• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 11:18
CEST 17:18
KST 00:18
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #22 - Voting1Code S Season 2 (2026) - RO8 Preview4[ASL21] Finals Preview: Two Legacies21Code S Season 2 (2026) - RO12 Preview2herO wins GSL Code S Season 1 (2026)7
Community News
StarCraft II 5.0.16 PTR Patch Notes may 26th52Weekly Cups (May 18-25): MaxPax wins doubles0Crank Gathers Season 4: BW vs SC2 Team League4Weekly Cups (May 11-17): Classic wins double0Code S Season 1 (2026) - RO8 Results2
StarCraft 2
General
StarCraft II 5.0.16 PTR Patch Notes may 26th Changing from 12 to 8 is just asking for StarCraft TL.net Map Contest #22 - Voting herO wins GSL Code S Season 1 (2026) Code S Season 2 (2026) - RO8 Preview
Tourneys
GSL Code S Season 2 (2026) Sparkling Tuna Cup - Weekly Open Tournament Crank Gathers Season 4: BW vs SC2 Team League GSL Code S Season 1 (2026) Maestros of The Game 2 announcement and schedule !
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Welcome to the External Content forum Mutation # 527 Hell Train The PondCast: SC2 News & Results Mutation # 526 Rubber and Glue
Brood War
General
VPN experiences Pros React To: ASL S21 Finals Every Matchup's Top 5 Winrates (all ASLs & KSLs) BW General Discussion Very long shot - StarCraft x A7X video
Tourneys
[ASL21] Grand Finals Escore Tournament StarCraft Season 2 [BSL22] WB Final & LB Semis - Saturday 21:00 CEST Small VOD Thread 2.0
Strategy
Any training maps people recommend? Muta micro map competition [G] Hydra ZvZ: An Introduction Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Tiranga Gaming Color Prediction ZeroSpace Megathread Stormgate/Frost Giant Megathread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Trading/Investing Thread Dating: How's your luck?
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Customization Drives Loyalty…
TrAiDoS
Why RTS gamers make better f…
gosubay
ramps on octagon
StaticNine
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2056 users

No Starcraft 2 at MLG Columbus (so far) - Page 56

Forum Index > SC2 General
1123 CommentsPost a Reply
Prev 1 54 55 56 57 Next
Charon1979
Profile Joined October 2010
Austria317 Posts
August 13 2013 07:11 GMT
#1101
Why should they?
They actually delayed their own LCS so that there is no split in viewer numbers between LCS and TI3.
packrat386
Profile Blog Joined October 2011
United States5077 Posts
August 14 2013 02:30 GMT
#1102
On August 13 2013 14:26 theking1 wrote:
Show nested quote +
On August 13 2013 13:59 Wombat_NI wrote:
On August 13 2013 13:49 theking1 wrote:
On August 12 2013 22:24 Wombat_NI wrote:
Oh god, another 'SC2 is dying thread'.

Viewer numbers are important, but not the be-all and end-all when it comes to sponsor involvement and everything that drives a scene. I would wager for example, that the SC2 playerbase have more disposable income on average compared to the f2p LoL for example, and while the SC2 scene has fewer eyeballs, there is attractiveness to sponsors for the other reasons I outlined.

I mean, I run a Fbook page for the Northern Irish SC2 players, and in our (often pointless) quest for peripheral perfection we've put out quite a bit of cash into our beloved mechanical keyboards and the like, in a way that our MOBA-playing buddies just tend not to do. I mean that's only one anecdotal example, but illustrative of other stuff.

For example, football/soccer and golf both have huge corporate involvement, the former because of its omnipresent popularity, the latter because middle-aged men spend a shitload of money on golfing equipment.




i think you are exagerrating a bit.First of all viewership numbers are THE MOST IMPORTANT factor when judging the succes of a boradcasted esport.
A lot of esport personalitties explained this very good:viewers are the product you sell to the advertisers for them to invest money.Not the other way around:no viewers->no advertisers->no money

And the idea of sc2 people having and investing more money than other people is ridiculous and is a blatant lie.The lol forums are filled with people claiming to have spent anywhere form 100 to 500 dollars on lol skins alone.Not to mention the million dollar worth of compediums the dota2 people bought.There is no statistic showing sc2 people have more money than lol or dota2 people.

And the comparison to golf is exagerrated as hell.A golf club can cost anywhere form 2k dollars to a couple of hundreds of thoudsands.But there other factors come into play such as golf being th esport of the high class managers/businessman hence they get sponsored by rolex and rolls royce who are after that market segment.The market segment of sc2 is the smae as the market segment of lol and dota2:kids and young adults.The only difference is the mobas actually know how to monetize this stuff while blizzard still asks for money for tournaments.

Maybe if blizzard will understand that big tournaments actually promote its game and not the other way around we wouldnt be in this situation right now.

It's not a blatant lie, but an analogous example that isn't directly applicable. From my personal experiences on TL/IRL and even the 'How do you earn a living' thread or whatever, it seems apparent that SC2 attracts a different clientele. I might be entirely wrong on this, and my experiences and viewings are atypical, but I'm not lying.

Yeah they make money from skins, but they have to do that as a tradeoff for being F2p in the first place.

I just feel the 'SC2 is dying' crowd too often cite viewing figures, without considering perhaps that there are variable RoIs on those particular eyeballs.


tl is mostly a sc2 community.hence a lot of lol and dota2 fans do not access it since they have their main hubs like dota2.com, general discussion forum from riot etc.What you hear on tl is mostly sc2 hardcore fans.I can guarantee you as a guy who visits both tl and general discussion form lol and dota2,moba fans spend way more money than sc2 fans.

Just a small example.A lol fan bought tickers worth about 1000 dollars to the european lcs only to find out it was derailed due to the international.She posted it on reddit and in a couple of hours she made back the money simply from fan donations.

Sorry for saying you were lying.I know you ain't lying but lol and dota2 do have passionate fans willing to splash out big dollars.Not to mention the money dota2 people spend on compendiums and pennats for ti3.

sc2 is not dying but it is falling behind way to much in both viewership and financial and tournament support compared to other esports.In this generation of esports it will probably do fine but blizzard needs to make something happen for the future to monetize and promote it better than this.They need to cut the bullshit with making tournaments pay to have sc2 and they need to give sc2 fans the chance to financially involve themselves more in the game itself.If they cna not adapt to this reality well it aint good neither for us fans nor for the players






I really enjoy how you base your generalization that moba fans spend more money on the game based on a single example, I feel like that would really hold up to vigorous analysis.
dreaming of a sunny day
Pandain
Profile Blog Joined May 2010
United States12989 Posts
August 14 2013 02:37 GMT
#1103
The best thing to do is just see what happens to MLG, because I don't think it's the right move. We'll see what games replace it, and once we have more information we'll go from there.

To be honest if they now re-entered SC2 into MLG, the outpouring of support from the community of "show em what we've got!" would probably make it reach record viewers by a large margin.
Terranist
Profile Blog Joined March 2009
United States2496 Posts
August 14 2013 02:42 GMT
#1104
On August 14 2013 11:37 Pandain wrote:
The best thing to do is just see what happens to MLG, because I don't think it's the right move. We'll see what games replace it, and once we have more information we'll go from there.

To be honest if they now re-entered SC2 into MLG, the outpouring of support from the community of "show em what we've got!" would probably make it reach record viewers by a large margin.


i doubt it. the community isn't nearly what it used to be and the fact that viewership has to be split between two tournaments, it is a no brainer for MLG to drop sc2.
The Show of a Lifetime
WombaT
Profile Blog Joined May 2010
Northern Ireland26903 Posts
August 14 2013 02:54 GMT
#1105
Drop SC2 for Dota/Lol maybe on that basis, but does say, CoD really do that well in terms of viewership? It's not really a 'no brainer' in that sense imo, more a hand has been forced in some way by the post-WCS era
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
misirlou
Profile Joined June 2010
Portugal3303 Posts
August 14 2013 02:57 GMT
#1106
On August 13 2013 15:25 FrozenHobo wrote:
I personally am surprised Riot did not force MLG to sign some type of agreement that Dota can't be played at MLG... Now Dota will have essentially open recruitment from another game that is the same on some levels. I mean if t hey are both shown at the same event (league and dota) I could see some league players leaving the LoL scene. Riot should just threaten to pull out of MLG. That would shake up some people at MLG.


they did that in the past because they were financing MLG (and other tournaments that signed the same deal), at least the prize pool was entirely riot's $ and I think they threw some more money as well to the organizers, obviously they couldnt be throwing money at people so they would organize a rival tournament, hence the exclusivity agreement.

Regarding the who spends more money discussion my 2 cents: lol/dota players spend TONS of money on skins, its ridiculous. Im not a big spender myself and I could already have bought HotS + other game with the money I spent on skins over the last 2 years. I have no idea what money people are spending on peripherals, although my IRL experience from when I was cs 1.6 player, shooter shelled the big bucks for them. However, there is no basis to tell which of RTS/FPS/DotA spends more and making a claim regarding that is ridiculous.

One thing I love in dota is the fact the community can make money out of the skins through the workshop, that is awesome.
Pandain
Profile Blog Joined May 2010
United States12989 Posts
August 14 2013 02:57 GMT
#1107
On August 14 2013 11:54 Wombat_NI wrote:
Drop SC2 for Dota/Lol maybe on that basis, but does say, CoD really do that well in terms of viewership? It's not really a 'no brainer' in that sense imo, more a hand has been forced in some way by the post-WCS era


Not even for Dota, and LoL was already there.

SC2 eclipses Dota 2 in viewers in any time that isn't TI3. Even with the pure Dota hype following probably the best-run E-sports even of all time, Starcraft 2 stays way ahead.

Someone else mentioned that paying for Koreans to come over as well as setting up is greatly expensive. I think that might be a key part.
theking1
Profile Joined June 2013
Romania658 Posts
Last Edited: 2013-08-14 03:26:18
August 14 2013 03:18 GMT
#1108
On August 14 2013 11:57 Pandain wrote:
Show nested quote +
On August 14 2013 11:54 Wombat_NI wrote:
Drop SC2 for Dota/Lol maybe on that basis, but does say, CoD really do that well in terms of viewership? It's not really a 'no brainer' in that sense imo, more a hand has been forced in some way by the post-WCS era


Not even for Dota, and LoL was already there.

SC2 eclipses Dota 2 in viewers in any time that isn't TI3. Even with the pure Dota hype following probably the best-run E-sports even of all time, Starcraft 2 stays way ahead.

Someone else mentioned that paying for Koreans to come over as well as setting up is greatly expensive. I think that might be a key part.


who forces them to pay for koreans?do not bring koreans and let people form na and europe duke it out.The na scene flourishes and the viewership goes up and everybody profits.I really do not understand who forces them to bring koreans.
Ryder.
Profile Joined January 2011
1117 Posts
Last Edited: 2013-08-14 03:21:51
August 14 2013 03:20 GMT
#1109
On August 14 2013 11:57 Pandain wrote:
Show nested quote +
On August 14 2013 11:54 Wombat_NI wrote:
Drop SC2 for Dota/Lol maybe on that basis, but does say, CoD really do that well in terms of viewership? It's not really a 'no brainer' in that sense imo, more a hand has been forced in some way by the post-WCS era


Not even for Dota, and LoL was already there.

SC2 eclipses Dota 2 in viewers in any time that isn't TI3. Even with the pure Dota hype following probably the best-run E-sports even of all time, Starcraft 2 stays way ahead.

Someone else mentioned that paying for Koreans to come over as well as setting up is greatly expensive. I think that might be a key part.

Dota 2 has double the view numbers on Twitch than SC2 atm and TI3 finished 2 days ago...

Edit: There aren't even any tournaments or big name streamers online ATM either.
Pandain
Profile Blog Joined May 2010
United States12989 Posts
Last Edited: 2013-08-14 03:27:41
August 14 2013 03:21 GMT
#1110
On August 14 2013 12:18 theking1 wrote:
Show nested quote +
On August 14 2013 11:57 Pandain wrote:
On August 14 2013 11:54 Wombat_NI wrote:
Drop SC2 for Dota/Lol maybe on that basis, but does say, CoD really do that well in terms of viewership? It's not really a 'no brainer' in that sense imo, more a hand has been forced in some way by the post-WCS era


Not even for Dota, and LoL was already there.

SC2 eclipses Dota 2 in viewers in any time that isn't TI3. Even with the pure Dota hype following probably the best-run E-sports even of all time, Starcraft 2 stays way ahead.

Someone else mentioned that paying for Koreans to come over as well as setting up is greatly expensive. I think that might be a key part.


who forces them to pay for koreans?>do not bring koreans and let people form na and europe duke it w=out.The na scene flourishes and the viewership goes up and everybody profits.I really do not understand who forces them to bring koreans.


You need Koreans to attract a large audience, and Europeons traditionally don't intend MLG.

Of course they could try to attract them instead, as we saw WCS EU be a fucking huge success without Koreans, but MLG isn't taking that approach.

On August 14 2013 12:20 Ryder. wrote:
Show nested quote +
On August 14 2013 11:57 Pandain wrote:
On August 14 2013 11:54 Wombat_NI wrote:
Drop SC2 for Dota/Lol maybe on that basis, but does say, CoD really do that well in terms of viewership? It's not really a 'no brainer' in that sense imo, more a hand has been forced in some way by the post-WCS era


Not even for Dota, and LoL was already there.

SC2 eclipses Dota 2 in viewers in any time that isn't TI3. Even with the pure Dota hype following probably the best-run E-sports even of all time, Starcraft 2 stays way ahead.

Someone else mentioned that paying for Koreans to come over as well as setting up is greatly expensive. I think that might be a key part.

Dota 2 has double the view numbers on Twitch than SC2 atm and TI3 finished 2 days ago...

Edit: There aren't even any tournaments or big name streamers online ATM either.


I exaggerate in that Starcraft II stays ahead for probably the vast vast majority. During the day when most NA/Europeon pros stream, SC2 is huge.

And counting daily tournaments on both sides Starcraft II attracts tens of thousands more.

I guess making that post at midnight EST probably wasn't the best to drive home the point I was making, my bad.
theking1
Profile Joined June 2013
Romania658 Posts
August 14 2013 03:29 GMT
#1111
On August 14 2013 12:21 Pandain wrote:
Show nested quote +
On August 14 2013 12:18 theking1 wrote:
On August 14 2013 11:57 Pandain wrote:
On August 14 2013 11:54 Wombat_NI wrote:
Drop SC2 for Dota/Lol maybe on that basis, but does say, CoD really do that well in terms of viewership? It's not really a 'no brainer' in that sense imo, more a hand has been forced in some way by the post-WCS era


Not even for Dota, and LoL was already there.

SC2 eclipses Dota 2 in viewers in any time that isn't TI3. Even with the pure Dota hype following probably the best-run E-sports even of all time, Starcraft 2 stays way ahead.

Someone else mentioned that paying for Koreans to come over as well as setting up is greatly expensive. I think that might be a key part.


who forces them to pay for koreans?>do not bring koreans and let people form na and europe duke it w=out.The na scene flourishes and the viewership goes up and everybody profits.I really do not understand who forces them to bring koreans.


You need Koreans to attract a large audience, and Europeons traditionally don't intend MLG.

Of course they could try to attract them instead, as we saw WCS EU be a fucking huge success without Koreans, but MLG isn't taking that approach.



the largest audience is when 2 well known foreigners are present or when it is foreigner vs korean.na teams have plenty of koreans on their rooster to send to mlg.And I think europeans hold more mlgs than na players.Nobody forces mlg to bring lesser known kespa players to eliminate the foreigners.Literally nobody asked for this.and if mlg isnt taking taking that aproach why are they complaining about numbers?lol
Pandain
Profile Blog Joined May 2010
United States12989 Posts
August 14 2013 03:47 GMT
#1112
On August 14 2013 12:29 theking1 wrote:
Show nested quote +
On August 14 2013 12:21 Pandain wrote:
On August 14 2013 12:18 theking1 wrote:
On August 14 2013 11:57 Pandain wrote:
On August 14 2013 11:54 Wombat_NI wrote:
Drop SC2 for Dota/Lol maybe on that basis, but does say, CoD really do that well in terms of viewership? It's not really a 'no brainer' in that sense imo, more a hand has been forced in some way by the post-WCS era


Not even for Dota, and LoL was already there.

SC2 eclipses Dota 2 in viewers in any time that isn't TI3. Even with the pure Dota hype following probably the best-run E-sports even of all time, Starcraft 2 stays way ahead.

Someone else mentioned that paying for Koreans to come over as well as setting up is greatly expensive. I think that might be a key part.


who forces them to pay for koreans?>do not bring koreans and let people form na and europe duke it w=out.The na scene flourishes and the viewership goes up and everybody profits.I really do not understand who forces them to bring koreans.


You need Koreans to attract a large audience, and Europeons traditionally don't intend MLG.

Of course they could try to attract them instead, as we saw WCS EU be a fucking huge success without Koreans, but MLG isn't taking that approach.



the largest audience is when 2 well known foreigners are present or when it is foreigner vs korean.na teams have plenty of koreans on their rooster to send to mlg.And I think europeans hold more mlgs than na players.Nobody forces mlg to bring lesser known kespa players to eliminate the foreigners.Literally nobody asked for this.and if mlg isnt taking taking that aproach why are they complaining about numbers?lol


You must be new to the scene.

Back in the old days, MLG was just na players, starring the infrequent EU player.

Then hit MLG Columbus and we brought forth the top of the top Koreans and SC2 esports was born. Probably one of the biggest successes of all MLG's(although Anaheim this year and last are comparable, as well as the last MLG Dallas.)

Yeah we love top foreigners playing each other, but in the end it's about seeing the highest level play we can, which is spurred on by Koreans.

I don't know how much they still sponsor Koreans coming over, or if it is all team-based now, but they did.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
August 14 2013 03:49 GMT
#1113
On August 14 2013 12:47 Pandain wrote:
Show nested quote +
On August 14 2013 12:29 theking1 wrote:
On August 14 2013 12:21 Pandain wrote:
On August 14 2013 12:18 theking1 wrote:
On August 14 2013 11:57 Pandain wrote:
On August 14 2013 11:54 Wombat_NI wrote:
Drop SC2 for Dota/Lol maybe on that basis, but does say, CoD really do that well in terms of viewership? It's not really a 'no brainer' in that sense imo, more a hand has been forced in some way by the post-WCS era


Not even for Dota, and LoL was already there.

SC2 eclipses Dota 2 in viewers in any time that isn't TI3. Even with the pure Dota hype following probably the best-run E-sports even of all time, Starcraft 2 stays way ahead.

Someone else mentioned that paying for Koreans to come over as well as setting up is greatly expensive. I think that might be a key part.


who forces them to pay for koreans?>do not bring koreans and let people form na and europe duke it w=out.The na scene flourishes and the viewership goes up and everybody profits.I really do not understand who forces them to bring koreans.


You need Koreans to attract a large audience, and Europeons traditionally don't intend MLG.

Of course they could try to attract them instead, as we saw WCS EU be a fucking huge success without Koreans, but MLG isn't taking that approach.



the largest audience is when 2 well known foreigners are present or when it is foreigner vs korean.na teams have plenty of koreans on their rooster to send to mlg.And I think europeans hold more mlgs than na players.Nobody forces mlg to bring lesser known kespa players to eliminate the foreigners.Literally nobody asked for this.and if mlg isnt taking taking that aproach why are they complaining about numbers?lol


You must be new to the scene.

Back in the old days, MLG was just na players, starring the infrequent EU player.

Then hit MLG Columbus and we brought forth the top of the top Koreans and SC2 esports was born. Probably one of the biggest successes of all MLG's(although Anaheim this year and last are comparable, as well as the last MLG Dallas.)

Yeah we love top foreigners playing each other, but in the end it's about seeing the highest level play we can, which is spurred on by Koreans.

I don't know how much they still sponsor Koreans coming over, or if it is all team-based now, but they did.

Ah remember the days when it was just Huk, Idra, Select, Drewbie Naniwa and all the others fighting and we didn't give a shit. Those days were pretty good and fun.

MLG will carry SC2 again, just not this time due to the Redbull thing. But next time around for sure as long as there isn't a major event.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Pandain
Profile Blog Joined May 2010
United States12989 Posts
August 14 2013 03:53 GMT
#1114
On August 14 2013 12:49 Plansix wrote:
Show nested quote +
On August 14 2013 12:47 Pandain wrote:
On August 14 2013 12:29 theking1 wrote:
On August 14 2013 12:21 Pandain wrote:
On August 14 2013 12:18 theking1 wrote:
On August 14 2013 11:57 Pandain wrote:
On August 14 2013 11:54 Wombat_NI wrote:
Drop SC2 for Dota/Lol maybe on that basis, but does say, CoD really do that well in terms of viewership? It's not really a 'no brainer' in that sense imo, more a hand has been forced in some way by the post-WCS era


Not even for Dota, and LoL was already there.

SC2 eclipses Dota 2 in viewers in any time that isn't TI3. Even with the pure Dota hype following probably the best-run E-sports even of all time, Starcraft 2 stays way ahead.

Someone else mentioned that paying for Koreans to come over as well as setting up is greatly expensive. I think that might be a key part.


who forces them to pay for koreans?>do not bring koreans and let people form na and europe duke it w=out.The na scene flourishes and the viewership goes up and everybody profits.I really do not understand who forces them to bring koreans.


You need Koreans to attract a large audience, and Europeons traditionally don't intend MLG.

Of course they could try to attract them instead, as we saw WCS EU be a fucking huge success without Koreans, but MLG isn't taking that approach.



the largest audience is when 2 well known foreigners are present or when it is foreigner vs korean.na teams have plenty of koreans on their rooster to send to mlg.And I think europeans hold more mlgs than na players.Nobody forces mlg to bring lesser known kespa players to eliminate the foreigners.Literally nobody asked for this.and if mlg isnt taking taking that aproach why are they complaining about numbers?lol


You must be new to the scene.

Back in the old days, MLG was just na players, starring the infrequent EU player.

Then hit MLG Columbus and we brought forth the top of the top Koreans and SC2 esports was born. Probably one of the biggest successes of all MLG's(although Anaheim this year and last are comparable, as well as the last MLG Dallas.)

Yeah we love top foreigners playing each other, but in the end it's about seeing the highest level play we can, which is spurred on by Koreans.

I don't know how much they still sponsor Koreans coming over, or if it is all team-based now, but they did.

Ah remember the days when it was just Huk, Idra, Select, Drewbie Naniwa and all the others fighting and we didn't give a shit. Those days were pretty good and fun.

MLG will carry SC2 again, just not this time due to the Redbull thing. But next time around for sure as long as there isn't a major event.


I was looking at the MLG Dallas line-up, and can't believed I watched it hahaha.*

Take a look: http://wiki.teamliquid.net/starcraft2/2011_MLG_Pro_Circuit/Dallas
*+ Show Spoiler +
Or rather, tried to
Plansix
Profile Blog Joined April 2011
United States60190 Posts
August 14 2013 03:55 GMT
#1115
On August 14 2013 12:53 Pandain wrote:
Show nested quote +
On August 14 2013 12:49 Plansix wrote:
On August 14 2013 12:47 Pandain wrote:
On August 14 2013 12:29 theking1 wrote:
On August 14 2013 12:21 Pandain wrote:
On August 14 2013 12:18 theking1 wrote:
On August 14 2013 11:57 Pandain wrote:
On August 14 2013 11:54 Wombat_NI wrote:
Drop SC2 for Dota/Lol maybe on that basis, but does say, CoD really do that well in terms of viewership? It's not really a 'no brainer' in that sense imo, more a hand has been forced in some way by the post-WCS era


Not even for Dota, and LoL was already there.

SC2 eclipses Dota 2 in viewers in any time that isn't TI3. Even with the pure Dota hype following probably the best-run E-sports even of all time, Starcraft 2 stays way ahead.

Someone else mentioned that paying for Koreans to come over as well as setting up is greatly expensive. I think that might be a key part.


who forces them to pay for koreans?>do not bring koreans and let people form na and europe duke it w=out.The na scene flourishes and the viewership goes up and everybody profits.I really do not understand who forces them to bring koreans.


You need Koreans to attract a large audience, and Europeons traditionally don't intend MLG.

Of course they could try to attract them instead, as we saw WCS EU be a fucking huge success without Koreans, but MLG isn't taking that approach.



the largest audience is when 2 well known foreigners are present or when it is foreigner vs korean.na teams have plenty of koreans on their rooster to send to mlg.And I think europeans hold more mlgs than na players.Nobody forces mlg to bring lesser known kespa players to eliminate the foreigners.Literally nobody asked for this.and if mlg isnt taking taking that aproach why are they complaining about numbers?lol


You must be new to the scene.

Back in the old days, MLG was just na players, starring the infrequent EU player.

Then hit MLG Columbus and we brought forth the top of the top Koreans and SC2 esports was born. Probably one of the biggest successes of all MLG's(although Anaheim this year and last are comparable, as well as the last MLG Dallas.)

Yeah we love top foreigners playing each other, but in the end it's about seeing the highest level play we can, which is spurred on by Koreans.

I don't know how much they still sponsor Koreans coming over, or if it is all team-based now, but they did.

Ah remember the days when it was just Huk, Idra, Select, Drewbie Naniwa and all the others fighting and we didn't give a shit. Those days were pretty good and fun.

MLG will carry SC2 again, just not this time due to the Redbull thing. But next time around for sure as long as there isn't a major event.


I was looking at the MLG Dallas line-up, and can't believed I watched it hahaha.*

Take a look: http://wiki.teamliquid.net/starcraft2/2011_MLG_Pro_Circuit/Dallas
*+ Show Spoiler +
Or rather, tried to

Dude, that event was so fun, eagles and all(which was not MLG's fault, if I remember, I think the venue just had shitty internet). Ah the good old days when it was just a good time and people just played, didn't give a shit and were happy to find out who the king of NA was.

Oh well, things can stay simple forever.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
theking1
Profile Joined June 2013
Romania658 Posts
August 14 2013 04:09 GMT
#1116
On August 14 2013 12:47 Pandain wrote:
Show nested quote +
On August 14 2013 12:29 theking1 wrote:
On August 14 2013 12:21 Pandain wrote:
On August 14 2013 12:18 theking1 wrote:
On August 14 2013 11:57 Pandain wrote:
On August 14 2013 11:54 Wombat_NI wrote:
Drop SC2 for Dota/Lol maybe on that basis, but does say, CoD really do that well in terms of viewership? It's not really a 'no brainer' in that sense imo, more a hand has been forced in some way by the post-WCS era


Not even for Dota, and LoL was already there.

SC2 eclipses Dota 2 in viewers in any time that isn't TI3. Even with the pure Dota hype following probably the best-run E-sports even of all time, Starcraft 2 stays way ahead.

Someone else mentioned that paying for Koreans to come over as well as setting up is greatly expensive. I think that might be a key part.


who forces them to pay for koreans?>do not bring koreans and let people form na and europe duke it w=out.The na scene flourishes and the viewership goes up and everybody profits.I really do not understand who forces them to bring koreans.


You need Koreans to attract a large audience, and Europeons traditionally don't intend MLG.

Of course they could try to attract them instead, as we saw WCS EU be a fucking huge success without Koreans, but MLG isn't taking that approach.



the largest audience is when 2 well known foreigners are present or when it is foreigner vs korean.na teams have plenty of koreans on their rooster to send to mlg.And I think europeans hold more mlgs than na players.Nobody forces mlg to bring lesser known kespa players to eliminate the foreigners.Literally nobody asked for this.and if mlg isnt taking taking that aproach why are they complaining about numbers?lol


You must be new to the scene.

Back in the old days, MLG was just na players, starring the infrequent EU player.

Then hit MLG Columbus and we brought forth the top of the top Koreans and SC2 esports was born. Probably one of the biggest successes of all MLG's(although Anaheim this year and last are comparable, as well as the last MLG Dallas.)

Yeah we love top foreigners playing each other, but in the end it's about seeing the highest level play we can, which is spurred on by Koreans.

I don't know how much they still sponsor Koreans coming over, or if it is all team-based now, but they did.


The era of succesful korean viewership at mlg was when big gsl names like mvp,mma,nestea,drg,marineking were playing and were actually attracting viewership.Those koreans everyone wanted to see becuase they were the best.Nowadays ,mlg is won by koreans who can not make it into korea.If mlg wants viewership back ist should have a rule that only the top 4 placed at gsl/osl are allowed at mlg(if those players actually want to come)
WolfintheSheep
Profile Joined June 2011
Canada14127 Posts
August 14 2013 04:12 GMT
#1117
On August 14 2013 12:47 Pandain wrote:
Show nested quote +
On August 14 2013 12:29 theking1 wrote:
On August 14 2013 12:21 Pandain wrote:
On August 14 2013 12:18 theking1 wrote:
On August 14 2013 11:57 Pandain wrote:
On August 14 2013 11:54 Wombat_NI wrote:
Drop SC2 for Dota/Lol maybe on that basis, but does say, CoD really do that well in terms of viewership? It's not really a 'no brainer' in that sense imo, more a hand has been forced in some way by the post-WCS era


Not even for Dota, and LoL was already there.

SC2 eclipses Dota 2 in viewers in any time that isn't TI3. Even with the pure Dota hype following probably the best-run E-sports even of all time, Starcraft 2 stays way ahead.

Someone else mentioned that paying for Koreans to come over as well as setting up is greatly expensive. I think that might be a key part.


who forces them to pay for koreans?>do not bring koreans and let people form na and europe duke it w=out.The na scene flourishes and the viewership goes up and everybody profits.I really do not understand who forces them to bring koreans.


You need Koreans to attract a large audience, and Europeons traditionally don't intend MLG.

Of course they could try to attract them instead, as we saw WCS EU be a fucking huge success without Koreans, but MLG isn't taking that approach.



the largest audience is when 2 well known foreigners are present or when it is foreigner vs korean.na teams have plenty of koreans on their rooster to send to mlg.And I think europeans hold more mlgs than na players.Nobody forces mlg to bring lesser known kespa players to eliminate the foreigners.Literally nobody asked for this.and if mlg isnt taking taking that aproach why are they complaining about numbers?lol


You must be new to the scene.

Back in the old days, MLG was just na players, starring the infrequent EU player.

Then hit MLG Columbus and we brought forth the top of the top Koreans and SC2 esports was born. Probably one of the biggest successes of all MLG's(although Anaheim this year and last are comparable, as well as the last MLG Dallas.)

Yeah we love top foreigners playing each other, but in the end it's about seeing the highest level play we can, which is spurred on by Koreans.

I don't know how much they still sponsor Koreans coming over, or if it is all team-based now, but they did.

There were a lot of factors to Columbus' success. Yeah, Koreans were a huge factor, but remember the "Korean vs Foreigner" selling point was entirely unique for that one tournament. Sure, there were plenty of Korean vs Foreigner matches before, but at a weekend LAN in North America? That was unheard of.

Not to mention IdrA's deep run, and his infamous matches against MC and MMA, amplified the effect.

Plus SC2, as a whole, was still growing at that point.

I honestly don't think an MLG that didn't pay for Korean plane-tickets would be nearly as bad as people propose. Sure, watching the best competition is always good, but there are plenty of venues for that, and I think being the only Open Bracket LAN now would add a lot of appeal.


That said, opinions don't really matter, MLG is the one making the call, and frankly we don't know any of the reasons behind this. Hell, we don't even know if SC2 is out completely or just at this one tournament.
Average means I'm better than half of you.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
August 14 2013 04:24 GMT
#1118
On August 14 2013 13:12 WolfintheSheep wrote:
Show nested quote +
On August 14 2013 12:47 Pandain wrote:
On August 14 2013 12:29 theking1 wrote:
On August 14 2013 12:21 Pandain wrote:
On August 14 2013 12:18 theking1 wrote:
On August 14 2013 11:57 Pandain wrote:
On August 14 2013 11:54 Wombat_NI wrote:
Drop SC2 for Dota/Lol maybe on that basis, but does say, CoD really do that well in terms of viewership? It's not really a 'no brainer' in that sense imo, more a hand has been forced in some way by the post-WCS era


Not even for Dota, and LoL was already there.

SC2 eclipses Dota 2 in viewers in any time that isn't TI3. Even with the pure Dota hype following probably the best-run E-sports even of all time, Starcraft 2 stays way ahead.

Someone else mentioned that paying for Koreans to come over as well as setting up is greatly expensive. I think that might be a key part.


who forces them to pay for koreans?>do not bring koreans and let people form na and europe duke it w=out.The na scene flourishes and the viewership goes up and everybody profits.I really do not understand who forces them to bring koreans.


You need Koreans to attract a large audience, and Europeons traditionally don't intend MLG.

Of course they could try to attract them instead, as we saw WCS EU be a fucking huge success without Koreans, but MLG isn't taking that approach.



the largest audience is when 2 well known foreigners are present or when it is foreigner vs korean.na teams have plenty of koreans on their rooster to send to mlg.And I think europeans hold more mlgs than na players.Nobody forces mlg to bring lesser known kespa players to eliminate the foreigners.Literally nobody asked for this.and if mlg isnt taking taking that aproach why are they complaining about numbers?lol


You must be new to the scene.

Back in the old days, MLG was just na players, starring the infrequent EU player.

Then hit MLG Columbus and we brought forth the top of the top Koreans and SC2 esports was born. Probably one of the biggest successes of all MLG's(although Anaheim this year and last are comparable, as well as the last MLG Dallas.)

Yeah we love top foreigners playing each other, but in the end it's about seeing the highest level play we can, which is spurred on by Koreans.

I don't know how much they still sponsor Koreans coming over, or if it is all team-based now, but they did.

There were a lot of factors to Columbus' success. Yeah, Koreans were a huge factor, but remember the "Korean vs Foreigner" selling point was entirely unique for that one tournament. Sure, there were plenty of Korean vs Foreigner matches before, but at a weekend LAN in North America? That was unheard of.

Not to mention IdrA's deep run, and his infamous matches against MC and MMA, amplified the effect.

Plus SC2, as a whole, was still growing at that point.

I honestly don't think an MLG that didn't pay for Korean plane-tickets would be nearly as bad as people propose. Sure, watching the best competition is always good, but there are plenty of venues for that, and I think being the only Open Bracket LAN now would add a lot of appeal.


That said, opinions don't really matter, MLG is the one making the call, and frankly we don't know any of the reasons behind this. Hell, we don't even know if SC2 is out completely or just at this one tournament.

Its not completely out according to MLGAdam who said they just backed off for this event due to the Redbull event. No reason to compete for viewers and players in the same area.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
theking1
Profile Joined June 2013
Romania658 Posts
August 14 2013 04:26 GMT
#1119
On August 14 2013 13:24 Plansix wrote:
Show nested quote +
On August 14 2013 13:12 WolfintheSheep wrote:
On August 14 2013 12:47 Pandain wrote:
On August 14 2013 12:29 theking1 wrote:
On August 14 2013 12:21 Pandain wrote:
On August 14 2013 12:18 theking1 wrote:
On August 14 2013 11:57 Pandain wrote:
On August 14 2013 11:54 Wombat_NI wrote:
Drop SC2 for Dota/Lol maybe on that basis, but does say, CoD really do that well in terms of viewership? It's not really a 'no brainer' in that sense imo, more a hand has been forced in some way by the post-WCS era


Not even for Dota, and LoL was already there.

SC2 eclipses Dota 2 in viewers in any time that isn't TI3. Even with the pure Dota hype following probably the best-run E-sports even of all time, Starcraft 2 stays way ahead.

Someone else mentioned that paying for Koreans to come over as well as setting up is greatly expensive. I think that might be a key part.


who forces them to pay for koreans?>do not bring koreans and let people form na and europe duke it w=out.The na scene flourishes and the viewership goes up and everybody profits.I really do not understand who forces them to bring koreans.


You need Koreans to attract a large audience, and Europeons traditionally don't intend MLG.

Of course they could try to attract them instead, as we saw WCS EU be a fucking huge success without Koreans, but MLG isn't taking that approach.



the largest audience is when 2 well known foreigners are present or when it is foreigner vs korean.na teams have plenty of koreans on their rooster to send to mlg.And I think europeans hold more mlgs than na players.Nobody forces mlg to bring lesser known kespa players to eliminate the foreigners.Literally nobody asked for this.and if mlg isnt taking taking that aproach why are they complaining about numbers?lol


You must be new to the scene.

Back in the old days, MLG was just na players, starring the infrequent EU player.

Then hit MLG Columbus and we brought forth the top of the top Koreans and SC2 esports was born. Probably one of the biggest successes of all MLG's(although Anaheim this year and last are comparable, as well as the last MLG Dallas.)

Yeah we love top foreigners playing each other, but in the end it's about seeing the highest level play we can, which is spurred on by Koreans.

I don't know how much they still sponsor Koreans coming over, or if it is all team-based now, but they did.

There were a lot of factors to Columbus' success. Yeah, Koreans were a huge factor, but remember the "Korean vs Foreigner" selling point was entirely unique for that one tournament. Sure, there were plenty of Korean vs Foreigner matches before, but at a weekend LAN in North America? That was unheard of.

Not to mention IdrA's deep run, and his infamous matches against MC and MMA, amplified the effect.

Plus SC2, as a whole, was still growing at that point.

I honestly don't think an MLG that didn't pay for Korean plane-tickets would be nearly as bad as people propose. Sure, watching the best competition is always good, but there are plenty of venues for that, and I think being the only Open Bracket LAN now would add a lot of appeal.


That said, opinions don't really matter, MLG is the one making the call, and frankly we don't know any of the reasons behind this. Hell, we don't even know if SC2 is out completely or just at this one tournament.

Its not completely out according to MLGAdam who said they just backed off for this event due to the Redbull event. No reason to compete for viewers and players in the same area.


also sundance confirmed on reddit they are going to have a dota2 lan at mlg.probably we are going to see dota2 at mlg instead of sc2
Plansix
Profile Blog Joined April 2011
United States60190 Posts
August 14 2013 04:30 GMT
#1120
On August 14 2013 13:26 theking1 wrote:
Show nested quote +
On August 14 2013 13:24 Plansix wrote:
On August 14 2013 13:12 WolfintheSheep wrote:
On August 14 2013 12:47 Pandain wrote:
On August 14 2013 12:29 theking1 wrote:
On August 14 2013 12:21 Pandain wrote:
On August 14 2013 12:18 theking1 wrote:
On August 14 2013 11:57 Pandain wrote:
On August 14 2013 11:54 Wombat_NI wrote:
Drop SC2 for Dota/Lol maybe on that basis, but does say, CoD really do that well in terms of viewership? It's not really a 'no brainer' in that sense imo, more a hand has been forced in some way by the post-WCS era


Not even for Dota, and LoL was already there.

SC2 eclipses Dota 2 in viewers in any time that isn't TI3. Even with the pure Dota hype following probably the best-run E-sports even of all time, Starcraft 2 stays way ahead.

Someone else mentioned that paying for Koreans to come over as well as setting up is greatly expensive. I think that might be a key part.


who forces them to pay for koreans?>do not bring koreans and let people form na and europe duke it w=out.The na scene flourishes and the viewership goes up and everybody profits.I really do not understand who forces them to bring koreans.


You need Koreans to attract a large audience, and Europeons traditionally don't intend MLG.

Of course they could try to attract them instead, as we saw WCS EU be a fucking huge success without Koreans, but MLG isn't taking that approach.



the largest audience is when 2 well known foreigners are present or when it is foreigner vs korean.na teams have plenty of koreans on their rooster to send to mlg.And I think europeans hold more mlgs than na players.Nobody forces mlg to bring lesser known kespa players to eliminate the foreigners.Literally nobody asked for this.and if mlg isnt taking taking that aproach why are they complaining about numbers?lol


You must be new to the scene.

Back in the old days, MLG was just na players, starring the infrequent EU player.

Then hit MLG Columbus and we brought forth the top of the top Koreans and SC2 esports was born. Probably one of the biggest successes of all MLG's(although Anaheim this year and last are comparable, as well as the last MLG Dallas.)

Yeah we love top foreigners playing each other, but in the end it's about seeing the highest level play we can, which is spurred on by Koreans.

I don't know how much they still sponsor Koreans coming over, or if it is all team-based now, but they did.

There were a lot of factors to Columbus' success. Yeah, Koreans were a huge factor, but remember the "Korean vs Foreigner" selling point was entirely unique for that one tournament. Sure, there were plenty of Korean vs Foreigner matches before, but at a weekend LAN in North America? That was unheard of.

Not to mention IdrA's deep run, and his infamous matches against MC and MMA, amplified the effect.

Plus SC2, as a whole, was still growing at that point.

I honestly don't think an MLG that didn't pay for Korean plane-tickets would be nearly as bad as people propose. Sure, watching the best competition is always good, but there are plenty of venues for that, and I think being the only Open Bracket LAN now would add a lot of appeal.


That said, opinions don't really matter, MLG is the one making the call, and frankly we don't know any of the reasons behind this. Hell, we don't even know if SC2 is out completely or just at this one tournament.

Its not completely out according to MLGAdam who said they just backed off for this event due to the Redbull event. No reason to compete for viewers and players in the same area.


also sundance confirmed on reddit they are going to have a dota2 lan at mlg.probably we are going to see dota2 at mlg instead of sc2

Why is that bad? SC2 is going to be happening at Redbull. Its good that MLG is running another game, it means they are going to do well that weekend. NA dota 2 is pretty fun, if slightly dumb.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Prev 1 54 55 56 57 Next
Please log in or register to reply.
Live Events Refresh
Next event in 42m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ByuN 707
RotterdaM 591
Rex 137
ProTech87
StarCraft: Brood War
Sea 2101
Horang2 1571
Jaedong 1272
EffOrt 1199
Mini 377
Light 372
BeSt 370
Soulkey 299
ggaemo 282
actioN 265
[ Show more ]
Rush 186
Zeus 172
Sharp 143
hero 74
Mong 71
Sexy 62
JYJ 53
ToSsGirL 41
sorry 37
Barracks 34
Sacsri 30
Terrorterran 20
soO 20
GoRush 17
Rock 17
ajuk12(nOOB) 6
Dota 2
qojqva1494
Counter-Strike
fl0m939
Heroes of the Storm
Khaldor169
Other Games
singsing2849
hiko977
B2W.Neo833
Beastyqt429
DeMusliM194
Liquid`VortiX87
QueenE82
Mew2King64
XaKoH 64
KnowMe43
Trikslyr21
fpsfer 1
Organizations
StarCraft 2
WardiTV823
ComeBackTV 622
Counter-Strike
PGL227
Other Games
BasetradeTV187
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 18 non-featured ]
StarCraft 2
• StrangeGG 92
• Gemini_19 27
• poizon28 20
• Kozan
• LaughNgamezSOOP
• AfreecaTV YouTube
• sooper7s
• intothetv
• Migwel
• IndyKCrew
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• HappyZerGling38
League of Legends
• Nemesis3191
• Jankos2156
• TFBlade1170
Other Games
• WagamamaTV267
Upcoming Events
Big Brain Bouts
42m
Shino vs Scarlett
Bly vs DnS
Serral vs ByuN
RotterdaM591
Replay Cast
8h 42m
RSL Revival
15h 42m
Lambo vs SHIN
Solar vs Rogue
herO vs Clem
Maestros of the Game
19h 42m
IPSL
1d
ZZZero vs WorsT
Julia vs eOnzErG
BSL
1d 3h
TerrOr vs Dewalt
Bonyth vs eOnzErG
Replay Cast
1d 8h
RSL Revival
1d 15h
Maestros of the Game
1d 21h
OSC
1d 21h
[ Show More ]
IPSL
2 days
Dragon vs Artosis
dxtr13 vs Hawk
BSL
2 days
Wardi Open
2 days
Monday Night Weeklies
3 days
Replay Cast
3 days
Sparkling Tuna Cup
3 days
WardiTV Spring Champion…
3 days
Maestros of the Game
4 days
The PondCast
4 days
Maestros of the Game
5 days
Replay Cast
5 days
Replay Cast
5 days
WardiTV Spring Champion…
5 days
Maestros of the Game
6 days
Replay Cast
6 days
uThermal 2v2 Circuit
6 days
Liquipedia Results

Completed

ASL Season 21
2026 GSL S1
Heroes Pulsing #1

Ongoing

2026 KK StarCraft Pro League
BSL Season 22
IPSL Spring 2026
KCM Race Survival 2026 Season 2
KK 2v2 League Season 1
Acropolis #4
CSCL: Masked Kings S4
Escore Tournament S2: King of Kings
SCTL 2026 Spring
WardiTV Spring 2026
2026 GSL S2
RSL Revival: Season 5
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026

Upcoming

YSL S3
BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
Heroes Pulsing #2
Bounty Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.