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WCS Finals stream viewer numbers (peak: 78k) - Page 7

Forum Index > SC2 General
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Exarl25
Profile Joined November 2010
1887 Posts
August 12 2013 21:07 GMT
#121
Regarding the drop in EU viewers remember that last season we had an Mvp vs Stephano finals. Foreigner vs Korean, two very popular players, most popular matchup. A PvP between two Koreans one of whom is not very well known is bound to have far less of a draw.
Esoterikk
Profile Blog Joined May 2011
Canada1256 Posts
August 12 2013 21:07 GMT
#122
Also if people wanted to watch TI3 and WCS EU they essentially had to be awake for over 24 hours straight.
Stijn
Profile Joined October 2010
Netherlands363 Posts
August 12 2013 21:08 GMT
#123
Thanks revel8, good catch, I kind of threw together the OP quickly before I had to leave earlier today, sad to see I made some mistakes. I have updated the OP with your breakdown in it!
http://www.fuzic.nl - Up-to-date viewer numbers for Starcraft 2 live streams
revel8
Profile Joined January 2012
United Kingdom3022 Posts
August 12 2013 21:10 GMT
#124
On August 13 2013 06:07 Exarl25 wrote:
Regarding the drop in EU viewers remember that last season we had an Mvp vs Stephano finals. Foreigner vs Korean, two very popular players, most popular matchup. A PvP between two Koreans one of whom is not very well known is bound to have far less of a draw.


True you can expect a drop due to the factors you mention, but a drop of almost 40% is massively worrying.
revel8
Profile Joined January 2012
United Kingdom3022 Posts
August 12 2013 21:26 GMT
#125
On August 13 2013 06:08 Stijn wrote:
Thanks revel8, good catch, I kind of threw together the OP quickly before I had to leave earlier today, sad to see I made some mistakes. I have updated the OP with your breakdown in it!


Great work on compiling the data and presenting it to us via the graphs. The time stamps are useful, as you can see the rise and fall which correspond to downtimes between games withing a series and the larger drop as the downtimes between series.

Didn't mean to be critical in pointing out the errors. Just that for statistical based conclusions, errors need to be corrected in order for maintain credibility and allow correct analysis. You've gone to a lot of work in compiling this data, would be unfortunate for it's results to be obscured due to some minor typos.

The website is very impressive. A great resource for the community!
Justinian
Profile Joined August 2012
United Kingdom158 Posts
August 12 2013 21:36 GMT
#126
I feel like there's a small, not very surprising underlying drop-off due to HotS hype wearing off. I'd put most of the EU drop due to the fact that there were fewer foreigners, none in the final and way too much Protoss. NA held up better because none of those factors apply there.

One other thing that people don't tend to consider is that chat was in subs-only mode this time. I'm pretty sure that's been shown to decrease viewer numbers generally. People like to chat.
Blardy
Profile Joined January 2011
United States290 Posts
August 12 2013 21:43 GMT
#127
Was I the only one that didnt watch a second of TI3? Apparently it seems as if everyone on here thinks the whole esports community watched it.
nicensleazy
Profile Joined June 2013
5 Posts
August 12 2013 21:48 GMT
#128
Just to fill in some numbers:

Season 1 AM day 2 peak: 65k
Season 1 EU day 2 peak: 128k

Just looking at those numbers revel8 posted it's interesting to note how day 1 numbers for EU were much closer to each other. Then on day 2 there's a massive gap. One scenario is that so many foreigners were knocked out for ro4 that many people who would've tuned in for just the final 3 or 4 games didn't bother. I think if the finals had been, say, Grubby vs Naniwa then somewhere nearer 100k peak wouldn't have been out of the question. Or Perhaps we're down to a core of about 40-50k 'diehards' that will watch the games no matter what and that the more casual fans have left for pastures new.

I actually think the Gamescom finals can do very well, back to 100-120k if promoted correctly. Great player pool and there's a nice 2 week gap to build hype.
SheaR619
Profile Joined October 2010
United States2399 Posts
August 12 2013 22:07 GMT
#129
On August 13 2013 06:43 Blardy wrote:
Was I the only one that didnt watch a second of TI3? Apparently it seems as if everyone on here thinks the whole esports community watched it.


well it did peak at 200,000-240,000 and easily stood over 100,000 viewer after bracket throughout the tournament. There was quiet a few people that watched and was probably one of the biggest esport event of the year so most esport fan in general watched some of it.
I may not be the best, but i will be some day...
KaiserJohan
Profile Joined May 2010
Sweden1808 Posts
August 12 2013 22:07 GMT
#130
WCS EU was really awesome, as it was the previous session. The grubby moment was titanic.
England will fight to the last American
Sufinsil
Profile Joined January 2011
United States760 Posts
August 13 2013 01:37 GMT
#131
I hope the next time they do WCS AM regionals that it is not on the same day during WCS EU and also earlier in the day to capture more EU stream audience. I think Sunday if you wanted to catch it all you had to be up at 5am PST if you wanted to catch all the EU games. Some of the AM crowd is just waking up and some will simply miss the first couple hours.
theking1
Profile Joined June 2013
Romania658 Posts
August 13 2013 04:03 GMT
#132
a 40k drop in viewership in Europe is huge regardless of excuses.And that was sc2's best foreign region.Region lock must be introduced asap.|Either that or studio only play to prevent no name koreans form taking the viewership.It is sort of sad really that if you add up the sc2 regional finals viewership numbers you get something like 80k+50k+50k(osl) and end up with about as many viewers a good lcs match between tsm and clg which happens almost every week while the regional finals only happen once a year.If Blizzard doesnt fix the b team koreans fleeing to europe, soon all regions will stabilize at around 50k.Poeple need to realize that b team koreans who can not make it in korea are not a draw for foreign viewers and that any esports competition needs entertainment and local talent.
MasterCynical
Profile Joined September 2012
505 Posts
Last Edited: 2013-08-13 11:16:01
August 13 2013 11:15 GMT
#133
On August 13 2013 06:07 Exarl25 wrote:
Regarding the drop in EU viewers remember that last season we had an Mvp vs Stephano finals. Foreigner vs Korean, two very popular players, most popular matchup. A PvP between two Koreans one of whom is not very well known is bound to have far less of a draw.


I just went to bed once all the PvPs started. I wouldn't be surprised if a lot of other people did as well.
Ballack
Profile Joined April 2010
Norway821 Posts
Last Edited: 2013-08-13 11:39:33
August 13 2013 11:39 GMT
#134
I find it very hard to care about Koreans fighting in WCS EU/WCS NA. Some of it may have to do with not liking Finale's play-style. I guess I just really want foreigners to do well, so I'm kind of put off when they are eliminated. I suspect a lot of people feel the same way. I can watch great Koreans play awesomely by the immense content from WCS Korea. I get something different from EU/NA, and it's not like the quality is that much worse.
Just when I thought I was out, Blizz pulled me back in..
revel8
Profile Joined January 2012
United Kingdom3022 Posts
August 13 2013 13:43 GMT
#135
On August 13 2013 06:48 nicensleazy wrote:
Just to fill in some numbers:

Season 1 AM day 2 peak: 65k
Season 1 EU day 2 peak: 128k

Just looking at those numbers revel8 posted it's interesting to note how day 1 numbers for EU were much closer to each other. Then on day 2 there's a massive gap. One scenario is that so many foreigners were knocked out for ro4 that many people who would've tuned in for just the final 3 or 4 games didn't bother. I think if the finals had been, say, Grubby vs Naniwa then somewhere nearer 100k peak wouldn't have been out of the question. Or Perhaps we're down to a core of about 40-50k 'diehards' that will watch the games no matter what and that the more casual fans have left for pastures new.

I actually think the Gamescom finals can do very well, back to 100-120k if promoted correctly. Great player pool and there's a nice 2 week gap to build hype.


Thanks for the peak numbers.
MorroW
Profile Joined August 2008
Sweden3522 Posts
Last Edited: 2013-08-13 14:15:05
August 13 2013 14:07 GMT
#136
On August 13 2013 06:43 Blardy wrote:
Was I the only one that didnt watch a second of TI3? Apparently it seems as if everyone on here thinks the whole esports community watched it.

you should definitely go watch the finals or at least the final game of the grand final. i dont follow dota2 or play at all but it was still v cool and nail biting

i think viewer numbers were surprisingly high for the finals in wcs eu considering pvp etc. actually pvp has gotten 10 times more fun to watch when people arent just sitting and building colossus anymore.
i think region lock would be the one best thing to increase viewer numbers for the final play-offs however probably decrease in viewers when its not the final 16 players

ofc sc2 is going down by each day in viewer count and player base but that shouldnt really come as a surprise to anyone, its a rts game after all. but some people here make it out to be that its actually dying quickly and its looking dire, which i think its not at all. people need to remember back in the day there werent this much content out there constantly to watch so when there actually was a big tour going on literally everyone tuned in while these days you can nitpick your favorite events and still have plenty of sc2 to watch
Progamerpls no copy pasterino
Lysanias
Profile Joined March 2011
Netherlands8351 Posts
August 13 2013 14:48 GMT
#137
Even though Grubby made it into the top 4, i found the amount of Protoss rather overwelming and enjoyed last seasons Finals alot more. This is a personal flavor ofc, but i can imagine that also did not help in the viewership numbers.

Considering all points give already, the numbers still seem good all in all. what i would really like to hear though from blizzard is if the current numbers are sustainable enough to keep WCS going, and possibly even expand to let's say SEA or South America ? And if these numbers are not what they were looking for how will they try and improve on it.
teddyoojo
Profile Blog Joined June 2011
Germany22369 Posts
August 13 2013 14:52 GMT
#138
On August 12 2013 23:14 iKill wrote:
Show nested quote +
On August 12 2013 22:55 KaiserKieran wrote:
Whats the highest viewership a live starcraft game has ever obtained?


I think we reached 400k concurrents at a Dreamhack once...

thats about 4 times too much
Esports historian since 2000. Creator of 'The Universe' and 'The best scrambled Eggs 2013'. Host of 'Star Wars Marathon 2015'. Thinker of 'teddyoojo's Thoughts'. Earths and Moons leading CS:GO expert. Lord of the Rings.
Destructicon
Profile Blog Joined September 2011
4713 Posts
Last Edited: 2013-08-13 15:08:24
August 13 2013 15:02 GMT
#139
On August 12 2013 23:09 USvBleakill wrote:
Another example of Foreigners > Highest level of play in terms of viewership.

I think if SC2 wants to genereate as much viewers as possible they have to make EU foreigner exclusive. Maybe, because Korean WCS is way harder they could just cut WCS NA (besides 1 or 2 players the NA scene is just loughable) and put this money to korea to balance the higher skill requirments.


How the heck did you arrive at that conclusion? In WCS EU the Grand Finals had more viewers then in the Grubby series, also this season of WCS ran at the same time as TI3, which generated enormous numbers, not to mention the number of PvP that could have put off many viewers too.
There are far too many variables here and as much as I disagree with Blizz not region locking, this certainly isn't concrete evidence they should.
WriterNever give up, never surrender! https://www.youtube.com/user/DestructiconSC
Justinian
Profile Joined August 2012
United Kingdom158 Posts
August 13 2013 19:42 GMT
#140
On August 13 2013 23:52 teddyoojo wrote:
Show nested quote +
On August 12 2013 23:14 iKill wrote:
On August 12 2013 22:55 KaiserKieran wrote:
Whats the highest viewership a live starcraft game has ever obtained?


I think we reached 400k concurrents at a Dreamhack once...

thats about 4 times too much

I heard somewhere that the highest ever was an Idra game at MLG in 2011, with about 140k.
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