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Active: 1399 users

A Brighter Starcraft II

Forum Index > SC2 General
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InfCereal
Profile Joined December 2011
Canada1759 Posts
Last Edited: 2013-05-08 21:29:40
May 08 2013 21:14 GMT
#1
Quite a long time ago, someone posted here about "Darker D3", a mod that allowed players to darken Diablo 3 to more resemble Diablo 2. Shortly after that, someone posted a guide on how to make this mod work with Starcraft II.

Well, I don't really think Starcraft II needs to be any darker, quite the opposite actually. I spent a few hours the other day tinkering with settings within Darker D3 to try and created a brighter Starcraft II.

Before I get into the installation instructions, here are some comparisons.

First off, the map that forced me into this:
[image loading]
[image loading]
(You can see the minimap!)

The menu:
[image loading]
[image loading]

Battle scene:
[image loading]
[image loading]

Dark templar:
[image loading]
[image loading]


Installation instructions:
  • Download this: http://www.filedropper.com/brightersc2
  • Extract it into your Starcraft II/Support folder
  • Copy d3d9.dll into the latest SC2 versions folder. Ex. C:\Program Files (x86)\StarCraft II\Versions\Base23260
  • Run starcraft 2!
  • You can hit the pause button to turn it on/off.


100% of all credit goes towards Pyloneer, the creator of http://darkd3.com/. I simply modified his settings to create this.

If you want to expirement with your own settings, you can modifiy dark3D_Settings.h.

-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
I get the feeling my monitors are just very dark. Here's how the settings file works:

You want to open darkD3_Settings.h. It's a header file, but don't worry about that. The primary things I adjusted were in the TONEMAP section.

Raising gamma will make the game brighter, saturation will bring out the colors more. Exposure makes everything brighter (I think). You want to adjust the settings by small increments. If you go in and change exposure to 17, you're not going to be able to see anything on the screen.

I also turned on bloom, which is disabled in DD3. This will make everything burn your eyes a little less. You want to set the number of samples to a multiple of 2, but you're probably better off just turning it off.
The bloom preset will override anything below it, just set it to 0 if you want to play around with the other settings. They just control the look of the bloom. (For those who don't know what bloom is: http://en.wikipedia.org/wiki/Bloom_(shader_effect))

I could never get technicolor to give me a nice look, so I left it off, but playing with it was fun.

Everything else is pretty straight forward. Just keep things in small increments.
Cereal
Railgan
Profile Joined August 2010
Switzerland1507 Posts
May 08 2013 21:17 GMT
#2
It burns my eyes to look at those screenshots~ maybe just me
Grandmaster Zerg from Switzerland!!! www.twitch.tv/railgan // www.twitter.com/railgansc // www.youtube.com/c/railgansc
Badfatpanda
Profile Blog Joined December 2010
United States9719 Posts
May 08 2013 21:18 GMT
#3
Maybe a bit too bright for my taste but could see this doing wonders for MLG's stream :D, jk (kinda)
Music is a higher revelation than all wisdom and philosophy. -Beethoven | Mech isn't a build, it's a way of life. -MajOr | Charlie.Sheen: "What is sarcastic, kids who have no courage to fight?" | #TerranPride #yolo #swag -Naama after 2-0'ing MC at HSC VI
DenTenker
Profile Blog Joined March 2013
United States606 Posts
May 08 2013 21:19 GMT
#4
Nice job on brightening StarCraft II, but, at least from those screenshots, it looks to be too bright for me. In the battle scene picture, you can hardly see the timewarp from the mothership core in the brightened version. Kerrigan also looks too bright and unnatural.
If your all in didn't work, you didn't pull the workers.
Deleted User 137586
Profile Joined January 2011
7859 Posts
May 08 2013 21:20 GMT
#5
Is there actually a DT in the DT pictures or are you trolling us?
Cry 'havoc' and let slip the dogs of war
CrazyF1r3f0x
Profile Blog Joined August 2010
United States2120 Posts
May 08 2013 21:20 GMT
#6
Smart insight on!
"Actual happiness always looks pretty squalid in comparison with the overcompensations for misery."
Nuclease
Profile Joined August 2011
United States1049 Posts
May 08 2013 21:20 GMT
#7
MINE EYYYYEEEESSSSSSSSS--*spontaneously combusts*

Too much for my tastes...would love a little milder version for Klontas Mire haha
Zealots, not zee-lots. | Never forget, KTViolet, Go)Space. | You will never be as good as By.Flash, and your drops will never be as sick as MMA.
InfCereal
Profile Joined December 2011
Canada1759 Posts
May 08 2013 21:21 GMT
#8
On May 09 2013 06:19 DenTenker wrote:
Nice job on brightening StarCraft II, but, at least from those screenshots, it looks to be too bright for me. In the battle scene picture, you can hardly see the timewarp from the mothership core in the brightened version. Kerrigan also looks too bright and unnatural.


I get the feeling my monitors are just very dark. I'll outline how the settings.h file works so people can adjust to taste.

Cereal
Master of DalK
Profile Blog Joined June 2012
Canada1803 Posts
May 08 2013 21:26 GMT
#9
How much does this affect system preformance? If not a lot, I'd really like to try this out!
@MasterDalK | Maelstrom Entertainment | Streaming Every Esport Under the Sun
InfCereal
Profile Joined December 2011
Canada1759 Posts
May 08 2013 21:30 GMT
#10
On May 09 2013 06:26 Master of DalK wrote:
How much does this affect system preformance? If not a lot, I'd really like to try this out!


Very little from my experience. There's a setting in the darkD3_Settings.h file called "highQualitySharpen" that you might want to turn off if you're worried about performance. It's under the PRE_SHARPEN header.

Cereal
Existor
Profile Joined July 2010
Russian Federation4295 Posts
May 08 2013 21:30 GMT
#11
Already was on TL.net

http://www.teamliquid.net/forum/viewmessage.php?topic_id=344481
Fede
Profile Joined January 2011
Uruguay114 Posts
Last Edited: 2013-05-08 21:41:29
May 08 2013 21:32 GMT
#12
"The procedure entry point SfmDxFetSwapChainStats could not be located in the dynamic link library c:\...\StarCraft II\Versions\Base24944\d3d9.dll"

EDIT: My bad, I was using some random d3d9.dll file in my pc, not the one provided here.
Demonhunter04
Profile Joined July 2011
1530 Posts
May 08 2013 21:33 GMT
#13
On May 09 2013 06:20 Ghanburighan wrote:
Is there actually a DT in the DT pictures or are you trolling us?


It's near the top right edge of the zealot's vision.
"If you don't drop sweat today, you will drop tears tomorrow" - SlayerSMMA
[]Phase[]
Profile Joined September 2010
Belgium927 Posts
May 08 2013 21:33 GMT
#14
On May 09 2013 06:20 CrazyF1r3f0x wrote:
Smart insight on!


hahah I thought the exact same thing.
Kal_rA
Profile Blog Joined July 2010
United States2925 Posts
Last Edited: 2013-05-08 21:36:15
May 08 2013 21:35 GMT
#15
On May 09 2013 06:20 Ghanburighan wrote:
Is there actually a DT in the DT pictures or are you trolling us?

hahahha same question

Edit: nvm i see it.. thanks Demon
Jaedong.
Gben592
Profile Joined August 2012
United Kingdom281 Posts
May 08 2013 21:37 GMT
#16
On May 09 2013 06:17 Enema wrote:
It burns my eyes to look at those screenshots~ maybe just me


Nope ^^ Me too :p
"The more skilled player is the one who wins, and I don't think there's better balance than what we have now." INnoVation
Emzeeshady
Profile Blog Joined January 2012
Canada4203 Posts
May 08 2013 21:42 GMT
#17
--- Nuked ---
sitromit
Profile Joined June 2011
7051 Posts
May 08 2013 21:46 GMT
#18
Looks washed out.
Inimic
Profile Joined March 2013
Canada153 Posts
May 08 2013 21:51 GMT
#19
meh. I'm still waiting on the "Stronger Team Colors" mod that blizzard promised they could include after hots as a feature. Brighter displays... you can probably just tweak your gfx card color settings.

Still waiting...
FakePseudo
Profile Joined January 2012
Belgium716 Posts
Last Edited: 2013-05-08 22:00:47
May 08 2013 21:59 GMT
#20
This post outlines something that has been bothering me since the game was released: I cannot seem to find the right brightness/contrast settings. If I don't want to get some freakin headache, I must set up my screen in such a way that for some maps, unscouted areas (both in the minimap and the terrain itself) get really, really dark and hard to *read*...You end up knowing the map backwards anyway, but it can be a real pain in the ass sometimes.
I am the 0.0007% /forum/viewpost.php?post_id=17208334|| Big Black Women Vocals Is Like Porn to my Ears ||San Antonio Spurs|Boston Celtics||#1EZToss Hater;
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