ahahhahahah, that is one of the most hilarious things ever :D:D
obviously nothing to do with balance, but still... brilliant :D
Forum Index > SC2 General |
n0ise
3452 Posts
On December 20 2012 22:39 cArn- wrote: Show nested quote + On December 19 2012 19:05 blade55555 wrote: On December 19 2012 19:00 CYFAWS wrote: well t is the only race that doesn't get free base defense, maphack and 1a armies ::DDDD :Dd :DDD:D:D:D :D Also the common misconception from terrans is they think zergs/tosses just A move. If they just a moved then their army would be obliterated (unless they are just so far ahead they can A move, but terran can do that to ^^). Really ? + Show Spoiler + ahahhahahah, that is one of the most hilarious things ever :D:D obviously nothing to do with balance, but still... brilliant :D | ||
Hider
Denmark9377 Posts
On December 20 2012 15:40 Mia wrote: Im terran myself, and i think that to play in high level you need alot of dedication (5+h per day ladder/cg). And i think some pro terrans might be not so motivated to play alot, like there zerg and toss counterparts, this then creates stagnation in eu/na terran playstyle/builds and weakens overall all terran players, since they are using old builds, which zerg/toss already figured out. While alot of foreign zerg/toss wins againts koreans comes, from foreigners using new builds that koreans never faced. So why are lot of terran players demotivated? Might be of blizzard just nerfing them for 2 years, "why practice and find new stuff, when blizz will nerf it 1month later?" Just my oppinion. I think you need 5h+ day if you want to take the step to GM. I probably averaged 4h training a day (laddering, not counting watching streams or doing other shit) over a couple of months and got nowhere. I had a goal to get from mid/high master to GM; and early on in my sc2 carreer eerything went pretty well. I didn't have to practice that much to stay in masters, but over time i lost my ladder anxiety and began playing much more. Even though I felt I became a much better player, I got nowhere resultwise. I wasn't getting any closer to GM. Then I stopped playing roughly a year ago. Maybe I would have been GM today had I kept practicing 4 hours a day. Not sure. But as a general rule, if you want to improve relatively as a terran you probably need to play 1on1's at least 5+hours a day. Those you probably need to dedicate all your free time if you want to get into grandmaster as a terran. Not sure how this applies to other races. Also, have other people had similar stories, where they felt like they got nowhere despite quite a lot of practice? | ||
p14c
Vatican City State431 Posts
Teamliquid's best 5 Korean players: 3 Zergs, 2 Protoss. Do I need to say more? Let's not be hypocrites. | ||
nomyx
United States2205 Posts
Unit production is a lot harder than zerg / protoss. 4 aa 5 ee 6 dd, ect. Zerg can press 4 zzzzzzzzzzzzzzz and protoss w ssssssseee and have 1 key for sg/robo. Not to mention marines are easily countered in lower leagues. You have slow reaction, bad micro, or just not paying attention and you just lost all your marines to a fungal. Very intimidating for a lower league player to actually switch to terran. | ||
Krakoskk
United Kingdom51 Posts
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Evangelist
1246 Posts
There are very few players who can pull off a build like MVP or Thorzain does, but MVP has that other, nastier, trickier dimension to his play that most foreign players lack. I don't think it's a skill thing, I just think it's a mindset. | ||
Suzido
Sweden24 Posts
Why Blizzard all of a sudden decided to stop caring about their product remains a mystery however. One thing that is for sure is that I, sadly, stopped caring about the game myself as a result of the above. | ||
Hider
Denmark9377 Posts
On December 21 2012 03:16 Suzido wrote: There are few foreign terrans because there are few terrans altogether. That in turn, is because Blizzard have forsaken anything resembling their balancing duties. When anything T was OP, my god did they act quickly. Just an example that showcases the problem on a global scale: Look at the last five games casted on GOMTV. Three ZvPs and two ZvZs. Seven Zs and three Ps in a control group of 10. Why Blizzard all of a sudden decided to stop caring about their product remains a mystery however. One thing that is for sure is that I, sadly, stopped caring about the game myself as a result of the above. I think its a combination of terrans quitting to imbalances and terran being pressed down in leagues they don't deserve. As of now there are currently more active terran players than active toss's + zergs. Most of them are in bronze, however. | ||
EmailFDP
Brazil16 Posts
On December 20 2012 16:02 number01 wrote: Pro players pick the race that can make them win the easiest because they have to make money. This might not apply to everyone. In the beginning, there were a lot of people playing terran because of how easy it was to win by cheesing, massing marines or doing other shenanigans. Now that the game is almost balanced, all the "easy" strategies that allowed terrans to win are gone and so are the players. Dumb post ever. Let me see " i was a pro gamer for X years training a X race 8hours/day in bw, now i will change to sc2 and choose Y race just to execute some cheese strat the are strong and easy NOW and will never be nerfed by blizzard" lol | ||
Batch
Sweden692 Posts
On December 21 2012 03:16 Suzido wrote: There are few foreign terrans because there are few terrans altogether. That in turn, is because Blizzard have forsaken anything resembling their balancing duties. When anything T was OP, my god did they act quickly. Just an example that showcases the problem on a global scale: Look at the last five games casted on GOMTV. Three ZvPs and two ZvZs. Seven Zs and three Ps in a control group of 10. Why Blizzard all of a sudden decided to stop caring about their product remains a mystery however. One thing that is for sure is that I, sadly, stopped caring about the game myself as a result of the above. Wow, you sure are grumpy and biased. Terrans were dominating for a long time while the zergs were struggling. It took a infestor buff, a roach range buff, a queen range buff and overlord speed buff before zergs started winning. These changes were added in patches over a long period of time. It was only a few seasons ago when GSL was the global terran league. Blizzard obviously don't want to screw this game up and that's why they make a few changes at a time. In the last patch they nerfed infestors and buffed ravens. If terrans continue to lose then they will do more tuning. | ||
kaNt-
163 Posts
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kaNt-
163 Posts
Terran is considered the most difficult race, but in 2010 and 2011 Terrans dominated the pro scene (especially Koreans). | ||
McDrizzle
United States131 Posts
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Dracolich70
Denmark3820 Posts
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IMPrime
United States715 Posts
On December 21 2012 04:01 Batch wrote: Show nested quote + On December 21 2012 03:16 Suzido wrote: There are few foreign terrans because there are few terrans altogether. That in turn, is because Blizzard have forsaken anything resembling their balancing duties. When anything T was OP, my god did they act quickly. Just an example that showcases the problem on a global scale: Look at the last five games casted on GOMTV. Three ZvPs and two ZvZs. Seven Zs and three Ps in a control group of 10. Why Blizzard all of a sudden decided to stop caring about their product remains a mystery however. One thing that is for sure is that I, sadly, stopped caring about the game myself as a result of the above. Wow, you sure are grumpy and biased. Terrans were dominating for a long time while the zergs were struggling. It took a infestor buff, a roach range buff, a queen range buff and overlord speed buff before zergs started winning. These changes were added in patches over a long period of time. It was only a few seasons ago when GSL was the global terran league. Blizzard obviously don't want to screw this game up and that's why they make a few changes at a time. In the last patch they nerfed infestors and buffed ravens. If terrans continue to lose then they will do more tuning. Terrans dominated early largely due to the maps + the game was new. Some imbalance did play a part, but most of it was becuase of these two factors. Game is new, no one knows squat about build orders or timings. Terran has the most 1 base openings, which are the easiest BOs and timings to figure out. Once an opening is revealed, it takes time to figure out how to counter it. Terrans benefit the most from a small map with a small rush distance. Terran wins with a rush that the toss or zerg isn't prepared to defend because of them not knowing what to scout for + don't have time to prepare for because the small rush distance means less time to react. It's also been proven that blizzard quickly overreacts when it comes to terran. Many huge nerfs were applied after a unit or feature broke out in one or two big tournaments, before the pros could figure out whether or not it was actually an imbalance. Just ot name a few... Reaper (nerfed within a month or two of release) hellion blue flame (nerfed immediately after that mlg where all the slayers terran surprised buttsex'd everyone) snipe (nerfed basically after that mvp vs nestea game) thor (nerfed after thorzain did some crazy opening with it) How many kneejerk nerfs did toss or zerg receive in comparison? Many changes are actually required. But it's the way that blizzard overreacts and/or doesn't know what they're doing that made me lose faith in them. For example, they nerfed reaper build time PLUS factory requirement for nitro packs PLUS made roaches 4 range which now don't get kited by reapers anymore (albeit the roach range affected way more than that). Although the queen range didn't happen until this year, 5range queens makes the idea of a reaper opening a total joke. Reapers needed a nerf (I would prefer a complete design overhaul of the reaper, but that's beside the point), but they went completely overboard. And now the reaper is a god awful unit that no one makes except when they want to dick around. Regardless of whatever changes they made to the reaper in hots, they royally screwed up the reaper in wol. Another example; they nerfed snipe yet they went far beyond the "problem". Snipe was perceived to be a problem because it killed zerg tier 3 too quickly. Instead of trying to find a way to nerf snipe such that it actually hammers ONLY the problem, now it just sucks balls against anything not a spellcaster (and they have EMP for that, so their two abilities have a huge overlap, which is just stupid and bad design). | ||
RaYu
21 Posts
EDIT: forgot skyterran xD but thats rare to see, but still playable i think dont know for sure though | ||
Kergy
Peru2011 Posts
On December 21 2012 04:01 Batch wrote: Show nested quote + On December 21 2012 03:16 Suzido wrote: There are few foreign terrans because there are few terrans altogether. That in turn, is because Blizzard have forsaken anything resembling their balancing duties. When anything T was OP, my god did they act quickly. Just an example that showcases the problem on a global scale: Look at the last five games casted on GOMTV. Three ZvPs and two ZvZs. Seven Zs and three Ps in a control group of 10. Why Blizzard all of a sudden decided to stop caring about their product remains a mystery however. One thing that is for sure is that I, sadly, stopped caring about the game myself as a result of the above. Wow, you sure are grumpy and biased. Terrans were dominating for a long time while the zergs were struggling. It took a infestor buff, a roach range buff, a queen range buff and overlord speed buff before zergs started winning. These changes were added in patches over a long period of time. It was only a few seasons ago when GSL was the global terran league. Blizzard obviously don't want to screw this game up and that's why they make a few changes at a time. In the last patch they nerfed infestors and buffed ravens. If terrans continue to lose then they will do more tuning. Funny thing is that foreign terrans still sucked ass during the Terran domination era (with very few exceptions ofc, only Jinro comes to mind) | ||
dream-_-
United States1857 Posts
Friend of mine started playing SC2 a few weeks ago for the first time, but he has a strong BW background (as a terran). He jumps in on my Masters account and drops about 40 games as terran and eventually levels out at gold. He is beating his head against the wall for a while with terran and tells me how frustrating the control is and how much he feels he has to babysit his units. I told him to try Zerg. He switched over and within a week was mid Diamond. | ||
Sissors
1395 Posts
On December 22 2012 22:07 kaNt- wrote: Weird enough Protoss is considered by a lot of SC2 players, the easiest race. However toss has won the least amount of GSL compared to Z and T. And protoss is difficult to win in very high levels. Terran is considered the most difficult race, but in 2010 and 2011 Terrans dominated the pro scene (especially Koreans). That isnt really weird. There is a fundamental difference between easy and good. Just because a race is easiest to play doesnt make it the best race (although there is a correlation). | ||
EmailFDP
Brazil16 Posts
On December 27 2012 03:28 Kergy wrote: Show nested quote + On December 21 2012 04:01 Batch wrote: On December 21 2012 03:16 Suzido wrote: There are few foreign terrans because there are few terrans altogether. That in turn, is because Blizzard have forsaken anything resembling their balancing duties. When anything T was OP, my god did they act quickly. Just an example that showcases the problem on a global scale: Look at the last five games casted on GOMTV. Three ZvPs and two ZvZs. Seven Zs and three Ps in a control group of 10. Why Blizzard all of a sudden decided to stop caring about their product remains a mystery however. One thing that is for sure is that I, sadly, stopped caring about the game myself as a result of the above. Wow, you sure are grumpy and biased. Terrans were dominating for a long time while the zergs were struggling. It took a infestor buff, a roach range buff, a queen range buff and overlord speed buff before zergs started winning. These changes were added in patches over a long period of time. It was only a few seasons ago when GSL was the global terran league. Blizzard obviously don't want to screw this game up and that's why they make a few changes at a time. In the last patch they nerfed infestors and buffed ravens. If terrans continue to lose then they will do more tuning. Funny thing is that foreign terrans still sucked ass during the Terran domination era (with very few exceptions ofc, only Jinro comes to mind) Thorzain did really well and i think Select did a pretty decent job too. | ||
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