Then again, I don't know what Kerrigan has been smoking if she evolves the swarm from having elegant Scourge to having ghetto Overlord car bombs.
Blizzard's Potential Balance Test Map Changes - Page 42
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eviltomahawk
United States11133 Posts
Then again, I don't know what Kerrigan has been smoking if she evolves the swarm from having elegant Scourge to having ghetto Overlord car bombs. | ||
convention
United States622 Posts
On April 25 2013 04:27 AnomalySC2 wrote: Agreed. I think the game should develop naturally. Strange, back in the infestor/BL days of WoL, zergs wanted the game to balance itself naturally. Now that terrans are in the same situation as zerg was in the infestor/BL days (the *only* foreigners doing really well all happen to be terran...), they want the game to develop naturally. | ||
TripseT
United States15 Posts
The hydralisk is lacking in several areas. Hydras have less health than widow mines. They also require a 150/150 upgrade to move as fast as them. Is anyone else blown away? Since day one: Stalkers are 125/50 and roaches cost 75/25, without blink (150/150) and get beat by a unit that cost 50/25 less, and without blink usually get beat by roaches. Is anyone else blown away? ![]() Either way i like these possible balance changes. Depends on how much faster oracles will be, seems interesting and i love watching burrow micro, so seeing this be reduced could make and zerg matchup more interesting and skillful in the beginning to mid game. | ||
-VapidSlug-
United States108 Posts
On April 25 2013 05:17 TheDwf wrote:I am unimpressed (especially as your comparison is completely random). I realized that was a bit random which is why I added a little more. I just looked up WM in the wiki and it made me wonder why a non-combative "gotcha" trap unit can move faster and tank better than a visible, expensive "bread and butter" combat unit. | ||
Empedocles
United States47 Posts
On April 25 2013 05:34 TripseT wrote: Since day one: Stalkers are 125/50 and roaches cost 75/25, without blink (150/150) and get beat by a unit that cost 50/25 less, and without blink usually get beat by roaches. Is anyone else blown away? ![]() Either way i like these possible balance changes. Depends on how much faster oracles will be, seems interesting and i love watching burrow micro, so seeing this be reduced could make and zerg matchup more interesting and skillful in the beginning to mid game. you cant really compare stalkers to roaches. roaches are extremely expensive in supply, also, they cannot shoot the air, they are also slow unless u upgrade them. stalkers are fast, have regenerating shields, can shoot air, can get blink, are not super supply heavy. edit: stalkers have a range of 6. roaches a range of 4... thats probly the biggest difference of all. i agree about burrow though i think that could be made more available by lowering the gas cost. Another thing someone just mentioned, and i mentioned it earlier is where the heck is the corruptor rework... the corruptor right now is complete shit and with an additional caster now no one has time in the heat of battle to use corruption. either make corruption autocast or otherwise change the corruptor to be more interesting/useful and not get owned by VR's and almost all other flyers... | ||
BlackCompany
Germany8388 Posts
On April 25 2013 05:43 Empedocles wrote: you cant really compare stalkers to roaches. roaches are extremely expensive in supply, also, they cannot shoot the air, they are also slow unless u upgrade them. stalkers are fast, have regenerating shields, can shoot air, can get blink, are not super supply heavy. edit: stalkers have a range of 6. roaches a range of 4... thats probly the biggest difference of all. i agree about burrow though i think that could be made more available by lowering the gas cost. Another thing someone just mentioned, and i mentioned it earlier is where the heck is the corruptor rework... the corruptor right now is complete shit and with an additional caster now no one has time in the heat of battle to use corruption. either make corruption autocast or otherwise change the corruptor to be more interesting/useful and not get owned by VR's and almost all other flyers... So comparing WM to a hydra is totally fine, and comparing a roach to a stalker is stupid? think about your logic again please.. i kinda agree with your corruptor thoughts though, it really should get some love. maybe making corruptors attack have a slight aoe effect? it would not buff them vs collossi or small ammounts of air units but could help to fight mass phoenix or sky toss/terran in general | ||
Loxley
Netherlands2480 Posts
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i.am.weasel
Sweden4 Posts
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TheMooseHeed
United Kingdom535 Posts
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ZenithM
France15952 Posts
On April 25 2013 02:46 TheDwf wrote: Whereas, of course, Gold and below Terran players never struggled with splitting Marines efficiently against Banelings (with tremendous effort from the Zerg). Yeah. Maybe that's not the "right" and interesting type of micro, but that's something at least. | ||
ZenithM
France15952 Posts
On April 25 2013 05:35 -VapidSlug- wrote: I realized that was a bit random which is why I added a little more. I just looked up WM in the wiki and it made me wonder why a non-combative "gotcha" trap unit can move faster and tank better than a visible, expensive "bread and butter" combat unit. The fact that they move fast is not a problem (I'm a guy who likes faster and faster units anyway) but that's true that they're surprisingly tanky haha :D And they don't even have targetting priority equal to attacking units. Edit: Oops sorry for the double post. | ||
algorithm0r
Canada486 Posts
Any change that wants to make more infestors in the game is wrong minded. Buff hydra. That is the way to change the meta. Also maybe face up to the fact the new muta might need a nerf. | ||
Bagi
Germany6799 Posts
On April 25 2013 05:34 convention wrote: Strange, back in the infestor/BL days of WoL, zergs wanted the game to balance itself naturally. Now that terrans are in the same situation as zerg was in the infestor/BL days (the *only* foreigners doing really well all happen to be terran...), they want the game to develop naturally. Only foreigner terrans are doing well, based on what? WCS EU qualis? Because I'm pretty sure Snute and Nerchio have won some smaller tournaments in HOTS already. | ||
scypio
Poland2127 Posts
On April 25 2013 07:35 Bagi wrote: Only foreigner terrans are doing well, based on what? WCS EU qualis? Because I'm pretty sure Snute and Nerchio have won some smaller tournaments in HOTS already. This is a little summary of "how are the zergs doing so far": we had one major tournament so far and Zerg won (;z: Life). we had the EU WCS qualifiers - all the good zergs were already invited, so they couldn't win that. we had RO32 CodeS GSL: exactly 7/14 zergs made it through (perfect!) we had a number of weekly cups: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Given the results the amount of QQ is... well... zerg. | ||
convention
United States622 Posts
On April 25 2013 07:35 Bagi wrote: Only foreigner terrans are doing well, based on what? WCS EU qualis? Because I'm pretty sure Snute and Nerchio have won some smaller tournaments in HOTS already. Those smaller tournaments usually don't have an equal skill distribution to begin with, so whatever race actually has a good player will generally win. But the EU qualifiers was dominated by terrans with lots of skilled foreign players from all races, the NA qualifiers had only foreign terran getting far, so far in the EU WCS (only a very few games) have been terran dominated as well. | ||
Bagi
Germany6799 Posts
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convention
United States622 Posts
On April 25 2013 07:44 scypio wrote: This is a little summary of "how are the zergs doing so far": we had one major tournament so far and Zerg won (;z: Life). we had the EU WCS qualifiers - all the good zergs were already invited, so they couldn't win that. we had RO32 CodeS GSL: exactly 7/14 zergs made it through (perfect!) we had a number of weekly cups: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Given the results the amount of QQ is... well... zerg. The original point was that foreign terrans are doing well. Those very minor cups had what other high level players in it? Also, why not include every single weekly cup, instead of a total of 5 weekly cups? My point still stands, in the tournaments so far, the only foreigners to get far have been terran. Look at the EU qualifer (completely terran dominated), the NA qualifier which had only foreign terrans getting far, and so far the EU WCS (small amount of games) has had terrans doing very well. | ||
Bagi
Germany6799 Posts
On April 25 2013 07:46 convention wrote: Those smaller tournaments usually don't have an equal skill distribution to begin with, so whatever race actually has a good player will generally win. But the EU qualifiers was dominated by terrans with lots of skilled foreign players from all races, the NA qualifiers had only foreign terran getting far, so far in the EU WCS (only a very few games) have been terran dominated as well. WCS NA quali only had one high profile foreigner playing, who happened to be terran. WCS EU groups, a KR terran advancing and todays games. So basically it's just the EU qualifiers, which didn't have most of the good Z/P players since they were already invited. Edit: Btw, your original words were that *only* terrans are doing well. His post is a perfectly reasonable response to it. | ||
scypio
Poland2127 Posts
On April 25 2013 07:46 convention wrote: Those smaller tournaments usually don't have an equal skill distribution to begin with, so whatever race actually has a good player will generally win. But the EU qualifiers was dominated by terrans with lots of skilled foreign players from all races, the NA qualifiers had only foreign terran getting far, so far in the EU WCS (only a very few games) have been terran dominated as well. How long are you going to disregard the fact, that all the good zergs in EU WCS were already invited so only a few could compete in the qualifier? In WCS EU we had two zergs compete... Slivko (foreinger rank #46 by aligulac) lost to Korean T ForGG and Sase (rank #32). Bly (#17) lost a group with two highest ranked foreign terrans (#1 - Lucifron, #6 - Happy). Favored players won. Not surprise really, is it? | ||
Deleted User 26513
2376 Posts
"We're currently thinking of trying out a couple changes just on a balance test map in a couple weeks or so. We're not looking to do any major changes because the game is in a fairly solid state but just wanted to give a heads up on our current thinking in order to get your feedback." Means : We will make this changes no matter what. Your feedback doesn't matter. The changes are kinda cool. I'm not sure about the spores tho. Yeah they can do high dmg, but that doesn't change the fact that mutas can just avoid them... And as long as you are not losing mutas they will be at full HP in no time. Mutas have too much life if you ask me. Now when they regenerate like crazy why not nerf the HP ? In their current state Mutalisks are way too good in straight fight... | ||
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