Call To Action: Balance Testing TvZ. - Page 32
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Chaosvuistje
Netherlands2581 Posts
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GregMandel
France822 Posts
On August 09 2012 18:44 Chaosvuistje wrote: Can't believe people would be vocal about a range decrease in creep spread >_> You will just have to time your creep tumors in between cooldowns so you can continuously build them rather than just spam them. Besides, having creep is nice, but not neccesary for most Zerg armies. At pro level no creep = Ling baneling muta useless, cause the Blings are not able to reach the marines when they are splitted correctly ( it would not change much for Goody :p ) | ||
Sepi
Finland231 Posts
Its not that the creep spread is that big thing, but it slows it a bit down. As T its so risky to engage in creep, so it furthermore backs down T agression. As terran i feel that its very hard to punish over droneign these days. Especially on maps like Cloud kingdom or Entombed. | ||
covetousrat
2109 Posts
On August 09 2012 18:56 GregMandel wrote: At pro level no creep = Ling baneling muta useless, cause the Blings are not able to reach the marines when they are splitted correctly ( it would not change much for Goody :p ) Wait until someday Goody shows his MKP micro. | ||
GregMandel
France822 Posts
On August 09 2012 19:01 covetousrat wrote: Wait until someday Goody shows his MKP micro. I'm sure he could split his tanks really well and kite the Blings with them :D + Show Spoiler + Or just A-move and ... make more tanks ![]() | ||
LavaLava
United States235 Posts
On August 09 2012 17:55 LazerMaze wrote: It does seem very odd that after the queen buff was added, with the intention of "wanting to help zerg spread creep better", that they would then nerf the tumour again for the exact opposite reason. Doesn't exactly create confidence in the balance department. It isn't weird. The Queen buff was made to defend a little better and let the Zerg push creep outside his base. It was not intended for shitting up the entire map with creep. First there were hellions and no creep, then queens and shitloads of creep, now nerfed tumors, and a normal amount of creep. | ||
covetousrat
2109 Posts
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parkin
1079 Posts
I would love to see Raven turrets be flying like pdd's but that'd obviously be a to big of a change :D | ||
aaycumi
England265 Posts
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ShatterZer0
United States1843 Posts
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parkin
1079 Posts
On August 09 2012 19:36 ShatterZer0 wrote: Bullshit, it's balanced in Korea already. Leave it the hell alone and let the game shape itself. Come on now. It's not just about perfect balance, its also about how entertaining the games are to watch and play. More ravens used in TvZ would make the games more attractive to watch for the viewers I believe. And maybe itll open up for some variety with Terran air play. | ||
Vindicare605
United States16032 Posts
On August 09 2012 19:36 ShatterZer0 wrote: Bullshit, it's balanced in Korea already. Leave it the hell alone and let the game shape itself. It was even more balanced before they buffed Queens. Didn't stop them then did it? | ||
malaan
365 Posts
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Existor
Russian Federation4295 Posts
On August 09 2012 19:54 malaan wrote: I love these changes but I would have loved to have seen just one more - Creep receeding speed increased. It's so frustrating to have to wait 30-40 seconds to plant your CC after an overlord creeped it up, and even worse to clear out a batch of creep only to have a queen run over 30 seconds later and replant. With increaseed speed creep receeding you should add next changes: - Pylon shields removed - When starting building, it will burn in flame (like on low hp) untill SCV will finish it Why not? Creep is a zerg mechanic. If you want faster creep receed, then nerf pylon and other building blocks too | ||
dog8
80 Posts
User was warned for this post | ||
Jarree
Finland1004 Posts
On August 09 2012 20:02 Existor wrote: With increaseed speed creep receeding you should add next changes: - Pylon shields removed - When starting building, it will burn in flame (like on low hp) untill SCV will finish it Why not? Creep is a zerg mechanic. If you want faster creep receed, then nerf pylon and other building blocks too Yes flawless logic, 10/10 | ||
MrMedic
Canada452 Posts
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Ubikuuu!
Italy285 Posts
Not sure about the creep spread nerf but eh, nothing tragic. | ||
dog8
80 Posts
On August 09 2012 17:01 SedativeDev wrote: Good answer. This is a tiny nerf to zerg yet they managed to whine a lot about it... I take it that your a terran player ??wasnt it terran who moans zergs are op | ||
TMiweedamins
United States51 Posts
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