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Heart of the Swarm TvP Battle Report! - Page 22

Forum Index > SC2 General
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WrexSC2
Profile Joined August 2011
United States51 Posts
August 14 2012 02:30 GMT
#421
I don't like the fact that if the Oracle gets near your minerals if it pops one ability it entombs ALL minerals at once. Why not have the player have to use it on each mineral patch?

I want more micro.... less autopilot!
Kodak
Profile Joined March 2011
United States157 Posts
August 14 2012 02:30 GMT
#422
So, to recap:

Entomb is an incredibly boring spell, and is completely binary in the sense that it either completely covers the patches or doesn't do anything. No micro involved from the other party, and no potential above force fielding the minerals. No idea who'd want to watch that as a spectator.

Blizzard specifically mentioned breaking up the deathball - and when they're given a complete vacuum to work inside of (in that the game could be completely staged) they still manage to only showcase two large blobs moving around the map. No real positioning, not even any use of the widow mine past the early game.

Tempest is just silly, it looks awful, does zero damage, requires T3 while leaving you without true splash. Remind me again how you're realistically supposed to get these out in the middle of a PvT. Similarly, Warhounds also look atrocious and are nothing more than an a-move unit.

I think the reason I'm so unimpressed is because this was the perfect opportunity to show a change in game pace, flow, and design - perhaps even exaggerate it a bit for the audience. Instead, we got a new mechanical marauder + tanks going up against STALKER/ZEALOT.

I used to be at the point where I wanted to like HOTS, but it's just so hard to be excited at all for it. It's hard to understand how Day9 and Rob can turn a blind eye to truly exciting gameplay and overhype (well, I guess that's what they do best) a mediocre-at-best "showcase"
twitch.tv/crwnkodak [ Taeja | Huk | MMA ]
KonohaFlash
Profile Joined July 2010
Canada1590 Posts
Last Edited: 2012-08-14 02:30:51
August 14 2012 02:30 GMT
#423
I really feel bad for protoss players. Their units for HotS are the most boring and plain units I've ever seen in a rts.

Seriously, what was the tempest? 22 range and 60 Damage and they didn't even give it smart-cast, so say a unit has 10 hp and you have 4 tempest. Instead of the other 3 targetting another unit, they will all use their shot at once at the 10hp unit.

This is extremely bad when you consider how long it takes for the attack to charge up.

Mech? Looks like a simple 1-a with viking micro against tempest/colossus. I hope the pros can salvage this, because this looked really boring.
Danzo
Profile Joined March 2011
2820 Posts
August 14 2012 02:30 GMT
#424
The whole time I was watching the intro I was either cringing or laughing at how stupid and ridiculous the map is. I thought we learned our lesson about Steppes of War type of maps with wide natural chokes, gold bases, awkward and vunuerable expansions, and of course those collapsible rocks. Also I can alreaady see nerf hammers or some HOTS units disappearing. And the tempest still looks boring and god awful. Really give up the carrier for that weak long range unit?
Getting too old for this..
Un[r]eal
Profile Joined August 2010
United States66 Posts
August 14 2012 02:31 GMT
#425
No balance talk only aesthetics since balance will change greatly between now and release.

Am I the only person who thinks the Battle Hellion and Warhound are ugly? They both have ugly bronze/brown colored accents and the Warhound just looks like a clumsy ugly walking AT-ST...(Get rid of the gold colored hatch window)
The flame animation looks like water spray rather than a flamethrower. It also sounds weak rather than explosive.

When BW was released the Valkyrie and Medic both looked good, looked the part with the existing units, and the attack/healing animations were pretty adding visual improvement to an expansion game.
0neder
Profile Joined July 2009
United States3733 Posts
Last Edited: 2012-08-14 02:32:22
August 14 2012 02:31 GMT
#426
Very sad to see that entomb is still in the game, the warhound art design hasn't been improved, and battle hellions and warhounds look silly and unmechanical when they walk.

In spite of my pessimism, I was still planning on buying HotS, but watching this game just feels silly. I think I'll give CSGO a shot instead.
Qwyn
Profile Blog Joined December 2010
United States2781 Posts
August 14 2012 02:31 GMT
#427
On August 14 2012 11:22 Captain Peabody wrote:
Gentlemen...I realize that you are underwhelmed by a Battle Report featuring (essentially) terrible, one-dimensional play from both players. Nevertheless, in the face of about a hundred different comments about how (whatever HotS unit) is dumb, overpowered, underpowered, etc, allow me to remind you...

You do not know these things. You have just watched the equivalent of a pre-Beta HotS game involving Gold-level players. I cannot tell you how many comments I saw (and made) during the Alpha, Beta, and so on of SC2 about how useless/stupid/dumb/retarded every single WoL unit was...and most of them were, in retrospect, simply nonsensical.

So please, keep your opinions and state them, but be very prepared to change your mind completely on everything once Beta hits, and for the love of Pete do not let these instant reactions completely determine your opinion of every unit before you've actually tried them or seen them used competently.

Thank you.


Gentlemen...I realize that you are underwhelmed by a Battle Report featuring (essentially) terrible, one-dimensional play from both players. Nevertheless, in the face of about a hundred different comments about how (whatever HotS unit) is dumb, overpowered, underpowered, etc, allow me to remind you...

You can ascertain many of these things based on what you observe of unit design. You have just watched the equivalent of a pre-Beta HotS game involving Gold-level players. I cannot tell you how many comments I saw (and made) during the Alpha, Beta, and so on of SC2 about how useless/stupid/dumb/retarded every single WoL unit was...and many of them were, in retrospect, quite accurate. There are players who have predicted the current meta of SC2 from day one. There are units in the game which are terribly designed, and no matter how much the stats on said units are changed, they will bring SC2 down.

So please, keep your opinions and state them, but don't be prepared to change your mind at all once beta hits, and for the love of Pete, remember that instant reactions are for the most part, quite accurate, and seeing the units unveiled in this piece of shit expansion used by better players isn't likely to change how crappy they are - only give me appreciation for skilled players maximizing the usage of terrible units.
"Think of the hysteria following the realization that they consciously consume babies and raise the dead people from their graves" - N0
DarkPlasmaBall
Profile Blog Joined March 2010
United States46570 Posts
August 14 2012 02:31 GMT
#428
On August 14 2012 11:09 mordk wrote:
Wow... nexuses shoot for 60 from tank range


rofl so true...

Warhounds look incredibly ugly x.x

And oracle just looks out of place. Entomb looks cute for harrassment until you realize that your opponent is going to notice his mineral line is frozen in about three seconds.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
WombaT
Profile Blog Joined May 2010
Northern Ireland27464 Posts
August 14 2012 02:31 GMT
#429
On August 14 2012 11:30 WrexSC2 wrote:
I don't like the fact that if the Oracle gets near your minerals if it pops one ability it entombs ALL minerals at once. Why not have the player have to use it on each mineral patch?

I want more micro.... less autopilot!

Why not just give phoenixes no energy requirement to use graviton catapult? Would make for harassment that required active control and focus, maybe as a trade-off they could take away it's ability to shoot while moving?
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
TL+ Member
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
August 14 2012 02:32 GMT
#430
On August 14 2012 11:22 Captain Peabody wrote:
Gentlemen...I realize that you are underwhelmed by a Battle Report featuring (essentially) terrible, one-dimensional play from both players. Nevertheless, in the face of about a hundred different comments about how (whatever HotS unit) is dumb, overpowered, underpowered, etc, allow me to remind you...

You do not know these things. You have just watched the equivalent of a pre-Beta HotS game involving Gold-level players. I cannot tell you how many comments I saw (and made) during the Alpha, Beta, and so on of SC2 about how useless/stupid/dumb/retarded every single WoL unit was...and most of them were, in retrospect, simply nonsensical.

So please, keep your opinions and state them, but be very prepared to change your mind completely on everything once Beta hits, and for the love of Pete do not let these instant reactions completely determine your opinion of every unit before you've actually tried them or seen them used competently.

Thank you.

Let me remind you, this is what people said about WoL when we first saw it in alpha.
And what we said when WoL was in beta (oh they'll fix it for the real game)
And what we said when WoL was released (it will be fixed in a patch really soon!)
Administrator~ Spirit will set you free ~
SarcasmMonster
Profile Joined October 2011
3136 Posts
August 14 2012 02:32 GMT
#431
On August 14 2012 11:20 SarcasmMonster wrote:
Poll: First impressions of HOTS TvP

Worse (179)
 
81%

Improved (34)
 
15%

Same (9)
 
4%

222 total votes

Your vote: First impressions of HOTS TvP

(Vote): Improved
(Vote): Worse
(Vote): Same





Conclusion: lowest community first impression of the 3 matchups.
MMA: The true King of Wings
MCDayC
Profile Joined March 2011
United Kingdom14464 Posts
August 14 2012 02:32 GMT
#432
Am I the only one who liked the Tempest?
VERY FRAGILE, LIKE A BABY PANDA EGG
KonohaFlash
Profile Joined July 2010
Canada1590 Posts
August 14 2012 02:33 GMT
#433
On August 14 2012 11:31 Un[r]eal wrote:
No balance talk only aesthetics since balance will change greatly between now and release.

Am I the only person who thinks the Battle Hellion and Warhound are ugly? They both have ugly bronze/brown colored accents and the Warhound just looks like a clumsy ugly walking AT-ST...(Get rid of the gold colored hatch window)
The flame animation looks like water spray rather than a flamethrower. It also sounds weak rather than explosive.

When BW was released the Valkyrie and Medic both looked good, looked the part with the existing units, and the attack/healing animations were pretty adding visual improvement to an expansion game.


The warhound looks like a deformed goliath. Seriously, it doesn't even walk like it's mechanical. It's a beefed up Marauder :/
Rah
Profile Joined February 2010
United States973 Posts
Last Edited: 2012-08-14 02:35:05
August 14 2012 02:33 GMT
#434
I'm thinking back to wings of liberty alpha when David Kim tried to show that colossus/ warp prism/ phoenix was viable. I hope Blizzard can get mech right.
Streaming on twitch. http://www.twitch.tv/rahsun86
Disengaged
Profile Joined July 2010
United States6994 Posts
August 14 2012 02:33 GMT
#435
On August 14 2012 11:32 MCDayC wrote:
Am I the only one who liked the Tempest?


Pretty much. Most likely because they removed the Carrier for it and it looked to be crappy lol
ZAiNs
Profile Joined July 2010
United Kingdom6525 Posts
August 14 2012 02:33 GMT
#436
On August 14 2012 11:30 KonohaFlash wrote:
I really feel bad for protoss players. Their units for HotS are the most boring and plain units I've ever seen in a rts.

Seriously, what was the tempest? 22 range and 60 Damage and they didn't even give it smart-cast, so say a unit has 10 hp and you have 4 tempest. Instead of the other 3 targetting another unit, they will all use their shot at once at the 10hp unit.

This is extremely bad when you consider how long it takes for the attack to charge up.

Mech? Looks like a simple 1-a with viking micro against tempest/colossus. I hope the pros can salvage this, because this looked really boring.

You complain about the Tempest taking too much micro, then complain about mech not taking enough micro?
WombaT
Profile Blog Joined May 2010
Northern Ireland27464 Posts
August 14 2012 02:34 GMT
#437
On August 14 2012 11:32 MCDayC wrote:
Am I the only one who liked the Tempest?

I like the concept, if they are set on not fixing the Carrier to make it microable a la Brood War.

Incidentally, why the fuck have Carriers not even been touched, ONCE by patches in the entirety of this game?
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
TL+ Member
GinDo
Profile Blog Joined September 2010
3327 Posts
August 14 2012 02:34 GMT
#438
On August 14 2012 11:28 Swords wrote:
Show nested quote +
On August 14 2012 11:22 vandelayindustries wrote:
Does anyone else get the feeling Blizzard is trying to promote Stargate builds in HotS when—at least from what we're seeing so far—they aren't actually viable?


Yup, because Tempests are a gimmiky useless unit considering their current cost, dps, build time, and speed.

Oracles might actually be viable, but they are also extremely gimmiky and will likely have to be nerfed because good players using entombed will destroy anyone. Think of the timings you can hit off of two bases against Terran or Zerg if you can cut off their economy entirely every minute or so.


Blizzard should forget about Stargate so much. All it needed was a Tier 3 support caster that was not the MotherShip.

What really needed love is the Templar Tech. DT Shrine only has one ability, and that's telling your opponent that your going DT.

HOTs looks like trash in my opinion. Blizzard is lost when it comes to the community. I'm excited for the Singleplayer, but I'm pissed at the idea that the Multiplayer looks half baked.
ⱩŦ ƑⱠẬ$Ħ / ƩǤ ɈƩẬƉØƝǤ [ɌȻ] / ȊṂ.ṂṼⱣ / ẬȻƩɌ.ȊƝƝØṼẬŦȊØƝ / ẬȻƩɌ.ϟȻẬɌⱠƩŦŦ ϟⱠẬɎƩɌϟ ȻⱠẬƝ
SarcasmMonster
Profile Joined October 2011
3136 Posts
August 14 2012 02:34 GMT
#439
On August 14 2012 11:32 MCDayC wrote:
Am I the only one who liked the Tempest?


Poll: Opinion of Tempest in TvP

Thumbs down (47)
 
81%

Thumbs up (10)
 
17%

No opinion (1)
 
2%

58 total votes

Your vote: Opinion of Tempest in TvP

(Vote): Thumbs up
(Vote): Thumbs down
(Vote): No opinion

MMA: The true King of Wings
Picklebread
Profile Joined June 2011
808 Posts
August 14 2012 02:34 GMT
#440
On August 14 2012 11:32 MCDayC wrote:
Am I the only one who liked the Tempest?

yeah i think so haha. What i really didnt like in the battle report was the toss durped with them so hard, like he didnt have stalkers under them so they just got target fired by vikings every time like really? they have like 23 range vikings have 9 they like shouldnt even be able to poke at them because stalkers should always be under them. Was really sad.
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