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Blizzard: Spawning/Starter Edition the way to go - Page 2

Forum Index > SC2 General
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Prev 1 2 3 Next All
c0ldfusion
Profile Joined October 2010
United States8293 Posts
June 05 2013 00:40 GMT
#21
Regarding 1v1 play via "spawning", this is clearly a design (and possibly a technical) limitation. Just from a UI perspective, given how they've currently implemented this feature via the party system, it would be very unnatural to introduce a way for the "spawned" player to ladder 1v1.
antuandelageto
Profile Joined November 2010
Spain2 Posts
June 05 2013 15:29 GMT
#22
hey guys. i watched the video of "spawning" and i have a question.

they say around between 4-5 mins that when a "wol" player matches with a "hots" player: "the content and balance will reference to the starcraft 2 "wol" version...

any ideas? thanks!
Ctesias
Profile Joined December 2012
4595 Posts
June 05 2013 15:38 GMT
#23
On June 05 2013 08:41 -Kaiser- wrote:
Wow, classic blizzard. Take 1000 words to say virtually nothing. I translated the interview below for the time-starved.

+ Show Spoiler +
Why are you doing this?

To get more people to buy Starcraft 2.


Spawning has been a feature in Blizzard games since WarCraft 2 and StarCraft: Brood War. As such a Blizzard-specific feature, why has it taken so long for this to come to StarCraft II?

It wasn't a priority.

A few months ago you stated there were no plans for a multiplayer free-to-play StarCraft II. Do you believe the Starter Edition and Spawning is the better way of going about putting the game out to the masses?

Yes.

Is there a possibility of having 1v1 Ladder play unlocked in the future?

No

Based on previous Spawnings in older games, do you have any guess on how many will use this, or how much the player base will increase?

No.

Do you think Spawning is the best way to get these people into StarCraft II-- those who have a notion of the game as a 1v1 hardcore eSport?

Yes.


Thanks for this. :p
Flash | Mvp
Mahanaim
Profile Joined December 2012
Korea (South)1002 Posts
June 05 2013 15:49 GMT
#24
I really like this. Bam.
Celebrating Starcraft since... a long time ago.
HeartOfTheSwarm
Profile Blog Joined November 2012
Niue585 Posts
June 05 2013 15:53 GMT
#25
If they want to compete with other games for popularity, they'll have to male at least SC2 multiplayer free
"I do not join. I lead." - Queen of Blades
KrazyTrumpet
Profile Joined April 2010
United States2520 Posts
June 05 2013 15:53 GMT
#26
On June 05 2013 09:40 c0ldfusion wrote:
Regarding 1v1 play via "spawning", this is clearly a design (and possibly a technical) limitation. Just from a UI perspective, given how they've currently implemented this feature via the party system, it would be very unnatural to introduce a way for the "spawned" player to ladder 1v1.


That, and anyone actually interested in 1v1 would have likely gotten the game already.
www.twitch.tv/krazy Best Stream Quality NA @KClarkSC2
KrazyTrumpet
Profile Joined April 2010
United States2520 Posts
June 05 2013 15:57 GMT
#27
On June 05 2013 08:46 xsnac wrote:
east europeans will still keep on playing LoL WoT and dota2 on pc bangs if there will not be a f2p option . even having 1 guy that has account so you can play is hard . but blizzard will never understand . f2p multiplayer do it ! and go microtransaction with unit skins . would be much easier .


Or they sell licenses to these PC bangs...
www.twitch.tv/krazy Best Stream Quality NA @KClarkSC2
Cereb
Profile Joined November 2011
Denmark3388 Posts
June 05 2013 16:10 GMT
#28
Thanks for the interview

And thanks to Blizzard for this feature!!!
"Until the very very top in almost anything, all that matters is how much work you put in. The only problem is most people can't work hard even at things they do enjoy, much less things they don't have a real passion for. -Greg "IdrA" Fields
Honeybadger
Profile Joined August 2010
United States821 Posts
June 05 2013 17:32 GMT
#29
On June 05 2013 08:27 SideStepKing wrote:
I don't think users who bought HoTS for $60 would like all of multiplayer to become F2P, especially since 1v1 is such a huge part of it. Where would the other $30 go? People would bound to be unhappy. Spawning is a good door for new users into SC so I think what Blizzard is doing is pretty smart.


I paid full price for both campaigns and would happily continue to do so, and I would love it if they made multiplayer f2p.

Who the fuck cares if the player base expands? It's not like the SCII community is some pulsing beacon of mannered players... The majority of opponents I play are the same jerks I'd face in LoL. So the only thing that could happen is that SCII gets better, more popular, and might actually have a fighting chance as an esport in korea.

"I like to tape my thumbs to my hands to see what it would be like to be a dinosaur."
Honeybadger
Profile Joined August 2010
United States821 Posts
June 05 2013 17:34 GMT
#30
On June 06 2013 00:57 KrazyTrumpet wrote:
Or they sell licenses to these PC bangs...


Which is a shit idea.
"I like to tape my thumbs to my hands to see what it would be like to be a dinosaur."
digmouse
Profile Blog Joined November 2010
China6330 Posts
June 05 2013 17:36 GMT
#31
On June 06 2013 00:29 antuandelageto wrote:
hey guys. i watched the video of "spawning" and i have a question.

they say around between 4-5 mins that when a "wol" player matches with a "hots" player: "the content and balance will reference to the starcraft 2 "wol" version...

any ideas? thanks!

That was referring to WoL player spawning a Starter Edition player.
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
BisuDagger
Profile Blog Joined October 2009
Bisutopia19305 Posts
June 05 2013 17:44 GMT
#32
On June 06 2013 02:34 Honeybadger wrote:
Show nested quote +
On June 06 2013 00:57 KrazyTrumpet wrote:
Or they sell licenses to these PC bangs...


Which is a shit idea.

Please take the time to explain why that is a bad idea rather then using crude words to bash that statement.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
dUTtrOACh
Profile Joined December 2010
Canada2339 Posts
June 05 2013 17:46 GMT
#33
It's a little strange that they think that changes they make to a game years after people have formed their notions and reason for not buying the game will cause an influx of new players.

Nobody but the Starcraft 2 community even knows about the changes, so it's up to us to spread the word on their behalf? And what do we get? Some carbot cartoons portrait? Hooray!

Spawning should have been common sense ~3 years ago; by this point I fear it's too late. There are people who don't even realize they can get Wings of Liberty for a drastically reduced cost and catch up to HotS expansion fairly cheaply (which wasn't the case for WoW until pretty much Cataclysm).

Blizzard doesn't advertise enough and doesn't put enough money into the non-Korean scene for the money-making potential it has. They're going all-in on trying to become the equal to League of Legends in player base when it will never happen, and if that fails they at least want to grow as an eSport in Korea while losing all the global interest in the game as a consequence of turning every WCS region into a Korean proxy and marginalizing the foreign pro-scenes. I'm curious as to who their marketing genius is... Time to get on google.
twitch.tv/duttroach
Bam Lee
Profile Joined June 2012
2336 Posts
June 05 2013 17:47 GMT
#34
hm they could make the unranked 1v1 f2p. Though i guess not a lot of people would want to pay to have a league on their account?
TheWorldToCome
Profile Joined January 2012
United States452 Posts
June 05 2013 17:49 GMT
#35
Sc2 will never be as big as LoL no matter if it's F2P of whatever. One is a team game one is a solo game, it's as simple as that.
Starcraft 2 was designed to have a best race. You play the worst one.
shockaslim
Profile Joined December 2010
United States1105 Posts
June 05 2013 17:50 GMT
#36
On June 06 2013 00:57 KrazyTrumpet wrote:
Show nested quote +
On June 05 2013 08:46 xsnac wrote:
east europeans will still keep on playing LoL WoT and dota2 on pc bangs if there will not be a f2p option . even having 1 guy that has account so you can play is hard . but blizzard will never understand . f2p multiplayer do it ! and go microtransaction with unit skins . would be much easier .


Or they sell licenses to these PC bangs...



It would actually be better for them to just do what Valve does and sell the games in areas with high piracy rates at SUPER low prices so that they actually buy it instead of not buy it at all.
Dirty Deeds...DONE DIRT CHEAP!!!
dUTtrOACh
Profile Joined December 2010
Canada2339 Posts
Last Edited: 2013-06-05 17:59:53
June 05 2013 17:58 GMT
#37
They could implement an incentive-based subsciption model for new trial accounts for people who want to "try it before they buy it" so to speak. After paying for 6 months to 1 year (depending on sub. cost) they upgrade you to an expansion level account and you no longer have to pay sub.

This would be one way to seduce people with longer term interest into actually getting the full version of the game.

EDIT: Even if people lose interest after 2 or 3 months of subscription, they still got some money out of them, which is better than nothing.
twitch.tv/duttroach
digmouse
Profile Blog Joined November 2010
China6330 Posts
June 05 2013 18:01 GMT
#38
On June 06 2013 02:58 dUTtrOACh wrote:
They could implement an incentive-based subsciption model for new trial accounts for people who want to "try it before they buy it" so to speak. After paying for 6 months to 1 year (depending on sub. cost) they upgrade you to an expansion level account and you no longer have to pay sub.

This would be one way to seduce people with longer term interest into actually getting the full version of the game.

EDIT: Even if people lose interest after 2 or 3 months of subscription, they still got some money out of them, which is better than nothing.

Subscription based model essentially killed SC2 in China, that's a bad idea. Spawning is good as it is.
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
Partha
Profile Joined May 2013
New Zealand163 Posts
June 05 2013 18:02 GMT
#39
SC2 won't be appealing even if it's F2P. That's due to it's difficulty/terrible social infrastructure and really bad UMS system.
Flash - Fantasy- JangBi - Jaedong - Stork - Bisu - Life
dUTtrOACh
Profile Joined December 2010
Canada2339 Posts
June 05 2013 18:03 GMT
#40
On June 06 2013 03:01 digmouse wrote:
Show nested quote +
On June 06 2013 02:58 dUTtrOACh wrote:
They could implement an incentive-based subsciption model for new trial accounts for people who want to "try it before they buy it" so to speak. After paying for 6 months to 1 year (depending on sub. cost) they upgrade you to an expansion level account and you no longer have to pay sub.

This would be one way to seduce people with longer term interest into actually getting the full version of the game.

EDIT: Even if people lose interest after 2 or 3 months of subscription, they still got some money out of them, which is better than nothing.

Subscription based model essentially killed SC2 in China, that's a bad idea. Spawning is good as it is.


This would be in addition to spawning, and the non-subscription model would already be in place. I'm not really talking about just China, nor am I convinced that SC2 is dead over there.
twitch.tv/duttroach
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