New Maps for 2013 Ladder Season 1 - Page 5
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MVega
763 Posts
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Big G
Italy835 Posts
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fabiano
Brazil4644 Posts
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Erik.TheRed
United States1655 Posts
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imre
France9263 Posts
For the other map wait and see, it might be a better surprise than expected but still it sucks when potential good maps are waiting outside. | ||
Lysergic
United States355 Posts
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a176
Canada6688 Posts
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Laryleprakon
New Zealand9496 Posts
I don't even care what they are like atm. | ||
MetalPanda
Canada1152 Posts
On December 20 2012 10:21 a176 wrote: Just a reminder that the designer of sc2's most popular community map retired because blizzard sucks. Which one is it? Shakuras and TDA are pretty hated these days. They're just not balanced. | ||
snively
United States1159 Posts
goodbye taldarim. i wont miss you. ever. | ||
Gfire
United States1699 Posts
On December 20 2012 10:23 MetalPanda wrote: Which one is it? Shakuras and TDA are pretty hated these days. They're just not balanced. I think he meant map maker. It took me a while to figure it out, too. | ||
Belha
Italy2850 Posts
Newkirk is just bad, classic decent Blizz map, but still bad. Is pretty much like a bigger Shakuras with 2 spawn locations. | ||
blade55555
United States17423 Posts
Why would you add your own crappy maps? Sigh to bad blizzard doesn't allow third party to do something because this is a joke. The fact it's going to be the same in hots with the map pool is kinda depressing to think about to :/. | ||
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opterown
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Australia54783 Posts
On December 20 2012 09:08 GTPGlitch wrote: Whirlwind is terrible/old/unpopular and Abyssal City is meh. I'd much rather have new maps that I haven't played on/seen people play on much over the dumpster GSL maps that you named... whirlwind is a pretty good map, it's shown some great games so far | ||
Yorbon
Netherlands4272 Posts
On December 20 2012 09:55 -Kyo- wrote: just for the record, i'm on this issue pretty much on your side. Bolded part in your post is exactly what i meant. Sorry for my poor communication.Almost as ironic as not being able to find friends, or easily play with people around your skill level without being force into ladder and horrible maps. Funny how that logic works, right? Seriously, you cannot justify the actions blizzard is taking at this point. You can give them valid evidence as to why they should fix it, but if they just continually ignore the community, as they have been doing, we're really only left with the depression that comes from being stuck with this set of developers and community leaders. @Sumadin : Just because you see it coming, or just because it's continually been happening, does not make a horrible decision justifiable. It's still illogical and does not help further the community, marketing sales, or the social interpretation of those who are "supposed" to be listening to us at blizzard. | ||
larse
1611 Posts
On December 20 2012 08:57 Liquid`Jinro wrote: I think its time for a 3rd party ladder to rise up and replace the Blizzard one ------- before they kill their own game by insisting on making their own ladder maps. The way they insist on making the middle of every map un-passable due to watchtowers is just annoying. I think China has some sort of three party ladder based on pirate version of sc2? I may be wrong. | ||
Extenz
Italy822 Posts
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blade55555
United States17423 Posts
On December 20 2012 09:18 Adreme wrote: I wouldnt be surprised if GSL rotatated those 2 maps out of there pool for next season. I actually would be shocked if they removed whirlwind. That map has provided so many epic games I just don't see GSL removing a good map that has shown so many good games in the few games played on it xD. | ||
Zheryn
Sweden3653 Posts
Hopefully I will finally be able to veto Antiga Shityard if both new maps are playable! ![]() Edit: Oh they were in the client already. Just create a game vs AI if you want to try them out! Also I don't understand why they are not removing Condemned ridge... Does anyone actually play it? Edit 2: So I tested the map and both are pretty horrible imo. The naturals are just completely fucked uip, the map sizes and third placements as well. I'm starting to think Blizzard mapmakers don't even think about stuff like proper mineral placement, naturals where your main building isn't 100 yards away from the ramp, scouting times etc... I think they just freestyle a map up, don't test anything, not use any standardizations and just release it...? | ||
Rokit5
236 Posts
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