Your version has equally depressing connotations about the community =(
KeSPA vs GSL players cross-match - Page 82
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bittman
Australia8759 Posts
Your version has equally depressing connotations about the community =( | ||
0neder
United States3733 Posts
On July 16 2012 14:56 bittman wrote: Your version has equally depressing connotations about the community =( Not the community's fault the game design has fundamental flaws. Hopefully that will change, but I don't have much hope. | ||
Rabiator
Germany3948 Posts
On July 16 2012 15:10 0neder wrote: Not the community's fault the game design has fundamental flaws. Hopefully that will change, but I don't have much hope. Being a pessimist is the better way of life. Either you get pleasantly surprised and proven wrong OR you are proven right. I do share that sentiment. | ||
Ghoststrikes
Canada1356 Posts
On July 16 2012 15:10 0neder wrote: Not the community's fault the game design has fundamental flaws. Hopefully that will change, but I don't have much hope. Elitists are gonna elit. If kespa players which much less experience can win against GSL code b-a players, doesn't that mean that straight mechanics CAN get you far? SHouldn't that prove sc2 is not flawed in that regards? | ||
Rabiator
Germany3948 Posts
On July 16 2012 15:14 Ghoststrikes wrote: Elitists are gonna elit. If kespa players which much less experience can win against GSL code b-a players, doesn't that mean that straight mechanics CAN get you far? SHouldn't that prove sc2 is not flawed in that regards? The game has its HUGE flaws, there is no denying it, but any discussion here is off topic.You can read about them in several threads right now ... The big question is how the BW pros will adapt their playstyle to the deathball playstyle of SC2 or if they can figure out ways to beat that with a more BW-ish approach. EDIT: If you bring the "haters gonna hate" meme (in a different shape) you just reveal yourself as a fanboi with no brain or willingness to think or argue your point of view. | ||
MCXD
Australia2738 Posts
Thank you so much GOM. EDIT: Can't we all just enjoy it as a fun event instead of turning it into a debate about elephants and game design? | ||
Lunareste
United States3596 Posts
On July 16 2012 15:20 Rabiator wrote: The game has its HUGE flaws, there is no denying it, but any discussion here is off topic.You can read about them in several threads right now ... The big question is how the BW pros will adapt their playstyle to the deathball playstyle of SC2 or if they can figure out ways to beat that with a more BW-ish approach. EDIT: If you bring the "haters gonna hate" meme (in a different shape) you just reveal yourself as a fanboi with no brain or willingness to think or argue your point of view. Can I ask, have you watched any Code S/Code A GSL content in the last 3 months at all? Deathball versus Deathball is on the way out at the highest level already, and it's should only get better when HotS comes out. | ||
LeSioN
United States325 Posts
On July 16 2012 15:20 Rabiator wrote: + Show Spoiler + On July 16 2012 15:14 Ghoststrikes wrote: Elitists are gonna elit. If kespa players which much less experience can win against GSL code b-a players, doesn't that mean that straight mechanics CAN get you far? SHouldn't that prove sc2 is not flawed in that regards? The game has its HUGE flaws, there is no denying it, but any discussion here is off topic.You can read about them in several threads right now ... The big question is how the BW pros will adapt their playstyle to the deathball playstyle of SC2 or if they can figure out ways to beat that with a more BW-ish approach. EDIT: If you bring the "haters gonna hate" meme (in a different shape) you just reveal yourself as a fanboi with no brain or willingness to think or argue your point of view. well the death ball approach is so last year (with exception to zerg, obviously lings.). watch any game with the top sc2 players and the person without a ball of units or more likely; a better spread/concave and multi-point harass tactics, will win. your so off base that even mid-tier foriegn players are starting to not allow their units to ball up. I cant think of any pro game recently where a player used a "death ball." Just because a player initially moves their army in 1 group dosent make it a "death ball" edit- sorry i dont like elepents in my sc2 forums keep your + Show Spoiler + If you bring the "haters gonna hate" meme (in a different shape) you just reveal yourself as a fanboi with no brain or willingness to think or argue your point of view. | ||
MCXD
Australia2738 Posts
The whole point is to show off the skills of a particular BW pro by them winning and having their ID revealed =P I could be wrong, and accept if so, but it is at least an undeniable possibility. This entire thing is for entertainment purposes only. It cannot be trusted as evidence for any of your silly arguments. | ||
Ghoststrikes
Canada1356 Posts
On July 16 2012 16:10 MCXD wrote: Besides, discussion of skill is irrelevant because it's likely fixed. The point of the show would be defeated if both of the kespa players lost in their first matches, regardless of whether certain members of the community think they should win or not. The chance that it happens would have to be avoided, otherwise it wouldn't even be worth 'revealing' the winning player. The whole point is to show off the skills of a particular BW pro by them winning and having their ID revealed =P I could be wrong, and accept if so, but it is at least an undeniable possibility. This entire thing is for entertainment purposes only. It cannot be trusted as evidence for any of your silly arguments. I like to think Koreans have enough pride not to throw away games on purpose even for a showmatch. I.E. see what happened to Byun and Coca who did pretty much this, and got heavily punished for it. | ||
MCXD
Australia2738 Posts
On July 16 2012 16:15 Ghoststrikes wrote: I like to think Koreans have enough pride not to throw away games on purpose even for a showmatch. I.E. see what happened to Byun and Coca who did pretty much this, and got heavily punished for it. I do too. I just feel that it's a little counter intuitive to the format of the show. Should be fun anyway though. | ||
Nekovivie
United Kingdom2599 Posts
On July 16 2012 15:46 MCXD wrote:EDIT: Can't we all just enjoy it as a fun event instead of turning it into a debate about elephants and game design? We dont have fun at TeamLiquid, only rage. | ||
tsuxiit
1305 Posts
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tuestresfat
2555 Posts
pretty much why i've almost stopped posting =/ | ||
HolyArrow
United States7116 Posts
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boomudead1
United States186 Posts
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Serinox
Germany5224 Posts
http://www.gomtv.net/schedule/index.gom And the respective site for it too: http://www.gomtv.net/event/ReadyAction.gom | ||
Tipany
United States368 Posts
On July 16 2012 15:55 LeSioN wrote: well the death ball approach is so last year (with exception to zerg, obviously lings.). watch any game with the top sc2 players and the person without a ball of units or more likely; a better spread/concave and multi-point harass tactics, will win. your so off base that even mid-tier foriegn players are starting to not allow their units to ball up. I cant think of any pro game recently where a player used a "death ball." Just because a player initially moves their army in 1 group dosent make it a "death ball" edit- sorry i dont like elepents in my sc2 forums keep your + Show Spoiler + If you bring the "haters gonna hate" meme (in a different shape) you just reveal yourself as a fanboi with no brain or willingness to think or argue your point of view. a death ball does not refer to a literal circle of units, it refers to the fact that you can have a composition of high dps units that just "rolls around" and smashes everything in its way. | ||
Dapper_Cad
United Kingdom964 Posts
On July 16 2012 17:01 Tipany wrote: a death ball does not refer to a literal circle of units, it refers to the fact that you can have a composition of high dps units that just "rolls around" and smashes everything in its way. Not according to pretty much every discussion of deathballs on team liquid. | ||
snowbird
Germany2044 Posts
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