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Active: 721 users

IPL5, winratios by race. Calculations ! :)

Forum Index > SC2 General
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raQn
Profile Joined October 2012
Poland21 Posts
Last Edited: 2012-12-02 00:51:43
December 01 2012 22:02 GMT
#1
** Please read whole post or at least part where I explain "Overall" term used in my results thanks! ***
*** Thanks Jebediah for those mapstats, link to post http://www.teamliquid.net/forum/viewpost.php?post_id=17090758 ***

Hello, out of curiosity I've calculated winratios by race for winners bracket (1-5 round) and losers bracket (1-7 round) of IPL 5 Tournament, so its quite up-to-date info. If anybody interested I can send excel file in which every calculation was proceed. Just PM.

Other thing I want to tell is that I feel it is pointless to calculate winratios for Final Bracket of IPL5 because there is only one terran left Source of data that I was using is
http://wiki.teamliquid.net/starcraft2/IGN_ProLeague_Season_5/Main_Event

And please keep balance QQ as far as possible away from this thread! Thanks in advance.

Before we look into results, I want to explain few things.
Xrace wins% formula: sum of race wins in specific MU divided by amount of same MUs. For example Zerg wins% vs Terran = 13 zerg wins against terran divided by 19 TvZs (see source)
"Overall" result includes every win of specific race (even in mirrors) divided by all matches in analysed bracket.
Ok, let's go!

Results:
Winners Bracket round 1-5:

Matches (not maps) played: 59
ZvT played: 19
TvP played: 10
PvZ played: 16
Mirrors: 14
Above don't include walkovers

Zerg wins%:
- vT: 68,42%
- vP: 43,75%

Terran wins%:

- vZ: 31,58%
- vP: 60,00%

Protoss wins%:
- vZ: 56,25%
- vT: 40,00%

Losers Bracket round 1-7:

Matches (not maps) played: 54
ZvT played: 13
TvP played: 10
PvZ played: 13
Mirrors: 18
Above don't include walkovers

Zerg wins%:
- vT: 69,23%
- vP: 76,92%

Terran wins%:
- vZ: 30,77%
- vP: 50,00%

Protoss wins%:
- vZ: 23,08%
- vT: 50,00%

Average results (WB 1-5 + LB 1-7)

Zerg wins%:

- vT: 68,83%
- vP: 60,34%


Terran wins%:

- vZ: 31,17%
- vP: 55,00%

Protoss wins%:
- vZ: 39,66%
- vT: 45,00%

So.. that is all! Thanks for reading, I hope that at least one person find it helpful and/or informative. Also, I will gladly hear from you what to fix or add , Cheers
Zenbrez
Profile Joined June 2012
Canada5973 Posts
December 01 2012 22:04 GMT
#2
I hope that at least one person find it helpful and/or informative.
It's going to help a few hundred people to continue complaining about balance.

But I like it for the sake of knowing, with no intent to do anything with the information
Refer to my post.
corpuscle
Profile Blog Joined April 2011
United States1967 Posts
Last Edited: 2012-12-01 22:05:17
December 01 2012 22:04 GMT
#3
Um, seems to me like you're factoring in mirror matchups in the "overall" score, unless I'm missing something big... I don't really see how a 69% vT and 61% vP can average out to 52%, for example
From the void I am born into wave and particle
Jormundr
Profile Joined July 2011
United States1678 Posts
December 01 2012 22:07 GMT
#4
On December 02 2012 07:04 corpuscle wrote:
Um, seems to me like you're factoring in mirror matchups in the "overall" score, unless I'm missing something big... I don't really see how a 69% vT and 61% vP can average out to 52%, for example

That's the percentage of games won by the race out of total number of games played, not an average win %.
Capitalism is beneficial for people who work harder than other people. Under capitalism the only way to make more money is to work harder then your competitors whether they be other companies or workers. ~ Vegetarian
n0ise
Profile Joined April 2010
3452 Posts
December 01 2012 22:07 GMT
#5
glad to see it's all close to 50%
Viperbird
Profile Joined September 2010
United States118 Posts
December 01 2012 22:07 GMT
#6
On December 02 2012 07:04 corpuscle wrote:
I don't really see how a 69% vT and 61% vP can average out to 52%, for example

I don't understand either...
If at first you don't succeed, don't try skydiving!
Zenbrez
Profile Joined June 2012
Canada5973 Posts
Last Edited: 2012-12-01 22:10:46
December 01 2012 22:09 GMT
#7
On December 02 2012 07:07 Viperbird wrote:
Show nested quote +
On December 02 2012 07:04 corpuscle wrote:
I don't really see how a 69% vT and 61% vP can average out to 52%, for example

I don't understand either...

If I won 9-1 tvz, I have a 90% winrate.
If I won 1-4 tvp, I have a 20% winrate.

I have a 66.67% (10/15) total winrate, even though the average of the 2 is 55% (110/2).
Refer to my post.
raQn
Profile Joined October 2012
Poland21 Posts
December 01 2012 22:10 GMT
#8
On December 02 2012 07:04 corpuscle wrote:
Um, seems to me like you're factoring in mirror matchups in the "overall" score, unless I'm missing something big... I don't really see how a 69% vT and 61% vP can average out to 52%, for example


There were many mirrors among multirace MU's, so overall result is highly affected, thus downed. Formula for zerg: (wins vT+ vP+ vZ) / (ZvTs + ZvPs + ZvZs)
dUTtrOACh
Profile Joined December 2010
Canada2339 Posts
December 01 2012 22:11 GMT
#9
I don't think that the "Overall" is the average of vT & vP, it could just be combined total Win/Loss of all zergs in the tourney, maybe?
twitch.tv/duttroach
corpuscle
Profile Blog Joined April 2011
United States1967 Posts
Last Edited: 2012-12-01 22:14:19
December 01 2012 22:11 GMT
#10
On December 02 2012 07:07 Jormundr wrote:
Show nested quote +
On December 02 2012 07:04 corpuscle wrote:
Um, seems to me like you're factoring in mirror matchups in the "overall" score, unless I'm missing something big... I don't really see how a 69% vT and 61% vP can average out to 52%, for example

That's the percentage of games won by the race out of total number of games played, not an average win %.


The numbers still don't make any sense, though. If Terran is winning 31% of their vZ, 55% of their vP, and 50% of their vT (obviously), how does it end up as 24% overall?

If I won 9-1 tvz, I have a 90% winrate.
If I won 1-4 tvp, I have a 20% winrate.

I have a 66.67% (10/15) total winrate, even though the average of the 2 is 55% (110/2).


That's not how you calculate an average in a situation like that. You've played twice as many TvZs, so you use a weighted average, i.e. (2*90 + 20)/3 = 66.67
From the void I am born into wave and particle
WhiteSatin
Profile Joined December 2012
United States308 Posts
December 01 2012 22:11 GMT
#11
This simply confirms that TvZ is absolutely broken and in favor of Z.
Nothing new, but still interesting to have the stats supporting the claims.
-FmP-
Profile Joined October 2002
Canada85 Posts
December 01 2012 22:12 GMT
#12
Your "overall" winrates make no sense..
FLuE
Profile Joined September 2010
United States1012 Posts
December 01 2012 22:12 GMT
#13
Aside from being interesting using data like this from a single tournament is pointless. Sample size way to small.
xPabt
Profile Joined February 2012
226 Posts
December 01 2012 22:14 GMT
#14
Including mirrors makes no sense.

raQn
Profile Joined October 2012
Poland21 Posts
December 01 2012 22:14 GMT
#15
On December 02 2012 07:11 corpuscle wrote:
Show nested quote +
On December 02 2012 07:07 Jormundr wrote:
On December 02 2012 07:04 corpuscle wrote:
Um, seems to me like you're factoring in mirror matchups in the "overall" score, unless I'm missing something big... I don't really see how a 69% vT and 61% vP can average out to 52%, for example

That's the percentage of games won by the race out of total number of games played, not an average win %.


The numbers still don't make any sense, though. If Terran is winning 31% of their vZ, 55% of their vP, and 50% of their vT (obviously), how does it end up as 24% overall?


Because we had much less terran games against other races, thus in general they will have less wins.
corpuscle
Profile Blog Joined April 2011
United States1967 Posts
December 01 2012 22:15 GMT
#16
On December 02 2012 07:14 raQn wrote:
Show nested quote +
On December 02 2012 07:11 corpuscle wrote:
On December 02 2012 07:07 Jormundr wrote:
On December 02 2012 07:04 corpuscle wrote:
Um, seems to me like you're factoring in mirror matchups in the "overall" score, unless I'm missing something big... I don't really see how a 69% vT and 61% vP can average out to 52%, for example

That's the percentage of games won by the race out of total number of games played, not an average win %.


The numbers still don't make any sense, though. If Terran is winning 31% of their vZ, 55% of their vP, and 50% of their vT (obviously), how does it end up as 24% overall?


Because we had much less terran games against other races, thus in general they will have less wins.


...so are you calculating "terran winrate" as "number of games terran won"/"total games played in general"? It explains your numbers, at least, but kind of makes them useless...
From the void I am born into wave and particle
raQn
Profile Joined October 2012
Poland21 Posts
December 01 2012 22:17 GMT
#17
On December 02 2012 07:14 xPabt wrote:
Including mirrors makes no sense.



Imo, not at all. Because mirrors still stands for decent number of matches, so if we want to have realistic statistics we need to consider them. Of course ZvZ always mean that Z wins but if we want to calculate specific race wins in general we need to include all matches.
Zenbrez
Profile Joined June 2012
Canada5973 Posts
Last Edited: 2012-12-01 22:19:55
December 01 2012 22:17 GMT
#18
On December 02 2012 07:11 corpuscle wrote:
Show nested quote +
On December 02 2012 07:07 Jormundr wrote:
On December 02 2012 07:04 corpuscle wrote:
Um, seems to me like you're factoring in mirror matchups in the "overall" score, unless I'm missing something big... I don't really see how a 69% vT and 61% vP can average out to 52%, for example

That's the percentage of games won by the race out of total number of games played, not an average win %.


The numbers still don't make any sense, though. If Terran is winning 31% of their vZ, 55% of their vP, and 50% of their vT (obviously), how does it end up as 24% overall?

Show nested quote +
If I won 9-1 tvz, I have a 90% winrate.
If I won 1-4 tvp, I have a 20% winrate.

I have a 66.67% (10/15) total winrate, even though the average of the 2 is 55% (110/2).


That's not how you calculate an average in a situation like that. You've played twice as many TvZs, so you use a weighted average, i.e. (2*90 + 20)/3 = 66.67

You're telling me that doing 10/15 does not calculate your total average win percentage..? Total wins / total games = total win rate. Don't need to weight anything. There is more than 1 way of doing simple calculations.


Aside from being interesting using data like this from a single tournament is pointless. Sample size way to small.

Sample size? He used the population. There can not physically be a bigger "sample".
Refer to my post.
Elroi
Profile Joined August 2009
Sweden5595 Posts
December 01 2012 22:19 GMT
#19
holy fuck 70% in zvt?! that is some serious payback from the BW days
"To all eSports fans, I want to be remembered as a progamer who can make something out of nothing, and someone who always does his best. I think that is the right way of living, and I'm always doing my best to follow that." - Jaedong. /watch?v=jfghAzJqAp0
Zefa
Profile Joined May 2010
United States297 Posts
December 01 2012 22:19 GMT
#20
Don't include mirrors in those calculations. There's no point.
corpuscle
Profile Blog Joined April 2011
United States1967 Posts
Last Edited: 2012-12-01 22:24:42
December 01 2012 22:20 GMT
#21
On December 02 2012 07:17 raQn wrote:
Show nested quote +
On December 02 2012 07:14 xPabt wrote:
Including mirrors makes no sense.



Imo, not at all. Because mirrors still stands for decent number of matches, so if we want to have realistic statistics we need to consider them. Of course ZvZ always mean that Z wins but if we want to calculate specific race wins in general we need to include all matches.


You don't include mirrors because it makes the numbers misleading. Whichever race plays the most mirrors (in this case, Zerg) is going to have their number somewhat arbitrarily skewed towards 50%.

If, let's say, Zerg was 15-5 vT, 15-5 vP, and 30-30 vZ, they'd have a 60% overall winrate, which doesn't sound awful, but covers up the fact that they're actually winning 75% of the time in non-mirrors.

You're telling me that doing 10/15 does not calculate your total average win percentage..? Total wins / total games = total win rate. Don't need to weight anything. There is more than 1 way of doing simple calculations.


10/15 is the winrate. I was telling you that you calculated your "average" wrong. You have to use a weight or else it's a meaningless stat.
From the void I am born into wave and particle
MicroTastiC
Profile Joined January 2011
375 Posts
December 01 2012 22:22 GMT
#22
so fucking imbalance it isn't even funny. at this point, where money is involved in a huge stake and the situation is not looked into for, what?, over a few months already shows how disappointing the lack of adjustments are in the game despite the said results.
Martyrc
Profile Joined May 2012
217 Posts
Last Edited: 2012-12-01 22:26:39
December 01 2012 22:24 GMT
#23
Zenbrez said it badly, let me tell it more clearly:
You win TvP 1-4 (20% winrate)
You win TvZ 9-1 (90% winrate)
Now If I were to make an average of these two, without weighing in the amount of games played, my winrate is 55%
But actually, I've won 10 games and lost 5, that means that my winrate is 66.6% (10/15*100)
the OP factored in the amount of games played, therefore, the average is skewed to one side or another, no surprise.
BTW, this is grade school mathematics and I'm kind of ashamed I'm forced to explain this kind of thing to tl users, I thought you guys were smart!

Edit: More or less ninja'd by corpuscle.
¨First in, last out.¨
Assirra
Profile Joined August 2010
Belgium4169 Posts
December 01 2012 22:28 GMT
#24
Great, another balance whining thread.
Clearly we didn't have enough of those...
MicroTastiC
Profile Joined January 2011
375 Posts
December 01 2012 22:29 GMT
#25
On December 02 2012 07:28 Assirra wrote:
Great, another balance whining thread.
Clearly we didn't have enough of those...


we don't because as long as money is involved, and the situation isn't addressed, we clearly dont have enough whining threads to complain about a problem. how else can a problem be addressed
roym899
Profile Joined March 2011
Germany426 Posts
December 01 2012 22:30 GMT
#26
So do we really need another thread about balance? This isn't reddit right?
raQn
Profile Joined October 2012
Poland21 Posts
December 01 2012 22:31 GMT
#27
On December 02 2012 07:20 corpuscle wrote:
Show nested quote +
On December 02 2012 07:17 raQn wrote:
On December 02 2012 07:14 xPabt wrote:
Including mirrors makes no sense.



Imo, not at all. Because mirrors still stands for decent number of matches, so if we want to have realistic statistics we need to consider them. Of course ZvZ always mean that Z wins but if we want to calculate specific race wins in general we need to include all matches.


You don't include mirrors because it makes the numbers misleading. Whichever race plays the most mirrors (in this case, Zerg) is going to have their number somewhat arbitrarily skewed towards 50%.

If, let's say, Zerg was 15-5 vT, 15-5 vP, and 30-30 vZ, they'd have a 60% overall winrate, which doesn't sound awful, but covers up the fact that they're actually winning 75% of the time in non-mirrors.


Thanks for contribution, of course you are right, but I think that Overall is still good indicator (but somewhat confusing at first glance). We can read from it how specific race deals in bracket by how many games and wins generates (even in mirror).
GhandiEAGLE
Profile Blog Joined March 2011
United States20754 Posts
December 01 2012 22:32 GMT
#28
Terran and Protoss... those poor guys xD
Oh, my achin' hands, from rakin' in grands, and breakin' in mic stands
balosan
Profile Joined July 2010
Poland232 Posts
December 01 2012 22:32 GMT
#29
On December 02 2012 07:22 MicroTastiC wrote:
so fucking imbalance it isn't even funny. at this point, where money is involved in a huge stake and the situation is not looked into for, what?, over a few months already shows how disappointing the lack of adjustments are in the game despite the said results.


People like you should be perma banned from internet, you dont understand stats op posted and you draw some awful conclusion just to back up your balance whining. Stupid Blizzard if only they knew that there are so many smart guys like you that they can hire and make game perfect.
1raxexpand
Profile Joined July 2012
United States165 Posts
December 01 2012 22:34 GMT
#30
The overall stat is not needed I think. Instead we could include winrate of ZvX (X not = Z), TvX etc
Mvp-forGG-MKP-Bogus-Ty-MMA-Polt-Taeja-Flash
Assirra
Profile Joined August 2010
Belgium4169 Posts
December 01 2012 22:36 GMT
#31
On December 02 2012 07:29 MicroTastiC wrote:
Show nested quote +
On December 02 2012 07:28 Assirra wrote:
Great, another balance whining thread.
Clearly we didn't have enough of those...


we don't because as long as money is involved, and the situation isn't addressed, we clearly dont have enough whining threads to complain about a problem. how else can a problem be addressed

Well excuse me for being tired of reading the same thing about 100times/hour.
honkeybeef
Profile Joined July 2011
United States143 Posts
December 01 2012 22:38 GMT
#32
Glad to see zerg is still fucking op as hell!
Martyrc
Profile Joined May 2012
217 Posts
December 01 2012 22:39 GMT
#33
On December 02 2012 07:36 Assirra wrote:
Show nested quote +
On December 02 2012 07:29 MicroTastiC wrote:
On December 02 2012 07:28 Assirra wrote:
Great, another balance whining thread.
Clearly we didn't have enough of those...


we don't because as long as money is involved, and the situation isn't addressed, we clearly dont have enough whining threads to complain about a problem. how else can a problem be addressed

Well excuse me for being tired of reading the same thing about 100times/hour.

Leave the internet, it is pretty much one long regurgitation of the same shit invented by a few smart people.
¨First in, last out.¨
Guidji
Profile Joined March 2011
France20 Posts
December 01 2012 22:41 GMT
#34
The overall is the number of games won by a race divided by the total number of games played whatever the races. for example number of games won by a Z dividede by total of games played.
It is clearly defined in the OP.
Jebediah
Profile Joined April 2012
Germany106 Posts
December 01 2012 22:45 GMT
#35
Mapstats so far:

ZvT
49-29
62,8% - 37,2%

ZvP
41-31
56,9% - 43,1%

TvP
26-21
55,3% - 44,7%

All in all:
Zerg: 90W-60L 60%
Protoss: 52W-67L 43,9%
Terran: 55W-70L 44%

This excludes mirrors, was done by hand and I didn't doublecheck, so please excuse mistakes.
SupLilSon
Profile Joined October 2011
Malaysia4123 Posts
December 01 2012 22:45 GMT
#36
On December 02 2012 07:28 Assirra wrote:
Great, another balance whining thread.
Clearly we didn't have enough of those...

70% ZvT is pretty fucking alarming. How long are we gonna watch ZvZ finals and completely 1 sided rapes until you give up trying to dispel the truth lol?
Assirra
Profile Joined August 2010
Belgium4169 Posts
Last Edited: 2012-12-01 22:49:59
December 01 2012 22:47 GMT
#37
On December 02 2012 07:45 SupLilSon wrote:
Show nested quote +
On December 02 2012 07:28 Assirra wrote:
Great, another balance whining thread.
Clearly we didn't have enough of those...

70% ZvT is pretty fucking alarming. How long are we gonna watch ZvZ finals and completely 1 sided rapes until you give up trying to dispel the truth lol?

Sigh, i wish people would fucking read for once.
I NEVER said the game was balanced so please stop trying to make up i did.
I know the game is imbalanced atm but i am just so tired of reading it over and over and over and over.
L3g3nd_
Profile Joined July 2010
New Zealand10461 Posts
December 01 2012 22:48 GMT
#38
On December 02 2012 07:29 MicroTastiC wrote:
Show nested quote +
On December 02 2012 07:28 Assirra wrote:
Great, another balance whining thread.
Clearly we didn't have enough of those...


we don't because as long as money is involved, and the situation isn't addressed, we clearly dont have enough whining threads to complain about a problem. how else can a problem be addressed


you obviously have no idea how blizzard operates, they arent gonna be like "hey guys i saw 50 threads on balance this week on TL !" "nah who cares" - "this week there was 75 threads!" "MOTHER OF GOD NERF ZERG NOW"
https://twitter.com/#!/IrisAnother
dUTtrOACh
Profile Joined December 2010
Canada2339 Posts
December 01 2012 22:49 GMT
#39
On December 02 2012 07:45 SupLilSon wrote:
Show nested quote +
On December 02 2012 07:28 Assirra wrote:
Great, another balance whining thread.
Clearly we didn't have enough of those...

70% ZvT is pretty fucking alarming. How long are we gonna watch ZvZ finals and completely 1 sided rapes until you give up trying to dispel the truth lol?


We'll have to wait until the head emerges from the bunghole.
twitch.tv/duttroach
SuperYo1000
Profile Joined July 2008
United States880 Posts
December 01 2012 22:49 GMT
#40
On December 02 2012 07:48 L3g3nd_ wrote:
Show nested quote +
On December 02 2012 07:29 MicroTastiC wrote:
On December 02 2012 07:28 Assirra wrote:
Great, another balance whining thread.
Clearly we didn't have enough of those...


we don't because as long as money is involved, and the situation isn't addressed, we clearly dont have enough whining threads to complain about a problem. how else can a problem be addressed


you obviously have no idea how blizzard operates, they arent gonna be like "hey guys i saw 50 threads on balance this week on TL !" "nah who cares" - "this week there was 75 threads!" "MOTHER OF GOD NERF ZERG NOW"


actually thats exactly how blizzard operates.
dUTtrOACh
Profile Joined December 2010
Canada2339 Posts
December 01 2012 22:50 GMT
#41
On December 02 2012 07:47 Assirra wrote:
Show nested quote +
On December 02 2012 07:45 SupLilSon wrote:
On December 02 2012 07:28 Assirra wrote:
Great, another balance whining thread.
Clearly we didn't have enough of those...

70% ZvT is pretty fucking alarming. How long are we gonna watch ZvZ finals and completely 1 sided rapes until you give up trying to dispel the truth lol?

Sigh, i wish people would fucking read for once.
I NEVER said the game was balanced so please stop trying to make up i did.


And here YOU go, whining about balance.

See how annoying it is to be accused of "whining" when all you're doing is observing a recent trend that favours one race?
twitch.tv/duttroach
L3g3nd_
Profile Joined July 2010
New Zealand10461 Posts
December 01 2012 22:50 GMT
#42
On December 02 2012 07:45 SupLilSon wrote:
Show nested quote +
On December 02 2012 07:28 Assirra wrote:
Great, another balance whining thread.
Clearly we didn't have enough of those...

70% ZvT is pretty fucking alarming. How long are we gonna watch ZvZ finals and completely 1 sided rapes until you give up trying to dispel the truth lol?

Sigh, i wish people would fucking read for once.
its over one tournament........... say the top 3 players at this tournament are zerg, then those 3 players are gonna win a lot more than they lose, and will completely destroy the win rates in zergs favour.

Statistics are no measure of balance. even if you have the stats from an entire month, leenock and life probably have a combined winrate of something like 80% over 40 games or even more games this month, thats because they are 2 of the best palyers atm, that completely squeues balance stats.
https://twitter.com/#!/IrisAnother
NonY
Profile Blog Joined June 2007
8748 Posts
December 01 2012 22:52 GMT
#43
The Overall calculation is combining the win rate calculation and the race distribution calculation (not shown in the OP). It is also affected by the distribution of matchups as some people have already pointed out. But I think the impact it's supposed to have is that fans of zerg watching the tournament get to see their race win in over half the games played (there are lots of zergs in the bracket and they often win) while protoss fans and terran fans each see their race win less than a quarter of the time. Of course games in which your race isn't played prevent your race from winning (terran and protoss can't get wins in a ZvZ, and zerg will just get closer to 50% after a ZvZ) but this is significant in an elimination bracket, not totally random.
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
Huragius
Profile Joined September 2010
Lithuania1506 Posts
December 01 2012 22:54 GMT
#44
On December 02 2012 07:50 L3g3nd_ wrote:
Show nested quote +
On December 02 2012 07:45 SupLilSon wrote:
On December 02 2012 07:28 Assirra wrote:
Great, another balance whining thread.
Clearly we didn't have enough of those...

70% ZvT is pretty fucking alarming. How long are we gonna watch ZvZ finals and completely 1 sided rapes until you give up trying to dispel the truth lol?

Sigh, i wish people would fucking read for once.
its over one tournament........... say the top 3 players at this tournament are zerg, then those 3 players are gonna win a lot more than they lose, and will completely destroy the win rates in zergs favour.

Statistics are no measure of balance. even if you have the stats from an entire month, leenock and life probably have a combined winrate of something like 80% over 40 games or even more games this month, thats because they are 2 of the best palyers atm, that completely squeues balance stats.


Such a bad example i can't even believe it.I can make this stupid excuse about mvp, taeja, rain, parting and etc. to the point where terran and protoss will have close to zero win ratio in tournaments.
sixfour
Profile Blog Joined December 2009
England11061 Posts
December 01 2012 22:57 GMT
#45
On December 02 2012 07:50 L3g3nd_ wrote:

its over one tournament........... say the top 3 players at this tournament are zerg, then those 3 players are gonna win a lot more than they lose, and will completely destroy the win rates in zergs favour.


this, this, 100 times this. i mean it's a nice thread and everything, but anyone using raw percentages from a small sample size without even considering quality of players in each race is ridiculous.
p: stats, horang2, free, jangbi z: soulkey, zero, shine, hydra t: leta, hiya, sea
fire_brand
Profile Blog Joined October 2009
Canada1123 Posts
December 01 2012 22:58 GMT
#46
On December 02 2012 07:11 corpuscle wrote:
Show nested quote +
On December 02 2012 07:07 Jormundr wrote:
On December 02 2012 07:04 corpuscle wrote:
Um, seems to me like you're factoring in mirror matchups in the "overall" score, unless I'm missing something big... I don't really see how a 69% vT and 61% vP can average out to 52%, for example

That's the percentage of games won by the race out of total number of games played, not an average win %.


The numbers still don't make any sense, though. If Terran is winning 31% of their vZ, 55% of their vP, and 50% of their vT (obviously), how does it end up as 24% overall?

Show nested quote +
If I won 9-1 tvz, I have a 90% winrate.
If I won 1-4 tvp, I have a 20% winrate.

I have a 66.67% (10/15) total winrate, even though the average of the 2 is 55% (110/2).


That's not how you calculate an average in a situation like that. You've played twice as many TvZs, so you use a weighted average, i.e. (2*90 + 20)/3 = 66.67


Mirror Matches are always 50% so they bring the overall win rate closer to 50. By how much is dependent on how many mirror matches of each there was, i.e. 30 PvPs vs 60 ZvZs means the ZvZ will be pulled closer to 50% for zerg than for Protoss.
Random player, pixel enthusiast, crappy illustrator, offlane/support
FeyverN
Profile Blog Joined November 2012
United States104 Posts
December 01 2012 22:58 GMT
#47
It's a shame that a good amount of threads on TeamLiquid have dissolved into a balance whining cesspool.
fuck
JMDj
Profile Joined September 2010
United States454 Posts
December 01 2012 22:59 GMT
#48
OP you're seriously so incomprehensibly stupid i don't know where to begin.

The tournament isn't even over yet but you stressed that you were looking for the "Overall" winrates? Is this a really elaborate joke or something? That's going to skew the results immensely, THERE ARE STILL GAMES THAT HAVE TO BE PLAYED.

I wish people would actually spend time playing the game instead of coming up with the most retarded ways to justify their balance complaints.

User was warned for this post
SupLilSon
Profile Joined October 2011
Malaysia4123 Posts
December 01 2012 23:02 GMT
#49
On December 02 2012 07:47 Assirra wrote:
Show nested quote +
On December 02 2012 07:45 SupLilSon wrote:
On December 02 2012 07:28 Assirra wrote:
Great, another balance whining thread.
Clearly we didn't have enough of those...

70% ZvT is pretty fucking alarming. How long are we gonna watch ZvZ finals and completely 1 sided rapes until you give up trying to dispel the truth lol?

Sigh, i wish people would fucking read for once.
I NEVER said the game was balanced so please stop trying to make up i did.
I know the game is imbalanced atm but i am just so tired of reading it over and over and over and over.


Well the rest of us are actually tired of the game being imbalanced. I won't get tired of hearing that until the game is fixed tbh.
Huragius
Profile Joined September 2010
Lithuania1506 Posts
December 01 2012 23:03 GMT
#50
On December 02 2012 07:59 Swagasaurus wrote:
OP you're seriously so incomprehensibly stupid i don't know where to begin.

The tournament isn't even over yet but you stressed that you were looking for the "Overall" winrates? Is this a really elabate joke or something? That's going to skew the results immensely, THERE ARE STILL GAMES THAT HAVE TO BE PLAYED.

I wish people would actually spend time playing the game instead of coming up with the most retarded ways to justify their balance complaints.


maybe you are incomprehensibly stupid to get so mad about non-finished tournament statistics? or maybe you are so mad because these statistics leads to a conclusion which can not be admitted by zerg players ?
raQn
Profile Joined October 2012
Poland21 Posts
December 01 2012 23:07 GMT
#51
On December 02 2012 07:59 Swagasaurus wrote:
OP you're seriously so incomprehensibly stupid i don't know where to begin.

The tournament isn't even over yet but you stressed that you were looking for the "Overall" winrates? Is this a really elaborate joke or something? That's going to skew the results immensely, THERE ARE STILL GAMES THAT HAVE TO BE PLAYED.

I wish people would actually spend time playing the game instead of coming up with the most retarded ways to justify their balance complaints.


Thanks for your opinion, althrough expressed in not the best way Also I explained in the OP why I didn't included Final Bracket. You completely got me wrong, sir.
convention
Profile Joined October 2011
United States622 Posts
Last Edited: 2012-12-01 23:18:26
December 01 2012 23:14 GMT
#52
On December 02 2012 08:07 raQn wrote:
Show nested quote +
On December 02 2012 07:59 Swagasaurus wrote:
OP you're seriously so incomprehensibly stupid i don't know where to begin.

The tournament isn't even over yet but you stressed that you were looking for the "Overall" winrates? Is this a really elaborate joke or something? That's going to skew the results immensely, THERE ARE STILL GAMES THAT HAVE TO BE PLAYED.

I wish people would actually spend time playing the game instead of coming up with the most retarded ways to justify their balance complaints.


Thanks for your opinion, althrough expressed in not the best way Also I explained in the OP why I didn't included Final Bracket. You completely got me wrong, sir.

Thanks for the thread, it's too bad about half of the people that are responding didn't even read the entire OP.

On December 02 2012 07:57 sixfour wrote:
Show nested quote +
On December 02 2012 07:50 L3g3nd_ wrote:

its over one tournament........... say the top 3 players at this tournament are zerg, then those 3 players are gonna win a lot more than they lose, and will completely destroy the win rates in zergs favour.


this, this, 100 times this. i mean it's a nice thread and everything, but anyone using raw percentages from a small sample size without even considering quality of players in each race is ridiculous.

IPL is the most stacked tournament to date (outside of GSL). There are a lot of top terrans, lots of top protoss (maybe parting is the only one I can think of missing), and a lot of top zergs. The distribution of top tier players of each race is pretty even. Just look at each race: http://wiki.teamliquid.net/starcraft2/IGN_ProLeague_Season_5. There is no way anyone can believe that there are more top zergs than the other races.
Serpico
Profile Joined May 2010
4285 Posts
December 01 2012 23:17 GMT
#53
I'll wait until the games are actually finished.
convention
Profile Joined October 2011
United States622 Posts
December 01 2012 23:19 GMT
#54
On December 02 2012 08:17 Serpico wrote:
I'll wait until the games are actually finished.

Three sets of games won't even make a difference compared to the hundreds that are already in the OP.
dUTtrOACh
Profile Joined December 2010
Canada2339 Posts
December 01 2012 23:19 GMT
#55
On December 02 2012 08:14 convention wrote:
Show nested quote +
On December 02 2012 08:07 raQn wrote:
On December 02 2012 07:59 Swagasaurus wrote:
OP you're seriously so incomprehensibly stupid i don't know where to begin.

The tournament isn't even over yet but you stressed that you were looking for the "Overall" winrates? Is this a really elaborate joke or something? That's going to skew the results immensely, THERE ARE STILL GAMES THAT HAVE TO BE PLAYED.

I wish people would actually spend time playing the game instead of coming up with the most retarded ways to justify their balance complaints.


Thanks for your opinion, althrough expressed in not the best way Also I explained in the OP why I didn't included Final Bracket. You completely got me wrong, sir.

Thanks for the thread, it's too bad about half of the people that are responding didn't even read the entire OP.


The OP doesn't even contain a single assertion of balance, and I agree that it's fairly unbiased. The OP does however ask for input regarding things that are wrong with the calculations, and one thing that is wrong about them (or misleading) is a)"Overall" includes mirrors and b)The tournament isn't over.
twitch.tv/duttroach
convention
Profile Joined October 2011
United States622 Posts
December 01 2012 23:22 GMT
#56
On December 02 2012 08:19 dUTtrOACh wrote:
Show nested quote +
On December 02 2012 08:14 convention wrote:
On December 02 2012 08:07 raQn wrote:
On December 02 2012 07:59 Swagasaurus wrote:
OP you're seriously so incomprehensibly stupid i don't know where to begin.

The tournament isn't even over yet but you stressed that you were looking for the "Overall" winrates? Is this a really elaborate joke or something? That's going to skew the results immensely, THERE ARE STILL GAMES THAT HAVE TO BE PLAYED.

I wish people would actually spend time playing the game instead of coming up with the most retarded ways to justify their balance complaints.


Thanks for your opinion, althrough expressed in not the best way Also I explained in the OP why I didn't included Final Bracket. You completely got me wrong, sir.

Thanks for the thread, it's too bad about half of the people that are responding didn't even read the entire OP.


The OP doesn't even contain a single assertion of balance, and I agree that it's fairly unbiased. The OP does however ask for input regarding things that are wrong with the calculations, and one thing that is wrong about them (or misleading) is a)"Overall" includes mirrors and b)The tournament isn't over.

For b), the last three sets of games will have no impact compared to the hundreds that have already been played.
FGFGFG
Profile Joined March 2012
Netherlands21 Posts
December 01 2012 23:28 GMT
#57
nice stats!

the fact that race distribution is weighed in the ´overall´ stat makes it a bit confusing and useless, but still nice stats.
EtherealDeath
Profile Blog Joined July 2007
United States8366 Posts
December 01 2012 23:31 GMT
#58
Overall is a nearly worthless stat. Reason - it is a positive feedback loop if one race is slightly imba and/or happens to win more in the first round or two. Then more of the race distribution will be of that race, and overall counts mirrors - thus that race's overall win% will go up.
raQn
Profile Joined October 2012
Poland21 Posts
December 01 2012 23:33 GMT
#59
On December 02 2012 08:19 dUTtrOACh wrote:
Show nested quote +
On December 02 2012 08:14 convention wrote:
On December 02 2012 08:07 raQn wrote:
On December 02 2012 07:59 Swagasaurus wrote:
OP you're seriously so incomprehensibly stupid i don't know where to begin.

The tournament isn't even over yet but you stressed that you were looking for the "Overall" winrates? Is this a really elaborate joke or something? That's going to skew the results immensely, THERE ARE STILL GAMES THAT HAVE TO BE PLAYED.

I wish people would actually spend time playing the game instead of coming up with the most retarded ways to justify their balance complaints.


Thanks for your opinion, althrough expressed in not the best way Also I explained in the OP why I didn't included Final Bracket. You completely got me wrong, sir.

Thanks for the thread, it's too bad about half of the people that are responding didn't even read the entire OP.


The OP doesn't even contain a single assertion of balance, and I agree that it's fairly unbiased. The OP does however ask for input regarding things that are wrong with the calculations, and one thing that is wrong about them (or misleading) is a)"Overall" includes mirrors and b)The tournament isn't over.


Yes, I should maybe rename Overall or even remove it. As for b), convention has right, data from final bracket is irrevelant because there are 10 matches left (from over 100) with 2 terrans and 8 zerg fighting.
urbaNo
Profile Joined August 2012
United States47 Posts
December 01 2012 23:40 GMT
#60
the results are pretty one sided. i wonder if blizzard will exclude this piece of info so they can keep saying that zerg does not have an advantage globally or whatever.

also kinda annoying that you did all this precise calculation, but then you used commas as opposed to periods for your decimal places in your percentages??? wtf?

just saying... :D
'Gracias. Voy a ganar." -Liquid' Taeja
corpuscle
Profile Blog Joined April 2011
United States1967 Posts
Last Edited: 2012-12-01 23:44:16
December 01 2012 23:43 GMT
#61
On December 02 2012 08:31 EtherealDeath wrote:
Overall is a nearly worthless stat. Reason - it is a positive feedback loop if one race is slightly imba and/or happens to win more in the first round or two. Then more of the race distribution will be of that race, and overall counts mirrors - thus that race's overall win% will go up.


It's actually a "negative" feedback loop. If Zerg wins more games, there will be more ZvZs, which, by nature, are going to always be 50% winrate overall. If a race is winning non-mirrors more than 50%, mirrors being included brings the overall winrate down, not up.

also kinda annoying that you did all this precise calculation, but then you used commas as opposed to periods for your decimal places in your percentages??? wtf?

just saying... :D


Because Europe is backwards and weird (they use commas instead of decimal points and vice versa, iirc)
From the void I am born into wave and particle
1raxexpand
Profile Joined July 2012
United States165 Posts
December 01 2012 23:44 GMT
#62
On December 02 2012 08:31 EtherealDeath wrote:
Overall is a nearly worthless stat. Reason - it is a positive feedback loop if one race is slightly imba and/or happens to win more in the first round or two. Then more of the race distribution will be of that race, and overall counts mirrors - thus that race's overall win% will go up.


Overall stats might be non significant but surely other stats are not (affected by race distribution)?
Mvp-forGG-MKP-Bogus-Ty-MMA-Polt-Taeja-Flash
Daigomi
Profile Blog Joined May 2006
South Africa4316 Posts
Last Edited: 2012-12-01 23:51:10
December 01 2012 23:49 GMT
#63
On December 02 2012 07:17 Zenbrez wrote:
Show nested quote +
Aside from being interesting using data like this from a single tournament is pointless. Sample size way to small.

Sample size? He used the population. There can not physically be a bigger "sample".

As you say, the sample used is the entire population of games at IPL, so we can, based on the sample, conclusively say that Zerg has done better than Terran on average. However, when people say the sample size is too small, they mean it's too small to draw conclusions regarding the overall balance (or perhaps just the overall pro-level balance) of Starcraft 2. In this case, the tournament is only a small sample of all the games played at a professional level, and it's probably too small to draw any strong conclusions from. Combining the results from the IPL5 with those from other more recent tournaments does provide fairly strong evidence that Zerg is too strong at the moment, but then again, not many people are denying that anymore.

Regarding overall winrates, it's expected to be 33%/33%/33% if there wre equal numbers of all races. However, since there weren't an equal number of players from each race, this is not the case. A more useful statistic would be to look at how significantly each race has over or under-performed its expected rate.
Moderator
banatboy
Profile Joined December 2012
120 Posts
December 01 2012 23:50 GMT
#64
Three sets of games won't even make a difference compared to the hundreds that are already in the OP.


i agree
Jebediah
Profile Joined April 2012
Germany106 Posts
December 01 2012 23:50 GMT
#65
On December 02 2012 08:43 corpuscle wrote:
Show nested quote +
also kinda annoying that you did all this precise calculation, but then you used commas as opposed to periods for your decimal places in your percentages??? wtf?

just saying... :D


Because Europe is awesome and right (they use commas instead of decimal points and vice versa, iirc, because that's the proper way to do it)


Fixed that for you.
Aveng3r
Profile Joined February 2012
United States2411 Posts
December 01 2012 23:51 GMT
#66
well at least we were all wrong about tvp being an imbalanced matchup, its lk 50-50 across the board lol
I carve marble busts of assassinated world leaders - PM for a quote
Darrkhan
Profile Joined February 2012
Finland1236 Posts
December 01 2012 23:53 GMT
#67
Wow zergs players got really good in few weeks!!
Siwelcela
Profile Joined November 2011
United States87 Posts
December 01 2012 23:56 GMT
#68
On December 02 2012 07:59 Swagasaurus wrote:
OP you're seriously so incomprehensibly stupid i don't know where to begin.

The tournament isn't even over yet but you stressed that you were looking for the "Overall" winrates? Is this a really elaborate joke or something? That's going to skew the results immensely, THERE ARE STILL GAMES THAT HAVE TO BE PLAYED.

I wish people would actually spend time playing the game instead of coming up with the most retarded ways to justify their balance complaints.

User was warned for this post


This is why the op should be read in full. That said op thank you for the stats, think we could all just take a second to breath and let P and T adjust and watchthe stats even out overtime.

The overall I feel makes alit of sense to include simply because the other stats are seperated before hand. As stated by others please no more balance stuff please.
pokes & fun
DemigodcelpH
Profile Joined August 2011
1138 Posts
Last Edited: 2012-12-02 00:02:26
December 01 2012 23:57 GMT
#69
I'm not surprised at these statistics. It's this point it's laughable at how blatantly overpowered Zerg has been and still is consistently for such a long period of time. How can anyone play Zerg and publicly admit it?

After the latest "update" from Blizzard I refused to watch SC2 streams anymore, but as a hardcore fan I'm still concerned about the future of the game. Blizzard needs a new balance team.
raQn
Profile Joined October 2012
Poland21 Posts
Last Edited: 2012-12-02 00:02:09
December 01 2012 23:59 GMT
#70
On December 02 2012 08:40 urbaNo wrote:
the results are pretty one sided. i wonder if blizzard will exclude this piece of info so they can keep saying that zerg does not have an advantage globally or whatever.

also kinda annoying that you did all this precise calculation, but then you used commas as opposed to periods for your decimal places in your percentages??? wtf?

just saying... :D


Hah, I rarely pay attention to details unfortunately (believe me, I am not proud of it :D ).

Backing to topic, I don't believe if my results tell what is op and what is up. For example: "Overall" obviously favors zerg, but what explanation stands behind? I used all games played as denominator. At IPL5 the most players are playing zerg, thus generate the most games and (eventually) wins. Liquid'NonY explained it better than I could. In case if you need further explanation - his post is somewhere in 3rd page
Gladiator6
Profile Joined June 2010
Sweden7024 Posts
December 02 2012 00:00 GMT
#71
Well done, I think it's good we get more evidence for this.
Flying, sOs, free, Light, Soulkey & ZerO
Inquisitor1323
Profile Joined March 2012
370 Posts
December 02 2012 00:10 GMT
#72
On December 02 2012 08:53 Darrkhan wrote:
Wow zergs players got really good in few weeks!!

Oh yeah I guess all the zergs have just been practicing a lot more and are just better overall the game is completely balanced though #Blizzardlogic
EtherealDeath
Profile Blog Joined July 2007
United States8366 Posts
Last Edited: 2012-12-02 00:20:37
December 02 2012 00:17 GMT
#73
On December 02 2012 08:43 corpuscle wrote:
Show nested quote +
On December 02 2012 08:31 EtherealDeath wrote:
Overall is a nearly worthless stat. Reason - it is a positive feedback loop if one race is slightly imba and/or happens to win more in the first round or two. Then more of the race distribution will be of that race, and overall counts mirrors - thus that race's overall win% will go up.


It's actually a "negative" feedback loop. If Zerg wins more games, there will be more ZvZs, which, by nature, are going to always be 50% winrate overall. If a race is winning non-mirrors more than 50%, mirrors being included brings the overall winrate down, not up.

Show nested quote +
also kinda annoying that you did all this precise calculation, but then you used commas as opposed to periods for your decimal places in your percentages??? wtf?

just saying... :D


Because Europe is backwards and weird (they use commas instead of decimal points and vice versa, iirc)

No you don't get it. His overall is actually not overall win % out of all a race's games. It's (# wins won by X race) / (#total number of games played - every game in the tourney regardless of race matchup). So actually a mirror counts as 100%, which drives the number up. Thus it's a positive feedback loop. Notice how the overall % numbers add up to 100%.
Solarsail
Profile Joined July 2012
United Kingdom538 Posts
December 02 2012 00:20 GMT
#74
On December 02 2012 09:17 EtherealDeath wrote:
Show nested quote +
On December 02 2012 08:43 corpuscle wrote:
On December 02 2012 08:31 EtherealDeath wrote:
Overall is a nearly worthless stat. Reason - it is a positive feedback loop if one race is slightly imba and/or happens to win more in the first round or two. Then more of the race distribution will be of that race, and overall counts mirrors - thus that race's overall win% will go up.


It's actually a "negative" feedback loop. If Zerg wins more games, there will be more ZvZs, which, by nature, are going to always be 50% winrate overall. If a race is winning non-mirrors more than 50%, mirrors being included brings the overall winrate down, not up.

also kinda annoying that you did all this precise calculation, but then you used commas as opposed to periods for your decimal places in your percentages??? wtf?

just saying... :D


Because Europe is backwards and weird (they use commas instead of decimal points and vice versa, iirc)

No you don't get it. His overall is actually not overall win % out of all a race's games. It's (# wins won by X race) / (#total number of games played - every game in the tourney regardless of race matchup). So actually a mirror oucnts as 100%, which drives the number up. Thus it's a positive feedback loop. Notice how the overall % numbers add up to 100%.


So the stats are still wrong in the opposite direction.
Everyone left over is a member of the OP race and you have to figure out which one of them is the least OP. - CosmicSpiral
EtherealDeath
Profile Blog Joined July 2007
United States8366 Posts
Last Edited: 2012-12-02 00:24:41
December 02 2012 00:21 GMT
#75
On December 02 2012 09:20 Solarsail wrote:
Show nested quote +
On December 02 2012 09:17 EtherealDeath wrote:
On December 02 2012 08:43 corpuscle wrote:
On December 02 2012 08:31 EtherealDeath wrote:
Overall is a nearly worthless stat. Reason - it is a positive feedback loop if one race is slightly imba and/or happens to win more in the first round or two. Then more of the race distribution will be of that race, and overall counts mirrors - thus that race's overall win% will go up.


It's actually a "negative" feedback loop. If Zerg wins more games, there will be more ZvZs, which, by nature, are going to always be 50% winrate overall. If a race is winning non-mirrors more than 50%, mirrors being included brings the overall winrate down, not up.

also kinda annoying that you did all this precise calculation, but then you used commas as opposed to periods for your decimal places in your percentages??? wtf?

just saying... :D


Because Europe is backwards and weird (they use commas instead of decimal points and vice versa, iirc)

No you don't get it. His overall is actually not overall win % out of all a race's games. It's (# wins won by X race) / (#total number of games played - every game in the tourney regardless of race matchup). So actually a mirror oucnts as 100%, which drives the number up. Thus it's a positive feedback loop. Notice how the overall % numbers add up to 100%.


So the stats are still wrong in the opposite direction.

What do you mean they are still wrong in the opposite direction? His stats are correct.

edit - Though I'm not sure what his source is, as his % wins don't match up with the "source" in the OP.
corpuscle
Profile Blog Joined April 2011
United States1967 Posts
December 02 2012 00:31 GMT
#76
On December 02 2012 09:17 EtherealDeath wrote:
Show nested quote +
On December 02 2012 08:43 corpuscle wrote:
On December 02 2012 08:31 EtherealDeath wrote:
Overall is a nearly worthless stat. Reason - it is a positive feedback loop if one race is slightly imba and/or happens to win more in the first round or two. Then more of the race distribution will be of that race, and overall counts mirrors - thus that race's overall win% will go up.


It's actually a "negative" feedback loop. If Zerg wins more games, there will be more ZvZs, which, by nature, are going to always be 50% winrate overall. If a race is winning non-mirrors more than 50%, mirrors being included brings the overall winrate down, not up.

also kinda annoying that you did all this precise calculation, but then you used commas as opposed to periods for your decimal places in your percentages??? wtf?

just saying... :D


Because Europe is backwards and weird (they use commas instead of decimal points and vice versa, iirc)

No you don't get it. His overall is actually not overall win % out of all a race's games. It's (# wins won by X race) / (#total number of games played - every game in the tourney regardless of race matchup). So actually a mirror counts as 100%, which drives the number up. Thus it's a positive feedback loop. Notice how the overall % numbers add up to 100%.


Ah, yeah, okay, I see what you're saying. I thought you meant winrates in a more general sense, not the specific (and really odd) way that the OP did it.
From the void I am born into wave and particle
StarGalaxy
Profile Joined March 2011
Germany744 Posts
December 02 2012 00:32 GMT
#77
OP should delete the misleading stats.
This guy is right:



On December 02 2012 07:20 corpuscle wrote:
You don't include mirrors because it makes the numbers misleading. Whichever race plays the most mirrors (in this case, Zerg) is going to have their number somewhat arbitrarily skewed towards 50%.

If, let's say, Zerg was 15-5 vT, 15-5 vP, and 30-30 vZ, they'd have a 60% overall winrate, which doesn't sound awful, but covers up the fact that they're actually winning 75% of the time in non-mirrors.


Cj hero | Zest
EtherealDeath
Profile Blog Joined July 2007
United States8366 Posts
December 02 2012 00:35 GMT
#78
On December 02 2012 09:31 corpuscle wrote:
Show nested quote +
On December 02 2012 09:17 EtherealDeath wrote:
On December 02 2012 08:43 corpuscle wrote:
On December 02 2012 08:31 EtherealDeath wrote:
Overall is a nearly worthless stat. Reason - it is a positive feedback loop if one race is slightly imba and/or happens to win more in the first round or two. Then more of the race distribution will be of that race, and overall counts mirrors - thus that race's overall win% will go up.


It's actually a "negative" feedback loop. If Zerg wins more games, there will be more ZvZs, which, by nature, are going to always be 50% winrate overall. If a race is winning non-mirrors more than 50%, mirrors being included brings the overall winrate down, not up.

also kinda annoying that you did all this precise calculation, but then you used commas as opposed to periods for your decimal places in your percentages??? wtf?

just saying... :D


Because Europe is backwards and weird (they use commas instead of decimal points and vice versa, iirc)

No you don't get it. His overall is actually not overall win % out of all a race's games. It's (# wins won by X race) / (#total number of games played - every game in the tourney regardless of race matchup). So actually a mirror counts as 100%, which drives the number up. Thus it's a positive feedback loop. Notice how the overall % numbers add up to 100%.


Ah, yeah, okay, I see what you're saying. I thought you meant winrates in a more general sense, not the specific (and really odd) way that the OP did it.

Yea his overall is a bit odd, but it is what it is xD
phodacbiet
Profile Joined August 2010
United States1740 Posts
December 02 2012 00:38 GMT
#79
On December 02 2012 07:09 Zenbrez wrote:
Show nested quote +
On December 02 2012 07:07 Viperbird wrote:
On December 02 2012 07:04 corpuscle wrote:
I don't really see how a 69% vT and 61% vP can average out to 52%, for example

I don't understand either...

If I won 9-1 tvz, I have a 90% winrate.
If I won 1-4 tvp, I have a 20% winrate.

I have a 66.67% (10/15) total winrate, even though the average of the 2 is 55% (110/2).


Wrong math broski. Both of the winrate above were above 52% so there is no way the average can be less when both the numbers that make it up are over 52%
SnipedSoul
Profile Joined November 2010
Canada2158 Posts
December 02 2012 00:38 GMT
#80
It would be nice to see the amount of games played next to each stat.
corpuscle
Profile Blog Joined April 2011
United States1967 Posts
Last Edited: 2012-12-02 00:41:41
December 02 2012 00:40 GMT
#81
On December 02 2012 09:32 OrbitalPlane wrote:
OP should delete the misleading stats.
This guy is right:



Show nested quote +
On December 02 2012 07:20 corpuscle wrote:
You don't include mirrors because it makes the numbers misleading. Whichever race plays the most mirrors (in this case, Zerg) is going to have their number somewhat arbitrarily skewed towards 50%.

If, let's say, Zerg was 15-5 vT, 15-5 vP, and 30-30 vZ, they'd have a 60% overall winrate, which doesn't sound awful, but covers up the fact that they're actually winning 75% of the time in non-mirrors.




Technically, what I was talking about isn't how the OP calculated the "overall" stat anyway, I kind of gave him too much credit. He did "number of games won by X race" divided by "number of games played overall" which is just a weird way to do it because it factors in games that the race being discussed wasn't even in... that's why the T and P "overall" scores are so abysmally low even though their actual winrates were much higher.

edit:

It would be nice to see the amount of games played next to each stat.


Yeah, have to echo this. OP, if you still have the raw numbers you used, that'd be really helpful, since we can calculate actual winrates and stuff.
From the void I am born into wave and particle
ktimekiller
Profile Blog Joined May 2010
United States690 Posts
December 02 2012 00:45 GMT
#82
This thread is perhaps the most manipulative use of stats in SC2 I've seen.

Get this shit out of here
raQn
Profile Joined October 2012
Poland21 Posts
December 02 2012 00:55 GMT
#83
Thanks for all positive and negative feedback! Got rid of Overall and added matches played under WB and LB.

On December 02 2012 09:45 ktimekiller wrote:
This thread is perhaps the most manipulative use of stats in SC2 I've seen.

Get this shit out of here


All I did was to calculate actual values, sorry if thats manipulative for you.
.kv
Profile Blog Joined August 2010
United States2332 Posts
Last Edited: 2012-12-02 00:56:06
December 02 2012 00:55 GMT
#84
are there nov win rates out?
imMUTAble787
Profile Joined November 2011
United States680 Posts
Last Edited: 2012-12-02 00:57:31
December 02 2012 00:56 GMT
#85
This thread is really great.

Thanks for combing through all of the data and contributing something so useful.
*eternalenvy fanboy*
achan1058
Profile Joined February 2012
1091 Posts
December 02 2012 01:05 GMT
#86
Seriously, if this is such a problem, there's no need to wait for blizzard. The tournament organizers can throw back in Steppes and be done.
Noocta
Profile Joined June 2010
France12578 Posts
December 02 2012 01:23 GMT
#87
I really feel TvZ need help.
Like big help.. something comparable to what queen buff did for zerg earlygame but for terran lategame. :/
" I'm not gonna fight you. I'm gonna kick your ass ! "
FinalForm
Profile Joined August 2010
United States450 Posts
Last Edited: 2012-12-02 01:25:57
December 02 2012 01:25 GMT
#88
I never trust statistics with that many smiley faces in it
dcemuser
Profile Joined August 2010
United States3248 Posts
December 02 2012 01:27 GMT
#89
On December 02 2012 10:05 achan1058 wrote:
Seriously, if this is such a problem, there's no need to wait for blizzard. The tournament organizers can throw back in Steppes and be done.


Wait, solving balance through maps? That sounds like blasphemy to me.
zEnVy
Profile Joined June 2011
United States446 Posts
December 02 2012 01:36 GMT
#90
On December 02 2012 10:27 dcemuser wrote:
Show nested quote +
On December 02 2012 10:05 achan1058 wrote:
Seriously, if this is such a problem, there's no need to wait for blizzard. The tournament organizers can throw back in Steppes and be done.


Wait, solving balance through maps? That sounds like blasphemy to me.


So, if Terran plays on Steppes they win, and if they don't play on steppes they lose?

How is that balance?
achan1058
Profile Joined February 2012
1091 Posts
December 02 2012 01:39 GMT
#91
On December 02 2012 10:36 zEnVy wrote:
Show nested quote +
On December 02 2012 10:27 dcemuser wrote:
On December 02 2012 10:05 achan1058 wrote:
Seriously, if this is such a problem, there's no need to wait for blizzard. The tournament organizers can throw back in Steppes and be done.


Wait, solving balance through maps? That sounds like blasphemy to me.


So, if Terran plays on Steppes they win, and if they don't play on steppes they lose?

How is that balance?

That's how BW was balanced.
Insoleet
Profile Joined May 2012
France1806 Posts
Last Edited: 2012-12-02 01:44:21
December 02 2012 01:42 GMT
#92
On December 02 2012 10:36 zEnVy wrote:
Show nested quote +
On December 02 2012 10:27 dcemuser wrote:
On December 02 2012 10:05 achan1058 wrote:
Seriously, if this is such a problem, there's no need to wait for blizzard. The tournament organizers can throw back in Steppes and be done.


Wait, solving balance through maps? That sounds like blasphemy to me.


So, if Terran plays on Steppes they win, and if they don't play on steppes they lose?

How is that balance?


I see more 50/50 games on huge maps with a lot of expansion which can be dropped than on small maps where zerg reinforcements comes too fast for terran to hold pushes

Because on huge maps :
- Terran can harass
- Terran and zerg can macro up
- Zerg broodlords comes but the map is huge, and terran has time to prepare
Warillions
Profile Joined November 2010
United States215 Posts
December 02 2012 02:21 GMT
#93
On December 02 2012 07:47 Assirra wrote:
Show nested quote +
On December 02 2012 07:45 SupLilSon wrote:
On December 02 2012 07:28 Assirra wrote:
Great, another balance whining thread.
Clearly we didn't have enough of those...

70% ZvT is pretty fucking alarming. How long are we gonna watch ZvZ finals and completely 1 sided rapes until you give up trying to dispel the truth lol?

Sigh, i wish people would fucking read for once.
I NEVER said the game was balanced so please stop trying to make up i did.
I know the game is imbalanced atm but i am just so tired of reading it over and over and over and over.


you realize you clicked this thread without being forced too. we are discussing win% and there is only 1 reason to do this, to study the balance/imbalance, if everything was always 50% no theads would be made about it. Its like you walk into a bar and saying your so tired of seeing drunk people. your a fuckin tool
WombaT
Profile Blog Joined May 2010
Northern Ireland25232 Posts
December 02 2012 06:25 GMT
#94
On December 02 2012 10:42 Insoleet wrote:
Show nested quote +
On December 02 2012 10:36 zEnVy wrote:
On December 02 2012 10:27 dcemuser wrote:
On December 02 2012 10:05 achan1058 wrote:
Seriously, if this is such a problem, there's no need to wait for blizzard. The tournament organizers can throw back in Steppes and be done.


Wait, solving balance through maps? That sounds like blasphemy to me.


So, if Terran plays on Steppes they win, and if they don't play on steppes they lose?

How is that balance?


I see more 50/50 games on huge maps with a lot of expansion which can be dropped than on small maps where zerg reinforcements comes too fast for terran to hold pushes

Because on huge maps :
- Terran can harass
- Terran and zerg can macro up
- Zerg broodlords comes but the map is huge, and terran has time to prepare

True on certain map designs, not true on others, and it's unrelated to the pure size. Terran's iirc have a better winrate on say, Whirlwind (or at least Ryung does), than say Daybreak. Also, part of people's conceptions of map balance are so far off base it's insane.

People look for what they want to find, in terms of how it fits into their intuitive feeling. In the case of a racial matchup being statistically balanced, people will look at 'how the game flows' to take one example.

You can't use just stats, or just watch games. You have to do both if you're going to talk about balance. Consider the relationship between stats, and racially favoured maps. It doesn't relate to the stubborn perceptions that remain from previous eras and metagames.

Daybreak: Considered 'slightly' Zerg favoured, by something in the ballpark of 61-39
Antiga: The map from current map pool most people whine about as being Terran favoured is something like, 52-48 in favour of T

These numbers may be wrong by one or two, but the rough ratios are close, I'm nearly sure. Couldn't find the stats that I remember another OP posted.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
WombaT
Profile Blog Joined May 2010
Northern Ireland25232 Posts
Last Edited: 2012-12-02 06:30:03
December 02 2012 06:29 GMT
#95
On December 02 2012 11:21 Warillions wrote:
Show nested quote +
On December 02 2012 07:47 Assirra wrote:
On December 02 2012 07:45 SupLilSon wrote:
On December 02 2012 07:28 Assirra wrote:
Great, another balance whining thread.
Clearly we didn't have enough of those...

70% ZvT is pretty fucking alarming. How long are we gonna watch ZvZ finals and completely 1 sided rapes until you give up trying to dispel the truth lol?

Sigh, i wish people would fucking read for once.
I NEVER said the game was balanced so please stop trying to make up i did.
I know the game is imbalanced atm but i am just so tired of reading it over and over and over and over.


you realize you clicked this thread without being forced too. we are discussing win% and there is only 1 reason to do this, to study the balance/imbalance, if everything was always 50% no theads would be made about it. Its like you walk into a bar and saying your so tired of seeing drunk people. your a fuckin tool

Even win percentages are correlative to balance being achieved, but don't tell you if something is balanced in how the community perceives what balance IS.

PvT is really fucking balanced these days, statistically at many differing levels. However, there's asymmetry in difficulty between how hard it is to win with T and P respectively. The rough relationship is (as some people that aren't me put it)

T- Win earlier, or outplay your opponent really hard if you're going to lategame
P- Have a tougher early game, but if you survive the lategame is easier to win for you than you opponent.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
KingAce
Profile Joined September 2010
United States471 Posts
Last Edited: 2012-12-02 07:03:07
December 02 2012 07:00 GMT
#96
I was very surprised when I woke up to watch the grand finals and the views were at 27K, when previously they had rose up to 35K. Then I saw it was zvz and understood why. The last game was epic. But this is becoming a problem. Balance is actually hurting this game.

Coming from a FG community where competitive games are almost never balanced. This stuff ruins a community.

Considering that BW was pretty balanced. This issue might be new to the starcraft 2 community. But veterans can see for themselves the kind of atmosphere this creates.

Use whatever stats/information to get blizzard to be more proactive.
"You're defined by the WORST of your group..." Bill Burr
Zenbrez
Profile Joined June 2012
Canada5973 Posts
December 02 2012 07:04 GMT
#97
On December 02 2012 16:00 KingAce wrote:
I was very surprised when I woke up to watch the grand finals and the views were at 27K, when previously they had rose up to 35K. Then I saw it was zvz and understood why. The last game was epic. But this is becoming a problem. Balance is actually hurting this game.

Coming from a FG community where competitive games are almost never balanced. This stuff ruins a community.

Considering that BW was pretty balanced. This issue might be new to the starcraft 2 community. But veterans can see for themselves the kind of atmosphere this creates.

Use whatever stats/information to get blizzard to be more proactive.

Blizz has their own stats. S'long as the matchups have ~50% winrates, they're happy. Nevermind the fact the immortal sentry is way to good, and lategame zvp is way to good.
Refer to my post.
Cascade
Profile Blog Joined March 2006
Australia5405 Posts
December 02 2012 07:05 GMT
#98
Not saying that sc2 is balance or inbalanced, but this is a completely pointless thread. Like a lot of "statistics" threads in sc2.

1. Include errors
There are not that many games. The error is important. How does Op handle it? Ignore it. Well done... If you would have bother to estimate the error, you would have understood how silly it is to include 2 decimals, and how little these numbers mean. (Hint, 70.23% +- 15% is silly) If only we could have more games to look at, maybe even all games in TLPD... Oh, wait, that thread is already done on a monthly basis, and these number are just a biased subset of that data, but made with horrible analysis and presented in a horrible way... :noo:

2. Bias
Would this thread be here if the percentages were around 50%? No, of course not. People don't make separate threads for win rates of each tournament. only for the tournaments that happen to be extra in favour of one race (or nationality) or the other. Which is why we should not care about these threads, but wait for the monthly summary of the month, which is a close to entirely unbiased sample.

So zerg may be OP, but it is definitely not proven by publishing selected, statistically insignificant number, and showing them without any error analysis.

TL:DR error analysis pl0x.
Assirra
Profile Joined August 2010
Belgium4169 Posts
December 02 2012 07:14 GMT
#99
On December 02 2012 16:00 KingAce wrote:
I was very surprised when I woke up to watch the grand finals and the views were at 27K, when previously they had rose up to 35K. Then I saw it was zvz and understood why. The last game was epic. But this is becoming a problem. Balance is actually hurting this game.

Coming from a FG community where competitive games are almost never balanced. This stuff ruins a community.

Considering that BW was pretty balanced. This issue might be new to the starcraft 2 community. But veterans can see for themselves the kind of atmosphere this creates.

Use whatever stats/information to get blizzard to be more proactive.

A lot of people were watching through the GOM stream so those numbers didn't mean that much.
Daswollvieh
Profile Blog Joined October 2009
5553 Posts
December 02 2012 13:17 GMT
#100
Screw your legend of the fall Protoss, winter is coming.
topschutter
Profile Joined June 2011
Netherlands93 Posts
December 02 2012 13:25 GMT
#101
I would really like to know how many % of the winrates pvz is late game and early game. So how many % from the games did protoss win with immortal all ins (or any other all in on 2 bases with no intention taking third). And how many wins did protoss get when zerg goes infestor BL composition.
speknek
Profile Joined February 2012
758 Posts
December 02 2012 13:26 GMT
#102
also the tvz wins include games like sculp-catz, mma-daisuki, bogus-massan and arguably more, which are basically players many leagues apart, no offence.
QuixoticO
Profile Blog Joined March 2010
Netherlands810 Posts
Last Edited: 2012-12-02 13:28:41
December 02 2012 13:28 GMT
#103
I like how it went from early WoL "there's just a lot of good pro terrans that's why they win so much" to "zerg is imba just look at them winrates".
"Suum Cuique" - Cicero
S_SienZ
Profile Joined September 2011
1878 Posts
December 02 2012 13:30 GMT
#104
On December 02 2012 22:28 QuixoticO wrote:
I like how it went from early WoL "there's just a lot of good pro terrans that's why they win so much" to "zerg is imba just look at them winrates".

Not that hard to concile the 2 when you see the list of nerfs to T and buffs to other races.

Also, the only players to ever have wrists problems are Terrans. Coincidence?

CranK doesn't count as his is a neck problem and was long before he even touched SC2 iirc.
SiroKO
Profile Joined February 2012
France721 Posts
Last Edited: 2012-12-02 13:34:23
December 02 2012 13:31 GMT
#105
On December 02 2012 22:25 topschutter wrote:
I would really like to know how many % of the winrates pvz is late game and early game. So how many % from the games did protoss win with immortal all ins (or any other all in on 2 bases with no intention taking third). And how many wins did protoss get when zerg goes infestor BL composition.


You basically have to watch the games since Protoss (just like Terran) can easily win the late game if they get there ahead.
A successful 2 or 3 base push does not necessarily imply killing the Zerg.

This could be done, although it would be very hard to objectively define what "getting in the late game ahead" means.
Our envy always last longer than the happiness of those we envy
raga4ka
Profile Joined February 2008
Bulgaria5679 Posts
December 02 2012 13:32 GMT
#106
So it's Z>T>P>Z . The opposite of BW .
SiroKO
Profile Joined February 2012
France721 Posts
December 02 2012 13:34 GMT
#107
On December 02 2012 22:32 raga4ka wrote:
So it's Z>T>P>Z . The opposite of BW .


No it's Z > All. The opposite of a balanced game.
Our envy always last longer than the happiness of those we envy
Champi
Profile Joined March 2010
1422 Posts
December 02 2012 13:35 GMT
#108
surprising to see Terran did better than Protoss overall this tournament. they recently havnt been doing so well outside of GSL.

zerg doing well is standard though
imre
Profile Blog Joined November 2011
France9263 Posts
December 02 2012 13:36 GMT
#109
On December 02 2012 22:35 Champi wrote:
surprising to see Terran did better than Protoss overall this tournament. they recently havnt been doing so well outside of GSL.

zerg doing well is standard though


why are you surprised? the T who did well are GSL T.
Zest fanboy.
FeyverN
Profile Blog Joined November 2012
United States104 Posts
December 02 2012 13:39 GMT
#110
On December 02 2012 22:34 SiroKO wrote:
Show nested quote +
On December 02 2012 22:32 raga4ka wrote:
So it's Z>T>P>Z . The opposite of BW .


No it's Z > All. The opposite of a balanced game.

I remember there was once a time where balance whining got people a temp-ban.
fuck
topschutter
Profile Joined June 2011
Netherlands93 Posts
December 02 2012 13:39 GMT
#111
On December 02 2012 22:31 SiroKO wrote:
Show nested quote +
On December 02 2012 22:25 topschutter wrote:
I would really like to know how many % of the winrates pvz is late game and early game. So how many % from the games did protoss win with immortal all ins (or any other all in on 2 bases with no intention taking third). And how many wins did protoss get when zerg goes infestor BL composition.


You basically have to watch the games since Protoss (just like Terran) can easily win the late game if they get there ahead.
A successful 2 or 3 base push does not necessarily imply killing the Zerg.

This could be done, although it would be very hard to objectively define what "getting in the late game ahead" means.

Obviously you have to watch the games... if the game goes on after a failed immortal all in and the protoss still wins the late game then it's not a win because of the immortal all in. Shouldn't be too hard to judge what won the game. Usually the game ends there tho when protoss all ins.
Lazzi
Profile Joined June 2011
Switzerland1923 Posts
December 02 2012 13:40 GMT
#112
I've always thought that PvT was slightly in favor of P but looks like I was wrong, at least when I look at this tournament.
Awesome job, I really like stats like that.
It's good to be back
SiroKO
Profile Joined February 2012
France721 Posts
December 02 2012 13:48 GMT
#113
On December 02 2012 22:39 FeyverN wrote:
Show nested quote +
On December 02 2012 22:34 SiroKO wrote:
On December 02 2012 22:32 raga4ka wrote:
So it's Z>T>P>Z . The opposite of BW .


No it's Z > All. The opposite of a balanced game.

I remember there was once a time where balance whining got people a temp-ban.


Logical claims based on rational and public data do not equal to "balance whines".
Our envy always last longer than the happiness of those we envy
Topdoller
Profile Joined March 2011
United Kingdom3860 Posts
December 02 2012 13:57 GMT
#114
On December 02 2012 22:48 SiroKO wrote:
Show nested quote +
On December 02 2012 22:39 FeyverN wrote:
On December 02 2012 22:34 SiroKO wrote:
On December 02 2012 22:32 raga4ka wrote:
So it's Z>T>P>Z . The opposite of BW .


No it's Z > All. The opposite of a balanced game.

I remember there was once a time where balance whining got people a temp-ban.


Logical claims based on rational and public data do not equal to "balance whines".



Its still balance whining none the less, nothing rational about this information , when you look at the quality of some of the players.

As for the tournament. The quality of production has been great and there has been some fantastic games been played. I Getting really hyped for the finals this evening
Neino
Profile Joined March 2011
Norway295 Posts
December 02 2012 13:58 GMT
#115
On December 02 2012 22:32 raga4ka wrote:
So it's Z>T>P>Z . The opposite of BW .


TIL 40% > 60%
Poopi
Profile Blog Joined November 2010
France12861 Posts
December 02 2012 13:58 GMT
#116
On December 02 2012 22:39 FeyverN wrote:
Show nested quote +
On December 02 2012 22:34 SiroKO wrote:
On December 02 2012 22:32 raga4ka wrote:
So it's Z>T>P>Z . The opposite of BW .


No it's Z > All. The opposite of a balanced game.

I remember there was once a time where balance whining got people a temp-ban.

We are not in a LR thread you know.

Even though I did expect this kind of stats, it still makes me laugh to see such abysmal winrates despite the terrans being the likes of MMA, Bogus, ByuN and Polt.
WriterMaru
ChatimentZ
Profile Joined December 2010
Belgium227 Posts
Last Edited: 2012-12-02 14:01:29
December 02 2012 14:01 GMT
#117
Very interesting
sup son
Yorbon
Profile Joined December 2011
Netherlands4272 Posts
Last Edited: 2012-12-02 14:09:15
December 02 2012 14:08 GMT
#118
Horrible thread.
"Here are the winrates: zerg wins more than other races.
Please no balance whine."

... Then what's the point of the thread?
What can we discuss besides balance?
nihlon
Profile Joined April 2010
Sweden5581 Posts
December 02 2012 14:09 GMT
#119
On December 02 2012 23:08 Yorbon wrote:
Horrible thread.
"Here are the winrates: zerg wins more than other races.
Please no balance whine."

... Then what's the point of the thread?
What can we discuss besides balance?

I think you missed the word "whine."
Banelings are too cute to blow up
Yorbon
Profile Joined December 2011
Netherlands4272 Posts
December 02 2012 14:14 GMT
#120
On December 02 2012 23:09 nihlon wrote:
Show nested quote +
On December 02 2012 23:08 Yorbon wrote:
Horrible thread.
"Here are the winrates: zerg wins more than other races.
Please no balance whine."

... Then what's the point of the thread?
What can we discuss besides balance?

I think you missed the word "whine."
ah, my bad. I thought whine was inherent to balance discussion..
Finnz
Profile Joined September 2011
United Kingdom260 Posts
December 02 2012 14:18 GMT
#121
So i think we can all clearly see that terran is op.
Naphal
Profile Joined December 2010
Germany2099 Posts
December 02 2012 14:23 GMT
#122
definitely not a protosstournament, and although TvZ looks abyssmal as usual, i still feel warm and fuzzy from watching polt and bomber play yesterday... terran wins look much more epic and hard working compared to zerg, horray for being subjective!
algue
Profile Joined July 2011
France1436 Posts
December 02 2012 14:26 GMT
#123
I want a patch for Christmas :D
(for both WoL and HoTS)
rly ?
digmouse
Profile Blog Joined November 2010
China6329 Posts
December 02 2012 14:36 GMT
#124
How about map winrates?
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
Lazzi
Profile Joined June 2011
Switzerland1923 Posts
December 02 2012 16:47 GMT
#125
On December 02 2012 23:36 digmouse wrote:
How about map winrates?

Second that. Would be nice but would require a hell lot of work.
It's good to be back
StarStruck
Profile Blog Joined April 2010
25339 Posts
Last Edited: 2012-12-02 17:30:31
December 02 2012 17:25 GMT
#126
On December 02 2012 08:49 Daigomi wrote:
Show nested quote +
On December 02 2012 07:17 Zenbrez wrote:
Aside from being interesting using data like this from a single tournament is pointless. Sample size way to small.

Sample size? He used the population. There can not physically be a bigger "sample".

As you say, the sample used is the entire population of games at IPL, so we can, based on the sample, conclusively say that Zerg has done better than Terran on average. However, when people say the sample size is too small, they mean it's too small to draw conclusions regarding the overall balance (or perhaps just the overall pro-level balance) of Starcraft 2. In this case, the tournament is only a small sample of all the games played at a professional level, and it's probably too small to draw any strong conclusions from. Combining the results from the IPL5 with those from other more recent tournaments does provide fairly strong evidence that Zerg is too strong at the moment, but then again, not many people are denying that anymore.

Regarding overall winrates, it's expected to be 33%/33%/33% if there wre equal numbers of all races. However, since there weren't an equal number of players from each race, this is not the case. A more useful statistic would be to look at how significantly each race has over or under-performed its expected rate.


I was going to be a little more blunt with the guy but thanks to you looks like I don't have to.

On December 02 2012 10:39 achan1058 wrote:
Show nested quote +
On December 02 2012 10:36 zEnVy wrote:
On December 02 2012 10:27 dcemuser wrote:
On December 02 2012 10:05 achan1058 wrote:
Seriously, if this is such a problem, there's no need to wait for blizzard. The tournament organizers can throw back in Steppes and be done.


Wait, solving balance through maps? That sounds like blasphemy to me.


So, if Terran plays on Steppes they win, and if they don't play on steppes they lose?

How is that balance?

That's how BW was balanced.


Noooooooooooooooooooooooo.

lol

-_-

Look, there have been plenty of imbalanced maps in the past BW tournaments but we don't go about our business in this way. In fact, there are plenty of maps which have very short-lived runs because they are found out to be too imbalanced. Unfortunately you still have some tournaments like WCG who never get the memo who use old maps and don't change shit.

Gorky Island anyone?

It's not as simple as that.

Blizzard are terrible at designing maps and they'll say, "Oh we're just doing that because we want people to try different strategies." The reality is... they never really had a great map design team and in many cases that's because they just don't frigging understand the game yet till the pro's start doing their thing.

"Oh, so that's how the game will play out."

They will either leave it or patch it. They rarely look at the maps and it's up to our community to play Mr. Fix It because they're too busy elsewhere.
xwoGworwaTsx
Profile Joined April 2012
United States984 Posts
December 02 2012 17:45 GMT
#127
the math in this one seems wrong!
Sophia
Profile Joined April 2012
Germany115 Posts
December 02 2012 17:47 GMT
#128
TvZ seems really balanced.
Jebediah
Profile Joined April 2012
Germany106 Posts
Last Edited: 2012-12-02 20:13:07
December 02 2012 20:08 GMT
#129
The stats might not be spot on, because Bomber vs Polt distracted me while counting :D
I looked through the Nov premier tournaments on Liquipedia and took the map wins, not the match wins. Mirrors weren't counted.

Code S:
TvZ: 24-39
PvZ: 10-17
TvP: 16-14

Code A:
TvZ: 4-8
PvZ: 5-3
TvP: 21-12

ESWC:
TvZ: 7-8
PvZ: 5-3
TvP: 21-12

MLG:
TvZ: 26-28
PvZ: 38-36
TvP: 26-18

BWC:
TvZ: 5-5
PvZ: 41-28
TvP: 5-8

IEM:
TvZ: 14-14
PvZ: 29-30
TvP: 14-8

DHW:
TvZ: 11-7
PvZ; 33-26
TvP: 17-13

WCG:
TvZ 3-2
PvZ: 33-26
TvP: 6-10

IPL5:
TvZ: 29-49
PvZ: 31-41
TvP: 26-21

Overall:
TvZ: 123-160 -> 43,5% / 56,5%
PvZ; 246-224 -> 51,3% / 48,7%
TvP: 137-111 -> 55,2% / 44,8%

TvX: 531 Games, 260 Wins -> 49%
PvX: 708 Games, 347 Wins -> 49%
ZvX: 748 Games, 384 Wins -> 51,9%

Again, this might not be completely accurate. But even if I missed a couple of games, it shouldn't make much of a difference.

Babru
Profile Joined September 2010
196 Posts
December 02 2012 20:24 GMT
#130
On December 03 2012 05:08 Jebediah wrote:
The stats might not be spot on, because Bomber vs Polt distracted me while counting :D
I looked through the Nov premier tournaments on Liquipedia and took the map wins, not the match wins. Mirrors weren't counted.

Code S:
TvZ: 24-39
PvZ: 10-17
TvP: 16-14

Code A:
TvZ: 4-8
PvZ: 5-3
TvP: 21-12

ESWC:
TvZ: 7-8
PvZ: 5-3
TvP: 21-12

MLG:
TvZ: 26-28
PvZ: 38-36
TvP: 26-18

BWC:
TvZ: 5-5
PvZ: 41-28
TvP: 5-8

IEM:
TvZ: 14-14
PvZ: 29-30
TvP: 14-8

DHW:
TvZ: 11-7
PvZ; 33-26
TvP: 17-13

WCG:
TvZ 3-2
PvZ: 33-26
TvP: 6-10

IPL5:
TvZ: 29-49
PvZ: 31-41
TvP: 26-21

Overall:
TvZ: 123-160 -> 43,5% / 56,5%
PvZ; 246-224 -> 51,3% / 48,7%
TvP: 137-111 -> 55,2% / 44,8%

TvX: 531 Games, 260 Wins -> 49%
PvX: 708 Games, 347 Wins -> 49%
ZvX: 748 Games, 384 Wins -> 51,9%

Again, this might not be completely accurate. But even if I missed a couple of games, it shouldn't make much of a difference.



Nice work. Did not expect P to be 51,3% vs Z, and this is from a decent amount of games.
Enel
Profile Joined April 2012
Sudan430 Posts
December 02 2012 20:51 GMT
#131
P wins over Z in the shitty tournaments and Z dominates P in the super high level tournaments.
Go Sudan
StarVe
Profile Joined June 2011
Germany13591 Posts
December 02 2012 20:59 GMT
#132
On December 03 2012 05:24 Babru wrote:
Show nested quote +
On December 03 2012 05:08 Jebediah wrote:
The stats might not be spot on, because Bomber vs Polt distracted me while counting :D
I looked through the Nov premier tournaments on Liquipedia and took the map wins, not the match wins. Mirrors weren't counted.

Code S:
TvZ: 24-39
PvZ: 10-17
TvP: 16-14

Code A:
TvZ: 4-8
PvZ: 5-3
TvP: 21-12

ESWC:
TvZ: 7-8
PvZ: 5-3
TvP: 21-12

MLG:
TvZ: 26-28
PvZ: 38-36
TvP: 26-18

BWC:
TvZ: 5-5
PvZ: 41-28
TvP: 5-8

IEM:
TvZ: 14-14
PvZ: 29-30
TvP: 14-8

DHW:
TvZ: 11-7
PvZ; 33-26
TvP: 17-13

WCG:
TvZ 3-2
PvZ: 33-26
TvP: 6-10

IPL5:
TvZ: 29-49
PvZ: 31-41
TvP: 26-21

Overall:
TvZ: 123-160 -> 43,5% / 56,5%
PvZ; 246-224 -> 51,3% / 48,7%
TvP: 137-111 -> 55,2% / 44,8%

TvX: 531 Games, 260 Wins -> 49%
PvX: 708 Games, 347 Wins -> 49%
ZvX: 748 Games, 384 Wins -> 51,9%

Again, this might not be completely accurate. But even if I missed a couple of games, it shouldn't make much of a difference.



Nice work. Did not expect P to be 51,3% vs Z, and this is from a decent amount of games.


Biggest factor there is BWC with tons of Korean Protoss beating foreigner Zergs.
Emzeeshady
Profile Blog Joined January 2012
Canada4203 Posts
December 02 2012 21:04 GMT
#133
--- Nuked ---
Godwrath
Profile Joined August 2012
Spain10126 Posts
December 02 2012 21:10 GMT
#134
On December 03 2012 06:04 Emzeeshady wrote:
Show nested quote +
On December 03 2012 05:08 Jebediah wrote:
The stats might not be spot on, because Bomber vs Polt distracted me while counting :D
I looked through the Nov premier tournaments on Liquipedia and took the map wins, not the match wins. Mirrors weren't counted.

Code S:
TvZ: 24-39
PvZ: 10-17
TvP: 16-14

Code A:
TvZ: 4-8
PvZ: 5-3
TvP: 21-12

ESWC:
TvZ: 7-8
PvZ: 5-3
TvP: 21-12

MLG:
TvZ: 26-28
PvZ: 38-36
TvP: 26-18

BWC:
TvZ: 5-5
PvZ: 41-28
TvP: 5-8

IEM:
TvZ: 14-14
PvZ: 29-30
TvP: 14-8

DHW:
TvZ: 11-7
PvZ; 33-26
TvP: 17-13

WCG:
TvZ 3-2
PvZ: 33-26
TvP: 6-10

IPL5:
TvZ: 29-49
PvZ: 31-41
TvP: 26-21

Overall:
TvZ: 123-160 -> 43,5% / 56,5%
PvZ; 246-224 -> 51,3% / 48,7%
TvP: 137-111 -> 55,2% / 44,8%

TvX: 531 Games, 260 Wins -> 49%
PvX: 708 Games, 347 Wins -> 49%
ZvX: 748 Games, 384 Wins -> 51,9%

Again, this might not be completely accurate. But even if I missed a couple of games, it shouldn't make much of a difference.


I KNEW IT

Protoss players are full of shit!


Yes, because BWC which is carrying those stats had a lot of big korean Z.
zicoz
Profile Joined January 2012
Norway212 Posts
December 02 2012 21:13 GMT
#135
I did something similar here, but not as many tournaments, but more data is visible to those who want to look more into it for the ones I did do. (Code S, BWC, Lone Star and IPL (winner bracket + final bracket)

http://sdrv.ms/U8s39U

There are 2 things that stands out to me. In tournaments where there were really long qualifiers (IPL and BWC) Zergs are going in really strong.

And Zergs seems to be doing best in the opening rounds, going 5-1 vs Terran at BWC and 10-3 in the Code S RO32
"The snow on the roof is too heavy, his brains are in terrible danger."
Zooper31
Profile Joined May 2009
United States5710 Posts
Last Edited: 2012-12-02 21:19:35
December 02 2012 21:15 GMT
#136
Am I not the only person who came into this thread thinking race had to do with actual races, Korean, American, Swedish, etc? lol
Asato ma sad gamaya, tamaso ma jyotir gamaya, mrtyor mamrtam gamaya
Valikyr
Profile Joined June 2010
Sweden2653 Posts
December 02 2012 21:16 GMT
#137
On December 03 2012 06:15 Zooper31 wrote:
Am I not the only person who came into this thread thinking race had to do with actual races, Korea, American, Swedish, etc?

Nah I'm not living in the 40's.
Emzeeshady
Profile Blog Joined January 2012
Canada4203 Posts
December 02 2012 21:17 GMT
#138
--- Nuked ---
keglu
Profile Joined June 2011
Poland485 Posts
December 02 2012 21:21 GMT
#139
On December 03 2012 06:17 Emzeeshady wrote:
Show nested quote +
On December 03 2012 06:10 Godwrath wrote:
On December 03 2012 06:04 Emzeeshady wrote:
On December 03 2012 05:08 Jebediah wrote:
The stats might not be spot on, because Bomber vs Polt distracted me while counting :D
I looked through the Nov premier tournaments on Liquipedia and took the map wins, not the match wins. Mirrors weren't counted.

Code S:
TvZ: 24-39
PvZ: 10-17
TvP: 16-14

Code A:
TvZ: 4-8
PvZ: 5-3
TvP: 21-12

ESWC:
TvZ: 7-8
PvZ: 5-3
TvP: 21-12

MLG:
TvZ: 26-28
PvZ: 38-36
TvP: 26-18

BWC:
TvZ: 5-5
PvZ: 41-28
TvP: 5-8

IEM:
TvZ: 14-14
PvZ: 29-30
TvP: 14-8

DHW:
TvZ: 11-7
PvZ; 33-26
TvP: 17-13

WCG:
TvZ 3-2
PvZ: 33-26
TvP: 6-10

IPL5:
TvZ: 29-49
PvZ: 31-41
TvP: 26-21

Overall:
TvZ: 123-160 -> 43,5% / 56,5%
PvZ; 246-224 -> 51,3% / 48,7%
TvP: 137-111 -> 55,2% / 44,8%

TvX: 531 Games, 260 Wins -> 49%
PvX: 708 Games, 347 Wins -> 49%
ZvX: 748 Games, 384 Wins -> 51,9%

Again, this might not be completely accurate. But even if I missed a couple of games, it shouldn't make much of a difference.


I KNEW IT

Protoss players are full of shit!


Yes, because BWC which is carrying those stats had a lot of big korean Z.

Because they couldn't qualify -_- not to mention protoss is favoured at many other of these tournaments as well.

Just admit it. Toss players just like to whine for no reason


They have some reasons. No Protoss players in Code S top4, no Protoss players in IPL Top6, MLG Top4. These are tournaments lately with highest level of players.
achan1058
Profile Joined February 2012
1091 Posts
Last Edited: 2012-12-02 21:31:49
December 02 2012 21:24 GMT
#140
On December 03 2012 06:15 Zooper31 wrote:
Am I not the only person who came into this thread thinking race had to do with actual races, Korean, American, Swedish, etc? lol

No, since if we talk about player's actual race, it's going to be like 95% Korean, 5% foreigner or something.
On December 03 2012 02:25 StarStruck wrote:
Show nested quote +
On December 02 2012 08:49 Daigomi wrote:
On December 02 2012 07:17 Zenbrez wrote:
Aside from being interesting using data like this from a single tournament is pointless. Sample size way to small.

Sample size? He used the population. There can not physically be a bigger "sample".

As you say, the sample used is the entire population of games at IPL, so we can, based on the sample, conclusively say that Zerg has done better than Terran on average. However, when people say the sample size is too small, they mean it's too small to draw conclusions regarding the overall balance (or perhaps just the overall pro-level balance) of Starcraft 2. In this case, the tournament is only a small sample of all the games played at a professional level, and it's probably too small to draw any strong conclusions from. Combining the results from the IPL5 with those from other more recent tournaments does provide fairly strong evidence that Zerg is too strong at the moment, but then again, not many people are denying that anymore.

Regarding overall winrates, it's expected to be 33%/33%/33% if there wre equal numbers of all races. However, since there weren't an equal number of players from each race, this is not the case. A more useful statistic would be to look at how significantly each race has over or under-performed its expected rate.


I was going to be a little more blunt with the guy but thanks to you looks like I don't have to.

Show nested quote +
On December 02 2012 10:39 achan1058 wrote:
On December 02 2012 10:36 zEnVy wrote:
On December 02 2012 10:27 dcemuser wrote:
On December 02 2012 10:05 achan1058 wrote:
Seriously, if this is such a problem, there's no need to wait for blizzard. The tournament organizers can throw back in Steppes and be done.


Wait, solving balance through maps? That sounds like blasphemy to me.


So, if Terran plays on Steppes they win, and if they don't play on steppes they lose?

How is that balance?

That's how BW was balanced.


Noooooooooooooooooooooooo.

lol

-_-

Look, there have been plenty of imbalanced maps in the past BW tournaments but we don't go about our business in this way. In fact, there are plenty of maps which have very short-lived runs because they are found out to be too imbalanced. Unfortunately you still have some tournaments like WCG who never get the memo who use old maps and don't change shit.

Gorky Island anyone?

It's not as simple as that.

Blizzard are terrible at designing maps and they'll say, "Oh we're just doing that because we want people to try different strategies." The reality is... they never really had a great map design team and in many cases that's because they just don't frigging understand the game yet till the pro's start doing their thing.

"Oh, so that's how the game will play out."

They will either leave it or patch it. They rarely look at the maps and it's up to our community to play Mr. Fix It because they're too busy elsewhere.

I did not suggest that all BW maps are balance, but rather that you can skew balance one way or another by putting in certain maps, and that's what I am suggesting SC2 tournaments do as well. Throw away all the bigger maps, and put in some that's really small, small enough to guarantee a Terran favorite. If Terrans are too good after that, switch a few maps back. Heck, even if we just throw away every single map other than Antiga, the game's balance would change already. Aside from balance, there are good reason to throw away some maps, namely that the game is getting stale because of the lack of map changes already. (of course, this only works for tournaments, and will suck for anyone on ladder)
Godwrath
Profile Joined August 2012
Spain10126 Posts
December 02 2012 21:26 GMT
#141
On December 03 2012 06:17 Emzeeshady wrote:
Show nested quote +
On December 03 2012 06:10 Godwrath wrote:
On December 03 2012 06:04 Emzeeshady wrote:
On December 03 2012 05:08 Jebediah wrote:
The stats might not be spot on, because Bomber vs Polt distracted me while counting :D
I looked through the Nov premier tournaments on Liquipedia and took the map wins, not the match wins. Mirrors weren't counted.

Code S:
TvZ: 24-39
PvZ: 10-17
TvP: 16-14

Code A:
TvZ: 4-8
PvZ: 5-3
TvP: 21-12

ESWC:
TvZ: 7-8
PvZ: 5-3
TvP: 21-12

MLG:
TvZ: 26-28
PvZ: 38-36
TvP: 26-18

BWC:
TvZ: 5-5
PvZ: 41-28
TvP: 5-8

IEM:
TvZ: 14-14
PvZ: 29-30
TvP: 14-8

DHW:
TvZ: 11-7
PvZ; 33-26
TvP: 17-13

WCG:
TvZ 3-2
PvZ: 33-26
TvP: 6-10

IPL5:
TvZ: 29-49
PvZ: 31-41
TvP: 26-21

Overall:
TvZ: 123-160 -> 43,5% / 56,5%
PvZ; 246-224 -> 51,3% / 48,7%
TvP: 137-111 -> 55,2% / 44,8%

TvX: 531 Games, 260 Wins -> 49%
PvX: 708 Games, 347 Wins -> 49%
ZvX: 748 Games, 384 Wins -> 51,9%

Again, this might not be completely accurate. But even if I missed a couple of games, it shouldn't make much of a difference.


I KNEW IT

Protoss players are full of shit!


Yes, because BWC which is carrying those stats had a lot of big korean Z.

Because they couldn't qualify -_- not to mention protoss is favoured at many other of these tournaments as well.

Just admit it. Toss players just like to whine for no reason


Interesting. Tell me again how is the GSL %winrate at PvZ, which is the most stacked format out there.
budar
Profile Joined February 2011
175 Posts
December 02 2012 21:31 GMT
#142
On December 02 2012 16:05 Cascade wrote:
Not saying that sc2 is balance or inbalanced, but this is a completely pointless thread. Like a lot of "statistics" threads in sc2.

1. Include errors
snip..

TL:DR error analysis pl0x.


Ok, this post makes my brain bleed. While I don't find the OP particularly interesting or important, the poster calculated the actual win rates for this tournament. He took all the games that were played and just divided two numbers. There is no error.
Cereb
Profile Joined November 2011
Denmark3388 Posts
December 02 2012 21:31 GMT
#143
On December 02 2012 07:17 Zenbrez wrote:
Show nested quote +
On December 02 2012 07:11 corpuscle wrote:
On December 02 2012 07:07 Jormundr wrote:
On December 02 2012 07:04 corpuscle wrote:
Um, seems to me like you're factoring in mirror matchups in the "overall" score, unless I'm missing something big... I don't really see how a 69% vT and 61% vP can average out to 52%, for example

That's the percentage of games won by the race out of total number of games played, not an average win %.


The numbers still don't make any sense, though. If Terran is winning 31% of their vZ, 55% of their vP, and 50% of their vT (obviously), how does it end up as 24% overall?

If I won 9-1 tvz, I have a 90% winrate.
If I won 1-4 tvp, I have a 20% winrate.

I have a 66.67% (10/15) total winrate, even though the average of the 2 is 55% (110/2).


That's not how you calculate an average in a situation like that. You've played twice as many TvZs, so you use a weighted average, i.e. (2*90 + 20)/3 = 66.67

You're telling me that doing 10/15 does not calculate your total average win percentage..? Total wins / total games = total win rate. Don't need to weight anything. There is more than 1 way of doing simple calculations.


Show nested quote +
Aside from being interesting using data like this from a single tournament is pointless. Sample size way to small.

Sample size? He used the population. There can not physically be a bigger "sample".



lol what a great way to misuse those two words.

Yes, it is the population of all the games of the tournament. Therefore his results are 100% true within the games of this tournament.


This tournament, however, is only a very small sample of all games played within recent times, hence the other poster pointed out that it was the sample was too small to say anything about the entire population of games played.


No one is surprised that these stats are completely true within this tournament, the interesting question to follow is whether they have any external validity for the balance situation of SC2. You're acting as if he is questioning the obvious.
"Until the very very top in almost anything, all that matters is how much work you put in. The only problem is most people can't work hard even at things they do enjoy, much less things they don't have a real passion for. -Greg "IdrA" Fields
Emzeeshady
Profile Blog Joined January 2012
Canada4203 Posts
December 02 2012 21:32 GMT
#144
--- Nuked ---
Godwrath
Profile Joined August 2012
Spain10126 Posts
Last Edited: 2012-12-02 21:40:06
December 02 2012 21:37 GMT
#145
On December 03 2012 06:32 Emzeeshady wrote:
Show nested quote +
On December 03 2012 06:26 Godwrath wrote:
On December 03 2012 06:17 Emzeeshady wrote:
On December 03 2012 06:10 Godwrath wrote:
On December 03 2012 06:04 Emzeeshady wrote:
On December 03 2012 05:08 Jebediah wrote:
The stats might not be spot on, because Bomber vs Polt distracted me while counting :D
I looked through the Nov premier tournaments on Liquipedia and took the map wins, not the match wins. Mirrors weren't counted.

Code S:
TvZ: 24-39
PvZ: 10-17
TvP: 16-14

Code A:
TvZ: 4-8
PvZ: 5-3
TvP: 21-12

ESWC:
TvZ: 7-8
PvZ: 5-3
TvP: 21-12

MLG:
TvZ: 26-28
PvZ: 38-36
TvP: 26-18

BWC:
TvZ: 5-5
PvZ: 41-28
TvP: 5-8

IEM:
TvZ: 14-14
PvZ: 29-30
TvP: 14-8

DHW:
TvZ: 11-7
PvZ; 33-26
TvP: 17-13

WCG:
TvZ 3-2
PvZ: 33-26
TvP: 6-10

IPL5:
TvZ: 29-49
PvZ: 31-41
TvP: 26-21

Overall:
TvZ: 123-160 -> 43,5% / 56,5%
PvZ; 246-224 -> 51,3% / 48,7%
TvP: 137-111 -> 55,2% / 44,8%

TvX: 531 Games, 260 Wins -> 49%
PvX: 708 Games, 347 Wins -> 49%
ZvX: 748 Games, 384 Wins -> 51,9%

Again, this might not be completely accurate. But even if I missed a couple of games, it shouldn't make much of a difference.


I KNEW IT

Protoss players are full of shit!


Yes, because BWC which is carrying those stats had a lot of big korean Z.

Because they couldn't qualify -_- not to mention protoss is favoured at many other of these tournaments as well.

Just admit it. Toss players just like to whine for no reason


Interesting. Tell me again how is the GSL %winrate at PvZ, which is the most stacked format out there.

since when does one tournament mean anything conclusive?


Since they have somewhat the best skill/race distribution. BWC ? WCG ? For all we can see IPL5 and GSL are the only tourneys stacked enough for this to happen.

No one is surprised that these stats are completely true within this tournament, the interesting question to follow is whether they have any external validity for the balance situation of SC2.


The game never should be balanced by stats, not even big ass stats. It should be balanced around how the game is played out. Nothing else.
achan1058
Profile Joined February 2012
1091 Posts
December 02 2012 21:41 GMT
#146
On December 03 2012 06:37 Godwrath wrote:
Show nested quote +
On December 03 2012 06:32 Emzeeshady wrote:
On December 03 2012 06:26 Godwrath wrote:
On December 03 2012 06:17 Emzeeshady wrote:
On December 03 2012 06:10 Godwrath wrote:
On December 03 2012 06:04 Emzeeshady wrote:
On December 03 2012 05:08 Jebediah wrote:
The stats might not be spot on, because Bomber vs Polt distracted me while counting :D
I looked through the Nov premier tournaments on Liquipedia and took the map wins, not the match wins. Mirrors weren't counted.

Code S:
TvZ: 24-39
PvZ: 10-17
TvP: 16-14

Code A:
TvZ: 4-8
PvZ: 5-3
TvP: 21-12

ESWC:
TvZ: 7-8
PvZ: 5-3
TvP: 21-12

MLG:
TvZ: 26-28
PvZ: 38-36
TvP: 26-18

BWC:
TvZ: 5-5
PvZ: 41-28
TvP: 5-8

IEM:
TvZ: 14-14
PvZ: 29-30
TvP: 14-8

DHW:
TvZ: 11-7
PvZ; 33-26
TvP: 17-13

WCG:
TvZ 3-2
PvZ: 33-26
TvP: 6-10

IPL5:
TvZ: 29-49
PvZ: 31-41
TvP: 26-21

Overall:
TvZ: 123-160 -> 43,5% / 56,5%
PvZ; 246-224 -> 51,3% / 48,7%
TvP: 137-111 -> 55,2% / 44,8%

TvX: 531 Games, 260 Wins -> 49%
PvX: 708 Games, 347 Wins -> 49%
ZvX: 748 Games, 384 Wins -> 51,9%

Again, this might not be completely accurate. But even if I missed a couple of games, it shouldn't make much of a difference.


I KNEW IT

Protoss players are full of shit!


Yes, because BWC which is carrying those stats had a lot of big korean Z.

Because they couldn't qualify -_- not to mention protoss is favoured at many other of these tournaments as well.

Just admit it. Toss players just like to whine for no reason


Interesting. Tell me again how is the GSL %winrate at PvZ, which is the most stacked format out there.

since when does one tournament mean anything conclusive?


Since they have somewhat the best skill/race distribution. BWC ? WCG ? For all we can see IPL5 and GSL are the only tourneys stacked enough for this to happen.

Show nested quote +
No one is surprised that these stats are completely true within this tournament, the interesting question to follow is whether they have any external validity for the balance situation of SC2.


The game never should be balanced by stats, not even big ass stats. It should be balanced around how the game is played out. Nothing else.

I strongly disagree. Stats are quantitative, "played out" is qualitative. One of these do not have viewer bias. While looking at how things play out is important, it is extremely unscientific to ignore the stats.
Emzeeshady
Profile Blog Joined January 2012
Canada4203 Posts
December 02 2012 21:45 GMT
#147
--- Nuked ---
Godwrath
Profile Joined August 2012
Spain10126 Posts
Last Edited: 2012-12-02 21:53:52
December 02 2012 21:52 GMT
#148
On December 03 2012 06:41 achan1058 wrote:
Show nested quote +
On December 03 2012 06:37 Godwrath wrote:
On December 03 2012 06:32 Emzeeshady wrote:
On December 03 2012 06:26 Godwrath wrote:
On December 03 2012 06:17 Emzeeshady wrote:
On December 03 2012 06:10 Godwrath wrote:
On December 03 2012 06:04 Emzeeshady wrote:
On December 03 2012 05:08 Jebediah wrote:
The stats might not be spot on, because Bomber vs Polt distracted me while counting :D
I looked through the Nov premier tournaments on Liquipedia and took the map wins, not the match wins. Mirrors weren't counted.

Code S:
TvZ: 24-39
PvZ: 10-17
TvP: 16-14

Code A:
TvZ: 4-8
PvZ: 5-3
TvP: 21-12

ESWC:
TvZ: 7-8
PvZ: 5-3
TvP: 21-12

MLG:
TvZ: 26-28
PvZ: 38-36
TvP: 26-18

BWC:
TvZ: 5-5
PvZ: 41-28
TvP: 5-8

IEM:
TvZ: 14-14
PvZ: 29-30
TvP: 14-8

DHW:
TvZ: 11-7
PvZ; 33-26
TvP: 17-13

WCG:
TvZ 3-2
PvZ: 33-26
TvP: 6-10

IPL5:
TvZ: 29-49
PvZ: 31-41
TvP: 26-21

Overall:
TvZ: 123-160 -> 43,5% / 56,5%
PvZ; 246-224 -> 51,3% / 48,7%
TvP: 137-111 -> 55,2% / 44,8%

TvX: 531 Games, 260 Wins -> 49%
PvX: 708 Games, 347 Wins -> 49%
ZvX: 748 Games, 384 Wins -> 51,9%

Again, this might not be completely accurate. But even if I missed a couple of games, it shouldn't make much of a difference.


I KNEW IT

Protoss players are full of shit!


Yes, because BWC which is carrying those stats had a lot of big korean Z.

Because they couldn't qualify -_- not to mention protoss is favoured at many other of these tournaments as well.

Just admit it. Toss players just like to whine for no reason


Interesting. Tell me again how is the GSL %winrate at PvZ, which is the most stacked format out there.

since when does one tournament mean anything conclusive?


Since they have somewhat the best skill/race distribution. BWC ? WCG ? For all we can see IPL5 and GSL are the only tourneys stacked enough for this to happen.

No one is surprised that these stats are completely true within this tournament, the interesting question to follow is whether they have any external validity for the balance situation of SC2.


The game never should be balanced by stats, not even big ass stats. It should be balanced around how the game is played out. Nothing else.

I strongly disagree. Stats are quantitative, "played out" is qualitative. One of these do not have viewer bias. While looking at how things play out is important, it is extremely unscientific to ignore the stats.


Anybody with braincells will disagree with you playing and watching PvZ. A match up entirely balanced by stats is awful for the game. If the "bias" is about being fun, i don't see anything wrong with it since it's a game, not the final balance of a company.
achan1058
Profile Joined February 2012
1091 Posts
Last Edited: 2012-12-02 21:59:02
December 02 2012 21:58 GMT
#149
On December 03 2012 06:52 Godwrath wrote:
Show nested quote +
On December 03 2012 06:41 achan1058 wrote:
On December 03 2012 06:37 Godwrath wrote:
On December 03 2012 06:32 Emzeeshady wrote:
On December 03 2012 06:26 Godwrath wrote:
On December 03 2012 06:17 Emzeeshady wrote:
On December 03 2012 06:10 Godwrath wrote:
On December 03 2012 06:04 Emzeeshady wrote:
On December 03 2012 05:08 Jebediah wrote:
The stats might not be spot on, because Bomber vs Polt distracted me while counting :D
I looked through the Nov premier tournaments on Liquipedia and took the map wins, not the match wins. Mirrors weren't counted.

Code S:
TvZ: 24-39
PvZ: 10-17
TvP: 16-14

Code A:
TvZ: 4-8
PvZ: 5-3
TvP: 21-12

ESWC:
TvZ: 7-8
PvZ: 5-3
TvP: 21-12

MLG:
TvZ: 26-28
PvZ: 38-36
TvP: 26-18

BWC:
TvZ: 5-5
PvZ: 41-28
TvP: 5-8

IEM:
TvZ: 14-14
PvZ: 29-30
TvP: 14-8

DHW:
TvZ: 11-7
PvZ; 33-26
TvP: 17-13

WCG:
TvZ 3-2
PvZ: 33-26
TvP: 6-10

IPL5:
TvZ: 29-49
PvZ: 31-41
TvP: 26-21

Overall:
TvZ: 123-160 -> 43,5% / 56,5%
PvZ; 246-224 -> 51,3% / 48,7%
TvP: 137-111 -> 55,2% / 44,8%

TvX: 531 Games, 260 Wins -> 49%
PvX: 708 Games, 347 Wins -> 49%
ZvX: 748 Games, 384 Wins -> 51,9%

Again, this might not be completely accurate. But even if I missed a couple of games, it shouldn't make much of a difference.


I KNEW IT

Protoss players are full of shit!


Yes, because BWC which is carrying those stats had a lot of big korean Z.

Because they couldn't qualify -_- not to mention protoss is favoured at many other of these tournaments as well.

Just admit it. Toss players just like to whine for no reason


Interesting. Tell me again how is the GSL %winrate at PvZ, which is the most stacked format out there.

since when does one tournament mean anything conclusive?


Since they have somewhat the best skill/race distribution. BWC ? WCG ? For all we can see IPL5 and GSL are the only tourneys stacked enough for this to happen.

No one is surprised that these stats are completely true within this tournament, the interesting question to follow is whether they have any external validity for the balance situation of SC2.


The game never should be balanced by stats, not even big ass stats. It should be balanced around how the game is played out. Nothing else.

I strongly disagree. Stats are quantitative, "played out" is qualitative. One of these do not have viewer bias. While looking at how things play out is important, it is extremely unscientific to ignore the stats.


Anybody with braincells will disagree with you playing and watching PvZ. A match up entirely balanced by stats is awful for the game. If the "bias" is about being fun, i don't see anything wrong with it since it's a game, not the final balance of a company.

I never said entirely balanced by stats. I said stats must take a significant factor. Besides, whether a match up is boring or not is not remotely the same as balance.
Butterednuts
Profile Blog Joined September 2010
United States859 Posts
December 02 2012 22:01 GMT
#150
Sample size is too small to conclude anything.

Fun stats regardless.
Chameleons Cast No Shadows
Cereb
Profile Joined November 2011
Denmark3388 Posts
December 02 2012 22:09 GMT
#151
On December 03 2012 06:58 achan1058 wrote:
Show nested quote +
On December 03 2012 06:52 Godwrath wrote:
On December 03 2012 06:41 achan1058 wrote:
On December 03 2012 06:37 Godwrath wrote:
On December 03 2012 06:32 Emzeeshady wrote:
On December 03 2012 06:26 Godwrath wrote:
On December 03 2012 06:17 Emzeeshady wrote:
On December 03 2012 06:10 Godwrath wrote:
On December 03 2012 06:04 Emzeeshady wrote:
On December 03 2012 05:08 Jebediah wrote:
The stats might not be spot on, because Bomber vs Polt distracted me while counting :D
I looked through the Nov premier tournaments on Liquipedia and took the map wins, not the match wins. Mirrors weren't counted.

Code S:
TvZ: 24-39
PvZ: 10-17
TvP: 16-14

Code A:
TvZ: 4-8
PvZ: 5-3
TvP: 21-12

ESWC:
TvZ: 7-8
PvZ: 5-3
TvP: 21-12

MLG:
TvZ: 26-28
PvZ: 38-36
TvP: 26-18

BWC:
TvZ: 5-5
PvZ: 41-28
TvP: 5-8

IEM:
TvZ: 14-14
PvZ: 29-30
TvP: 14-8

DHW:
TvZ: 11-7
PvZ; 33-26
TvP: 17-13

WCG:
TvZ 3-2
PvZ: 33-26
TvP: 6-10

IPL5:
TvZ: 29-49
PvZ: 31-41
TvP: 26-21

Overall:
TvZ: 123-160 -> 43,5% / 56,5%
PvZ; 246-224 -> 51,3% / 48,7%
TvP: 137-111 -> 55,2% / 44,8%

TvX: 531 Games, 260 Wins -> 49%
PvX: 708 Games, 347 Wins -> 49%
ZvX: 748 Games, 384 Wins -> 51,9%

Again, this might not be completely accurate. But even if I missed a couple of games, it shouldn't make much of a difference.


I KNEW IT

Protoss players are full of shit!


Yes, because BWC which is carrying those stats had a lot of big korean Z.

Because they couldn't qualify -_- not to mention protoss is favoured at many other of these tournaments as well.

Just admit it. Toss players just like to whine for no reason


Interesting. Tell me again how is the GSL %winrate at PvZ, which is the most stacked format out there.

since when does one tournament mean anything conclusive?


Since they have somewhat the best skill/race distribution. BWC ? WCG ? For all we can see IPL5 and GSL are the only tourneys stacked enough for this to happen.

No one is surprised that these stats are completely true within this tournament, the interesting question to follow is whether they have any external validity for the balance situation of SC2.


The game never should be balanced by stats, not even big ass stats. It should be balanced around how the game is played out. Nothing else.

I strongly disagree. Stats are quantitative, "played out" is qualitative. One of these do not have viewer bias. While looking at how things play out is important, it is extremely unscientific to ignore the stats.


Anybody with braincells will disagree with you playing and watching PvZ. A match up entirely balanced by stats is awful for the game. If the "bias" is about being fun, i don't see anything wrong with it since it's a game, not the final balance of a company.

I never said entirely balanced by stats. I said stats must take a significant factor. Besides, whether a match up is boring or not is not remotely the same as balance.



I'm a big fan of stats too


I would like to further add to what you said to satisfy the previous poster that you could also just make more specific stats that would cover how the game is played out better.

A simple example would be to calculate winrates for games at the 10-20 min mark and then one for 20 and beyond.

You could also make stats for when a particular united is fielded, how many bases a player has relative to the other, openings and so on and so. Do toss mostly win with timings or by dragging the game out...We all have an idea about that but having the actual stats would be so helpful

It's just most of the time that this data is not readily available and would require alot of work to obtain, but I really do feel that they could aid us alot in the judgement of the true balance issue!

It's so much easier to support your claims with stats. In the field of research, while qualitative studies are acknowledge as a scientific method, it is still at the bottom of the food chain when it comes to making actual claims about how things truly work.
"Until the very very top in almost anything, all that matters is how much work you put in. The only problem is most people can't work hard even at things they do enjoy, much less things they don't have a real passion for. -Greg "IdrA" Fields
Lobo2me
Profile Joined May 2010
Norway1213 Posts
Last Edited: 2012-12-02 22:12:14
December 02 2012 22:11 GMT
#152
Remember when you calculate the total win percentage, you take the total games won divided by the total games, not the average of the two percentages.

With that you get this:

Average results (WB 1-5 + LB 1-7)

Zerg wins%:
- vT: 68,75%
- vP: 58,62%

Terran wins%:
- vZ: 31,25%
- vP: 55,00%

Protoss wins%:
- vZ: 41,38%
- vT: 45,00%
Bad manners are better than no manners at all.
Mosoball
Profile Joined July 2012
Finland686 Posts
December 02 2012 22:17 GMT
#153
Poor Terrans... Protoss seem to be louder but look at those stats..
Blargh
Profile Joined September 2010
United States2102 Posts
Last Edited: 2012-12-02 22:20:34
December 02 2012 22:18 GMT
#154
I'm pretty sure the terran skill cap is way higher than the zergs, but even with a near-perfect terran play, the zerg still wins because the race is simply better and easier. That's bad. Leenock does perform consistently at foreign tournaments, he's frequently getting 1st/finals/etc. but is it because of his skill or just balance? It's very hard to tell, but I can safely tell you infestors aren't hard to use.

And the problems with interpreting the statistics is that, obviously it's a small sample. Another thing is, in SC2, it's much more random than any other game. Consistency is barely even there. In WC3, you KNEW who the top players were, and they ALWAYS got to the finals. That was SORT of the case back when MVP and Nestea were winning GSL/other big events, but even then, you'd see them lose to people all the time in other events. SC2 contains a lot more elements of randomness. Obviously, scouting and corner-cutting plays a large part of this, but another thing may just be that players do not perform that well at live events. Chess doesn't contain nearly the same amount of randomness as SC2 does, as you can pretty much see what they are doing always and make the best decisions.
We all hear about how players play the best at home or when practicing, so doesn't that mean the BEST games are during those times? Do live events even MEAN anything if they do not put out the best performances???? The reason we have "live" events in sports is because there is no other way to do it, but with SC2, there isn't even LAN, so what is even the point??????? Just to imitate real sports? If zerg is more forgiving or easier, maybe it's just that the live event environment causes both players to play less than superb and since zerg doesn't punish mistakes as much (-cough- infestors are too flexible -cough-), then the zergs just end up winning.

tl;dr..... Skill ceiling with zerg is bad, randomness in professional games is ALWAYS bad, and live events can produce poor games.
Entirety
Profile Blog Joined April 2012
1423 Posts
December 02 2012 22:24 GMT
#155
On December 03 2012 06:31 budar wrote:
Show nested quote +
On December 02 2012 16:05 Cascade wrote:
Not saying that sc2 is balance or inbalanced, but this is a completely pointless thread. Like a lot of "statistics" threads in sc2.

1. Include errors
snip..

TL:DR error analysis pl0x.


Ok, this post makes my brain bleed. While I don't find the OP particularly interesting or important, the poster calculated the actual win rates for this tournament. He took all the games that were played and just divided two numbers. There is no error.


Do you understand the concept of error in statistics?

You see, we're trying to ascertain whether or not the matchups are balanced, that would be the population parameter. These games are merely a sample of all possible games that can be played, giving us a sample statistic.

We can now use the sample statistic to estimate the population parameter.

So if ZvT in IPL 5 is 70% or something, that is the sample statistic. Now, to see whether the matchup is balanced or not, we have to include error. Let's just say error is 15%. Thus, the actual matchup balance (disregarding bias, incorrect sampling, other variables such as player skill, etc.) is between 55% and 85%. That is what error means.
IMMvp (정종현) | Fan Club: http://www.teamliquid.net/forum/viewmessage.php?topic_id=211431
Arcanne
Profile Joined August 2010
United States1519 Posts
December 02 2012 22:31 GMT
#156
Zer9
Professional tech investor, part time DotA scrub | Follow @AllMeasures on Twitter
SupLilSon
Profile Joined October 2011
Malaysia4123 Posts
December 02 2012 22:35 GMT
#157
On December 03 2012 07:24 Entirety wrote:
Show nested quote +
On December 03 2012 06:31 budar wrote:
On December 02 2012 16:05 Cascade wrote:
Not saying that sc2 is balance or inbalanced, but this is a completely pointless thread. Like a lot of "statistics" threads in sc2.

1. Include errors
snip..

TL:DR error analysis pl0x.


Ok, this post makes my brain bleed. While I don't find the OP particularly interesting or important, the poster calculated the actual win rates for this tournament. He took all the games that were played and just divided two numbers. There is no error.


Do you understand the concept of error in statistics?

You see, we're trying to ascertain whether or not the matchups are balanced, that would be the population parameter. These games are merely a sample of all possible games that can be played, giving us a sample statistic.

We can now use the sample statistic to estimate the population parameter.

So if ZvT in IPL 5 is 70% or something, that is the sample statistic. Now, to see whether the matchup is balanced or not, we have to include error. Let's just say error is 15%. Thus, the actual matchup balance (disregarding bias, incorrect sampling, other variables such as player skill, etc.) is between 55% and 85%. That is what error means.


Why would you need error though, I'm kinda confused on that. Isn't error usually used when you want to extrapolate a sample statistic onto a larger unknown population?
Emzeeshady
Profile Blog Joined January 2012
Canada4203 Posts
December 02 2012 22:42 GMT
#158
--- Nuked ---
Entirety
Profile Blog Joined April 2012
1423 Posts
December 02 2012 22:43 GMT
#159
On December 03 2012 07:35 SupLilSon wrote:
Show nested quote +
On December 03 2012 07:24 Entirety wrote:
On December 03 2012 06:31 budar wrote:
On December 02 2012 16:05 Cascade wrote:
Not saying that sc2 is balance or inbalanced, but this is a completely pointless thread. Like a lot of "statistics" threads in sc2.

1. Include errors
snip..

TL:DR error analysis pl0x.


Ok, this post makes my brain bleed. While I don't find the OP particularly interesting or important, the poster calculated the actual win rates for this tournament. He took all the games that were played and just divided two numbers. There is no error.


Do you understand the concept of error in statistics?

You see, we're trying to ascertain whether or not the matchups are balanced, that would be the population parameter. These games are merely a sample of all possible games that can be played, giving us a sample statistic.

We can now use the sample statistic to estimate the population parameter.

So if ZvT in IPL 5 is 70% or something, that is the sample statistic. Now, to see whether the matchup is balanced or not, we have to include error. Let's just say error is 15%. Thus, the actual matchup balance (disregarding bias, incorrect sampling, other variables such as player skill, etc.) is between 55% and 85%. That is what error means.


Why would you need error though, I'm kinda confused on that. Isn't error usually used when you want to extrapolate a sample statistic onto a larger unknown population?


Yes, exactly! I don't think anyone really cares about the IPL 5 statistics themselves, all they show is that Zerg did well at this particular tournament.

The larger unknown population we're interested in is the population of all possible games, the matchup itself... so we extrapolate IPL 5 TvZ statistics into the parameter of the TvZ matchup as a whole.

IPL 5 ZvT = 70%? No problem.
ZvT = 70%? HUGE problem.

So, if we say something like Zergs win 70% of their games versus Terran, just look at IPL 5! That would be flat-out wrong because we didn't include the error... Now, with error, we can say something along the lines of "we are 95% confident that Zergs win between 55%-85% of their games against Terran based upon the data from IPL 5" (yes I'm making the numbers up, but we can calculate the actual numbers, I'm just too lazy to do so right now)
IMMvp (정종현) | Fan Club: http://www.teamliquid.net/forum/viewmessage.php?topic_id=211431
XXXSmOke
Profile Blog Joined November 2004
United States1333 Posts
December 02 2012 22:46 GMT
#160
On December 02 2012 07:07 n0ise wrote:
glad to see it's all close to 50%


I see what you did there.
Emperor? Boxer disapproves. He's building bunkers at your mom's house even as you're reading this.
Emzeeshady
Profile Blog Joined January 2012
Canada4203 Posts
December 02 2012 23:36 GMT
#161
--- Nuked ---
.kv
Profile Blog Joined August 2010
United States2332 Posts
Last Edited: 2012-12-02 23:47:13
December 02 2012 23:38 GMT
#162
On December 03 2012 05:08 Jebediah wrote:
The stats might not be spot on, because Bomber vs Polt distracted me while counting :D
I looked through the Nov premier tournaments on Liquipedia and took the map wins, not the match wins. Mirrors weren't counted.

Code S:
TvZ: 24-39
PvZ: 10-17
TvP: 16-14

Code A:
TvZ: 4-8
PvZ: 5-3
TvP: 21-12

ESWC:
TvZ: 7-8
PvZ: 5-3
TvP: 21-12

MLG:
TvZ: 26-28
PvZ: 38-36
TvP: 26-18

BWC:
TvZ: 5-5
PvZ: 41-28
TvP: 5-8

IEM:
TvZ: 14-14
PvZ: 29-30
TvP: 14-8

DHW:
TvZ: 11-7
PvZ; 33-26
TvP: 17-13

WCG:
TvZ 3-2
PvZ: 33-26
TvP: 6-10


IPL5:
TvZ: 29-49
PvZ: 31-41
TvP: 26-21

Overall:
TvZ: 123-160 -> 43,5% / 56,5%
PvZ; 246-224 -> 51,3% / 48,7%
TvP: 137-111 -> 55,2% / 44,8%

TvX: 531 Games, 260 Wins -> 49%
PvX: 708 Games, 347 Wins -> 49%
ZvX: 748 Games, 384 Wins -> 51,9%

Again, this might not be completely accurate. But even if I missed a couple of games, it shouldn't make much of a difference.


Idk if there that many games played in WCG since most of it was BO1 and even the playoffs including the finals was BO3

Also I added all your Protoss wins in PvZ and only got 225

yeah just did IPL real quick for PvZ and got 30-39...
StarStruck
Profile Blog Joined April 2010
25339 Posts
Last Edited: 2012-12-02 23:46:10
December 02 2012 23:40 GMT
#163
On December 03 2012 06:24 achan1058 wrote:
Show nested quote +
On December 03 2012 06:15 Zooper31 wrote:
Am I not the only person who came into this thread thinking race had to do with actual races, Korean, American, Swedish, etc? lol

No, since if we talk about player's actual race, it's going to be like 95% Korean, 5% foreigner or something.
Show nested quote +
On December 03 2012 02:25 StarStruck wrote:
On December 02 2012 08:49 Daigomi wrote:
On December 02 2012 07:17 Zenbrez wrote:
Aside from being interesting using data like this from a single tournament is pointless. Sample size way to small.

Sample size? He used the population. There can not physically be a bigger "sample".

As you say, the sample used is the entire population of games at IPL, so we can, based on the sample, conclusively say that Zerg has done better than Terran on average. However, when people say the sample size is too small, they mean it's too small to draw conclusions regarding the overall balance (or perhaps just the overall pro-level balance) of Starcraft 2. In this case, the tournament is only a small sample of all the games played at a professional level, and it's probably too small to draw any strong conclusions from. Combining the results from the IPL5 with those from other more recent tournaments does provide fairly strong evidence that Zerg is too strong at the moment, but then again, not many people are denying that anymore.

Regarding overall winrates, it's expected to be 33%/33%/33% if there wre equal numbers of all races. However, since there weren't an equal number of players from each race, this is not the case. A more useful statistic would be to look at how significantly each race has over or under-performed its expected rate.


I was going to be a little more blunt with the guy but thanks to you looks like I don't have to.

On December 02 2012 10:39 achan1058 wrote:
On December 02 2012 10:36 zEnVy wrote:
On December 02 2012 10:27 dcemuser wrote:
On December 02 2012 10:05 achan1058 wrote:
Seriously, if this is such a problem, there's no need to wait for blizzard. The tournament organizers can throw back in Steppes and be done.


Wait, solving balance through maps? That sounds like blasphemy to me.


So, if Terran plays on Steppes they win, and if they don't play on steppes they lose?

How is that balance?

That's how BW was balanced.


Noooooooooooooooooooooooo.

lol

-_-

Look, there have been plenty of imbalanced maps in the past BW tournaments but we don't go about our business in this way. In fact, there are plenty of maps which have very short-lived runs because they are found out to be too imbalanced. Unfortunately you still have some tournaments like WCG who never get the memo who use old maps and don't change shit.

Gorky Island anyone?

It's not as simple as that.

Blizzard are terrible at designing maps and they'll say, "Oh we're just doing that because we want people to try different strategies." The reality is... they never really had a great map design team and in many cases that's because they just don't frigging understand the game yet till the pro's start doing their thing.

"Oh, so that's how the game will play out."

They will either leave it or patch it. They rarely look at the maps and it's up to our community to play Mr. Fix It because they're too busy elsewhere.

I did not suggest that all BW maps are balance, but rather that you can skew balance one way or another by putting in certain maps, and that's what I am suggesting SC2 tournaments do as well. Throw away all the bigger maps, and put in some that's really small, small enough to guarantee a Terran favorite. If Terrans are too good after that, switch a few maps back. Heck, even if we just throw away every single map other than Antiga, the game's balance would change already. Aside from balance, there are good reason to throw away some maps, namely that the game is getting stale because of the lack of map changes already. (of course, this only works for tournaments, and will suck for anyone on ladder)


1. I knew what you were saying.

2. We do not skew balance in that way by putting in certain maps. It's a silly suggestion and that's why I was rolling my eyes at you the first time.

3. We need better maps and we need tournaments to update their map pools regularly. That has nothing to do with skewing balance. We need maps that all players would be happy to play on.
Doraemon
Profile Blog Joined January 2010
Australia14949 Posts
December 02 2012 23:44 GMT
#164
On December 03 2012 08:36 Emzeeshady wrote:
Show nested quote +
On December 03 2012 07:46 XXXSmOke wrote:
On December 02 2012 07:07 n0ise wrote:
glad to see it's all close to 50%


I see what you did there.

Look at the ones from all of november. They are remarkably close to 50 percent even though every matchup is imbalanced because

Z beats T
T beats P
P beats Z

is this the way the game should be balanced?


that's funny, it's like the exact opposite of BW lol
Do yourself a favour and just STFU
StarStruck
Profile Blog Joined April 2010
25339 Posts
December 02 2012 23:48 GMT
#165
On December 03 2012 08:44 Doraemon wrote:
Show nested quote +
On December 03 2012 08:36 Emzeeshady wrote:
On December 03 2012 07:46 XXXSmOke wrote:
On December 02 2012 07:07 n0ise wrote:
glad to see it's all close to 50%


I see what you did there.

Look at the ones from all of november. They are remarkably close to 50 percent even though every matchup is imbalanced because

Z beats T
T beats P
P beats Z

is this the way the game should be balanced?


that's funny, it's like the exact opposite of BW lol


Can we try to avoid generalizations please?
Cascade
Profile Blog Joined March 2006
Australia5405 Posts
December 03 2012 01:31 GMT
#166
On December 03 2012 07:43 Entirety wrote:
Show nested quote +
On December 03 2012 07:35 SupLilSon wrote:
On December 03 2012 07:24 Entirety wrote:
On December 03 2012 06:31 budar wrote:
On December 02 2012 16:05 Cascade wrote:
Not saying that sc2 is balance or inbalanced, but this is a completely pointless thread. Like a lot of "statistics" threads in sc2.

1. Include errors
snip..

TL:DR error analysis pl0x.


Ok, this post makes my brain bleed. While I don't find the OP particularly interesting or important, the poster calculated the actual win rates for this tournament. He took all the games that were played and just divided two numbers. There is no error.


Do you understand the concept of error in statistics?

You see, we're trying to ascertain whether or not the matchups are balanced, that would be the population parameter. These games are merely a sample of all possible games that can be played, giving us a sample statistic.

We can now use the sample statistic to estimate the population parameter.

So if ZvT in IPL 5 is 70% or something, that is the sample statistic. Now, to see whether the matchup is balanced or not, we have to include error. Let's just say error is 15%. Thus, the actual matchup balance (disregarding bias, incorrect sampling, other variables such as player skill, etc.) is between 55% and 85%. That is what error means.


Why would you need error though, I'm kinda confused on that. Isn't error usually used when you want to extrapolate a sample statistic onto a larger unknown population?


Yes, exactly! I don't think anyone really cares about the IPL 5 statistics themselves, all they show is that Zerg did well at this particular tournament.

The larger unknown population we're interested in is the population of all possible games, the matchup itself... so we extrapolate IPL 5 TvZ statistics into the parameter of the TvZ matchup as a whole.

IPL 5 ZvT = 70%? No problem.
ZvT = 70%? HUGE problem.

So, if we say something like Zergs win 70% of their games versus Terran, just look at IPL 5! That would be flat-out wrong because we didn't include the error... Now, with error, we can say something along the lines of "we are 95% confident that Zergs win between 55%-85% of their games against Terran based upon the data from IPL 5" (yes I'm making the numbers up, but we can calculate the actual numbers, I'm just too lazy to do so right now)

Yes, exactly.

While the OP is not wrong in the litteral sense, it is increadible misleading for the majority of the readers, which is just as bad. All the imba-shouters that does not have both understanding in statistical errors and a critical mindset (which I'd estimate to at least 99% of them) will take these numbers as an argument that zerg is overpowered. As we have seen in the replies.

The truth is that the sample is too small to say much about balance on itself, which would be clear if the OP had included a little bit of error analysis. OP asks for no balance whine, while at the same time providing misleading (and overly sensational) information.
Emzeeshady
Profile Blog Joined January 2012
Canada4203 Posts
December 03 2012 02:13 GMT
#167
--- Nuked ---
Doraemon
Profile Blog Joined January 2010
Australia14949 Posts
December 03 2012 07:08 GMT
#168
On December 03 2012 08:48 StarStruck wrote:
Show nested quote +
On December 03 2012 08:44 Doraemon wrote:
On December 03 2012 08:36 Emzeeshady wrote:
On December 03 2012 07:46 XXXSmOke wrote:
On December 02 2012 07:07 n0ise wrote:
glad to see it's all close to 50%


I see what you did there.

Look at the ones from all of november. They are remarkably close to 50 percent even though every matchup is imbalanced because

Z beats T
T beats P
P beats Z

is this the way the game should be balanced?


that's funny, it's like the exact opposite of BW lol


Can we try to avoid generalizations please?


how am i wrong? it's been pretty much accepted that BW was T>Z>P>T
Do yourself a favour and just STFU
iEchoic
Profile Blog Joined May 2010
United States1776 Posts
December 03 2012 09:06 GMT
#169
The sample size isn't too small. There is no 'error'. These statistics aren't attempting to conclusively prove game balance issues, they're simply the win ratios for each race from a major tournament. They're raw statistics, and these statistics are simply a data point for analysis. Now that we have this data point, we can weight it place it with other data points and begin to paint a picture of game balance. Not coincidentally, every data point (this one included) points to the same conclusion, but that's well-understood by now.
vileEchoic -- clanvile.com
NaEjeOn88
Profile Joined August 2011
United States134 Posts
December 03 2012 09:17 GMT
#170
Zerg is why i quit sc2 haha
blug
Profile Joined February 2011
Australia623 Posts
December 03 2012 09:33 GMT
#171
As a Zerg, I don't mind if they nerf infestors. I'm a ling/baneling/mutalisk player anyways xD. I only get infestors/broodlord if it guys to mega late game.
Derp
playa
Profile Blog Joined December 2010
United States1284 Posts
Last Edited: 2012-12-03 09:46:39
December 03 2012 09:39 GMT
#172
As imbalanced as z vs t probably is, terran players really have no one to blame but themselves. All of that whining over how "unfair" t vs p was, all the while having ridic stats in their favor. Guess what? The stats are still just as skewed as ever. How can anyone take a foreign terran player seriously? It's like the boy that cried wolf, whose main problem probably lies in the fact that they are so much worse than the Koreans that play their race. Should probably spend more time analyzing that imbalance.

If there's anything to be learned, it's probably to enjoy having a 55-56 win percentage instead of acting like a poor, helpless victim. You know your race had it good when it's even possible to moan over such a thing. Toss players are guilty, too. Everyone singles in on one or two things that seem to be glaring imbalances; meanwhile, they miss all of the subtle imbalances that add up, ending up with players that aren't even whining about the right mu that is most "unfair." It's a circus.
Skyblueone
Profile Joined June 2012
Belgium155 Posts
December 03 2012 09:40 GMT
#173
Ryung was not totally wrong.
ShotgunMike
Profile Joined May 2011
Sweden241 Posts
December 03 2012 10:34 GMT
#174
The OP is interesting from an "IPL this particular weekend" perspective, but has not very much to do with overall balance of the game. The sample size is too small to use for generalization. One should not make this a bigger deal than it is.
Hot_Bid: "B10" - ThorZain: "BINGO" - Naniwa: "Apologize! ¤%#¤#&¤% Terran IMBA"
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