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The Starcraft Crisis - Page 8

Forum Index > SC2 General
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Prev 1 6 7 8 9 10 20 Next All
mihajovics
Profile Joined April 2011
179 Posts
October 18 2012 14:14 GMT
#141
Starcraft 2 as an rts game is just not as good as broodwar was... Comparing to LoL is relevant because of the ecosystem Starcraft 2 lives in. I think the main issues have been repeated a million times. The core game mechanics just not lead to that interesting play... and I think that adding some extra units - sadly - won't fix this... No real positional play, big deathballs, etc, etc... I really, really hope that Blizzard pulls out the miracle from their hats and make HotS amazing.
mememolly
Profile Joined December 2011
4765 Posts
October 18 2012 14:14 GMT
#142
the match ups are stale imo, ZvZ is for me the only fun match up, ZvT is slow and boring with a lot of Ts going mech ball and this will only get worse in hots, ZvP is laughable . . . I switched to LoL recently and it is way more fun and dynamic and less stressful.
docvoc
Profile Blog Joined July 2011
United States5491 Posts
October 18 2012 14:16 GMT
#143
Everyone is freaking out way too much about this. There will be ups and downs, there is no reason that people should believe that the golden age of early 2012 should continue. SC2 is enormously bigger than BW and is still the primary E-sport, size isn't the big deal in E-sports it's production value and SC2 leads the way in that. I love LoL but if you look at the World Finals, TSM basically got kicked out because a korean team cheated and then won. SC2 will still be a great game, but it won't have a golden year for a little while again.
User was warned for too many mimes.
ishyishy
Profile Joined February 2011
United States826 Posts
October 18 2012 14:48 GMT
#144
Sorry man Sc2 is just boring to play. I dont have anything wrong with the game balance. LoL is slightly more entertaining, and easier to play, (and less stressful) so that is what I'll play. Im not afraid of losing rank points, or ladder fear or any of that shit.

I think sc2 is stressful for me because I have to constantly, from beginning to end, pay 100% attention to the screen and make sure everything i do in the game is as efficient as I am capable of. In LoL, i dont have to do that. The first minute of the game is just sitting and waiting ffs, I can just relax. If I die, i have to wait to respawn, I can just relax. It's a no brainer. Not only is LoL more entertaining to play, i feel more comfortable while playing it.
StreetWise
Profile Joined January 2010
United States594 Posts
October 18 2012 14:49 GMT
#145
Can someone please explain why LOL which has been out longer than SC2 is just now starting to take away from the fan base of SC2? What is causing this. I see this point brought up over and over, but not what changed in LOL that made it suddenly the better game?
I will not be poisoned by your bitterness
jupidar
Profile Joined December 2010
United States229 Posts
October 18 2012 14:55 GMT
#146
Why is everyone saying SC2 is in a crisis? It had $5mill+ put into it since it came out, obviously way less than League of Legends, but it is a 1 versus 1 game, so obviously will have less raw total players playing at any given time. Only real problem for fans is over-saturation, but for players this is good as they have more chances to win money. To the person above, LoL is more popular because it is a team game. 1v1 games are inherently more stressful, just think about individual sports; you can see team games in general are more fun.
yoigen
Profile Joined September 2010
Germany369 Posts
October 18 2012 14:57 GMT
#147
Esports is over. Everybody go home.
Today I didn't even have to use my AK, I gotta say it was a good day.
ref4
Profile Joined March 2012
2933 Posts
October 18 2012 15:00 GMT
#148
the sky is fucking falling because SC2 doesn't have a million views, obviously.
Jermstuddog
Profile Blog Joined June 2010
United States2231 Posts
October 18 2012 15:00 GMT
#149
On October 18 2012 23:49 StreetWise wrote:
Can someone please explain why LOL which has been out longer than SC2 is just now starting to take away from the fan base of SC2? What is causing this. I see this point brought up over and over, but not what changed in LOL that made it suddenly the better game?


Riots willingness to evolve really.

I played League when it first hit the market. The game was... rough around the edges we'll say.

The major change in the game that has spurred it forward in competitive esports is Season 2. Riot decided that they have finally gotten the gameplay and balance into a state that they are happy with, so they started pushing it competitively.

-Constant tweaks to the various heroes to manage their competitive and casual applications. One of their major rules is that no single hero can ever be too dominant in either competitive OR casual play, even if it affects the other in a negative way. If a single champion is going 20-0 every game even in the noob realm, it will be nerfed.

-Actively engaging the community. Riot updates their own forums constantly. Many of their top game designers are active community members including casting gigs and such. Riot is deeply invested in their community.

-Putting their money where their mouth is. Riot just finished their world championships tournament this past weekend. I'm not sure how much money was put up, but I know that it's over $1 million in prizes.

-Boldness moving forward. Immediately after all this success, Riot has announced that Season 3 is right around the corner and they are changing a good 50% of the game trying to make it better. These aren't small changes, they are massive, sweeping changes. They will take the risk and see how it turns out. Nobody wants a stagnant game, and Riot is happy to be the ones spurring the evolution of the metagame forward.

Pretty much, Riot is making all the changes to their game that we have been asking Blizzard to make for the past 2 years. They aren't doing anything special, just standard maintenance of their game really...
As it turns out, marines don't actually cost any money -Jinro
ref4
Profile Joined March 2012
2933 Posts
October 18 2012 15:13 GMT
#150
On October 19 2012 00:00 Jermstuddog wrote:
Show nested quote +
On October 18 2012 23:49 StreetWise wrote:
Can someone please explain why LOL which has been out longer than SC2 is just now starting to take away from the fan base of SC2? What is causing this. I see this point brought up over and over, but not what changed in LOL that made it suddenly the better game?


Riots willingness to evolve really.

I played League when it first hit the market. The game was... rough around the edges we'll say.

The major change in the game that has spurred it forward in competitive esports is Season 2. Riot decided that they have finally gotten the gameplay and balance into a state that they are happy with, so they started pushing it competitively.

-Constant tweaks to the various heroes to manage their competitive and casual applications. One of their major rules is that no single hero can ever be too dominant in either competitive OR casual play, even if it affects the other in a negative way. If a single champion is going 20-0 every game even in the noob realm, it will be nerfed.

-Actively engaging the community. Riot updates their own forums constantly. Many of their top game designers are active community members including casting gigs and such. Riot is deeply invested in their community.

-Putting their money where their mouth is. Riot just finished their world championships tournament this past weekend. I'm not sure how much money was put up, but I know that it's over $1 million in prizes.

-Boldness moving forward. Immediately after all this success, Riot has announced that Season 3 is right around the corner and they are changing a good 50% of the game trying to make it better. These aren't small changes, they are massive, sweeping changes. They will take the risk and see how it turns out. Nobody wants a stagnant game, and Riot is happy to be the ones spurring the evolution of the metagame forward.

Pretty much, Riot is making all the changes to their game that we have been asking Blizzard to make for the past 2 years. They aren't doing anything special, just standard maintenance of their game really...


Sorry I don't follow LoL, but I know from last night's NASL segment about the LoL world championship was that the grand final was a total of $2 million and the first place gets a million? Then the remaining 1 million gets divided among the 2nd thru whatever place right? Does LoL world championship also had like regional championships like WCS in SC2?
Assirra
Profile Joined August 2010
Belgium4169 Posts
October 18 2012 15:15 GMT
#151
On October 18 2012 23:48 ishyishy wrote:
Sorry man Sc2 is just boring to play. I dont have anything wrong with the game balance. LoL is slightly more entertaining, and easier to play, (and less stressful) so that is what I'll play. Im not afraid of losing rank points, or ladder fear or any of that shit.

I think sc2 is stressful for me because I have to constantly, from beginning to end, pay 100% attention to the screen and make sure everything i do in the game is as efficient as I am capable of. In LoL, i dont have to do that. The first minute of the game is just sitting and waiting ffs, I can just relax. If I die, i have to wait to respawn, I can just relax. It's a no brainer. Not only is LoL more entertaining to play, i feel more comfortable while playing it.

I never understood how moba games give less stress then SC2.
The whole design of the genre is rage inducing when 1 bad person can fuck it up for the whole team.
TheTenthDoc
Profile Blog Joined February 2011
United States9561 Posts
October 18 2012 15:22 GMT
#152
On October 19 2012 00:15 Assirra wrote:
Show nested quote +
On October 18 2012 23:48 ishyishy wrote:
Sorry man Sc2 is just boring to play. I dont have anything wrong with the game balance. LoL is slightly more entertaining, and easier to play, (and less stressful) so that is what I'll play. Im not afraid of losing rank points, or ladder fear or any of that shit.

I think sc2 is stressful for me because I have to constantly, from beginning to end, pay 100% attention to the screen and make sure everything i do in the game is as efficient as I am capable of. In LoL, i dont have to do that. The first minute of the game is just sitting and waiting ffs, I can just relax. If I die, i have to wait to respawn, I can just relax. It's a no brainer. Not only is LoL more entertaining to play, i feel more comfortable while playing it.

I never understood how moba games give less stress then SC2.
The whole design of the genre is rage inducing when 1 bad person can fuck it up for the whole team.


Ah, but you can blame a loss on your teammates and never have to deal with the fact that you might have been the primary cause. The games let you scapegoat; there's almost no sense of personal responsibility in the community.
RiSkysc2
Profile Joined September 2011
696 Posts
October 18 2012 15:26 GMT
#153
Meh, i didn't really like this post much, it was wrong in quite a few areas and doesn't really add any new discussion.
-TGO-
Profile Joined October 2012
United States156 Posts
October 18 2012 15:27 GMT
#154
couldn't agree more.

Starcraft is failing financially and viewer base as an e-sport.

And its up to blizzard to fix it by adding in little mercs and etc.

Blizz might even have to make sc2 free-to-play for a year or two just so we can get caught up. :|
i crash camel into bridg i no care i love it
IPA
Profile Joined August 2010
United States3206 Posts
October 18 2012 15:34 GMT
#155
On October 18 2012 23:48 ishyishy wrote:
Sorry man Sc2 is just boring to play. I dont have anything wrong with the game balance. LoL is slightly more entertaining, and easier to play, (and less stressful) so that is what I'll play. Im not afraid of losing rank points, or ladder fear or any of that shit.


Then SC2 was never the game for you. Not everyone is cut out for such a demanding game. Enjoy your fearless, stress-free game my friend.
Time held me green and dying though I sang in my chains like the sea.
ROOTFayth
Profile Joined January 2004
Canada3351 Posts
Last Edited: 2012-10-18 15:39:53
October 18 2012 15:38 GMT
#156
Bnet 2.0 has been the problem the entire time, not the game itself, the game is actually fine, maybe some balance tweaks can be made but, problem is all about battle.net imo

also the only reason people feel LoL or Dota is stress free is because they can just have the excuse that their allies were bad

when you play 1v1s and your record is bad, it's entirely ur fault
FoxerGames
Profile Joined August 2012
Australia120 Posts
Last Edited: 2012-10-18 16:02:49
October 18 2012 16:00 GMT
#157
I think Blizzard have gained too much control over SC2 that it seems kind of ruined. Dota strived on the community , and even blizzard tried to have rights for the Dora trade marked name since it was made on their map editor.

It seemed that they saw the success on brood war and made wanted to make sure they had a piece of the pie by giving limitations to the community.

I think it's time to let the community balance itself out... Let the community figure out what needs to be balanced and get map makers to implement them and tested by the community to see what is acceptable... Heck maybe a map maker can add better interesting units or even a new race....

Now that's some creativity I want to see, but blizzard somehow lost their touch and have become money hungry and to this day. Have not seen a decent mod map using the full potential of sc2 engine

Someone make a decent fps like counter strike or something
I didn't want to work so I didn't.
mememolly
Profile Joined December 2011
4765 Posts
October 18 2012 17:19 GMT
#158
On October 19 2012 00:22 TheTenthDoc wrote:
Show nested quote +
On October 19 2012 00:15 Assirra wrote:
On October 18 2012 23:48 ishyishy wrote:
Sorry man Sc2 is just boring to play. I dont have anything wrong with the game balance. LoL is slightly more entertaining, and easier to play, (and less stressful) so that is what I'll play. Im not afraid of losing rank points, or ladder fear or any of that shit.

I think sc2 is stressful for me because I have to constantly, from beginning to end, pay 100% attention to the screen and make sure everything i do in the game is as efficient as I am capable of. In LoL, i dont have to do that. The first minute of the game is just sitting and waiting ffs, I can just relax. If I die, i have to wait to respawn, I can just relax. It's a no brainer. Not only is LoL more entertaining to play, i feel more comfortable while playing it.

I never understood how moba games give less stress then SC2.
The whole design of the genre is rage inducing when 1 bad person can fuck it up for the whole team.


Ah, but you can blame a loss on your teammates and never have to deal with the fact that you might have been the primary cause. The games let you scapegoat; there's almost no sense of personal responsibility in the community.


you can also take responsibility and see where you were wrong, plus a lot of people in SC2 use balance as a scapegoat
StarStruck
Profile Blog Joined April 2010
25339 Posts
October 18 2012 17:28 GMT
#159
There is no crisis. Stop going over the edge.
PesteNoire
Profile Joined June 2012
151 Posts
October 18 2012 17:40 GMT
#160
On October 19 2012 02:28 StarStruck wrote:
There is no crisis. Stop going over the edge.


Have you logged on and checked the chat recently? Its completely dead. Same people on every day. Game IS dying, only the hardcore RTS players are left
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