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Situation Report: August 31, 2012 by David Kim - Page 22

Forum Index > SC2 General
950 CommentsPost a Reply
Prev 1 20 21 22 23 24 48 Next All
AssyrianKing
Profile Blog Joined August 2011
Australia2111 Posts
August 31 2012 23:01 GMT
#421
So many nerfs Blizzard has done where they could of just wait and saw how the metagame shifted, but whenever it comes to Terran being too strong BOOM FUCKING NERF!
John 15:13
Mblak
Profile Joined November 2011
Canada23 Posts
August 31 2012 23:02 GMT
#422
My guess would be all the terrans complaining right now are maybe diamond or above because honestly I'm a mid plat terran and have absolutely no problem with zerg, it's pretty balanced to me. So if you are complaining about tvz balance and you're plat or under you don't need a buff
Sroobz
Profile Joined December 2011
United States1377 Posts
August 31 2012 23:03 GMT
#423
On September 01 2012 08:00 Tao367 wrote:
Show nested quote +
On September 01 2012 07:52 kochanfe wrote:
Mvp and TaeJa are good enough to make TvZ balanced, and the game SHOULD be balanced for the highest level. However, the underlying problem is a little deeper. While the game seems pretty darn balanced at the top level right now, Terran is still MUCH HARDER to actually play than both of the other two races. It seems that in HotS, they are trying to make Terran easier and this is the complete wrong decision. What they should be doing is making Protoss and Zerg HARDER than they are currently.


lol


Laugh all you want but he is SO right
Flash---Taeja---Mvp---Byun---DRG
Luoson
Profile Joined May 2010
New Zealand153 Posts
August 31 2012 23:05 GMT
#424
Nope he isnt, but let me guess you play terran?
Zealot Lord
Profile Joined May 2010
Hong Kong747 Posts
August 31 2012 23:06 GMT
#425
I don't mind so much that they are playing the wait and see game to see how metagame develops - the only issue I have with this is that they seem to be incredibly inconsistent with their approach in regards to this. Even if winrates are getting back close to 50/50 (which it was before patch anyways), TvZ used to be widely viewed as the most entertaining matchup to watch - which it was for me as well, but now I personally think its one of the most boring, and I'm sure I'm not the only one that feels this way.

This is what bothers me the most, why change something that was not only balanced but spectacular to watch as well? Considering there has been a lot of entertaining TvP lately, and TvZ used to be awesome, the only non-mirror match that truly needed fixing was the silly late game win or die by vortex in PvZ.
Spinoza
Profile Joined October 2010
667 Posts
August 31 2012 23:06 GMT
#426
Yeah .. I think Blizzard called this one correctly. MVP is not an outlier and Terrans will all soon be able to handle the APM and multitasking required to grind Zerg to dust in a late game 30 minute match. Good call Browder!
FanTaSy | Flash | Movie | Leta | Stork | Map:Destination[BW]
R3DT1D3
Profile Joined January 2012
285 Posts
August 31 2012 23:07 GMT
#427
I'd be able to stand this if they would let things be more often but why is it only Terran that they feel so hands off on? Where was this line of thinking before when matchups were balancing out? What happened to the Blizzard that changed fungal a billion times? That adjusted the bunker every other patch? That decided 6 range queens and faster overlords should be in the game after almost no testing when the matchup was close to 50-50?

For them to even say the matchup is starting to favor Terran is an insult to anyone's intelligence. Heck even the mention of Kas who beat some foreigner zergs who aren't experienced and a out of form Nestea is a farce.
uzushould
Profile Joined September 2011
Austria122 Posts
August 31 2012 23:12 GMT
#428
haha they bring out a balance change in favor zerg out of nowhere and when terra struggels for months, all you hear is "give them time"......i heard this bullshit MONTHS ago....how much time is "give them a little bit more time", 2 years??
Arkansassy
Profile Joined October 2010
358 Posts
August 31 2012 23:12 GMT
#429
Can someone please answer me this. Does anyone on the Blizzard design team actually play SC2 or are they just spectators, as I am?

Since SC2s release I've seen Terran nerfed every single time they find a viable strat against Z or P and it's rather sad actually.But worse than sad is that Blizzard bases its balance on less than a handful of "pro" Terrans. That indicates to me that they could care less about anyone else, even though most of you are not Pros, but just in the game for fun and kids who shelled out 60 bucks to line the pockets of Blizzard employees.

Ravens good unit? Hell yeah, if you have the right map and can get to late game. But I warn you Terrans, if you start winning too much with Ravens, mark my word, there will be a Raven nerf in the near future.
Yorbon
Profile Joined December 2011
Netherlands4272 Posts
Last Edited: 2012-08-31 23:15:05
August 31 2012 23:13 GMT
#430
On September 01 2012 08:06 Zealot Lord wrote:
I don't mind so much that they are playing the wait and see game to see how metagame develops - the only issue I have with this is that they seem to be incredibly inconsistent with their approach in regards to this. Even if winrates are getting back close to 50/50 (which it was before patch anyways), TvZ used to be widely viewed as the most entertaining matchup to watch - which it was for me as well, but now I personally think its one of the most boring, and I'm sure I'm not the only one that feels this way.

This is what bothers me the most, why change something that was not only balanced but spectacular to watch as well? Considering there has been a lot of entertaining TvP lately, and TvZ used to be awesome, the only non-mirror match that truly needed fixing was the silly late game win or die by vortex in PvZ.
Read. According to their data, it's not a regular situation in the sense that proposed balance changes may be countered by shifting metagame more than they anticipated. That has not happened before. So consistency has nothing to do with it.
Spec
Profile Blog Joined July 2009
Taiwan931 Posts
August 31 2012 23:17 GMT
#431
On September 01 2012 07:52 kochanfe wrote:
Mvp and TaeJa are good enough to make TvZ balanced, and the game SHOULD be balanced for the highest level. However, the underlying problem is a little deeper. While the game seems pretty darn balanced at the top level right now, Terran is still MUCH HARDER to actually play than both of the other two races. It seems that in HotS, they are trying to make Terran easier and this is the complete wrong decision. What they should be doing is making Protoss and Zerg HARDER than they are currently.

I agree with this guy. MVP and Taeja aren't invincible by any means, neither are they extremely abusive players. They just understand the match up better than other Terrans. People needs to stop considering that they deserve wins when they don't comprehend the skills involved. Stop considering all the pros always should be on the same level when their understanding clearly aren't. After all, why not play like Taeja and MVP, if you can't, then you're not at the level you need to be. Blizzard's balance team is a group of professionals who works full time hauling data trying to make everything good. We shouldn't disrespect or belittle their opinions.
Eye for an eye make the world go blind - Gandhi
Tao367
Profile Joined June 2012
United Kingdom324 Posts
August 31 2012 23:21 GMT
#432
On September 01 2012 08:03 Sroobz wrote:
Show nested quote +
On September 01 2012 08:00 Tao367 wrote:
On September 01 2012 07:52 kochanfe wrote:
Mvp and TaeJa are good enough to make TvZ balanced, and the game SHOULD be balanced for the highest level. However, the underlying problem is a little deeper. While the game seems pretty darn balanced at the top level right now, Terran is still MUCH HARDER to actually play than both of the other two races. It seems that in HotS, they are trying to make Terran easier and this is the complete wrong decision. What they should be doing is making Protoss and Zerg HARDER than they are currently.


lol


Laugh all you want but he is SO right


Based on what statistical, able-to-be-proved evidence? A players personal anecdotes do not count btw.
VanGarde
Profile Joined July 2010
Sweden755 Posts
August 31 2012 23:22 GMT
#433
On September 01 2012 08:06 Spinoza wrote:
Yeah .. I think Blizzard called this one correctly. MVP is not an outlier and Terrans will all soon be able to handle the APM and multitasking required to grind Zerg to dust in a late game 30 minute match. Good call Browder!


I think the biggest beef most terran players have is not that the matchup is broken balance wise but that as you say you need amazing APM and multitasking to even stay even, at the same time you are subjected to some of the most volatile situations in any matchup. There are so many blink of an eye things that can instantly lose you the game as terran even if you were winning before. You just need to get your vikings fungaled ONCE in a bad position to instantly lose a won game. Yes it is right to say that you should not have gotten into the situation to get them fungaled in the first place but the point is there is no where near as many volatile situations for zerg. People are frustrated that they should need to have 100 more apm than the opponent to play the game evenly.
War does not determine who is right - only who is left.
AnomalySC2
Profile Joined August 2012
United States2073 Posts
August 31 2012 23:22 GMT
#434
On September 01 2012 07:45 Aetherial wrote:
I call Shenanigans on David Kim.

In the past there have been numerous buffs & nerfs from out of no where or based on a hand full of games. Now he's like oh wait hold on now these few guys are doing okay in a few matches so the game must be balanced. There is no consistency in how he's approached balance... somewhat concerning.


He is right though, they really shouldn't be nerfing stuff that they know isn't OP. People seem to forget that he was involved with MAKING this game. All the strategies we're using were designed by him, he knows 100 percent what is or isn't broken.
uzushould
Profile Joined September 2011
Austria122 Posts
August 31 2012 23:24 GMT
#435
even if they nerf race X that thard that all players of race X drop down to bronze league, after a while the winrates of all MU would still be close to even since the match making system would give race X just opponents that they are likely to kill 50 % of the time....how can david kim even talk about winrates?
dOraWa
Profile Joined August 2012
Korea (South)53 Posts
August 31 2012 23:24 GMT
#436
On September 01 2012 08:22 AnomalySC2 wrote:
Show nested quote +
On September 01 2012 07:45 Aetherial wrote:
I call Shenanigans on David Kim.

In the past there have been numerous buffs & nerfs from out of no where or based on a hand full of games. Now he's like oh wait hold on now these few guys are doing okay in a few matches so the game must be balanced. There is no consistency in how he's approached balance... somewhat concerning.


He is right though, they really shouldn't be nerfing stuff that they know isn't OP. People seem to forget that he was involved with MAKING this game. All the strategies we're using were designed by him, he knows 100 percent what is or isn't broken.


To say that because David Kim HELPED make a game, he knows 100 percent what is or isn't broken is just completely flawed logic. That's like saying Blizzard knows what's broken with Diablo 3 cause they made it, which we all (at least the people who have played Diablo 3 ) know isn't the truth.
VanGarde
Profile Joined July 2010
Sweden755 Posts
August 31 2012 23:24 GMT
#437
On September 01 2012 08:22 AnomalySC2 wrote:
Show nested quote +
On September 01 2012 07:45 Aetherial wrote:
I call Shenanigans on David Kim.

In the past there have been numerous buffs & nerfs from out of no where or based on a hand full of games. Now he's like oh wait hold on now these few guys are doing okay in a few matches so the game must be balanced. There is no consistency in how he's approached balance... somewhat concerning.


He is right though, they really shouldn't be nerfing stuff that they know isn't OP. People seem to forget that he was involved with MAKING this game. All the strategies we're using were designed by him, he knows 100 percent what is or isn't broken.

None of the strategies we use were designed by him. He is not an all seeing god who foresaw how we would play the game. The blizzard balance team determines the math of the game but it is players who design strategies.
War does not determine who is right - only who is left.
Tao367
Profile Joined June 2012
United Kingdom324 Posts
August 31 2012 23:25 GMT
#438
On September 01 2012 08:22 AnomalySC2 wrote:
Show nested quote +
On September 01 2012 07:45 Aetherial wrote:
I call Shenanigans on David Kim.

In the past there have been numerous buffs & nerfs from out of no where or based on a hand full of games. Now he's like oh wait hold on now these few guys are doing okay in a few matches so the game must be balanced. There is no consistency in how he's approached balance... somewhat concerning.


He is right though, they really shouldn't be nerfing stuff that they know isn't OP. People seem to forget that he was involved with MAKING this game. All the strategies we're using were designed by him, he knows 100 percent what is or isn't broken.


There is a quote somewhere that blizzard put all the mechanics and numbers in there, and let players figure out what to do. Like for example I don't think Blizzard envisioned forge fast expands vs zerg.
happyness
Profile Joined June 2010
United States2400 Posts
Last Edited: 2012-08-31 23:33:25
August 31 2012 23:25 GMT
#439
On September 01 2012 08:13 Yorbon wrote:
Show nested quote +
On September 01 2012 08:06 Zealot Lord wrote:
I don't mind so much that they are playing the wait and see game to see how metagame develops - the only issue I have with this is that they seem to be incredibly inconsistent with their approach in regards to this. Even if winrates are getting back close to 50/50 (which it was before patch anyways), TvZ used to be widely viewed as the most entertaining matchup to watch - which it was for me as well, but now I personally think its one of the most boring, and I'm sure I'm not the only one that feels this way.

This is what bothers me the most, why change something that was not only balanced but spectacular to watch as well? Considering there has been a lot of entertaining TvP lately, and TvZ used to be awesome, the only non-mirror match that truly needed fixing was the silly late game win or die by vortex in PvZ.
Read. According to their data, it's not a regular situation in the sense that proposed balance changes may be countered by shifting metagame more than they anticipated. That has not happened before. So consistency has nothing to do with it.


No they have been inconsistent. They have been considerably slower in implementing balance changes as the game has progressed, and have been making smaller changes as well. The meta game is always shifting, so that isn't a real argument.

It's probably a good thing, though. Some of the big, knee-jerk changes from te past is why the game is so bad right now (i.e. the infestor buff)


On September 01 2012 08:22 AnomalySC2 wrote:
Show nested quote +
On September 01 2012 07:45 Aetherial wrote:
I call Shenanigans on David Kim.

In the past there have been numerous buffs & nerfs from out of no where or based on a hand full of games. Now he's like oh wait hold on now these few guys are doing okay in a few matches so the game must be balanced. There is no consistency in how he's approached balance... somewhat concerning.


He is right though, they really shouldn't be nerfing stuff that they know isn't OP. People seem to forget that he was involved with MAKING this game. All the strategies we're using were designed by him, he knows 100 percent what is or isn't broken.


There is no way D.K. knows 100% of what is or isn't broken. And he definately did not design all the strategies we are using.

Granted, he knows a whole lot more than any one posting in this thread, but your statement is 100% false.
Spinoza
Profile Joined October 2010
667 Posts
Last Edited: 2012-08-31 23:27:10
August 31 2012 23:26 GMT
#440
Why not make Colossus and Broodlords into real siege units the way Siege tanks are. I.E. make them have the same damage they do now, but make them immobile while dealing damage: this would IMHO make the game more interesting and more like siege tank chess from BW.

This way they could keep the raven as it currently is in addition to making the game more entertaining.

Thoughts?
FanTaSy | Flash | Movie | Leta | Stork | Map:Destination[BW]
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