Edit: sorry didnt read the page before
[July] SC2 General Discussion - Page 6
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BeaSteR
Sweden328 Posts
Edit: sorry didnt read the page before | ||
Bub
United States3518 Posts
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SimoNostalgia
United States226 Posts
If I don't see a hatch at the natural right away by the time my overlord is at his base should I making lings instead of drones? | ||
jinx1281255
United States45 Posts
Unfortunately, there isn't really a cookie-cutter opening to do that specifically, but there is an all-in by ROOTDestiny that is pretty good at denying initial damage...but it's an all-in, so haha not the best macro opener. I'd say the best opener (assuming economy is still important) would be a 15 hatch defensive bane opening. It requires good micro but it puts you far ahead if he does pressure you early. Make sure you are using all your overlords to make a line across the map to scout quickly and have an overlord that can scout his natural timing. This should give you a pretty good headstart to knowing what he's up to. If you want more specifics, check out Apollo's Zerg tutorial on youtube.com where he goes into more detail about various builds. Jinx | ||
SimoNostalgia
United States226 Posts
![]() I will take you up on this and check out Apollo ![]() | ||
xHadoken
United States171 Posts
On July 16 2012 18:19 Heartland wrote: So, with both NASL, Dreamhack and Homestory won by foreigners, do you think that we're seeing a more level playing field between the foreign scene and the Korean one? I think that foreigners might actually be catching up to Koreans now. But thats only because they put in the time to | ||
H0verMyr
Poland19 Posts
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trueblue_swe
Sweden25 Posts
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Bankutsu
1 Post
Was just checking out (former Slayers) Crank Stream and this guy is pretty good and happens to look for a foreign team, Been a fan of Crank for a while now so I'm thinking Liquid_Crank! Seems like a nice addition to the Team and this guy is only getting better. Team liquid usually seems to have a good eye for up and coming talent and personally I think this might be one of those up and comers. So I was wondering or u guys agreed and if so let the peeps and Team Liquid know and lets see what they think ! | ||
PineapplePizza
United States749 Posts
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Shield
Bulgaria4824 Posts
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hush81
1 Post
The main reason for opening an account on this forum is because I am looking for a partner who would like to invest in e-sports, for example, I would like to collectively make a tournament where we the organizers chip in for a prize pool, I could put $150 the first time, and if I get one or two more guys to do the same, I think we could have a decent prize pool of approx $500. It does not mean this is the only thing we can do, if you have any specific good ideas on something else that could be done Starcraft-related, I could invest even more. Please let me know. Thanks. | ||
ampson
United States2355 Posts
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Daniel C
Hong Kong1606 Posts
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Kamwah
United Kingdom724 Posts
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GoingGoingGone
Slovakia529 Posts
I switched back to Protoss (Gold league) about a week ago and right now, I won against a top 16 diamond player in a PvP while having a hidden pylon in my base. It just feels so damn good. Anyway, does anyone know when the Up&Downs for the next GSL will be announced/played? Will it be right after the Korean WCS? | ||
Lemonayd
United States745 Posts
I've tried doing some search, but all I can find is start tutorials and typing tests. | ||
Axeltl
Finland48 Posts
On July 15 2012 10:17 alpenrahm wrote: no feedback on thors would be pretty cool. here is what i think: lategame terran with MMMVG+tanks does not equal the other races maxed T3 armies but we still get forced into playing it. mostly because mech is not viable during the early game, due to its imense gas cost, thus forcing bio play which doesn´t transition smoothly into mech play since you need separate upgrades and production facilities. -to efficiently play mech on 2 bases you need atleast 3 factories with 3 addons and an armory. that is 500 gas just for infrastructure and you havent even gotten any units out at this point. -you dont have an appropriate mineral dump. hellions are nice to have but they dont win battles. getting marines to support your mech play does only work for the very early stages of the game when marines can be effective without any upgrades. after that, they become a liability because upgrading them does cut into our gas. if there is a patch coming, I would like to see it, either slightly reducing the gas cost and build time of factories, or greatly reducing the gas cost of armories. Lategame MMMVG does equal other races maxed T3. You're just wrong. maxe protoss army vs maxed terran army with ghosts to EMP. If you want to talk about Splash dmg, ghost EMP is far better than hightemplar storm. Hightemplar storm does 80 dmg at a maximum. Ghost EMP dmg 100 sheild instanly and is an AoE spell. As for mech not being viable on 2 base.. well its a 3base strategy so whats you point. They way you play mech is that you go for hellion harrassment while you take a quick third base and then vamp up the prodction. | ||
Jojo131
Brazil1631 Posts
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hubrid
United States6 Posts
On August 11 2012 00:24 Jojo131 wrote: Trying to find some ling/festor guides for ZvP/T, but I can't find much. Belial wrote a guide on ZvP, but I'm looking for more of a "by-supply/clock" type build order I can practice. Anyone got some place to start? Terran player here hoping you don't find any... my poor poor bio ball. 0_o | ||
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