easily you can get up to 200/200 in under 13mins. Im sure there was a TL thread on this.. but basically they need to make it so that you need less workers i.e. less income/makes harasses a little less effective, gives more incentive to get more bases, mineral patch/gas geyser adjustments along with how the macro boosts work.


Jesus, give us a break, already. We don't need this kind of discussion in every thread.

Oh, but we do. Nothing makes people enjoy SC2 more than everyone one the world complaining about it in every thread. Seriously Flash talks about other things like finding a girlfriend, being envious of people going to college and spending almost all his time practicing. All of those are interesting topics. Yet the only thing people focus on is LoL vs SC2 and complaining about mech.


Don't worry, once the "problem" (I'll just state that it is a problem, since most professionals agree) is fixed, I bet people will stop complaining.

Anyways, I really wonder what Flash does to keep his wrists from breaking (again). He seems to play a lot and due to his medical history, he must be very diligent about his wrists.


Mech would be an interesting alternative to bio and I think the game would be better if it was an option. I think the problem is that people don’t know how to make mech better without making the game more passive and boring. If Blizzard wants to make mech better, they should work on harassment options for terrans that do not involve the medivac and center around factor units, rather than buff the siege tank like everyone keeps asking for.


Well, mech can use the medivac a lot (widow mines and hellbat drops) and banshee openings transition quite well into mech play. Not to mention hellion runbies. I think Mech is a style that can harass very heavily in HotS.

I really believe that the tank/thor - the main combat units - are the problem. Especially with the tank: due to how it works (long range, slow, setup, expensive in cost/supply, only GtG capable unit), it is simply questionable that there are units in the game that can beat it in a deathball vs deathball battle - aka ultralisks, immortals, archons.
I think in theory mass tank should just beat any form of equal cost ground army if the tanks are sieged, simply judging from its design and costs. And the gameplay to counter tankplay should be to abuse mobility, economy and air units.
The problem is, you can easily combine the tank with the marine which already rapes most ground and all air units. So the tank cannot be able to do what it was designed for, as you cannot abuse mobility, economy and air units against a marine/tank build.
ImperialFist
Profile Joined April 2013
790 Posts
August 19 2013 14:07 GMT
#176
On August 19 2013 22:56 Big J wrote:
Show nested quote +
On August 19 2013 22:43 Plansix wrote:
On August 19 2013 22:33 JustPassingBy wrote:
On August 19 2013 22:18 Plansix wrote:
On August 19 2013 22:09 HerrHorst wrote:
On August 19 2013 21:54 YyapSsap wrote:
On August 19 2013 21:51 ZAiNs wrote:
On August 19 2013 21:48 YyapSsap wrote:
Im not going to lie. Although there are no data to back up my claim, I reckon about half the fan base playing this game is playing because its "starcraft". Theres no other alternative RTS to jump ship to since games like dota/LoL aren't in that genre (1v1v ladder is where the game is at! ).

Like someone already mentioned, I feel as if most pro players find this game not fun at all and are playing because its their "job". The game does look shiny indeed.. but if you put it under a microscope.. or hell put your glasses on the game itself is one dimensional with primitive "countering" system that favors aggression over defense while promoting "action" over "strategy" in a god damn RTS game.

Haha, everybody complains about SC2 being too passive and turtley. I also don't get this countering system, what counter Marine Marauder Medivac / Ghost Viking vs Protoss / Mine vs Zerg?


They could fix the passive/turtley nature if they actually fixed the game economy and how easily you can get up to 200/200 in under 13mins. Im sure there was a TL thread on this.. but basically they need to make it so that you need less workers i.e. less income/makes harasses a little less effective, gives more incentive to get more bases, mineral patch/gas geyser adjustments along with how the macro boosts work.


Jesus, give us a break, already. We don't need this kind of discussion in every thread.

Oh, but we do. Nothing makes people enjoy SC2 more than everyone one the world complaining about it in every thread. Seriously Flash talks about other things like finding a girlfriend, being envious of people going to college and spending almost all his time practicing. All of those are interesting topics. Yet the only thing people focus on is LoL vs SC2 and complaining about mech.


Don't worry, once the "problem" (I'll just state that it is a problem, since most professionals agree) is fixed, I bet people will stop complaining.

Anyways, I really wonder what Flash does to keep his wrists from breaking (again). He seems to play a lot and due to his medical history, he must be very diligent about his wrists.


Mech would be an interesting alternative to bio and I think the game would be better if it was an option. I think the problem is that people don’t know how to make mech better without making the game more passive and boring. If Blizzard wants to make mech better, they should work on harassment options for terrans that do not involve the medivac and center around factor units, rather than buff the siege tank like everyone keeps asking for.


Well, mech can use the medivac a lot (widow mines and hellbat drops) and banshee openings transition quite well into mech play. Not to mention hellion runbies. I think Mech is a style that can harass very heavily in HotS.

I really believe that the tank/thor - the main combat units - are the problem. Especially with the tank: due to how it works (long range, slow, setup, expensive in cost/supply, only GtG capable unit), it is simply questionable that there are units in the game that can beat it in a deathball vs deathball battle - aka ultralisks, immortals, archons.
I think in theory mass tank should just beat any form of equal cost ground army if the tanks are sieged, simply judging from its design and costs. And the gameplay to counter tankplay should be to abuse mobility, economy and air units.
The problem is, you can easily combine the tank with the marine which already rapes most ground and all air units. So the tank cannot be able to do what it was designed for, as you cannot abuse mobility, economy and air units against a marine/tank build.


you can still easily use mobilty vs a terran who goes bio no matter what race you play and we see it alot, zealot-zerglings and marines have been used to pull terran bio-comps apart, and there are a bunch of other tools you have to make bio look slow.
"In the name of Holy Terra I challenge, Take up arms, for the Emperor’s Justice falls on you!"
JustPassingBy
Profile Blog Joined January 2011
10776 Posts
Last Edited: 2013-08-19 14:12:07
August 19 2013 14:09 GMT
#177
On August 19 2013 22:43 Plansix wrote:
Show nested quote +
On August 19 2013 22:33 JustPassingBy wrote:
On August 19 2013 22:18 Plansix wrote:
On August 19 2013 22:09 HerrHorst wrote:
On August 19 2013 21:54 YyapSsap wrote:
On August 19 2013 21:51 ZAiNs wrote:
On August 19 2013 21:48 YyapSsap wrote:
Im not going to lie. Although there are no data to back up my claim, I reckon about half the fan base playing this game is playing because its "starcraft". Theres no other alternative RTS to jump ship to since games like dota/LoL aren't in that genre (1v1v ladder is where the game is at! ).

Like someone already mentioned, I feel as if most pro players find this game not fun at all and are playing because its their "job". The game does look shiny indeed.. but if you put it under a microscope.. or hell put your glasses on the game itself is one dimensional with primitive "countering" system that favors aggression over defense while promoting "action" over "strategy" in a god damn RTS game.

Haha, everybody complains about SC2 being too passive and turtley. I also don't get this countering system, what counter Marine Marauder Medivac / Ghost Viking vs Protoss / Mine vs Zerg?


They could fix the passive/turtley nature if they actually fixed the game economy and how easily you can get up to 200/200 in under 13mins. Im sure there was a TL thread on this.. but basically they need to make it so that you need less workers i.e. less income/makes harasses a little less effective, gives more incentive to get more bases, mineral patch/gas geyser adjustments along with how the macro boosts work.


Jesus, give us a break, already. We don't need this kind of discussion in every thread.

Oh, but we do. Nothing makes people enjoy SC2 more than everyone one the world complaining about it in every thread. Seriously Flash talks about other things like finding a girlfriend, being envious of people going to college and spending almost all his time practicing. All of those are interesting topics. Yet the only thing people focus on is LoL vs SC2 and complaining about mech.


Don't worry, once the "problem" (I'll just state that it is a problem, since most professionals agree) is fixed, I bet people will stop complaining.

Anyways, I really wonder what Flash does to keep his wrists from breaking (again). He seems to play a lot and due to his medical history, he must be very diligent about his wrists.


Mech would be an interesting alternative to bio and I think the game would be better if it was an option. I think the problem is that people don’t know how to make mech better without making the game more passive and boring. If Blizzard wants to make mech better, they should work on harassment options for terrans that do not involve the medivac and center around factor units, rather than buff the siege tank like everyone keeps asking for.


Well, I don't really want to derail the thread, so I try to keep it short:
The main reason (that I see), why some people claim that sc2 is boring, is that whole battles might be decided within the blink of an eye. The ratio (action time / buildup time) is important.
MVega
Profile Joined November 2010
763 Posts
August 19 2013 14:13 GMT
#178
Good interview, interesting insights into Flash's life and feelings. And then I broke the #1 rule of the internet "Don't read the comments." and now my brain feels like it's melting a bit. The screeching about LoL (from both sides) is a little much.

Anyway, had no idea about the rulers thing, and with as many fangirls as people have been saying Flash has I would have expected him to have a girlfriend.
bumkin: How can you play like 50 games per day... I 4gate 2 times then it's nap time
purakushi
Profile Joined August 2012
United States3300 Posts
Last Edited: 2013-08-19 14:19:53
August 19 2013 14:14 GMT
#179
BW is awesome because although there are "soft" counters, every unit has a high skill cap that allows the players to overcome these differences.

I am sad that Flash is held back by SC2. Despite him saying he will play for another 4 years, I hope he retires and plays BW again. He misses BW and obviously is not enjoying SC2. This is not going to change once he starts winning tournaments.

I have to thank SC2 for slowly revitalising BW.

Also, LoL is a good game.
T P Z sagi
BoZiffer
Profile Joined November 2011
United States1841 Posts
August 19 2013 14:19 GMT
#180
Man, I wish he would switch to Protoss. That would be so epic.
Prev 1 7 8 9 10 11 18 Next All
Please log in or register to reply.
Live Events Refresh
Tenacious Turtle Tussle
23:00
Biweekly #35
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech129
Nina 113
trigger 56
StarCraft: Brood War
Britney 20723
Artosis 682
Shuttle 662
Leta 78
NaDa 61
Icarus 3
Dota 2
monkeys_forever159
NeuroSwarm72
LuMiX1
Counter-Strike
fl0m2307
Super Smash Bros
Liquid`Ken7
Other Games
summit1g13469
JimRising 494
C9.Mang0221
ViBE176
Maynarde128
Organizations
Other Games
gamesdonequick947
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Light_VIP 16
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Azhi_Dahaki7
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Stunt312
• Lourlo122
Other Games
• Shiphtur143
Upcoming Events
The PondCast
6h 18m
RSL Revival
6h 18m
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
8h 18m
ByuN vs ShoWTimE
Classic vs Cure
Reynor vs TBD
WardiTV Korean Royale
8h 18m
PiGosaur Monday
21h 18m
RSL Revival
1d 6h
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
1d 8h
herO vs TBD
CranKy Ducklings
2 days
RSL Revival
2 days
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
2 days
[ Show More ]
IPSL
2 days
ZZZero vs rasowy
Napoleon vs KameZerg
BSL 21
2 days
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
3 days
RSL Revival
3 days
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
3 days
WardiTV Korean Royale
3 days
BSL 21
3 days
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
IPSL
3 days
Dewalt vs WolFix
eOnzErG vs Bonyth
Replay Cast
3 days
Wardi Open
4 days
Monday Night Weeklies
4 days
WardiTV Korean Royale
5 days
The PondCast
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
RSL Revival: Season 3
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
META Madness #9
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.