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Mouse scroll click controversy workaround

Forum Index > SC2 General
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1 2 Next All
Geo3
Profile Joined December 2010
United States63 Posts
Last Edited: 2013-03-25 21:26:24
March 25 2013 20:04 GMT
#1
Using scroll click to rapidly cast abilities has always been of ambiguous legality according to blizzard TOS. However now you can fast cast without any special software by binding a keyboard key to click. This can be done entirely within the 2.x.x.x client without using any special software. Go into Hotkeys->Global->Unit Management and bind "Choose Ability or A.I. Target" to any key you wish. Now it acts like a left click for casting abilities, (you cant select units or push any buttons with it). Since keyboards have natural repeat rate you can fast cast with this by holding shift and your key.

Edit: You should make this key the alternate bind for that command and not replace the actual primary bind of left mouse click.
ZenithM
Profile Joined February 2011
France15952 Posts
March 25 2013 20:06 GMT
#2
Wow nice find.
Xanatoss
Profile Joined May 2010
Germany539 Posts
March 25 2013 20:46 GMT
#3
What is "fast cast"?
The chair slowly turns around. You see his face, but it can't be. He's not supposed to be here. Not him. Not a Protoss. Not THAT Protoss. MC says, "Hi Greg, long time no see." You back slowly out of the booth. But you can't. It's already forcefielded.
dsjoerg
Profile Joined January 2012
United States384 Posts
March 25 2013 20:48 GMT
#4
This is over my head... can you give an example?
card-carrying grubby fan. developer of GGTracker.
Arghmyliver
Profile Blog Joined November 2011
United States1077 Posts
Last Edited: 2013-03-25 20:53:12
March 25 2013 20:51 GMT
#5
On March 26 2013 05:46 Xanatoss wrote:
What is "fast cast"?


Used to be binding left click to the scroll wheel and was used mainly for Ghost Snipe and Infested Terrans if I am not mistaken. The main drawback was that required the use of third-party remapping software. If I understand this new find correctly - you can now do this within the SC2 remapping interface. However, instead of using the scroll wheel, you remap the cast action to a key so that you can depress and hold and cast as fast as your keyboards refresh rate - which is usually pretty damn high.

Edit: Or low - whatever the better word would probably be "a time period of infinitesimal length."

Edit 2: Oh god - the typos.
Now witness their attempts to fly from tree to tree. Notice they do not so much fly as plummet.
Mandalor
Profile Blog Joined February 2003
Germany2362 Posts
March 25 2013 20:52 GMT
#6
On March 26 2013 05:48 dsjoerg wrote:
This is over my head... can you give an example?


infested terrans.
you were able to fire them at extreme rates when you binded the key to your mouse wheel.
et
Profile Joined September 2010
Switzerland367 Posts
March 25 2013 20:52 GMT
#7
On March 26 2013 05:48 dsjoerg wrote:
This is over my head... can you give an example?

See http://www.teamliquid.net/forum/viewmessage.php?topic_id=309344 for the effect.
Explanations exist; they have existed for all time; there is always a well-known solution to every human problem — neat, plausible, and wrong. -- H. L. Mencken
ShatterZer0
Profile Joined November 2010
United States1843 Posts
March 25 2013 20:53 GMT
#8
It doesn't matter. You can tell it's happening easily... Because all of the IT's land in a circle no matter the sensitivity of your mouse.

If it happens, you can see it in replay/game.

Plus... IT spam isn't a gigantic problem anymore.
A time to live.
dsjoerg
Profile Joined January 2012
United States384 Posts
March 25 2013 20:56 GMT
#9
On March 26 2013 05:52 et wrote:
Show nested quote +
On March 26 2013 05:48 dsjoerg wrote:
This is over my head... can you give an example?

See http://www.teamliquid.net/forum/viewmessage.php?topic_id=309344 for the effect.


Fascinating, thanks! That thread mentions this can be used for warping in units as well. I'll have to give it a try, it seems wild imba.
card-carrying grubby fan. developer of GGTracker.
purakushi
Profile Joined August 2012
United States3301 Posts
Last Edited: 2013-03-25 21:02:41
March 25 2013 21:02 GMT
#10
Do not really think this changes much; it is not something that will determine a battle. It is already easy enough to spam such spells. Good find, regardless.
T P Z sagi
Geo3
Profile Joined December 2010
United States63 Posts
Last Edited: 2013-03-25 21:20:01
March 25 2013 21:13 GMT
#11
On March 26 2013 05:53 ShatterZer0 wrote:
It doesn't matter. You can tell it's happening easily... Because all of the IT's land in a circle no matter the sensitivity of your mouse.

If it happens, you can see it in replay/game.

Except there is no ambiguity as to the legality of this(as there was with scroll click). It uses only capabilities the SC2 client there for does not violate blizzards TOS.

On March 26 2013 05:48 dsjoerg wrote:
This is over my head... can you give an example?

Yeah, casting ITs would be the most obvious example. With this you stop command your infestors, then T, then hold shift, then (still holding shift) hold your bound key. IT's start spraying out at your mouse cursor, you won't actually need to press any mouse buttons.


I forgot to add to the OP you should make this key the alternate bind for that command and not replace the actually left mouse click.
Xapti
Profile Joined April 2010
Canada2473 Posts
Last Edited: 2013-03-25 22:24:35
March 25 2013 21:46 GMT
#12
+ Show Spoiler +
Woahwoahwaoh...
Is this saying what I'm thinking it's saying?

It both selects the ability, and targets the ability in one keypress? fantastic!

I've wanted to add this functionality into custom maps for ages, but the editor doesn't allow you to emulate player mouse clicks nor get mouse position on-demand making it annoying. I hope the addition of this feature to the controls hopefully means it was added in the editor capabilities too (but I'm REALLY pessimistic about the editor after seeing everything it can't do well/easily/at-all).

Nevermind.

I don't know why games like SC2 (or dota, etc.) don't add functionality to just press the hotkey to execute both the ability AND the target. There's no need to waste clicks by having to select a target when the user should already have their mouse over the target when they press the hotkey.

I guess it's somewhat reasonable for AoE spells, since newbies don't know how big the AoE will be and hence what units it will affect, but experienced players should know it quite easily.

______________________

I just tried this and it's quite strange. Why doesn't it work if shift isn't held down?
I find it weird that I can't just hold down the two keys, instead of having to hold down shift and the two keys. Whatever; this info's good to know.

It's certainly more of a hassle to hold down 3 keys (in the right order) than just 1 key and move a scroll wheel though. For me I have a hat switch on the mouse I use that I can just push to simulate repeated clicks or 'held' (repeating) key, so it's even easier. It's a minor issue, but this new method also has the problem of key delay, where if you wanted to cast an ability in a line, there'd be a gap between the first use and the subsequent ones due to key delay (mouse scroll doesn't have this, although it's not regular either, so it seem that it might be hard to even make a line at all)
"Then he told me to tell you that he wouldn't piss on you if you were on fire" — "Well, you tell him that I said that I wouldn't piss on him if he was on Jeopardy!"
misspoo
Profile Joined December 2012
France63 Posts
March 25 2013 21:50 GMT
#13
This is some thing blizz should fix.
Xapti
Profile Joined April 2010
Canada2473 Posts
Last Edited: 2013-03-25 22:33:13
March 25 2013 22:27 GMT
#14
On March 26 2013 06:50 misspoo wrote:
This is some thing blizz should fix.
If you're not trolling, please state why. They added keyboard binds for the action, so I don't see how it's something that needs fixing, because it was intentional.
"Then he told me to tell you that he wouldn't piss on you if you were on fire" — "Well, you tell him that I said that I wouldn't piss on him if he was on Jeopardy!"
Geo3
Profile Joined December 2010
United States63 Posts
March 25 2013 22:47 GMT
#15
On March 26 2013 06:46 Xapti wrote:
. Why doesn't it work if shift isn't held down?
I find it weird that I can't just hold down the two keys, instead of having to hold down shift and the two keys.
Because the keyboard will only repeat 1 key at a time, which ever key you last pressed. So if you are casting ITs for example what you are doing is TTTTTTTTTTClickClickClickClickClickClickClick. Shift is needed to tell the interface that you wan't to keep the IT command in moemory.

[B]It's certainly more of a hassle to hold down 3 keys (in the right order) than just 1 key and move a scroll wheel though. For me I have a hat switch on the mouse I use that I can just push to simulate repeated clicks or 'held' (repeating) key, so it's even easier. It's a minor issue, but this new method also has the problem of key delay, where if you wanted to cast an ability in a line, there'd be a gap between the first use and the subsequent ones due to key delay (mouse scroll doesn't have this, although it's not regular either, so it seem that it might be hard to even make a line at all)
True it's not as convenient as scroll click, but not every mouse driver allows rebinding scroll to left click and 3rd party programs that do it are against Blizzards TOS. This is a way for anyone to do it, and do it legally.
Mortal
Profile Blog Joined November 2010
2943 Posts
March 25 2013 22:59 GMT
#16
On March 26 2013 07:27 Xapti wrote:
Show nested quote +
On March 26 2013 06:50 misspoo wrote:
This is some thing blizz should fix.
If you're not trolling, please state why. They added keyboard binds for the action, so I don't see how it's something that needs fixing, because it was intentional.

Fix may not be the right word, so much as revert. There was a reason this wasn't possible before; because it was ridiculous. Shift-queuing IT's is alright, but being able to basically do the same thing the second a battle starts seems silly to me. Same could be said for snipe.
The universe created an audience for itself.
Natalya
Profile Joined December 2011
Belgium287 Posts
March 25 2013 22:59 GMT
#17
On March 26 2013 06:02 purakushi wrote:
Do not really think this changes much; it is not something that will determine a battle. It is already easy enough to spam such spells. Good find, regardless.


What? lol man, insta cast everything your energy can afford vs spending mutliple seconds spamming ur click button.... You couldnt micro or macro at all for a few seconds if you wanted to use all ur infested terrans, now it's a lot easier (and it's important in the middle of a huge fight).... unless you used things you were not supposed to
KingofGods
Profile Joined July 2010
Canada1218 Posts
Last Edited: 2013-03-26 00:44:15
March 26 2013 00:30 GMT
#18
Speaking of using the mousewheel..........is it possible to disable the mousewheel for SC2? I always accidentally change the camera angles - very annoying during a fight. I've looked all over hotkeys and can't seem to find it.

edit: found it under controls.
Xapti
Profile Joined April 2010
Canada2473 Posts
March 28 2013 04:16 GMT
#19
On March 26 2013 07:59 Mortal wrote:
Show nested quote +
On March 26 2013 07:27 Xapti wrote:
On March 26 2013 06:50 misspoo wrote:
This is some thing blizz should fix.
If you're not trolling, please state why. They added keyboard binds for the action, so I don't see how it's something that needs fixing, because it was intentional.

Same could be said for snipe.
snipe was given a [longer] cooldown a long time ago because it was a problem even with just people clicking fast. Even before it's longer cooldown, I think it had a really short cooldown of like 150 ms or something making key holding not really any more effective than key spamming.
"Then he told me to tell you that he wouldn't piss on you if you were on fire" — "Well, you tell him that I said that I wouldn't piss on him if he was on Jeopardy!"
Xylocaine
Profile Joined November 2010
France56 Posts
March 28 2013 05:52 GMT
#20
On March 26 2013 07:47 Geo3 wrote:
Show nested quote +
On March 26 2013 06:46 Xapti wrote:
. Why doesn't it work if shift isn't held down?
I find it weird that I can't just hold down the two keys, instead of having to hold down shift and the two keys.
Because the keyboard will only repeat 1 key at a time, which ever key you last pressed. So if you are casting ITs for example what you are doing is TTTTTTTTTTClickClickClickClickClickClickClick. Shift is needed to tell the interface that you wan't to keep the IT command in moemory.


Not really, at least not on my keyboard (a Logitech that cost me around 20€ / 25$). Tried it with Q and W: if I press both at the same time (there's a reasonable leeway for "same" time, at least enough for it to be consistently reproduced), both will repeat alternatively, ie. qwqwqwqwqwqwqwqwqwqw. If there's too much delay between the two key downs, it ends up being qwwwww (with Q pressed slightly earlier, in this case), but as I said, I was able to do qwqwqwqwqwqw most of the times I tried.

Also, here's my personal opinion about why qwqwqwqw is better, take this with a grain of salt though (I'm just a lowly plat/diamond and without much experience): + Show Spoiler +
There's a big advantage to not using shift, albeit situational: if your infestors are being hit while you do S (for stop), T then Shift then spam, there is a chance some of them will get hit at least once more while you are doing all of that, which makes them move around randomly just like any unit getting hit without being on Hold position and without being able to attack back. And, as far as I know, that makes them finish that random move command first before tossing the IT's -- which goes entirely against what you're trying to achieve.

If the infestors are far from where they should cast, move command + shift + spam is the best anyway (but that can be done without ultra fast spamming anyway since you have all your time to click all around until the infesters get there), but if you want to use this as an emergency maneuver then IMO qwqwqwqwqw is much better.

Now I may well be mistaken about this (ie. infestors won't queue the IT's after the panic-mode random move, but instead cast them immediately) in which case I just wrote this entire spoiler for nothing ;p
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