• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:27
CEST 13:27
KST 20:27
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Finals Preview: Two Legacies18Code S Season 2 (2026) - RO12 Preview2herO wins GSL Code S Season 1 (2026)5Code S Season 1 (2026) - RO4 & Finals Preview5[ASL21] Ro4 Preview: On Course12
Community News
Crank Gathers Season 4: BW vs SC2 Team League0Weekly Cups (May 11-17): Classic wins double0Code S Season 1 (2026) - RO8 Results2Weekly Cups (May 4-10): Clem, MaxPax, herO win1Maestros of The Game 2 announcement and schedule !18
StarCraft 2
General
herO wins GSL Code S Season 1 (2026) Code S Season 2 (2026) - RO12 Preview Weekly Cups (May 11-17): Classic wins double Code S Season 1 (2026) - RO4 & Finals Preview Team Liquid Map Contest #22 - The Finalists
Tourneys
GSL Code S Season 2 (2026) Crank Gathers Season 4: BW vs SC2 Team League GSL Code S Season 1 (2026) Sparkling Tuna Cup - Weekly Open Tournament Maestros of The Game 2 announcement and schedule !
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 527 Hell Train The PondCast: SC2 News & Results Mutation # 526 Rubber and Glue Mutation # 525 Wheel of Misfortune
Brood War
General
25 Years Since Brood War Patch 1.08 VPN experiences vespene.gg — BW replays in browser (Spoiler) ASL21 Winner's Interview [ASL21] Finals Preview: Two Legacies
Tourneys
[ASL21] Grand Finals Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues Small VOD Thread 2.0
Strategy
Any training maps people recommend? Muta micro map competition [G] Hydra ZvZ: An Introduction Fighting Spirit mining rates
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV ZeroSpace Megathread Warcraft III: The Frozen Throne
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Trading/Investing Thread European Politico-economics QA Mega-thread YouTube Thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software)
TL Community
The Automated Ban List
Blogs
Esports Organizations: Raisi…
TrAiDoS
Why RTS gamers make better f…
gosubay
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1393 users

Code S Group of Death, PartinG vs Life, game speed - Page 25

Forum Index > SC2 General
594 CommentsPost a Reply
Prev 1 23 24 25 26 27 30 Next All
babylon
Profile Blog Joined April 2011
8765 Posts
Last Edited: 2013-05-18 22:39:32
May 18 2013 22:35 GMT
#481
On May 19 2013 07:25 probeater wrote:
i think both players MUST have noticed at some time or other that it was slower than normal. But then, as many people have mentioned, it does give an advantage to both players. Its just a matter of who can play better at a slower speed? maybe both parting and life felt that at slower speed they would do better? idk, just seems impossible that they 'didn't notice'

If they did notice, they probably thought they were imagining it and/or that it was just nerves and/or thought that it couldn't be true because the observers would've caught it (as they should have). Like, in a practice game, they'd probably be like, "Whoa, it's way too slow!" But on a big stage and playing in an elimination set, you're much more likely to just think, "It must just be me, surely GOM wouldn't mess up something like that."

Ofc would be stupid to do regames or what not, but they owe an apology to both players: (1) Life, because he may or may not have been able to advance if the game was properly played, and (2) Parting, because now people will doubt the legitimacy of his win.

Man, imagine how much worse this would've been if Parting hadn't gotten knocked out.
hasuterrans
Profile Joined April 2009
United States614 Posts
May 18 2013 22:38 GMT
#482
I think both players probably thought to themselves at some point in the game, "X seems slow..." Afterwards they may have just ignored the thought attributing it to nerves/stress or something else. Of course one or both of them may have noticed and chose not to do anything.
itiswhatitis
Profile Joined February 2011
United States136 Posts
May 18 2013 22:49 GMT
#483
On May 17 2013 23:54 kochanfe wrote:
Edit: hmmm odd.


Good thing you edited this before you looked silly.
"The bad artists imitate. The great artists steal." -itiswhatitis
ppshchik
Profile Joined September 2010
United States862 Posts
May 18 2013 22:54 GMT
#484
On May 19 2013 05:06 Garnet wrote:
It would be too much trouble to re play the game, but it'd be nice if GOM at least give an apology.


Given GOM's history, (Like editing Jinro's interview) they'd probably speed up the vod manually to hide the truth lol.
Legends never die... they end up working in McDonalds.
Crackpot
Profile Joined May 2013
58 Posts
May 18 2013 23:16 GMT
#485
On May 19 2013 05:22 Purple Haze wrote:
Show nested quote +
On May 19 2013 05:16 tubster68 wrote:
Honestly, if the game speed was at a lower pace, Life would benefit even more. Better response time, more time to make the correct units, better creep spread, and better times to set up flanks. There's not much a protoss can do other than the spell casters and targeting when defending and attacking.


Did you see the game? You can debate ZvP in general but in this particular game the slower speed is clearly an advantage for parting.


If the second match of that set was on "fast",I think i would agree. But on that game parting won because he trapped lifes swarmhosts on his main while cleaning up his natural and not because of his forefield micro. Iam no fan of parting, but he played in his own league that two games and fully deserved those wins.

btw. that gamespeed- issue explains why life had that bad timing with the photon overcharge. he threw his lings to early in again.
Canucklehead
Profile Joined March 2011
Canada5074 Posts
Last Edited: 2013-05-18 23:22:51
May 18 2013 23:22 GMT
#486
On May 19 2013 08:16 Crackpot wrote:
Show nested quote +
On May 19 2013 05:22 Purple Haze wrote:
On May 19 2013 05:16 tubster68 wrote:
Honestly, if the game speed was at a lower pace, Life would benefit even more. Better response time, more time to make the correct units, better creep spread, and better times to set up flanks. There's not much a protoss can do other than the spell casters and targeting when defending and attacking.


Did you see the game? You can debate ZvP in general but in this particular game the slower speed is clearly an advantage for parting.


. But on that game parting won because he trapped lifes swarmhosts on his main while cleaning up his natural and not because of his forefield micro.


What parting was only able to do that because life was behind after his failed speedling attack due to parting's godly hold. The game was over for life right there basically and whatever happened after was just the result of life being too far behind to hold off parting's counter push. Everyone called it a godly and miracle hold by parting. The slower game speed helped with that
Top 10 favourite pros: MKP, MVP, MC, Nestea, DRG, Jaedong, Flash, Life, Creator, Leenock
GL999et1000
Profile Joined December 2012
France229 Posts
Last Edited: 2013-05-19 00:01:47
May 18 2013 23:58 GMT
#487
This is pure bullshit... It also helped Life... If it helps for controlling probes, it helps for controlling lings. And I think PartinG is able to build a pylon or a gate, put one ff at the right time with fast speed or faster speed... Truth is that in faster speed the result would be the same... This is all about hate of PartinG, and the fact to not accept that PartinG deserved his victory.
P: PartinG,Rain,sOs | T: Dream, Maru,Fantasy | Z: Life, SoO, Leenock | Micro for the win! | Warcraft 3 always in my heart !
NeThZOR
Profile Blog Joined November 2010
South Africa7387 Posts
May 19 2013 00:05 GMT
#488
Slip-up by the observer. Nonetheless, it couldn't have been advantageous to Parting and detrimental to Life in this case.
SuperNova - 2015 | SKT1 fan for years | Dear, FlaSh, PartinG, Soulkey, Naniwa
synapse
Profile Blog Joined January 2009
China13814 Posts
May 19 2013 00:09 GMT
#489
On May 19 2013 09:05 NeThZOR wrote:
Slip-up by the observer. Nonetheless, it couldn't have been advantageous to Parting and detrimental to Life in this case.

Why not? Imagine splitting marines vs banelings, who gets the advantage when the game speed is slower? Same deal with forcefields.
:)
BoZiffer
Profile Joined November 2011
United States1841 Posts
May 19 2013 00:16 GMT
#490
I still can't believe there hasn't been some sort of announcement, or maybe I missed it?
Yorbon
Profile Joined December 2011
Netherlands4272 Posts
Last Edited: 2013-05-19 00:21:05
May 19 2013 00:20 GMT
#491
On May 19 2013 08:58 GL999et1000 wrote:
This is pure bullshit... It also helped Life... If it helps for controlling probes, it helps for controlling lings. And I think PartinG is able to build a pylon or a gate, put one ff at the right time with fast speed or faster speed... Truth is that in faster speed the result would be the same... This is all about hate of PartinG, and the fact to not accept that PartinG deserved his victory.
So an asymmetric influence of game speed on control would be impossible, according to your truth? If standard game speed would be slower, it would have no impact at all on for example balance? (for example, like someone said, banelings become a lot weaker...)

I 'm not saying the game would've had another ending, but the assumption game speed would have had no difference is a very bold one. Also, i feel attributing all opinions (other than the ones stating there would be no difference) to 'parting hate' is derogatory at best. It could even be seen as simple minded, seeing how you provide no evidence at all, while attacking the people thinking otherwise directly.
I for one accept parting's victory. If life or startale (likewise for parting or skt) would've had any objections, they should've mentioned them during the game imo.
EotHBoba
Profile Joined May 2013
Poland3 Posts
May 19 2013 00:27 GMT
#492
This is a nice find.
EotH 4 Life
TronJovolta
Profile Joined April 2013
United States323 Posts
May 19 2013 00:43 GMT
#493
To argue that Parting was given an advantage due to this is ludicrous. The effect is a complete wash, as others have pointed out, it gives both players micro/macro advantages as everything happens slower.

To say he had an advantage in this scenario is to say Protoss always has the advantage. It just doesn't make sense.
vitruvia
Profile Joined June 2009
Canada235 Posts
May 19 2013 00:46 GMT
#494
there is nothing that the TL community can't find is there ? o_o
what quote?
mishimaBeef
Profile Blog Joined January 2010
Canada2259 Posts
May 19 2013 00:47 GMT
#495
On May 19 2013 09:43 TronJovolta wrote:
To say he had an advantage in this scenario is to say Protoss always has the advantage.


How?
Dare to live the life you have dreamed for yourself. Go forward and make your dreams come true. - Ralph Waldo Emerson
Scarecrow
Profile Blog Joined July 2009
Korea (South)9173 Posts
May 19 2013 00:53 GMT
#496
On May 19 2013 09:43 TronJovolta wrote:
To argue that Parting was given an advantage due to this is ludicrous. The effect is a complete wash, as others have pointed out, it gives both players micro/macro advantages as everything happens slower.

To say he had an advantage in this scenario is to say Protoss always has the advantage. It just doesn't make sense.

You're not making sense. The more you slow the game down, the more speedlings are going to suck vs sentries.
Yhamm is the god of predictions
GL999et1000
Profile Joined December 2012
France229 Posts
Last Edited: 2013-05-19 01:07:56
May 19 2013 00:57 GMT
#497
On May 19 2013 09:20 Yorbon wrote:
Show nested quote +
On May 19 2013 08:58 GL999et1000 wrote:
This is pure bullshit... It also helped Life... If it helps for controlling probes, it helps for controlling lings. And I think PartinG is able to build a pylon or a gate, put one ff at the right time with fast speed or faster speed... Truth is that in faster speed the result would be the same... This is all about hate of PartinG, and the fact to not accept that PartinG deserved his victory.
So an asymmetric influence of game speed on control would be impossible, according to your truth? If standard game speed would be slower, it would have no impact at all on for example balance? (for example, like someone said, banelings become a lot weaker...)

I 'm not saying the game would've had another ending, but the assumption game speed would have had no difference is a very bold one. Also, i feel attributing all opinions (other than the ones stating there would be no difference) to 'parting hate' is derogatory at best. It could even be seen as simple minded, seeing how you provide no evidence at all, while attacking the people thinking otherwise directly.
I for one accept parting's victory. If life or startale (likewise for parting or skt) would've had any objections, they should've mentioned them during the game imo.


Actually this is simply and honestly that I don't see where in this game this would have changed something... Even if Life would have killed 1 or 2 more probes at the beginning, game was over for Life when he decided to overcommit on lings... After having killed 8 probes, 1 pylon, 1 stalker, having delayed PartinG from mining, he was not well but ok... Afterwards it was way too easy for PartinG to defend with 2 sentries 1 momocore 1 zealot and few buildings against all those lings...
In game 2 I would see where this would have changed something because PartinG won the game when he trapped 20 lings with ff... But for me in game 1 this was just about bad decision making from Life...
P: PartinG,Rain,sOs | T: Dream, Maru,Fantasy | Z: Life, SoO, Leenock | Micro for the win! | Warcraft 3 always in my heart !
Canucklehead
Profile Joined March 2011
Canada5074 Posts
May 19 2013 01:14 GMT
#498
On May 19 2013 09:57 GL999et1000 wrote:
Show nested quote +
On May 19 2013 09:20 Yorbon wrote:
On May 19 2013 08:58 GL999et1000 wrote:
This is pure bullshit... It also helped Life... If it helps for controlling probes, it helps for controlling lings. And I think PartinG is able to build a pylon or a gate, put one ff at the right time with fast speed or faster speed... Truth is that in faster speed the result would be the same... This is all about hate of PartinG, and the fact to not accept that PartinG deserved his victory.
So an asymmetric influence of game speed on control would be impossible, according to your truth? If standard game speed would be slower, it would have no impact at all on for example balance? (for example, like someone said, banelings become a lot weaker...)

I 'm not saying the game would've had another ending, but the assumption game speed would have had no difference is a very bold one. Also, i feel attributing all opinions (other than the ones stating there would be no difference) to 'parting hate' is derogatory at best. It could even be seen as simple minded, seeing how you provide no evidence at all, while attacking the people thinking otherwise directly.
I for one accept parting's victory. If life or startale (likewise for parting or skt) would've had any objections, they should've mentioned them during the game imo.


Actually this is simply and honestly that I don't see where in this game this would have changed something... Even if Life would have killed 1 or 2 more probes at the beginning, game was over for Life when he decided to overcommit on lings... After having killed 8 probes, 1 pylon, 1 stalker, having delayed PartinG from mining, he was not well but ok... Afterwards it was way too easy for PartinG to defend with 2 sentries 1 momocore 1 zealot and few buildings against all those lings...
In game 2 I would see where this would have changed something because PartinG won the game when he trapped 20 slings with ff... But for me in game 1 this was just about bad decision making from Life...


This is where I disagree. Without the miracle hold life wouldn't have killed one or two more probes. He would have killed parting right then and there and the game would have ended unless parting had mkp gg timing.

Top 10 favourite pros: MKP, MVP, MC, Nestea, DRG, Jaedong, Flash, Life, Creator, Leenock
ChoDing
Profile Joined November 2009
United States740 Posts
May 19 2013 01:20 GMT
#499
well partially players fault too for not noticing -_____-

if life noticed this during the game, this could have been regame with the right speed.
관광 since 2008. Master of Cheese. God of Heartbreak Ridge.
theMagus
Profile Joined February 2013
578 Posts
Last Edited: 2013-05-19 01:45:36
May 19 2013 01:42 GMT
#500
On May 19 2013 00:50 mishimaBeef wrote:
Show nested quote +
On May 18 2013 23:37 Pippi wrote:
On May 18 2013 23:33 PVJ wrote:
I was watching live and didn't notice it. I just felt like PartinG was really focused.

But if we go by this -- wouldn't playing on fast benefit the game?


Lowering skillcap is a benefit? If anything head in the other direction and make it even faster because this game is too easy according to many pros.


What pros said this game is easy lately? Please reference them. Also why aren't they winning?

I am tired of people calling a game easy that is based on action spending and is human vs human. Until we see perfect play done easily with 1 hand while yawning and drinking Nestea, this game is not easy. Just because the interface changed doesn't make the game 'easier' it just means that the distribution of actions spent on certain things is shifted.


this is kinda off-topic, but jangbi said this during an interview with khaldor. why he isn't winning (that much right now anyway) is his whole point. he stated that a lot of players are gonna do well at sc2 because it's easier to play.

"Give away the stone. Let the oceans take and transmutate this cold and fated anchor. Let the waters kiss and transmutate these leaden grudges into gold. Let go."
Prev 1 23 24 25 26 27 30 Next All
Please log in or register to reply.
Live Events Refresh
Wardi Open
11:00
#88
IntoTheiNu 456
WardiTV422
TKL 103
Ryung 74
Rex49
Liquipedia
Universe Titan Cup
11:00
Show Match #11
Rogue vs Percival
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
TKL 103
Ryung 74
ProTech64
Rex 49
Railgan 15
StarCraft: Brood War
Britney 38935
Calm 6629
Jaedong 862
Hyuk 506
Mini 398
Larva 371
Light 239
BeSt 234
EffOrt 234
firebathero 233
[ Show more ]
Mind 204
actioN 190
Pusan 169
Soulkey 119
Killer 117
ggaemo 104
Rush 80
Sharp 48
Liquid`Ret 48
scan(afreeca) 47
Aegong 44
ToSsGirL 40
JulyZerg 33
Mong 32
sorry 28
[sc1f]eonzerg 28
Shinee 26
Barracks 19
Movie 13
IntoTheRainbow 13
ajuk12(nOOB) 11
Noble 9
Dota 2
Dendi657
XaKoH 514
XcaliburYe112
Counter-Strike
olofmeister2467
shoxiejesuss1456
byalli522
x6flipin251
allub195
Other Games
B2W.Neo659
Lowko408
crisheroes305
Pyrionflax265
Organizations
Counter-Strike
PGL951
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• StrangeGG 61
• LUISG 52
• iHatsuTV 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2606
Upcoming Events
Monday Night Weeklies
4h 33m
Replay Cast
12h 33m
Kung Fu Cup
23h 33m
GSL
1d 22h
herO vs Classic
Cure vs Clem
uThermal 2v2 Circuit
2 days
Replay Cast
2 days
GSL
2 days
Maru vs SHIN
Zoun vs Rogue
WardiTV Spring Champion…
2 days
SKillous vs Strange
Lambo vs Strange
Ryung vs Strange
Lambo vs Ryung
Ryung vs SKillous
Lambo vs SKillous
Replay Cast
3 days
Maestros of the Game
4 days
[ Show More ]
Replay Cast
4 days
RSL Revival
4 days
Lambo vs SHIN
Solar vs Rogue
herO vs Clem
IPSL
5 days
ZZZero vs WorsT
Julia vs eOnzErG
Replay Cast
5 days
RSL Revival
5 days
IPSL
6 days
Dragon vs Artosis
dxtr13 vs Hawk
BSL
6 days
Liquipedia Results

Completed

ASL Season 21
2026 GSL S1
Heroes Pulsing #1

Ongoing

2026 KK StarCraft Pro League
BSL Season 22
IPSL Spring 2026
KCM Race Survival 2026 Season 2
KK 2v2 League Season 1
YSL S3
Acropolis #4
CSCL: Masked Kings S4
SCTL 2026 Spring
WardiTV Spring 2026
2026 GSL S2
RSL Revival: Season 5
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals

Upcoming

Escore Tournament S2: King of Kings
BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
Bounty Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.