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MLG - WCS NA Season 1 - Page 12

Forum Index > SC2 General
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TiberiusAk
Profile Joined August 2011
United States122 Posts
April 11 2013 17:16 GMT
#221
On April 11 2013 15:46 BronzeKnee wrote:
I don't mind the fee for playing.

But WCS is quickly becoming a joke. Catz pretty much hit the nail on head with his article. Blizzard isn't supporting or investing in the E-Sports cultural in anywhere except Korea.

I think it's the opposite of the bolded statement. See this post:
On April 10 2013 23:50 BeyondCtrL wrote:
I think everyone is forgetting some facts here. Blizzard wants for these regional plays to be all offline, however, currently the infrastructure doesn't exist in NA or EU at the same level as KR. To be fair to all parties this year has online qualifiers, since you can't expect for players and entire teams to immediately get a new team house etc. established in NA and EU. Such endeavors take a lot of time, negotiation and money.

The WCS tournaments and qualifiers are intended to eventually become all offline like the GSL, and in 2014 I think we will see ESL and MLG begin to facilitate the much needed static infrastructure to do this. When the regional WCS become all offline the Koreans and Korean teams (only Incredible Miracle has so far dedicated players, all other teams are foreign owned) can consider permanently relocating to another region. Once this begins happening the level of play in regions should start improving further.

I honestly don't know how people can expect immediate results. I'm sure that Blizzard, more than anyone, is scared of alienating and losing the foreign scenes and fan bases. I mean, they practically state this. I'm also sure that this year's format is not their ideal setting but it was the best that could happen considering how many partners are involved, not to mention how some of them strongly disliked each other.

Step One: Introduce regional leagues that should one day be equal. Players and teams are, between regions, too disparate in skill and organization. Diluting is needed. How to achieve this?

Step Two: Woo Korean teams and infrastructure with money that is not completely centralized in Seoul. Get them accustomed to the prospect that relocating is feasible. If the initial region locks are too severe then regions will become too insulated and will actually hurt long term growth.

Thus moderate region locks are implemented with online qualifiers. Korean players and teams aren't so rich that they can buy a team house in some random city in EU or NA. On top of this there is no set location for offline events like GOM in Seoul. What incentive is there when you get a house in Poland and the tournament location is in France or Germany, or elsewhere? The Korean scene is possible because everything is centralized in one city.

Step Three: Build partnerships with MLG and ESL where eventually static studios are formed in set cities. Once this happens each region will have their Seoul, so to speak of. All team houses, players, and tournaments connected with WCS (or only WCS) can be centralized to one location in each region. Once this part forms:

Step Four: Regional WCS events become all offline. Select few Koreans might move (excluding foreign team Koreans) to new regions and transfer team houses. These few Korean teams aren't stupid, they know where their advantages come from and I highly doubt the coaches think that just because their players are Korean they are naturally better. They know that it's their methods, not nationality or race. At this stage it might become more reasonable that Korean (now formerly, in fact) teams would scout for talented players in the region (considering Visa and permanent living, and many other factors). Major's dream was to be able to play in a Kespa team and I think this sort of dream will become much more realistic for future and current players who have the ambition and dedication. Over time the formerly Korean teams will begin to initiate more and more regional players and provide them with the environment that has been lacking so severely. This is not to say the it wouldn't be possible without them but these teams have so many years of experience that it would help to jump start the process.

Another major advantage, already mentioned, is the centralized location. I think as the dust settles teams will start to realize what a boon this is. As EU and NA get those centralized locations it will become much more realistic to form team houses in the city where most of the money is. Right now tournaments outside of KR are all over the place, and if you do have a team house you will still spend a lot on travel expenses. Not to mention the stresses and inconveniences it imposes. Everyone is raging at how the NA scene is dead, but imagine this for a moment:

Late 2013/Early 2014, MLG establishes permanent SC2 WCS studio in LA/San Fran, all games are now offline. Since all of EG and TL have relocated it would mean that all the players would either have to go back to Korea or move to existing houses. This means all these great players and Coach Park would be under the same roof as, presumably, your favorite EG/TL non-Korean players. Imagine for a moment IdrA, Thorzain, HuK, Stephano living with all these great players and coach Park. Since EG and TL are foreign owned and now have a proper team house with a proper coach, they can begin to recruit tons of talent in the region. Though this scenario is imagined and the date overly optimistic, the probability of such a scenario becomes very possible with the transitional year that we have now.

Or what if ROOT creates a house and engages in negotiation with an eSF or Kespa team? The NA team can provide the facilities and the KR team can bring the knowledge and infrastructure. Both parties would benefit immensely where ROOT can learn, recruit and improve dramatically. Sure the Koreans might be leading the pack, but over time the mutual agreement transfers a lot of the knowledge and methods that were previously, for all intents and purposes, completely exclusive. Maybe the partnership lasts a year, or two? How much could the management of a foreign team learn over this time? When they part ways could they apply it later on and could they build stronger rosters and improve the competitiveness of their current ones?

Do these steps happen over night? No. I read CatZ's post and there is much to be agreed about in there, but at the same time I see so many flaws, especially in his argument about long term growth; which I find quite frankly short sighted. Long term is not a year, or two, or three. It's 10 years or more. It's not about ROOT, or TL, or any current team. It's about that future, in 2030, or 2040 where e-sports is (hopefully) a globally recognized form of competition with lots of funding and public support. Blizzard, though I'm not certain about this, might already acknowledge that the gap between Korean teams and full foreign teams might be too large, and that this generation is possibly lost (I'm being overly pessimistic here). But by inviting Korean teams and infrastructure they will build a stage for players in EU and NA many years down the road to join teams that are descended from Korean team houses and all the benefits that entail to these future careers.

"I like the new weapon, it's solid removal with a really nice deathrattle in a mech deck. The murloc is a little confusing though, not sure why they thought shamans needed a murloc."
Prplppleatr
Profile Joined May 2011
United States1518 Posts
April 11 2013 17:17 GMT
#222
On April 12 2013 02:16 Plansix wrote:
Show nested quote +
On April 12 2013 02:12 Prplppleatr wrote:
On April 12 2013 02:01 Cyrak wrote:
This is a completely reasonable move by MLG and the people who have any reasonable shot at winning these things or any real desire to compete in them are not going to be deterred by a $20 fee.

I wouldn't say that. Theres going to be 10+ koreans fighting for these 8 spots in this first tournament, the only reason to pay money, realistically, is to get to lose vs a korean. No offense to anyone who really wants to try their luck, but I would bet against you.


You have just proven why the $20 fee is reasonable. If a players main concern is losing $20 because you get matched with a Korean, they may wish to consider not competing.

You replied before i got my edit in, but I was talking more about the event in general, and the entry fee has no effect on what i was talking about.
🥇 Prediction Contest - Mess with the best, die like the rest.
onedayclose
Profile Joined April 2010
United States1145 Posts
April 11 2013 17:19 GMT
#223
Why do all the matches have to begin at 8pm ET? Is the eastern/central timezones the only ones you care about?
Plansix
Profile Blog Joined April 2011
United States60190 Posts
April 11 2013 17:23 GMT
#224
On April 12 2013 02:19 onedayclose wrote:
Why do all the matches have to begin at 8pm ET? Is the eastern/central timezones the only ones you care about?

Well, I don't like watching SC2 starting at 9 oclock until 1 am. It ruins my work day. And why do people think SC2 events and shows somehow control the sun?
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Spidinko
Profile Joined May 2010
Slovakia1174 Posts
April 11 2013 17:33 GMT
#225
The player fee is atrocious. Yeah, pay up $20 and play MC in the first round. This is just stupid.
Do something like NASL instead. Have them invest money they get back if they don't qualify OR they attend matches as they're expected to.
Derez
Profile Blog Joined January 2011
Netherlands6068 Posts
April 11 2013 22:54 GMT
#226
I think you can earn the gamebatlles points anyway by participating in their regular small tournaments? Should be easy for someone that deserves to be in the main league skillwise to win a couple of those.
Darpa
Profile Blog Joined March 2010
Canada4413 Posts
Last Edited: 2013-04-11 23:03:14
April 11 2013 22:59 GMT
#227
so its a qualifier for WCS NA yet Canadians cant play in it..... wtf

or it only the "MLG credit" tournaments that are US only?


edit again; apparently free to enter now.

http://www.majorleaguegaming.com/news/wcs-america-season-1-qualifying-tournament-updates-and-changes/
"losers always whine about their best, Winners go home and fuck the prom queen"
will216
Profile Joined August 2012
United States185 Posts
April 11 2013 23:06 GMT
#228
On April 12 2013 02:33 Spidinko wrote:
The player fee is atrocious. Yeah, pay up $20 and play MC in the first round. This is just stupid.
Do something like NASL instead. Have them invest money they get back if they don't qualify OR they attend matches as they're expected to.


I don't understand why people are bitching about the price. Nobody feel like seeing a bunch of Bronze League players play badly. You lucky they don't cap it at Grand Master players only... Only pros should show up!!! Don't waste anybody time if your below Master Level.
I'm not the greatest , but I will be one day ...
johnny123
Profile Joined February 2012
521 Posts
Last Edited: 2013-04-11 23:27:02
April 11 2013 23:11 GMT
#229
this whole WCS is an abomination. Pay to enter, invites, no region locking, koreans leaving code S to play on NA, Foreigners will never go to korea again, whats the point?

Its just terrible, worst thought out system ever

How to run WCS properly instead of hiding behind excuses like "oh its the first tournament"LAWL ?

-Region lock, if you are a foreigner to a region, you must be living at or very near to said region. ( example southamericans playing on NA)
-No invites, each region has qualifiers
-To enter you must be mid-high level masters or higher
-No payment to enter qualifier
-over 1000 players per qualifier


3 regions
USA/EUROPE/ASIA


Top 32 of each realm gets some sort of payment for reaching that far.






What we have now is sooooooooo terrible that WCS before was better . Right now what we going to have is 3 regions all won by koreans for a korean final. Whats the point of the regions anyway with this system?

So terrible, so horrible, so disgusting. Blizzard does not disappoint as this degree of bad is expected of them
Favorite players,Stephano/MVP/Nestea/Gumiho/Life/Jaedong/MMA
dashiz
Profile Joined August 2010
Costa Rica193 Posts
April 11 2013 23:20 GMT
#230
Yeah now it seems to be free.
Thanks for hearing out the community MLG, shows that you guys care for the players.
Prplppleatr
Profile Joined May 2011
United States1518 Posts
Last Edited: 2013-04-11 23:22:29
April 11 2013 23:21 GMT
#231
On April 12 2013 07:59 Darpa wrote:
so its a qualifier for WCS NA yet Canadians cant play in it..... wtf

or it only the "MLG credit" tournaments that are US only?


edit again; apparently free to enter now.

http://www.majorleaguegaming.com/news/wcs-america-season-1-qualifying-tournament-updates-and-changes/

Added to OP. @dashiz, i'm guessing blizzard mentioned something, but if it was mlg kudos
🥇 Prediction Contest - Mess with the best, die like the rest.
will216
Profile Joined August 2012
United States185 Posts
April 11 2013 23:24 GMT
#232
Over a 1000 Players ? That would take too much time, even GSL only do 500+ qualifiers. Invites had to happen because it's the first WCS. An Asia and USA region ? First, The USA is one country. What about Canada , South American and Mexico?Also, you can't put China and Taiwan all in the same region with Korea. That's just wrong.
I'm not the greatest , but I will be one day ...
johnny123
Profile Joined February 2012
521 Posts
April 11 2013 23:28 GMT
#233
On April 12 2013 08:24 will216 wrote:
Over a 1000 Players ? That would take too much time, even GSL only do 500+ qualifiers. Invites had to happen because it's the first WCS. An Asia and USA region ? First, The USA is one country. What about Canada , South American and Mexico?Also, you can't put China and Taiwan all in the same region with Korea. That's just wrong.



its all online you dummy. 1000 players is nothing when its been done before. You use a website and input your results after the game while there are a couple channel mod's overseeing the results.
Favorite players,Stephano/MVP/Nestea/Gumiho/Life/Jaedong/MMA
will216
Profile Joined August 2012
United States185 Posts
April 11 2013 23:29 GMT
#234
On April 12 2013 08:21 Prplppleatr wrote:
Show nested quote +
On April 12 2013 07:59 Darpa wrote:
so its a qualifier for WCS NA yet Canadians cant play in it..... wtf

or it only the "MLG credit" tournaments that are US only?


edit again; apparently free to enter now.

http://www.majorleaguegaming.com/news/wcs-america-season-1-qualifying-tournament-updates-and-changes/

Added to OP. @dashiz, i'm guessing blizzard mentioned something, but if it was mlg kudos


Still no cap on rank" rolls eyes ". Great, Half of the matches will be over in a 2 min. Or you will have people cheesing there way through it all.
I'm not the greatest , but I will be one day ...
Plansix
Profile Blog Joined April 2011
United States60190 Posts
April 11 2013 23:32 GMT
#235
On April 12 2013 08:28 johnny123 wrote:
Show nested quote +
On April 12 2013 08:24 will216 wrote:
Over a 1000 Players ? That would take too much time, even GSL only do 500+ qualifiers. Invites had to happen because it's the first WCS. An Asia and USA region ? First, The USA is one country. What about Canada , South American and Mexico?Also, you can't put China and Taiwan all in the same region with Korea. That's just wrong.



its all online you dummy. 1000 players is nothing when its been done before. You use a website and input your results after the game while there are a couple channel mod's overseeing the results.


I think he has something here. We need websites and a couple of mods. Just a couple for 1,000 people. We need to get a hold of MLG, they have been doing it wrong all along. Websites are the key. This will work and be totally awesome.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
will216
Profile Joined August 2012
United States185 Posts
April 11 2013 23:32 GMT
#236
On April 12 2013 08:28 johnny123 wrote:
Show nested quote +
On April 12 2013 08:24 will216 wrote:
Over a 1000 Players ? That would take too much time, even GSL only do 500+ qualifiers. Invites had to happen because it's the first WCS. An Asia and USA region ? First, The USA is one country. What about Canada , South American and Mexico?Also, you can't put China and Taiwan all in the same region with Korea. That's just wrong.



its all online you dummy. 1000 players is nothing when its been done before. You use a website and input your results after the game while there are a couple channel mod's overseeing the results.


But do we need over 1000 people try to qualify ? You know 90% of them people aren't pros.
I'm not the greatest , but I will be one day ...
Prplppleatr
Profile Joined May 2011
United States1518 Posts
Last Edited: 2013-04-11 23:39:13
April 11 2013 23:35 GMT
#237
On April 12 2013 08:29 will216 wrote:
Show nested quote +
On April 12 2013 08:21 Prplppleatr wrote:
On April 12 2013 07:59 Darpa wrote:
so its a qualifier for WCS NA yet Canadians cant play in it..... wtf

or it only the "MLG credit" tournaments that are US only?


edit again; apparently free to enter now.

http://www.majorleaguegaming.com/news/wcs-america-season-1-qualifying-tournament-updates-and-changes/

Added to OP. @dashiz, i'm guessing blizzard mentioned something, but if it was mlg kudos


Still no cap on rank" rolls eyes ". Great, Half of the matches will be over in a 2 min. Or you will have people cheesing there way through it all.

But at least people will be playing and have some interest...i know who ever beats me i will follow in the brackets to see them get crushed lol...for a skilled player, it doesn't matter...just means more work for MLG admins, sry medic
🥇 Prediction Contest - Mess with the best, die like the rest.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
April 11 2013 23:39 GMT
#238
On April 12 2013 08:29 will216 wrote:
Show nested quote +
On April 12 2013 08:21 Prplppleatr wrote:
On April 12 2013 07:59 Darpa wrote:
so its a qualifier for WCS NA yet Canadians cant play in it..... wtf

or it only the "MLG credit" tournaments that are US only?


edit again; apparently free to enter now.

http://www.majorleaguegaming.com/news/wcs-america-season-1-qualifying-tournament-updates-and-changes/

Added to OP. @dashiz, i'm guessing blizzard mentioned something, but if it was mlg kudos


Still no cap on rank" rolls eyes ". Great, Half of the matches will be over in a 2 min. Or you will have people cheesing there way through it all.


I like this part too:

"MLG will reserve 64 spots in the bracket for invited players."

Subtext: We might put these people in a special part of the bracket so they don't have to deal you idiots flying building around to draw out the game. Those who survive the morons will play against them in later rounds.

Maybe not, but I like to think so.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Doodsmack
Profile Blog Joined August 2010
United States7224 Posts
April 11 2013 23:42 GMT
#239
On April 12 2013 08:11 johnny123 wrote:
this whole WCS is an abomination. Pay to enter, invites, no region locking, koreans leaving code S to play on NA, Foreigners will never go to korea again, whats the point?

Its just terrible, worst thought out system ever

How to run WCS properly instead of hiding behind excuses like "oh its the first tournament"LAWL ?

-Region lock, if you are a foreigner to a region, you must be living at or very near to said region. ( example southamericans playing on NA)
-No invites, each region has qualifiers
-To enter you must be mid-high level masters or higher
-No payment to enter qualifier
-over 1000 players per qualifier


3 regions
USA/EUROPE/ASIA


Top 32 of each realm gets some sort of payment for reaching that far.






What we have now is sooooooooo terrible that WCS before was better . Right now what we going to have is 3 regions all won by koreans for a korean final. Whats the point of the regions anyway with this system?

So terrible, so horrible, so disgusting. Blizzard does not disappoint as this degree of bad is expected of them



Terrible, horrible, and disgusting.

lol @ the extent to which gamers will complain.
Rhaegar_tar
Profile Joined February 2012
France847 Posts
April 11 2013 23:43 GMT
#240
Are the qualifiers done in bo1s like the EU qualifiers? if so, this will be really ugly.
Prev 1 10 11 12 13 14 19 Next All
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