Starcraft II Relocalizer for Patch 1.5.0! - Page 26
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nichan
United States158 Posts
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lhr0909
United States562 Posts
On January 28 2013 10:36 nichan wrote: Is this version for all the OS including mac? Sorry its not for Mac.. Mac has a different mechanism than the registry for the region selection, so it is going to be tough to do. | ||
nichan
United States158 Posts
On January 28 2013 10:50 lhr0909 wrote: Sorry its not for Mac.. Mac has a different mechanism than the registry for the region selection, so it is going to be tough to do. Thanks any words on when this is gonna be patch by blizzard? | ||
lhr0909
United States562 Posts
On January 28 2013 11:01 nichan wrote: Thanks any words on when this is gonna be patch by blizzard? I dont think blizz is going to patch this, since they just open up the global play | ||
Existor
Russian Federation4295 Posts
First, bring back enGB - european english text. I wanted to bring back Europe to english text and what only I had is enUS which is american english localization. I know they are 100% similar, but in game files they are separate. One is enGB, another in enUS. Second, I think you should divide pop-up menu by regions. And some other my suggestions for next updates: ![]() Another suggestion is to display current localeidassets and localeiddata parameters as greyed in the Relocalizer. The link https://eu.battle.net/support/en/article/starcraft-ii-language-issues Third, please try to avoid requirement to place Relocalizer to game folder. Just avoid it. Make it autosearch SC2 folder or something like this, but don't force players to think that they're modifying game client (which is not true I know). | ||
lhr0909
United States562 Posts
On January 28 2013 11:41 Existor wrote: Nice update, but what the reason if it worked well? Anyway, here are some my thoughs First, bring back enGB - european english text. I wanted to bring back Europe to english text and what only I had is enUS which is american english localization. I know they are 100% similar, but in game files they are separate. One is enGB, another in enUS. Second, I think you should divide pop-up menu by regions. And some other my suggestions for next updates: ![]() Another suggestion is to display current localeidassets and localeiddata parameters as greyed in the Relocalizer. The link https://eu.battle.net/support/en/article/starcraft-ii-language-issues Third, please try to avoid requirement to place Relocalizer to game folder. Just avoid it. Make it autosearch SC2 folder or something like this, but don't force players to think that they're modifying game client (which is not true I know). I really like your suggestions. I will slowly add the text into the relocalizer. For the English text, for now people can manually switch to enGB and enSG with the manual set up. I will add the instructions later. Actually a lot of people had issue using the application when the executable is not in the installation folder. They will either (1) pick the wrong folder, (2) does not have admin rights to modify the directory (this is the only reason I have been getting emails about the error and trying to fix it the whole weekend (weekend is ruined.. ![]() To be honest, the program WILL change some of the files in the game folder, but not like actual reverse-engineering code changes. | ||
Existor
Russian Federation4295 Posts
• clarification that Advanced manual editing you're editing variables • add link that I gave above as confirmation that it's FULLY legit to do manual edit, because Blizzard recommends to do it too • add dividers by regions into text/assets popup menus? • display current settings? What about requirement for SC2 folder. What about small installer which will place Relocalizer.exe automatically in SC2 folder? Or maybe it's not that need, so it's up to your decisions | ||
Existor
Russian Federation4295 Posts
Can you make one link for future updates and add it to relocalizer itself? I mean link will not change every time to v2.0.1, v2.0.2, v2.0.3, etc, maybe it will stay just http://www. . . . /Relocalizer.exe always? | ||
lhr0909
United States562 Posts
On January 28 2013 12:13 Existor wrote: Another suggestion regarding downloading link. Can you make one link for future updates and add it to relocalizer itself? I mean link will not change every time to v2.0.1, v2.0.2, v2.0.3, etc, maybe it will stay just http://www. . . . /Relocalizer.exe always? That would not work. Most of the anti-virus and chrome will block it 100% of the time. | ||
geokilla
Canada8218 Posts
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lhr0909
United States562 Posts
On January 28 2013 13:16 geokilla wrote: Wait, if we had version 1.1.1 and it worked fine, can we continue to use that? It looked nicer haha. I didn't put that version in my SC2 folder, and I just ran it off my desktop, switched to KR region, and it downloaded like 2GB worth of stuff. Yes you can. if you feel the older version is better and works for you, go ahead and keep using that! Right now the new version can play on NA, EU, SEA, and KR with any language (different text and different voice). If you don't think that is necessary for you, you can go ahead and keep using the old version of the relocalizer. Thanks! | ||
MavercK
Australia2181 Posts
you can connect to the CN (Chinese) realm using the regions.xml file also. ![]() ofcourse you will need an account... which is much harder. didn't know if this was already known. | ||
lhr0909
United States562 Posts
On January 28 2013 13:45 MavercK wrote: just want to mention... you can connect to the CN (Chinese) realm using the regions.xml file also. ![]() ofcourse you will need an account... which is much harder. didn't know if this was already known. locale default to the region should be zhCN instead of zhTW. But this will work ![]() | ||
Maldzar
Canada33 Posts
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MavercK
Australia2181 Posts
On January 28 2013 20:44 lhr0909 wrote: locale default to the region should be zhCN instead of zhTW. But this will work ![]() yea this worked the other day, but yesterday i started getting "must have a language pack" errors, changing it to zhCN worked. guess they changed something on their end. | ||
SilenceSoul
Malaysia5 Posts
On January 25 2013 21:45 Meatex wrote: I get same problem - nobody have any insight on this please? im stil having this problem.. how to fix? i already download the latest 2.0 version.. | ||
lhr0909
United States562 Posts
On January 29 2013 14:32 Maldzar wrote: So now with Global Play (unannounced, but works if different regions), this will work, correct? yeah, you can switch language of your client and/or play on different servers | ||
lhr0909
United States562 Posts
On January 29 2013 17:43 SilenceSoul wrote: im stil having this problem.. how to fix? i already download the latest 2.0 version.. Try to delete the the files with suffix "mfil" (StarCraft II Cache.mfil, StarCraft II.mfil), then try to run the tool again. If you relocalize the game to KR (display text), your launcher should be in Korean. Another fix would be, only choose the region to be KR, keep other fields (display text + voice asset) in enUS (NA English) ![]() | ||
EtherealDeath
United States8366 Posts
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lhr0909
United States562 Posts
On January 30 2013 03:09 EtherealDeath wrote: Damn, ran it and my gpu driver died (pending reinstall) the moment a game started ![]() Oh no! Is it ok? The relocalizer should not break the computer like that.. ![]() | ||
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