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Active: 1560 users

Stronger Color - graphic addon to SC2 1.5.0 - Page 5

Forum Index > SC2 General
Post a Reply
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AnachronisticAnarchy
Profile Blog Joined July 2011
United States2957 Posts
August 03 2012 16:30 GMT
#81
On August 03 2012 15:35 winthrop wrote:
Show nested quote +
On August 03 2012 15:32 Asturas wrote:
On August 03 2012 04:39 LgNKami wrote:
On August 03 2012 00:17 lolnice wrote:
Damnit, I hoped that this ugly, stream infesting MOD would die out with 1.5.

User was warned for this post

honestly I agree. I think it looks horrible. Its like a 3 y/o got a hold of the sc2 unit models and some neon play-dough.


I always hated this MOD. The problem is that some streamers are using it. It makes SC2 looks just ugly and annoying.
I also hoped that Stronger Color Mod will die with 1.5.

+1. this is what i feel when watching ESV


So basically, what you guys are saying, is that all color blind people should just gtfo?
Because that's what this mod is for. It's for helping disabled people play the game, and there are actually a surprising amount of color blind people casting and playing the game.
I get that you guys don't like the look of the mod, but it really helps some people, and if you want to ruin a rather fair number of people's fun (and boot some valuable community members) just for aesthetics, well, that's just wrong.
"How are you?" "I am fine, because it is not normal to scream in pain."
Jago
Profile Joined October 2010
Finland390 Posts
August 03 2012 16:42 GMT
#82
On August 04 2012 00:11 Existor wrote:
Show nested quote +
On August 04 2012 00:04 daredpanda wrote:
would this work for Mac?

Not tested, because I don't have Mac

It can't and won't, because Macs dont use DirectX.
Probe1
Profile Blog Joined August 2010
United States17920 Posts
August 04 2012 02:56 GMT
#83
As much as I want Stronger Colors back, on second thought I'm going to take R1CHs warning much more seriously until Blizzard explicitly says they will not ban for it.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
SolarJto
Profile Blog Joined April 2011
United States260 Posts
August 04 2012 03:24 GMT
#84
It's nice having it brighter ^^
-University of New Mexico CSL Coordinator-
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-08-04 18:17:40
August 04 2012 18:16 GMT
#85
On August 04 2012 11:56 Probe1 wrote:
As much as I want Stronger Colors back, on second thought I'm going to take R1CHs warning much more seriously until Blizzard explicitly says they will not ban for it.

Jay Wilson said that it's ok untill it can not be considered as cheating.

[image loading]

Tom Cruise
Profile Joined July 2012
Denmark482 Posts
Last Edited: 2012-08-04 18:29:51
August 04 2012 18:26 GMT
#86
+ Show Spoiler +
On August 05 2012 03:16 Existor wrote:
Show nested quote +
On August 04 2012 11:56 Probe1 wrote:
As much as I want Stronger Colors back, on second thought I'm going to take R1CHs warning much more seriously until Blizzard explicitly says they will not ban for it.

Jay Wilson said that it's ok untill it can not be considered as cheating.

[image loading]

https://twitter.com/angryrobotics/statuses/201726183740686336


i would not recommend people using this "mod", it modifies/adds directx.dll and warden MIGHT recognize it as a hack. it doesn't rly matter if jay wilson says it's ok if warden suddenly decides to ban you, because there's no way for blizzard to actually find out if you were using a hack or if you were using this mod.

that said, since all this "mod" does is increasing the digital vibrance of colors, perhaps you should instead do it manually to stay secure, here's an example on how to do it for nvidia users.

[image loading]

easy as that.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-08-04 18:38:44
August 04 2012 18:38 GMT
#87
Problem is that you stays with these oversaturated srttings alltime, you can't toggle it off. ALso read more info about d3d9.dll file

What the file "d3d9.dll" does:

When Windows loads a program's requested libraries (dll files) it first looks in the EXE file's start up directory, and then the system folders. The real d3d9.dll is stored in "C:\Windows\System32", so by taking advantage of how Windows loads dlls we can place a different d3d9.dll in the game's root directory, that loads custom DirectX rendering code and then references the real d3d9.dll.

The game will see this as a normal Direct3D loading procedure and should not raise any red flags as it does not modify the game's code, read or write its memory (this is how many cheats and hacks work), and does not modify the game's files in any way.


However, ask yourself a few questions.

1) Does it modify any game files?
2) Does it automate any game play?
3) Does it give me an unfair advantage in any way?

Three answers - no, no, no. So it can not be considered as cheat, because:
1) It's a standart dll-library from windows
2) It does not give you any ingame advatange
Tom Cruise
Profile Joined July 2012
Denmark482 Posts
August 04 2012 18:47 GMT
#88
safety first, suit yourself. modding is against the TOS for a reason.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-08-04 18:51:06
August 04 2012 18:48 GMT
#89
On August 05 2012 03:47 Tom Cruise wrote:
safety first, suit yourself. modding is against the TOS for a reason.

But it's not a modding -_-

Or you want to say that editing variables.txt is a modding too?
Tom Cruise
Profile Joined July 2012
Denmark482 Posts
Last Edited: 2012-08-04 18:52:38
August 04 2012 18:51 GMT
#90
On August 05 2012 03:48 Existor wrote:
Show nested quote +
On August 05 2012 03:47 Tom Cruise wrote:
safety first, suit yourself. modding is against the TOS for a reason.

But it's not a modding -_-


it technically is when you do it this way. look, i support ur stuff bro, but i just thought i'd contribute with something a little safer and overall easier to use.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-08-04 18:53:10
August 04 2012 18:51 GMT
#91
On August 05 2012 03:51 Tom Cruise wrote:
Show nested quote +
On August 05 2012 03:48 Existor wrote:
On August 05 2012 03:47 Tom Cruise wrote:
safety first, suit yourself. modding is against the TOS for a reason.

But it's not a modding -_-


it technically is when you do it this way.

Read information about d3d9.dll file again. It's not a modding file, it's an DirectX standart dll file from Windows/system32 folder

[image loading]
R1CH
Profile Blog Joined May 2007
Netherlands10342 Posts
August 04 2012 18:52 GMT
#92
On August 05 2012 03:38 Existor wrote:
Three answers - no, no, no. So it can not be considered as cheat, because:
1) It's a standart dll-library from windows
2) It does not give you any ingame advatange

It's not a standard DLL file by any means, it's a modified DLL that intercepts and modifies calls to the standard DLL. This is why I think it is risky. Blizzard has no way of knowing what the DLL intercepts, for all they know it could intercept calls to draw the fog of war and draw units on top of it as a map hack.
AdministratorTwitter: @R1CH_TL
TL+ Member
Tom Cruise
Profile Joined July 2012
Denmark482 Posts
August 04 2012 18:53 GMT
#93
On August 05 2012 03:51 Existor wrote:
Show nested quote +
On August 05 2012 03:51 Tom Cruise wrote:
On August 05 2012 03:48 Existor wrote:
On August 05 2012 03:47 Tom Cruise wrote:
safety first, suit yourself. modding is against the TOS for a reason.

But it's not a modding -_-


it technically is when you do it this way.

Read information about d3d9.dll file again. It's not a modding file, it's an DirectX standart dll file from Windows/system32 folder

[image loading]


it's not a standard file, though.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-08-04 18:56:14
August 04 2012 18:54 GMT
#94
On August 05 2012 03:52 R1CH wrote:
Show nested quote +
On August 05 2012 03:38 Existor wrote:
Three answers - no, no, no. So it can not be considered as cheat, because:
1) It's a standart dll-library from windows
2) It does not give you any ingame advatange

It's not a standard DLL file by any means, it's a modified DLL that intercepts and modifies calls to the standard DLL. This is why I think it is risky. Blizzard has no way of knowing what the DLL intercepts, for all they know it could intercept calls to draw the fog of war and draw units on top of it as a map hack.

Wait. Maphacks are working through aditional dll files?

If yes, then isn't warden detects these files ONLY when they change ingame parameters, like fog of war and something cheating?

it's not a standard file, though.

But I don't see RAGE reports at youtube video of Darker D3 that someone has been banned for that. And in Diablo 3 there was a lot ban waves, because many people used bots for auctions and maphacks for game.
Tom Cruise
Profile Joined July 2012
Denmark482 Posts
August 04 2012 18:56 GMT
#95
On August 05 2012 03:54 Existor wrote:
Show nested quote +
On August 05 2012 03:52 R1CH wrote:
On August 05 2012 03:38 Existor wrote:
Three answers - no, no, no. So it can not be considered as cheat, because:
1) It's a standart dll-library from windows
2) It does not give you any ingame advatange

It's not a standard DLL file by any means, it's a modified DLL that intercepts and modifies calls to the standard DLL. This is why I think it is risky. Blizzard has no way of knowing what the DLL intercepts, for all they know it could intercept calls to draw the fog of war and draw units on top of it as a map hack.

Wait. Maphacks are working through aditional dll files?

If yes, then isn't warden detects these files ONLY when they change ingame parameters, like fog of war and something cheating?


some hacks do, yes. some injectional, some external. to answer your quesetion, warden honestly cant tell the difference.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 04 2012 19:09 GMT
#96
On August 05 2012 03:56 Tom Cruise wrote:
Show nested quote +
On August 05 2012 03:54 Existor wrote:
On August 05 2012 03:52 R1CH wrote:
On August 05 2012 03:38 Existor wrote:
Three answers - no, no, no. So it can not be considered as cheat, because:
1) It's a standart dll-library from windows
2) It does not give you any ingame advatange

It's not a standard DLL file by any means, it's a modified DLL that intercepts and modifies calls to the standard DLL. This is why I think it is risky. Blizzard has no way of knowing what the DLL intercepts, for all they know it could intercept calls to draw the fog of war and draw units on top of it as a map hack.

Wait. Maphacks are working through aditional dll files?

If yes, then isn't warden detects these files ONLY when they change ingame parameters, like fog of war and something cheating?


some hacks do, yes. some injectional, some external. to answer your quesetion, warden honestly cant tell the difference.

Then why warden do not react to Darker D3 mod for a long time since release? If it detected it some time ago, then at youtube page, where this mod have been presented, someone will write something like "THIS MOD CAUSES BAN! DO NOT USE IT!!, etc etc"

From what I can see, everyone is happy with Darker D3 mod. There are no rage commentaries about bans, what means, that it's more like safe.
Roxor9999
Profile Joined December 2011
Netherlands771 Posts
Last Edited: 2012-08-04 19:14:29
August 04 2012 19:14 GMT
#97
On August 05 2012 04:09 Existor wrote:
Show nested quote +
On August 05 2012 03:56 Tom Cruise wrote:
On August 05 2012 03:54 Existor wrote:
On August 05 2012 03:52 R1CH wrote:
On August 05 2012 03:38 Existor wrote:
Three answers - no, no, no. So it can not be considered as cheat, because:
1) It's a standart dll-library from windows
2) It does not give you any ingame advatange

It's not a standard DLL file by any means, it's a modified DLL that intercepts and modifies calls to the standard DLL. This is why I think it is risky. Blizzard has no way of knowing what the DLL intercepts, for all they know it could intercept calls to draw the fog of war and draw units on top of it as a map hack.

Wait. Maphacks are working through aditional dll files?

If yes, then isn't warden detects these files ONLY when they change ingame parameters, like fog of war and something cheating?


some hacks do, yes. some injectional, some external. to answer your quesetion, warden honestly cant tell the difference.

Then why warden do not react to Darker D3 mod for a long time since release? If it detected it some time ago, then at youtube page, where this mod have been presented, someone will write something like "THIS MOD CAUSES BAN! DO NOT USE IT!!, etc etc"

From what I can see, everyone is happy with Darker D3 mod. There are no rage commentaries about bans, what means, that it's more like safe.

When editing game files nothing is exactly safe, but if more people use this the chance to get banned is way lower.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 04 2012 19:28 GMT
#98
When editing game files nothing is exactly safe, but if more people use this the chance to get banned is way lower.

I don't say that it's 100% safe, but if already a lot people play with DarkerD3 dll-graphic add-on, so...
WeedRa
Profile Joined February 2011
Germany815 Posts
Last Edited: 2012-08-05 10:19:36
August 05 2012 10:18 GMT
#99
On August 05 2012 03:52 R1CH wrote:
Show nested quote +
On August 05 2012 03:38 Existor wrote:
Three answers - no, no, no. So it can not be considered as cheat, because:
1) It's a standart dll-library from windows
2) It does not give you any ingame advatange

It's not a standard DLL file by any means, it's a modified DLL that intercepts and modifies calls to the standard DLL. This is why I think it is risky. Blizzard has no way of knowing what the DLL intercepts, for all they know it could intercept calls to draw the fog of war and draw units on top of it as a map hack.



I think blizz already tried the dll. stuff themselfves and they're working on a solution to prevent us from doing so...

I've tried this mod aswell but i deinstalled it because i dont like how it works and i want to be on the safe side, altough the old STC-mod wasnt safe aswell, was it?
LeSioN
Profile Joined November 2010
United States325 Posts
Last Edited: 2012-08-05 10:33:02
August 05 2012 10:31 GMT
#100
On August 04 2012 01:30 AnachronisticAnarchy wrote:
Show nested quote +
On August 03 2012 15:35 winthrop wrote:
On August 03 2012 15:32 Asturas wrote:
On August 03 2012 04:39 LgNKami wrote:
On August 03 2012 00:17 lolnice wrote:
Damnit, I hoped that this ugly, stream infesting MOD would die out with 1.5.

User was warned for this post

honestly I agree. I think it looks horrible. Its like a 3 y/o got a hold of the sc2 unit models and some neon play-dough.


I always hated this MOD. The problem is that some streamers are using it. It makes SC2 looks just ugly and annoying.
I also hoped that Stronger Color Mod will die with 1.5.

+1. this is what i feel when watching ESV


So basically, what you guys are saying, is that all color blind people should just gtfo?
Because that's what this mod is for. It's for helping disabled people play the game, and there are actually a surprising amount of color blind people casting and playing the game.
I get that you guys don't like the look of the mod, but it really helps some people, and if you want to ruin a rather fair number of people's fun (and boot some valuable community members) just for aesthetics, well, that's just wrong.


no one said that. but i will. if your color blind and want to play the game use the mod. but dont get mad about people who think it looks like shit to watch. if your color blindness is that bad then you should have a high contrast monitor. not bash people about hating on disabled people.
Someone needs to tell the truth, but it shouldn't be my job.
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