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DES editorial: SPL finals makes way for LoL - Page 3

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 All
PVJ
Profile Blog Joined July 2012
Hungary5221 Posts
May 28 2013 01:05 GMT
#41
Eh.
The heart's eternal vow
thragar
Profile Blog Joined May 2010
Canada450 Posts
May 28 2013 01:16 GMT
#42
I wonder if there's any pressure from Riot on this front.
ggrrg
Profile Blog Joined September 2009
Bulgaria2716 Posts
May 28 2013 01:26 GMT
#43
On May 28 2013 02:24 rename wrote:
Show nested quote +
On May 28 2013 01:55 Eury wrote:
I just hope in 10 years we have all moved on from mobas.


Not likely. Moba seems quite a good concept for both casual and hardcore gameplay and and also for spectator experience.
...


I can understand that moba has an enormous appeal to casual players and it certainly has a hardcore aspect as well. However, I always wondered why people watch it. The few big explosions when opponents clash seem to be overshadowed by 30 minutes of nothingness with heroes simply farming/running around...
trifecta
Profile Joined April 2010
United States6795 Posts
May 28 2013 01:36 GMT
#44
On May 28 2013 10:26 ggrrg wrote:
Show nested quote +
On May 28 2013 02:24 rename wrote:
On May 28 2013 01:55 Eury wrote:
I just hope in 10 years we have all moved on from mobas.


Not likely. Moba seems quite a good concept for both casual and hardcore gameplay and and also for spectator experience.
...


I can understand that moba has an enormous appeal to casual players and it certainly has a hardcore aspect as well. However, I always wondered why people watch it. The few big explosions when opponents clash seem to be overshadowed by 30 minutes of nothingness with heroes simply farming/running around...


Same reductionism could be applied to a lot of matches of pro SC2. 20 minutes of macro and light harass -> lasers -> end. I watch dota and sc2 and can say there is a wide spectrum in game length and liveliness in both games.
Brett
Profile Blog Joined October 2002
Australia3822 Posts
May 28 2013 01:45 GMT
#45
No surprises here given the circumstances.
larse
Profile Blog Joined March 2012
1611 Posts
May 28 2013 02:17 GMT
#46
SC2 can totally survive the esports market even if it's 100x smaller than LoL, just like many other smaller esport games did. But the problem is that SC used to have this glorious past that makes people have high but unrealistic expectations for the game. More importantly, many KeSPA pros are from the glorious age, so their mentality is affected the most by this great depression which will never recover. We as SC fans used to deny LoL hard and act so elitist but now we should just drop our big ego over the game, as many already did, and enjoy the scene as it is even it's small as hell.
aristarchus
Profile Blog Joined September 2010
United States652 Posts
May 28 2013 02:33 GMT
#47
This article is clearly trying to make a huge controversy appear out of nowhere. LoL is bigger than SC2 right now - I think that's clear to everyone. But even if they were equal size/importance, scheduling events for two games means that both schedules affect each other. Sure, if LoL wasn't around, SC2 would get better scheduling. But it goes the other way too - if SC2 wasn't around, LoL would get better scheduling. Probably when they come into conflict, OGN tends to give LoL priority, but one reasonably minor change to Proleague scheduling doesn't prove that.

Sad but true fact: On the internet, even more than in print, sensationalist, provocative claims get way more hits than standard reasonable journalism. And writers know that.
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
May 28 2013 02:39 GMT
#48
i don't think you can blame OGN for this, sad as it is. business is business!
ModeratorRetired LR Bonjwa
TL+ Member
figq
Profile Blog Joined May 2010
12519 Posts
Last Edited: 2013-05-28 02:45:27
May 28 2013 02:42 GMT
#49
This article is less about LoL vs SC2 and more about Proleague final being unusually squeezed in time which affects teams and viewers. It's worth discussion for sure.

For a tournament that takes so many months (almost a year) and with such history, finishing it in a hurry and not meeting its own scheduling standards seems quite unreasonable.
If you stand next to my head, you can hear the ocean. - Day[9]
rename
Profile Joined February 2012
Estonia329 Posts
May 28 2013 04:46 GMT
#50
On May 28 2013 09:41 Xahhk wrote:
Show nested quote +
On May 28 2013 02:24 rename wrote:
On May 28 2013 01:55 Eury wrote:
I just hope in 10 years we have all moved on from mobas.


Not likely. Moba seems quite a good concept for both casual and hardcore gameplay and and also for spectator experience.

Dota and LoL are rather bad implementations with the Dota just randomly evolving out of WC3 heroes getting it accidentally rather right... and LoL copying the concept without really improving much.

Im thinking Dota as Dune2 and LoL as c&c 1 of moba's.

One day, there will be a moba that will be something between Broodwar and Starcraft2 of moba's. And it will bring progaming to mainstream.


I don't think you know what you are talking about. LoL is already rather 'mainstream' with its fuck ton of players and casual to pro skill curve.

Increasing the skill and or mechanical requirement will always reduce the player base and will more likely bring a game more out of the mainstream than into it.


It can be more, as in everyone who has played a computer game has tried it at least once.
And it does not need increasing the skill/mechanical requirement - it needs raised skill/mechanical cap for solo matchmaking, and much smoother introduction for new players without bazillion runepages, heroes and items hitting you from the start ( i noped the hell away from dota2 the first time i was asked to choose a hero )

On May 28 2013 10:26 ggrrg wrote:
Show nested quote +
On May 28 2013 02:24 rename wrote:
On May 28 2013 01:55 Eury wrote:
I just hope in 10 years we have all moved on from mobas.


Not likely. Moba seems quite a good concept for both casual and hardcore gameplay and and also for spectator experience.
...


I can understand that moba has an enormous appeal to casual players and it certainly has a hardcore aspect as well. However, I always wondered why people watch it. The few big explosions when opponents clash seem to be overshadowed by 30 minutes of nothingness with heroes simply farming/running around...


Higher level of play has much more action. The 30 minutes of nothingness is because NA/EU teams seem to do too much solo matchmaking or soloqueue and dont practice enough with teams. Also this is where this next big moba can help.


PS, thanks everyone who told me WCS needs regional locks because they thought it works well for LCS. I had to go check it out and see it myself - and now while i still dont like playing LoL, im doing a bot-game every now and then to learn all the heroes to more appreciate just how much better korean teams are thanks to NA/EU teams living in their own regional bubble.
justiceknight
Profile Blog Joined May 2008
Singapore5741 Posts
May 28 2013 04:54 GMT
#51
I wouldnt be surprise if OGN drops SC2 1 day and gives it to SPOTV, without MSL and OSL and the WCS gets in every1's way the scheduling for broadcasting and the players are gonna be very rough.
xuanzue
Profile Joined October 2010
Colombia1747 Posts
May 28 2013 04:57 GMT
#52
On May 28 2013 13:54 justiceknight wrote:
I wouldnt be surprise if OGN drops SC2 1 day and gives it to SPOTV, without MSL and OSL and the WCS gets in every1's way the scheduling for broadcasting and the players are gonna be very rough.


blizzard is giving money to OGN to avoid that scenario. in short term at least.
Dominions 4: "Thrones of Ascension".
coolcor
Profile Joined February 2011
520 Posts
May 28 2013 05:01 GMT
#53
On May 28 2013 13:57 xuanzue wrote:
Show nested quote +
On May 28 2013 13:54 justiceknight wrote:
I wouldnt be surprise if OGN drops SC2 1 day and gives it to SPOTV, without MSL and OSL and the WCS gets in every1's way the scheduling for broadcasting and the players are gonna be very rough.


blizzard is giving money to OGN to avoid that scenario. in short term at least.


But I thought the entire point of the lawsuit was so that OGN and kespa would have to give money to blizzard to respect their ip? Why would they accept the complete opposite situation now? They where perfectly ok with not having sc2 on ogn when they gave gom exclusive broadcasting rights and sued them so why care so much if sc2 goes off ogn now?
reincremate
Profile Blog Joined May 2009
China2216 Posts
May 28 2013 05:04 GMT
#54
LoL professional competition has been a farce thus far. When players like Flash and Jaedong switch over to LoL, they're going to dominate everyone.

User was warned for this post
JBright
Profile Joined September 2010
Vancouver14381 Posts
May 28 2013 05:07 GMT
#55
On May 28 2013 14:01 coolcor wrote:
Show nested quote +
On May 28 2013 13:57 xuanzue wrote:
On May 28 2013 13:54 justiceknight wrote:
I wouldnt be surprise if OGN drops SC2 1 day and gives it to SPOTV, without MSL and OSL and the WCS gets in every1's way the scheduling for broadcasting and the players are gonna be very rough.


blizzard is giving money to OGN to avoid that scenario. in short term at least.


But I thought the entire point of the lawsuit was so that OGN and kespa would have to give money to blizzard to respect their ip? Why would they accept the complete opposite situation now? They where perfectly ok with not having sc2 on ogn when they gave gom exclusive broadcasting rights and sued them so why care so much if sc2 goes off ogn now?


As well as Gom is doing online, they don't broadcast to TV. Also OSL has the history and prestige that GSL doesn't quite carry in the general populace.
ModeratorThe good and the wise lead quiet lives. Neo's #1 Frenemy and nightmare.
Wertheron
Profile Joined October 2011
France439 Posts
May 28 2013 05:14 GMT
#56
Moba are maybe good games, but i can't understand why they should become the only esports games... The day where the battle for first place in esport will be between LoL and Dota 2 will be a sad day
Dreadwolf
Profile Joined July 2010
Canada220 Posts
May 28 2013 05:16 GMT
#57
Well, if "someone" had not fought tooth and nail against Blizzard and had switched to the new game right away, the sc2 situation in korea migth be different now.

I have this image of a toreador in my mind holding a bull by the horn and losing ground and then he get hit by a truck. and the licence plate says lol.
rauk
Profile Blog Joined February 2009
United States2228 Posts
May 28 2013 05:52 GMT
#58
On May 28 2013 14:16 Dreadwolf wrote:
Well, if "someone" had not fought tooth and nail against Blizzard and had switched to the new game right away, the sc2 situation in korea migth be different now.

I have this image of a toreador in my mind holding a bull by the horn and losing ground and then he get hit by a truck. and the licence plate says lol.


^lol

if someone had not fought tooth and nail to kill bw in korea, there wouldn't even be a problem with starcraft being more popular than lol (maybe)
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