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New Maps for 2013 Ladder Season 1 - Page 3

Forum Index > SC2 General
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Prev 1 2 3 4 5 15 16 17 Next All
L3g3nd_
Profile Joined July 2010
New Zealand10461 Posts
Last Edited: 2012-12-20 00:04:06
December 20 2012 00:01 GMT
#41
On December 20 2012 08:57 Liquid`Jinro wrote:
I think its time for a 3rd party ladder to rise up and replace the Blizzard one ------- before they kill their own game by insisting on making their own ladder maps.

The way they insist on making the middle of every map un-passable due to watchtowers is just annoying.

i really dont think the success/failure of sc2 is based on the quality of 1v1 maps, its obviously not good, but the success/continued success is based on other things, though this isnt the thread to discuss that

EDIT: i guess my post doesnt have any content, just saying i disagree, basically i think the arcade is FAR more important and 2v2/3v3/4v4 are more important too. we have had bad maps in 1v1 ladder forever, its annoying but not all that bad, pro players practice on proper maps and only really use ladder for streaming, theres enough good maps that you can veto out the bad ones. these maps are better than close spawn antiga or entombed.

EDIT2: i hear shak and tda are gone? the map pool is better than it was last season.
https://twitter.com/#!/IrisAnother
iamperfection
Profile Blog Joined February 2011
United States9647 Posts
December 20 2012 00:02 GMT
#42
On December 20 2012 08:38 FlaShFTW wrote:
twisted vern = desert oasis anyone?

im not really seeing it.

it has a very short rush distance desert had a long one right?
http://www.teamliquid.net/forum/viewmessage.php?topic_id=406168&currentpage=78#1551
PowerDes
Profile Blog Joined September 2010
United States520 Posts
December 20 2012 00:03 GMT
#43
akilon flats is a very bad forge expand map
twitch.tv/PowerDes
LTY
Profile Joined November 2012
United States223 Posts
December 20 2012 00:03 GMT
#44
Newkirk district map, I will make sure I disable that map -__-
Known as Miso or LTY
Glenn313
Profile Joined August 2011
United States475 Posts
December 20 2012 00:07 GMT
#45
These maps look fun. Looking forward to it.
Hey man
GTPGlitch
Profile Blog Joined March 2011
5061 Posts
December 20 2012 00:08 GMT
#46
On December 20 2012 08:33 geokilla wrote:
Where is Abyssal City? Where is Whirlwind? Blizzard you fail.


Whirlwind is terrible/old/unpopular and Abyssal City is meh.

I'd much rather have new maps that I haven't played on/seen people play on much over the dumpster GSL maps that you named...
Jo Byung Se #1 fan | CJ_Rush(reborn) fan | Liquid'Jinro(ret) fan | Liquid'Taeja fan | oGsTheSuperNada fan | Iris[gm](ret) fan |
-Kyo-
Profile Blog Joined August 2010
Japan1927 Posts
Last Edited: 2012-12-20 00:15:37
December 20 2012 00:10 GMT
#47
I don't understand why it's so hard to grow a game in a positive manner. But when you try to do everything in your power to just stump its growth it's kinda hard to move forward...

I really don't understand why blizzard is so stubborn when it comes to implementing anything other than their own maps. It's actually just illogical for everyone, including themselves. The argument they present, at least to my knowledge, is not everyone wants to play "x" game due to "x" map is pretty irrelevant because if you look at all the "good" tournament maps they offer a huge variety of ways to be played. Just seems like blizzard stomps their foot and says: "Well, you're right but I don't care!" Like a little kid... T_T;;

I just want ladder to be productive practice.. shouldn't be too much to ask I feel..

P.S: I think it would be a good idea if you have discontent with this post (As I feel many people do) to go ahead and tweet at dustin browder as he now has a twitter and let him know to respectfully check this thread. Obviously, keep things civil and don't spam. When you bring things like this to their attention, and in a proper manner, it is quite hard for them to say they didn't see it. I don't see the maps getting changed any other way.
Anime is cuter than you. Legacy of the Void GM Protoss Gameplay: twitch.tv/kyo7763 youtube.com/user/KyoStarcraft/
TL+ Member
Targe
Profile Blog Joined February 2012
United Kingdom14103 Posts
December 20 2012 00:11 GMT
#48
No more taldarim. Yay.
No GSL map. Boo

C'mon blizzard! I'm tired of cloud kingdom!
11/5/14 CATACLYSM | The South West's worst Falco main
Silky
Profile Blog Joined June 2011
United States260 Posts
December 20 2012 00:11 GMT
#49
Is this for Hots or Wol???
Have a good life
porkRaven
Profile Joined December 2010
United States953 Posts
December 20 2012 00:12 GMT
#50
Don't really know what to think about the new maps. Hopefully the new ones will work out for the better. I am so glad that Shakuras is getting dumped out of the ladder pool, I really disliked that map.
SHOUTOUTS TO Aylear!!!
Sewi
Profile Blog Joined November 2006
Germany1697 Posts
Last Edited: 2012-12-20 00:14:18
December 20 2012 00:13 GMT
#51
On December 20 2012 09:01 L3g3nd_ wrote:
Show nested quote +
On December 20 2012 08:57 Liquid`Jinro wrote:
I think its time for a 3rd party ladder to rise up and replace the Blizzard one ------- before they kill their own game by insisting on making their own ladder maps.

The way they insist on making the middle of every map un-passable due to watchtowers is just annoying.

i really dont think the success/failure of sc2 is based on the quality of 1v1 maps, its obviously not good, but the success/continued success is based on other things, though this isnt the thread to discuss that



I dont think the success of SC2 depends on the ladder mappool only, but I can say for myself, that I stopped playing SC because of the maps. And I dont think I am the only one.
Watching Proleague/GSL feels so nice because the maps make for interesting games. And then you cannot play the game the same way on ladder because the maps suck :/
I really lost a lot of interest in SCII over the last months but when I watched the first proleague games, it felt a little like watching BW a long time ago. Its hard to explain but I feel that on these maps, you rather "see" the players skills and their gameplans, while the laddermaps are just boring.

Ofc, this is only my feeling while watching/playing the game but imo it has a lot to do with the maps.
"Well, things were going ok until he lost all his stuff" - Tasteless, 17.02.2016
RanDomFox
Profile Joined November 2012
United States84 Posts
December 20 2012 00:13 GMT
#52
hooray new maps!!!

there should be new maps way more often
Work hard, be kind and amazing things will happen
Sumadin
Profile Joined August 2011
Denmark588 Posts
December 20 2012 00:13 GMT
#53
On December 20 2012 09:11 Silky wrote:
Is this for Hots or Wol???


WOL. The maps have been renamed and stripped of any HOTS only feature. That means rock towers mostly.
The basic key to beating a priest is playing a deck that is terrible.
Esper
Profile Joined May 2010
United States87 Posts
December 20 2012 00:14 GMT
#54
Akilon is alright, but newkirk is just a bigger shakuras. IMO this is blizzard trying to get more feedback on the two maps before HotS rather than them earnestly attempting to improve the map pool.
My life is a chip in your pile. Ante up!
Daumen
Profile Joined July 2011
Germany1073 Posts
December 20 2012 00:14 GMT
#55
On December 20 2012 08:34 Monochromatic wrote:
At least the map pool is different, but losing Shakuras instead of condemned ridge is quite disappointed.


yup ... weird choice... The logic behind that is probably that the "old" maps have to be cycled to make things interesting, but on the other hand Korhal Compound got removed pretty fast (did Blizzard mention why? Just checked the news for Ladder Maps in season 6 & 7 but it just mentions KC being included, not being removed :O)
President of the ReaL Fan Club.
Vindicare605
Profile Blog Joined August 2011
United States16125 Posts
Last Edited: 2012-12-20 00:17:32
December 20 2012 00:16 GMT
#56
On December 20 2012 08:33 geokilla wrote:
Where is Abyssal City? Where is Whirlwind? Blizzard you fail.



Abyssal City and Whirlwind would both be ENORMOUS flops on ladder. Blizzard was absolutely correct to keep them out of the map pool.

I'm glad new maps are coming in but I wish they would have shaken out more of the old maps, but oh well, as long as we can start getting a 2 map rotation EVERY season that'll be good, Having maps in the pool for over 2 years like TDA and Shakuras is just WAY too long.
aka: KTVindicare the Geeky Bartender
Adreme
Profile Joined June 2011
United States5574 Posts
December 20 2012 00:18 GMT
#57
On December 20 2012 08:33 geokilla wrote:
Where is Abyssal City? Where is Whirlwind? Blizzard you fail.


I wouldnt be surprised if GSL rotatated those 2 maps out of there pool for next season.
Gfire
Profile Joined March 2011
United States1699 Posts
December 20 2012 00:21 GMT
#58
On December 20 2012 09:14 Daumen wrote:
Show nested quote +
On December 20 2012 08:34 Monochromatic wrote:
At least the map pool is different, but losing Shakuras instead of condemned ridge is quite disappointed.


yup ... weird choice... The logic behind that is probably that the "old" maps have to be cycled to make things interesting, but on the other hand Korhal Compound got removed pretty fast (did Blizzard mention why? Just checked the news for Ladder Maps in season 6 & 7 but it just mentions KC being included, not being removed :O)

They said they ditched it cause tournaments weren't using it.
all's fair in love and melodies
Laneir
Profile Joined September 2010
United States1160 Posts
December 20 2012 00:21 GMT
#59
These maps are already on HoTs Good to see them moved to WOL
Follow me on Instagram @Chef_Betto
sickoota
Profile Blog Joined April 2010
Canada918 Posts
Last Edited: 2012-12-20 00:27:25
December 20 2012 00:25 GMT
#60
omfg how ignorant can one company prove themselves to be time and time again concerning the basic desires of their community. Blizzard is utterly incapable of making any sort of map that makes even a basic amount of sense. If they insist on buying into the fiction that casual players prefer their stilted, tiny, senseless maps (an assertion entirely lacking in actual evidence which they nonetheless assert time and time again) then at least allow more competitive players the OPTION of playing a map-pool that reflects the actual maps in use by tournaments. Newkirk city is probably one of the worst maps I've ever played since close spawns on metalopolis were taken out.
I could spend a while with that smile
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