On October 17 2012 22:13 Boonbag wrote:
WoW creative ? the hell man its the same stuff since 10 years
WoW creative ? the hell man its the same stuff since 10 years
clearly havent picked up MoP
Forum Index > SC2 General |
Jojo131
Brazil1631 Posts
On October 17 2012 22:13 Boonbag wrote: Show nested quote + On October 17 2012 22:11 HoLe wrote: Agree that Blizzard is lazy, or at least the sc2 department is. The WoW guys seem to be much more creative. Getting some of the WoW guys over to the sc2 department could be cool WoW creative ? the hell man its the same stuff since 10 years clearly havent picked up MoP | ||
Sra
Netherlands75 Posts
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AKomrade
United States582 Posts
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Xiron
Germany1233 Posts
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boxman22
Canada430 Posts
On October 17 2012 22:11 ref4 wrote: well Destiny argues that SCII is dying because it's too competitive, and people only like to play casual games i.e. LoL/DoTA but SCII is more casual friendly than BW, so shouldn't it survive? Should SCII be even more dumb-down? LoL/Dota are actually not casual in the slightest. They have GIGANTIC learning curves and have horrible communities that rage at anyone new. | ||
Pimpmuckl
Germany528 Posts
I was never a fan of Destiny's rageposts, but this one is actually quite different, very valid points throughout. | ||
Resilient
United Kingdom1431 Posts
I mean, we STILL don't have Clans. And even getting chat channels took a community revolt pretty much. I'm having an absolute blast playing Dota. It's UI is simply the greatest thing I've come across, period. I just hope Blizzard has enough fight in them to try and surpass Valve and Riot as they once did. And that is only one of the problems. | ||
theniceninja
United States30 Posts
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ArcticRaven
France1406 Posts
Now if it was only the sc franchise at stake i wouldn't care at all. But with sc2 being the flagship of rts games, i feel its current failure is a big blow to the genre i love. | ||
TangYiChen
Korea (South)195 Posts
For me, when I play it feels like a single player game plus an opponent. The community and social interaction in BNet2.0 is very poorly done. Clan support would be a step forward in helping with this. I think a cool feature would be a clan "ladder", which would work similar to ranked 5's in LoL. A clan of X amount of people can play against another clan of X amount in a team league format and play towards rankings in a clan ladder. There can also be an "Unranked" clan ladder just for fun. Lastly, there can be weekly clan tournaments on BNet and there can be cool rewards or something. I've tried to defend Blizzard before, but after seeing HotS and the direction SC2 is headed, while LoL has hundreds of thousands of viewers and many more playing it, I'd have to agree with Destiny in that at the end of the day, Blizzard has the most control over the future of SC2. | ||
SilSol
Sweden2744 Posts
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bonifaceviii
Canada2890 Posts
If Blizzard doesn't completely rehaul their UI to something that the community actually wants in HotS I don't see a bright future for SC2. | ||
docvoc
United States5491 Posts
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BNice
United States6 Posts
The expansion model used to make sense back in the day but in 2012 it seems silly. The way it should be: - Once you buy WoL, you own the multiplayer portion and will receive updates as they come out. - The multiplayer portion will be considered "done" when HotS comes out and will be iterated on at their discretion. (See TF2, Dota2, LoL etc.) | ||
SarkON
Russian Federation117 Posts
- Better chat interface - Bnet tournaments - Clan support - Clan ladder - Focus on team play - Great custom games feature - Better Bnet profiles with tournament W/L - Cross-realm (server) play without need to buy second client I'm sure I'm leaving some important ones, but cmon... That single thing alone would bring a ton of people who left SC2 and also much more user friendly for the new-comers. | ||
ElPeque.fogata
Uruguay462 Posts
It's the beautiful thing about competition. If only blizzard existed, they could get away with sucking, with no lan support, etc. But there are other companies out there that will not have mercy at them for that. I'm sad to see starcraft is dieing.... | ||
LOLItsRyann
England551 Posts
And of course the IP/RP system, do you know how much of my playing is fueled by the rewards so I can collect new champions? Like someone else said earlier, there's just no motivation to playing SC2. For me I'm playing at the moment to get promoted to Diamond. But there's only so many leagues you can go. Another thing about LoL, the spectator system. I can log on one day and literally jump into a professionals game and watch what's going on first hand. I can jump into my friends games and watch them. None of that in SC2. I think the saddest part is, that what the community are asking for: How difficult can it be to implement simple things like this. | ||
bri9and
United States246 Posts
- paid name change (this should be an option on the website itself) - paid model changes (I would buy the CE Thor in a second for $20) - advertisement banners in the game (similar to bnet 1.0) - release SC2 Dota and follow the same structure as LoL - sell tournament "LAN license packs" to allow tournaments to play LAN mode - more blizzard tournaments (make them PPV, just make it cheap, I would buy every one) | ||
WniO
United States2706 Posts
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Rabiator
Germany3948 Posts
On October 17 2012 20:55 Swift118 wrote: Show nested quote + On October 17 2012 20:52 wcr.4fun wrote: blizzard is a joke and somewhere along the way they lost all the attributes that made us support blizzard in the first place. Na, they get al lot of hate but tbh the whole video gaming indsutry has been on a downslide. Take me back to the late 90's when a class game was coming out every month. Really was spoilt rotten during that period. Blizzard is like a car manufacturer who wants a share of the prize money from every race driver that uses their cars. Because of this they implemented artificial limitations into the game and this backfires now. Blizzard also is somewhat stupid and thinks that making the game faster and faster will make it better; kinda like the sequel to an action movie having bigger explosions and more dead. That usually doesnt work so well ... In an asymmetric game you just cant become too asymmetrically and the production speed boosts for the three races may speed up the game, but they also give certain races different advantages in different stages of a game while hindering others ... which is a terrible concept. Their introduction of "battlefield rearrangers" (Force Field, Fungal Growth) dont help either with balancing the game between the three races. All in all they have changed too much from BW baseline and should have stayed closer to home. Improvements and advancement in technology is fine, but only when it makes up a sensible whole. SC2 doesnt do that and the knife's edge balance for many many units is really bad. | ||
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