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TLMC Voting! - Page 5

Forum Index > SC2 General
127 CommentsPost a Reply
Prev 1 2 3 4 5 6 7 Next All
Ragoo
Profile Joined March 2010
Germany2773 Posts
June 07 2013 21:49 GMT
#81
On June 08 2013 06:15 sevia wrote:
Yeonsu and Ravage stand out.

Honestly, some of the unorthodox maps might make for really good games, but it's tough to tell without seeing Code-S-level players play on them - probably one of the reasons that major map pools haven't deviated much from the standard three-base trope.


Well in Korea they deviate~ just comes down to all the international tournaments having no balls or interested in using maps that aren't on ladder or standard maps from GSL...
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
takingbackoj
Profile Joined December 2010
United States684 Posts
Last Edited: 2013-06-07 22:09:59
June 07 2013 21:58 GMT
#82
I like Frost. Seems to be the best fit for promoting longer games by not forcing you to expand towards your opponent. The analysis of Koprulu makes an excellent and damning point imo when it says they expect mutas to be mandatory due to the mineral line harass capabilities. I can easily see that becoming tiresome and ridiculous for zerg players. Not good.
Get the hell outta here Der Beek, your'e ruining my moment.
netisopl1
Profile Joined April 2011
Canada36 Posts
Last Edited: 2013-06-08 00:51:01
June 07 2013 22:22 GMT
#83
I'm weighing my vote right now, I have to say that Khalims Will is just wild. I was completely horrified at first, I've managed to calm down and I just find it interesting as hell. It's a really aggressive map, but It's aggressive without being steppes of war aggressive. Koprulu is also interesting, but I'm really digging Khalims Will. It's a map that really stands out to me.


MavivaM
Profile Joined November 2011
1535 Posts
June 07 2013 23:01 GMT
#84
Personal overall thoughts
Electric circuit looks really solid and interesting.
Frost's natural layout looked too small at first, but actually is interesting.
Keru will be banned by every zerg, I can't see them taking a third in a game ever.
I'd like Koprulu concept more if I didn't get the impression that Medivacs/bio and warp-in mechanic will be abusive with those mineral walls.
I like more Ravage than Insidious.
Not really impressed by Yeonsu's design, although surely different from the standard. However it surely has an astonishing look.
No idea about Strangewood Mire, to be honest.
I'm going to express my love for Khalim's will once again: interesting base layout, aggression-oriented, but not necessarly in a early all-in way. This map will provide great games, imo.

Overall, a standing ovation for all the mapmakers involved: without taking anything away from the previous contest, all the maps have great looks, interesting concepts and are miles ahead of every Blizz map.
I'm pretty sure that they can push the meta in ways that I cannot even imagine.
While I cheer for Khalim, I wouldn't be displeased by any other winner. Quite funny that both my favourite and less favourite map come from the same mapmaker.
Your Opinion has been counted. Only 3 more Opinions needed for a reddit thread.
ELlminator1
Profile Joined June 2011
Australia344 Posts
June 08 2013 01:58 GMT
#85
Voted Frost purely for aesthetic reasons. Im sick of seeing brown/grey tile sets.
¯\_(ツ)_/¯
eTcetRa
Profile Joined November 2010
Australia822 Posts
June 08 2013 03:10 GMT
#86
On June 08 2013 03:22 Aunvilgod wrote:
Show nested quote +
On June 08 2013 00:28 eTcetRa wrote:Also changing the rocks to the ramp closer to the middle would make a lot of fast expands impossible, which is a bit limiting. But thanks


Hey what map did you submit, if any? Your "space garden" map had really cool aesthetics.


I submitted Yeonsu.
Retired Mapmaker™
shin_toss
Profile Joined May 2010
Philippines2589 Posts
June 08 2013 03:20 GMT
#87
good to see Koprulu getting lots of votes. standard layout maps are getting boring.
AKMU / IU
RoboBob
Profile Blog Joined September 2010
United States798 Posts
June 08 2013 03:33 GMT
#88
Ravage is probably the most balanced map. But my vote went to Khalim's Will for the fun factor. Koprulu looks like another fun map, however I think that map is just too spawn-dependent for competitive play.
monitor
Profile Blog Joined June 2010
United States2409 Posts
June 08 2013 04:46 GMT
#89
1,000 esports dollars to whoever votes for my map. Bribes aren't against the rules.
https://liquipedia.net/starcraft2/Monitor
Semmo
Profile Joined June 2011
Korea (South)627 Posts
June 08 2013 04:47 GMT
#90
On June 08 2013 13:46 monitor wrote:
1,000 esports dollars to whoever votes for my map. Bribes aren't against the rules.

1,001 esports dollars to whoever votes for MY map. ha!
Mapmaker of Frost, Fruitland and Bridgehead
Savage88
Profile Joined April 2013
Germany132 Posts
June 08 2013 05:26 GMT
#91
Keru and Koprulu seem the most intereesting. But I beet 98% of people voting have never played even one of these maps, so its hard to judge.
NewSunshine
Profile Joined July 2011
United States5938 Posts
June 08 2013 05:47 GMT
#92
On June 08 2013 12:20 shin_toss wrote:
good to see Koprulu getting lots of votes. standard layout maps are getting boring.

Most of the finalists aren't standard, so Koprulu in particular shouldn't really get any votes for this reason. Though, it is easy to see double-sided bases and immediately think it's clever, I guess.

On June 08 2013 10:58 ELlminator1 wrote:
Voted Frost purely for aesthetic reasons. Im sick of seeing brown/grey tile sets.

Good to see this whole schtick working as intended.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
EFermi
Profile Joined May 2011
United States165 Posts
June 08 2013 07:13 GMT
#93
I like Frost.

I think electric circuit would work better if the third had reduced gas in some way, as it's probably too easy now to just turtle on the 3 bases.
GO herO, Bunny, JangBi, Savage, BaBy, Pigbaby, StarDust, RoRo, Flying and Soulkey
CrEiK
Profile Joined July 2012
Switzerland4 Posts
June 08 2013 09:00 GMT
#94
Yeonsu Probably the best :D
Incognoto
Profile Blog Joined May 2010
France10239 Posts
Last Edited: 2013-06-08 09:17:30
June 08 2013 09:17 GMT
#95
replays?? sexy!

i like mire the most actually, even though the coloring needs to change
maru lover forever
Samro225am
Profile Joined August 2010
Germany982 Posts
June 08 2013 09:51 GMT
#96
On June 08 2013 18:17 Incognoto wrote:
replays?? sexy!

i like mire the most actually, even though the coloring needs to change


Glad that several people enjoy Strangewood and see its qualities.

Do you think the map is not bright enough? In the end lighting is the only thing that actually can be changed in the blink of an eye.
Qikz
Profile Blog Joined November 2009
United Kingdom12040 Posts
June 08 2013 11:30 GMT
#97
On June 08 2013 18:51 Samro225am wrote:
Show nested quote +
On June 08 2013 18:17 Incognoto wrote:
replays?? sexy!

i like mire the most actually, even though the coloring needs to change


Glad that several people enjoy Strangewood and see its qualities.

Do you think the map is not bright enough? In the end lighting is the only thing that actually can be changed in the blink of an eye.


I think the lighting is perfect as it is, please don't change it. T_T
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Grumbels
Profile Blog Joined May 2009
Netherlands7031 Posts
June 08 2013 13:37 GMT
#98
I guess the voting system works okay? Sometimes when you only have one vote there will be solid maps that are consistently second in people's minds and are overlooked as a result. And I don't know how many people had time to really explore the new maps, I for one only saw a few games and based my choice on that.
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
Rustug
Profile Joined October 2010
1488 Posts
June 08 2013 15:00 GMT
#99
Island Map, Yeah!
Curious that we spend more time congratulating people who have succeeded than encouraging people who have not. 파이팅! ᕦ(ò_óˇ)ᕤ"
Incognoto
Profile Blog Joined May 2010
France10239 Posts
June 08 2013 15:33 GMT
#100
On June 08 2013 20:30 Qikz wrote:
Show nested quote +
On June 08 2013 18:51 Samro225am wrote:
On June 08 2013 18:17 Incognoto wrote:
replays?? sexy!

i like mire the most actually, even though the coloring needs to change


Glad that several people enjoy Strangewood and see its qualities.

Do you think the map is not bright enough? In the end lighting is the only thing that actually can be changed in the blink of an eye.


I think the lighting is perfect as it is, please don't change it. T_T


everything has a greenish tinge, i don't personally really like it. though this is just my opinion
maru lover forever
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