Interview of Flash on LoL, BW, Mech, Ruler & Girl - Page 8
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Kaeru
Sweden552 Posts
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Plansix
United States60190 Posts
On August 19 2013 17:41 Fionn wrote: Also he asked about LoL because it's a joint interview with the Korean God of LoL, CJ Frost's Madlife. It's a joint interview with the two current icons of e-sports in Korea. That is good for context, because it seemed weird they were asking that out of the blue. I love how people are just taking that to mean that SC2 is failing because Flash says "They should have more prize money." Because there is a really good chance a pro gamer would say "Nah, we are getting enough right now." Seriously, we never miss a chance to shit on the game. | ||
Metafour
United States137 Posts
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Kommander
Philippines4950 Posts
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goody153
44020 Posts
Q: Terran is the strongest race in BW. But Protoss is stronger in SC2. Have you thought about changing race? Flash: I am still regretting about that even to today. When I first played SC2, I was already thinking that Protoss is really good. Even now I still think that. The management of SC2’s Protoss is exactly the same as BW’s Terran. First, you defend, then you produce your composition, and then move out. The most urgent thing about SC2’s Terran is to ameliorate mech. In BW, going bio or going mech is a choice and will make your opponent guessing and confused. But now SC2 is 100% bio, so you can’t play mind game and you don’t have strategic choice. oh shit .. if flash really thinks terran is onedimensional i would love to see him switch to toss .. and this should be the blizz balance team indicator that mech MUST BE VIABLE. .. the highest level progamer from BW is already telling them .. i dont understand D. Kim hesitation over this | ||
goody153
44020 Posts
On August 19 2013 20:08 Kaeru wrote: Don't play LoL Flash, please go for Dota insted if you're gonna play something else for fun! yeah dota is better | ||
steff
United Kingdom40 Posts
They both have their merits LoL is the more balanced and fun to play game (imo). | ||
goody153
44020 Posts
On August 19 2013 20:31 steff wrote: They both have their merits LoL is the more balanced and fun to play game (imo). really depends on per person basis .. i had fun with dota (although i am playing it for almost 8 years now) .. i tried Lol i didnt have much fun and it felt awkward to play the game .. maybe its just me | ||
goody153
44020 Posts
On August 19 2013 18:47 Arco wrote: Hellbat/Thor isn't mech, it's Protoss with Terran units. Mech involves using the Siege Tank as a backbone, positional play, turtling, and slowly creeping the map with depot walls and turrets, eliminating bases and securing advantages. The Siege Tank proved too strong in the WoL beta, but here we are 3 years later and the Siege Tank is nearly unused in non-mirror matchups. I think David Kim needs to start taking a look at the Siege Tank. If not only for balance, but for more variety in Terran play and interest for spectators. more options is definitely better .. it would be nice to see two-kinds crowd control units to be utilized alternatively or together .. not just widow mine for zerg and pure bio + viking for protoss | ||
PerSe
United Kingdom550 Posts
On August 19 2013 19:33 acinx wrote: weird how flash said that you could go mech or bio in BW against protoss. i swear it was only mech and bio was crap against protoss and only good against zerg Bio gets destroyed by P once templars hit but there were various bio timings/builds like deep six. Atm in SC2 Mech timings aren't even viable in the meta-game. TvZ also both mech and bio viable. In SC2, not really. MMMM just so much better than mech. | ||
fr4nk1sh
Sweden59 Posts
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Xpace
United States2209 Posts
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JP Dayne
538 Posts
This interview kinda made me feel better about myself. While I'm not in the 6-figure pay check club yet, at least I'm not a virgin, have my own house, have lots of friends, free time, hang out a lot, etc. I still don't have a qt3.14 kr gf tho ;_; About the prize money, LoL may very well be bigger, but it's split in 5 guys, so there ya go. And protoss being the stronger race in sc2.... well........................ | ||
Locke-
499 Posts
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SCnai
322 Posts
On August 19 2013 19:29 Sabu113 wrote: I think limited mobility mech is more interesting than hyper dps hyper mobile bio. The problem is mech play probably cannot be fun or deep in SC2 due to its fundamental design. MEch is all about positional play and controlling space. The most fundamental change SC2 made is precisely making positioning far less important, in multiple ways. | ||
MuMeise
Germany81 Posts
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YyapSsap
New Zealand1511 Posts
![]() Like someone already mentioned, I feel as if most pro players find this game not fun at all and are playing because its their "job". The game does look shiny indeed.. but if you put it under a microscope.. or hell put your glasses on the game itself is one dimensional with primitive "countering" system that favors aggression over defense while promoting "action" over "strategy" in a god damn RTS game. edit - for the love of god, water down the hard counters, bring back mech (positional play not some A-move thors/hellbats) so that 70% of the units in SC2 can actually become part of the metagame already /smh. Almost all the units not used are actually counters to the siege tank haha what a design mess. | ||
SteBreeze
United Kingdom13 Posts
On August 19 2013 18:35 Ender985 wrote: Flash has spoken. We need to buff tanks back to their flat +50 damage to give mech a chance. Siege tank drops <3 | ||
ZAiNs
United Kingdom6525 Posts
On August 19 2013 21:48 YyapSsap wrote: Im not going to lie. Although there are no data to back up my claim, I reckon about half the fan base playing this game is playing because its "starcraft". Theres no other alternative RTS to jump ship to since games like dota/LoL aren't in that genre (1v1v ladder is where the game is at! ![]() Like someone already mentioned, I feel as if most pro players find this game not fun at all and are playing because its their "job". The game does look shiny indeed.. but if you put it under a microscope.. or hell put your glasses on the game itself is one dimensional with primitive "countering" system that favors aggression over defense while promoting "action" over "strategy" in a god damn RTS game. Haha, everybody complains about SC2 being too passive and turtley. I also don't get this countering system, what counter Marine Marauder Medivac / Ghost Viking vs Protoss / Mine vs Zerg? | ||
N.geNuity
United States5111 Posts
On August 19 2013 19:29 Sabu113 wrote: Aaah It was Bisu Flash. At the time I don't think it was revealed who was who until after the match happened. Could swear there's also older matches where Flash played a PvT as protoss and was ridiculously good. I think limited mobility mech is more interesting than hyper dps hyper mobile bio. nah they showed fpv a little into the game but they were commentating it wrong until then. I think flash and bisu also faked the honorifics and stuff (eg bisu calling flash "hyung" instead of vice versa, etc) then flash also told bisu "this is how you use carriers" ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ | ||
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