• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:09
CEST 14:09
KST 21:09
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 225ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon325.0.16 Hotfix (June 30) - Balance + Bug Fixes38Weekly Cups (June 22-28): Zergs thrive in new patch5[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)99
StarCraft 2
General
ZOWIE DIVINA preview MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon Serral wins Maestros of the Game 2 TL Poll: How do you feel about the 5.0.16 PTR balance changes? Server Blocker
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event HomeStory Cup 29 Vespene Cup #1 — $300+ USD, July 10 Douyu Cup 2026: $20,000 Legends Event (June 26-28) Crank Gathers Season 4: BW vs SC2 Team League
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 533 Die Together The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery
Brood War
General
Snow On New ASL S22 Map, Zerg Nerf ASL 22 Proposed Map Pool Farewell Beloved Starcraft (Youtube Videos) BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion
Tourneys
CSLAN 4 is Coming! Escore Tournament StarCraft Season 2 The Casual Games of the Week Thread [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Stormgate/Frost Giant Megathread Dawn of War IV Summer Games Done Quick 2026! Nintendo Switch Thread ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
Five o'clock TL Mafia NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread Canadian Politics Mega-thread The Games Industry And ATVI
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Cricket [SPORT]
World Cup 2022
Tech Support
How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Major Shifts in the Gaming I…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5017 users

[June] win rates are now here! - Page 25

Forum Index > SC2 General
Post a Reply
Prev 1 23 24 25 26 Next All
vthree
Profile Joined November 2011
Hong Kong8039 Posts
July 10 2012 03:11 GMT
#481
On July 10 2012 10:19 RoboBob wrote:
The Korea TvZ numbers really shocked me. So I went through just the current GSL's numbers so far. Keep in mind that many of these games will be included in July results. TvZ is right now 28-47. 37% win rate for Terran, 63% win rate for Zerg. In other words, even more imbalanced than the June International results.

I'm pretty sure that even Blizzard has admitted that a 20% gap in a matchup indicates a balance issue. Of course this is only one tournament (albeit with a large sample size and the highest skilled players in the world), but still.

GSL Code A+S TVZ
Nestea v STC 2-0
SuHoSin v MVP 1-2
Sniper v Supernova 1-2
YuGiOh v MKP 1-2
Symbol v MKP 2-0
DRG v Maru 2-1
Violet v Maru 2-1
Leenock v Ryung 0-2
Leenock v Taeja 0-2
Violet v MVP 2-0
Symbol v MKP 2-1
DRG v Ryung 2-1
Nestea v Supernova 2-0
Nestea v Supernova 2-1
Monster v Jjakji 0-2
YuGiOh v Harrier 2-0
Freaky v Bomber 1-2
Losira v Hack 1-2
Total: 25-21

GSTL TVZ
Life v TL 1-0
Life v Slayers 1-0
Symbol v Fnatic 1-0
Losira v TSL 1-0
Symbol v IM 3-0
Moon v IM 1-0
Byul v IM 1-0
Annyeong v Fnatic 1-0
Moon v Prime 2-0
BBong v TSL 0-1
Sniper v Fnatic 2-0
Coca v Prime 3-0
KingKong v HoSeo 0-1
Curious v HoSeo 0-1
Ragnarok v FXO 0-1
Shine v FXO 1-0
Hyun v HoSeo 1-1
Symbol v HoSeo 0-1
Revival v HoSeo 1-0
Lucky v Startale 1-1
Leenock vs Startale 1-0
Total: 22-7

Grand Total: 47-28. 63% Z v 37% T.


It also becomes pretty obvious if you look at top 10 terran and zerg korean ELO. Most terrans are 3/7 - 4/6 in their last 10 TvZ and most zergs are 6/4 - 7/3 in their last 10 ZvTs. It is not a huge sample size. But considering the top terrans where mainly top TvZ players, it is obvious that the nerf had a HUGE impact. Whether this can be countered by new builds is still not conclusive but given the current trend, it doesn't look good. It seems instead of terrans being able to find a new build, zergs are getting more accustom to getting max eco while remaining safe and getting a huge eco lead (plus creep) in the mid game. Maybe maps need to be tweaked to make the 3rd harder to take? It seems there is no way to punish a quick 3rd. So terrans now go 3 CCs which let's the zerg take a fourth. And 4 base zerg means BL/Corr/Infestor army.



aksfjh
Profile Joined November 2010
United States4853 Posts
July 10 2012 04:34 GMT
#482
On July 10 2012 12:11 vthree wrote:
Show nested quote +
On July 10 2012 10:19 RoboBob wrote:
The Korea TvZ numbers really shocked me. So I went through just the current GSL's numbers so far. Keep in mind that many of these games will be included in July results. TvZ is right now 28-47. 37% win rate for Terran, 63% win rate for Zerg. In other words, even more imbalanced than the June International results.

I'm pretty sure that even Blizzard has admitted that a 20% gap in a matchup indicates a balance issue. Of course this is only one tournament (albeit with a large sample size and the highest skilled players in the world), but still.

GSL Code A+S TVZ
Nestea v STC 2-0
SuHoSin v MVP 1-2
Sniper v Supernova 1-2
YuGiOh v MKP 1-2
Symbol v MKP 2-0
DRG v Maru 2-1
Violet v Maru 2-1
Leenock v Ryung 0-2
Leenock v Taeja 0-2
Violet v MVP 2-0
Symbol v MKP 2-1
DRG v Ryung 2-1
Nestea v Supernova 2-0
Nestea v Supernova 2-1
Monster v Jjakji 0-2
YuGiOh v Harrier 2-0
Freaky v Bomber 1-2
Losira v Hack 1-2
Total: 25-21

GSTL TVZ
Life v TL 1-0
Life v Slayers 1-0
Symbol v Fnatic 1-0
Losira v TSL 1-0
Symbol v IM 3-0
Moon v IM 1-0
Byul v IM 1-0
Annyeong v Fnatic 1-0
Moon v Prime 2-0
BBong v TSL 0-1
Sniper v Fnatic 2-0
Coca v Prime 3-0
KingKong v HoSeo 0-1
Curious v HoSeo 0-1
Ragnarok v FXO 0-1
Shine v FXO 1-0
Hyun v HoSeo 1-1
Symbol v HoSeo 0-1
Revival v HoSeo 1-0
Lucky v Startale 1-1
Leenock vs Startale 1-0
Total: 22-7

Grand Total: 47-28. 63% Z v 37% T.


It also becomes pretty obvious if you look at top 10 terran and zerg korean ELO. Most terrans are 3/7 - 4/6 in their last 10 TvZ and most zergs are 6/4 - 7/3 in their last 10 ZvTs. It is not a huge sample size. But considering the top terrans where mainly top TvZ players, it is obvious that the nerf had a HUGE impact. Whether this can be countered by new builds is still not conclusive but given the current trend, it doesn't look good. It seems instead of terrans being able to find a new build, zergs are getting more accustom to getting max eco while remaining safe and getting a huge eco lead (plus creep) in the mid game. Maybe maps need to be tweaked to make the 3rd harder to take? It seems there is no way to punish a quick 3rd. So terrans now go 3 CCs which let's the zerg take a fourth. And 4 base zerg means BL/Corr/Infestor army.




And a game that is essentially boring for the first 15 minutes while the viewers wait for both sides get the economy needed to support harassment or a full on assault on the other player.
DougJDempsey
Profile Joined April 2010
747 Posts
July 10 2012 04:45 GMT
#483
On July 10 2012 09:39 ImNightmare wrote:
Show nested quote +
On July 10 2012 09:26 Huragius wrote:
On July 10 2012 09:12 bakedace wrote:
On July 10 2012 08:48 MrRicewife wrote: I can't even cheese zerg when they go hatch first. Are you serious?


Glad you're not balancing this game...

On July 10 2012 08:48 MrRicewife wrote:It's not even a huge balance issue. It's, why the fuck did you increase queen?


Because 4 hellions in the zerg base was basically insta-win, and didn't make for exciting games or require any skill by the terran player..


And I'm glad you are not balancing this game either.

You know, 2 rax is still viable. And they hit before queens come out. Its the new korea meta game and the one that contributed to the 51% lead. Maybe its time NA terrans stop qqing and actually playing?


so terran should be forced to 2rax... every... single... game.... sounds legit.
LavaLava
Profile Joined January 2012
United States235 Posts
Last Edited: 2012-07-10 04:56:26
July 10 2012 04:55 GMT
#484
On July 10 2012 09:39 ImNightmare wrote:
You know, 2 rax is still viable. And they hit before queens come out. Its the new korea meta game and the one that contributed to the 51% lead. Maybe its time NA terrans stop qqing and actually playing?



But you must realize, that whenever something rushy like 2 rax becomes at all reliable, it will get nerfed. That's how the patch game works. If players got really good and all figured out some clever rax timing, SCV timing, positioning, or some kind of maneuver, that turned it from a coin flip into a reliable drone killer, Barracks would soon take 70 seconds to build, or something. It's not sustainable in game and it will never be sustainable in the metagame.

There have to be reliable late game options.
-TesteR-
Profile Joined August 2010
Canada1165 Posts
July 10 2012 05:02 GMT
#485
On July 10 2012 13:45 Digamma wrote:
Show nested quote +
On July 10 2012 09:39 ImNightmare wrote:
On July 10 2012 09:26 Huragius wrote:
On July 10 2012 09:12 bakedace wrote:
On July 10 2012 08:48 MrRicewife wrote: I can't even cheese zerg when they go hatch first. Are you serious?


Glad you're not balancing this game...

On July 10 2012 08:48 MrRicewife wrote:It's not even a huge balance issue. It's, why the fuck did you increase queen?


Because 4 hellions in the zerg base was basically insta-win, and didn't make for exciting games or require any skill by the terran player..


And I'm glad you are not balancing this game either.

You know, 2 rax is still viable. And they hit before queens come out. Its the new korea meta game and the one that contributed to the 51% lead. Maybe its time NA terrans stop qqing and actually playing?


so terran should be forced to 2rax... every... single... game.... sounds legit.


Kind of like protoss is forced to FFE every.... single.... game..?
Scrubwave
Profile Joined July 2010
Poland1786 Posts
July 10 2012 05:22 GMT
#486
--- Nuked ---
Huragius
Profile Joined September 2010
Lithuania1506 Posts
Last Edited: 2012-07-10 05:27:44
July 10 2012 05:25 GMT
#487
On July 10 2012 14:02 -TesteR- wrote:
Show nested quote +
On July 10 2012 13:45 Digamma wrote:
On July 10 2012 09:39 ImNightmare wrote:
On July 10 2012 09:26 Huragius wrote:
On July 10 2012 09:12 bakedace wrote:
On July 10 2012 08:48 MrRicewife wrote: I can't even cheese zerg when they go hatch first. Are you serious?


Glad you're not balancing this game...

On July 10 2012 08:48 MrRicewife wrote:It's not even a huge balance issue. It's, why the fuck did you increase queen?


Because 4 hellions in the zerg base was basically insta-win, and didn't make for exciting games or require any skill by the terran player..


And I'm glad you are not balancing this game either.

You know, 2 rax is still viable. And they hit before queens come out. Its the new korea meta game and the one that contributed to the 51% lead. Maybe its time NA terrans stop qqing and actually playing?


so terran should be forced to 2rax... every... single... game.... sounds legit.


Kind of like protoss is forced to FFE every.... single.... game..?


Are you actually comparing 2 rax with FFE ? My mind is blown away with these posts.
And no, 2 rax is not a solid strategy, especially now. With current maps, fast overlords and 5 range queens 2 rax only does enough damage when zerg just fucks up. And a strategy which relies on opponent's mistakes is always a bad strategy.
Whatson
Profile Blog Joined January 2012
United States5357 Posts
July 10 2012 05:30 GMT
#488
On July 10 2012 14:25 Huragius wrote:
Show nested quote +
On July 10 2012 14:02 -TesteR- wrote:
On July 10 2012 13:45 Digamma wrote:
On July 10 2012 09:39 ImNightmare wrote:
On July 10 2012 09:26 Huragius wrote:
On July 10 2012 09:12 bakedace wrote:
On July 10 2012 08:48 MrRicewife wrote: I can't even cheese zerg when they go hatch first. Are you serious?


Glad you're not balancing this game...

On July 10 2012 08:48 MrRicewife wrote:It's not even a huge balance issue. It's, why the fuck did you increase queen?


Because 4 hellions in the zerg base was basically insta-win, and didn't make for exciting games or require any skill by the terran player..


And I'm glad you are not balancing this game either.

You know, 2 rax is still viable. And they hit before queens come out. Its the new korea meta game and the one that contributed to the 51% lead. Maybe its time NA terrans stop qqing and actually playing?


so terran should be forced to 2rax... every... single... game.... sounds legit.


Kind of like protoss is forced to FFE every.... single.... game..?


Are you actually comparing 2 rax with FFE ? My mind is blown away with these posts.
And no, 2 rax is not a solid strategy, especially now. With current maps, fast overlords and 5 range queens 2 rax only does enough damage when zerg just fucks up. And a strategy, which relies on opponent's mistakes is always a bad strategy.

I'm not sure, most pro Terrans I've watched in either TSL4 Qualifiers or on stream are going 12/12 or 12/13 rax now. Taeja used it every other map during his run, as did beasty and SeleCT. And with the ridiculous amounts of zergs that i'm facing right now that are blindly going 16 hatch 17 pool, it seems like a pretty viable option.
¯\_(シ)_/¯
Sein
Profile Blog Joined September 2010
United States1811 Posts
Last Edited: 2012-07-10 05:34:48
July 10 2012 05:34 GMT
#489
On July 10 2012 13:45 Digamma wrote:
Show nested quote +
On July 10 2012 09:39 ImNightmare wrote:
On July 10 2012 09:26 Huragius wrote:
On July 10 2012 09:12 bakedace wrote:
On July 10 2012 08:48 MrRicewife wrote: I can't even cheese zerg when they go hatch first. Are you serious?


Glad you're not balancing this game...

On July 10 2012 08:48 MrRicewife wrote:It's not even a huge balance issue. It's, why the fuck did you increase queen?


Because 4 hellions in the zerg base was basically insta-win, and didn't make for exciting games or require any skill by the terran player..


And I'm glad you are not balancing this game either.

You know, 2 rax is still viable. And they hit before queens come out. Its the new korea meta game and the one that contributed to the 51% lead. Maybe its time NA terrans stop qqing and actually playing?


so terran should be forced to 2rax... every... single... game.... sounds legit.


Select actually does this. He proxies them every time too.
Scrubwave
Profile Joined July 2010
Poland1786 Posts
July 10 2012 05:42 GMT
#490
--- Nuked ---
zmansman17
Profile Joined March 2011
United States2567 Posts
July 10 2012 05:54 GMT
#491
On July 10 2012 12:11 vthree wrote:
Show nested quote +
On July 10 2012 10:19 RoboBob wrote:
The Korea TvZ numbers really shocked me. So I went through just the current GSL's numbers so far. Keep in mind that many of these games will be included in July results. TvZ is right now 28-47. 37% win rate for Terran, 63% win rate for Zerg. In other words, even more imbalanced than the June International results.

I'm pretty sure that even Blizzard has admitted that a 20% gap in a matchup indicates a balance issue. Of course this is only one tournament (albeit with a large sample size and the highest skilled players in the world), but still.

GSL Code A+S TVZ
Nestea v STC 2-0
SuHoSin v MVP 1-2
Sniper v Supernova 1-2
YuGiOh v MKP 1-2
Symbol v MKP 2-0
DRG v Maru 2-1
Violet v Maru 2-1
Leenock v Ryung 0-2
Leenock v Taeja 0-2
Violet v MVP 2-0
Symbol v MKP 2-1
DRG v Ryung 2-1
Nestea v Supernova 2-0
Nestea v Supernova 2-1
Monster v Jjakji 0-2
YuGiOh v Harrier 2-0
Freaky v Bomber 1-2
Losira v Hack 1-2
Total: 25-21

GSTL TVZ
Life v TL 1-0
Life v Slayers 1-0
Symbol v Fnatic 1-0
Losira v TSL 1-0
Symbol v IM 3-0
Moon v IM 1-0
Byul v IM 1-0
Annyeong v Fnatic 1-0
Moon v Prime 2-0
BBong v TSL 0-1
Sniper v Fnatic 2-0
Coca v Prime 3-0
KingKong v HoSeo 0-1
Curious v HoSeo 0-1
Ragnarok v FXO 0-1
Shine v FXO 1-0
Hyun v HoSeo 1-1
Symbol v HoSeo 0-1
Revival v HoSeo 1-0
Lucky v Startale 1-1
Leenock vs Startale 1-0
Total: 22-7

Grand Total: 47-28. 63% Z v 37% T.


It also becomes pretty obvious if you look at top 10 terran and zerg korean ELO. Most terrans are 3/7 - 4/6 in their last 10 TvZ and most zergs are 6/4 - 7/3 in their last 10 ZvTs. It is not a huge sample size. But considering the top terrans where mainly top TvZ players, it is obvious that the nerf had a HUGE impact. Whether this can be countered by new builds is still not conclusive but given the current trend, it doesn't look good. It seems instead of terrans being able to find a new build, zergs are getting more accustom to getting max eco while remaining safe and getting a huge eco lead (plus creep) in the mid game. Maybe maps need to be tweaked to make the 3rd harder to take? It seems there is no way to punish a quick 3rd. So terrans now go 3 CCs which let's the zerg take a fourth. And 4 base zerg means BL/Corr/Infestor army.





I think maps could be tweaked a bit. Cloud Kingdom comes to mind and other maps where Zergs can place overlords for semi-permanent scouting with impunity. Now with ol speed, they can basically scout your base freely (and always count your gas at both bases), as well as have this semi-permanent scouting at key locations.

The intel from this is huge because if you are going for a crisp timing attack, the Zerg can easily scout your attack and pump out a bunch of units and morph banelings. The whole concept of Zerg is the tough choice of having to drone or make units. That tension is what creates the Zerg race.

Now Zergs can do whatever they want for the most part because they can scout everything you do (if they are half decent players) and react accordingly. It seems to me that Zergs should never lose if they play fairly well. If the necessary condition of scouting and producing units/drones based on that scouting is fulfilled, I think Terran is hard pressed to win the game. And those necessary conditions are very easy to fulfill.
♞ - His EKG is flattening get me a defib stat! Prepped and Ready! - ♞
Atrimex
Profile Joined July 2011
193 Posts
July 10 2012 19:16 GMT
#492
Who cares about this stats? Terran has dropped under 19% in EU Grandmaster. And this was predictable since patch 1.4. Its not possible to play terran anymore.
SheaR619
Profile Joined October 2010
United States2399 Posts
July 10 2012 19:26 GMT
#493
On July 10 2012 14:54 zmansman17 wrote:
Show nested quote +
On July 10 2012 12:11 vthree wrote:
On July 10 2012 10:19 RoboBob wrote:
The Korea TvZ numbers really shocked me. So I went through just the current GSL's numbers so far. Keep in mind that many of these games will be included in July results. TvZ is right now 28-47. 37% win rate for Terran, 63% win rate for Zerg. In other words, even more imbalanced than the June International results.

I'm pretty sure that even Blizzard has admitted that a 20% gap in a matchup indicates a balance issue. Of course this is only one tournament (albeit with a large sample size and the highest skilled players in the world), but still.

GSL Code A+S TVZ
Nestea v STC 2-0
SuHoSin v MVP 1-2
Sniper v Supernova 1-2
YuGiOh v MKP 1-2
Symbol v MKP 2-0
DRG v Maru 2-1
Violet v Maru 2-1
Leenock v Ryung 0-2
Leenock v Taeja 0-2
Violet v MVP 2-0
Symbol v MKP 2-1
DRG v Ryung 2-1
Nestea v Supernova 2-0
Nestea v Supernova 2-1
Monster v Jjakji 0-2
YuGiOh v Harrier 2-0
Freaky v Bomber 1-2
Losira v Hack 1-2
Total: 25-21

GSTL TVZ
Life v TL 1-0
Life v Slayers 1-0
Symbol v Fnatic 1-0
Losira v TSL 1-0
Symbol v IM 3-0
Moon v IM 1-0
Byul v IM 1-0
Annyeong v Fnatic 1-0
Moon v Prime 2-0
BBong v TSL 0-1
Sniper v Fnatic 2-0
Coca v Prime 3-0
KingKong v HoSeo 0-1
Curious v HoSeo 0-1
Ragnarok v FXO 0-1
Shine v FXO 1-0
Hyun v HoSeo 1-1
Symbol v HoSeo 0-1
Revival v HoSeo 1-0
Lucky v Startale 1-1
Leenock vs Startale 1-0
Total: 22-7

Grand Total: 47-28. 63% Z v 37% T.


It also becomes pretty obvious if you look at top 10 terran and zerg korean ELO. Most terrans are 3/7 - 4/6 in their last 10 TvZ and most zergs are 6/4 - 7/3 in their last 10 ZvTs. It is not a huge sample size. But considering the top terrans where mainly top TvZ players, it is obvious that the nerf had a HUGE impact. Whether this can be countered by new builds is still not conclusive but given the current trend, it doesn't look good. It seems instead of terrans being able to find a new build, zergs are getting more accustom to getting max eco while remaining safe and getting a huge eco lead (plus creep) in the mid game. Maybe maps need to be tweaked to make the 3rd harder to take? It seems there is no way to punish a quick 3rd. So terrans now go 3 CCs which let's the zerg take a fourth. And 4 base zerg means BL/Corr/Infestor army.





I think maps could be tweaked a bit. Cloud Kingdom comes to mind and other maps where Zergs can place overlords for semi-permanent scouting with impunity. Now with ol speed, they can basically scout your base freely (and always count your gas at both bases), as well as have this semi-permanent scouting at key locations.

The intel from this is huge because if you are going for a crisp timing attack, the Zerg can easily scout your attack and pump out a bunch of units and morph banelings. The whole concept of Zerg is the tough choice of having to drone or make units. That tension is what creates the Zerg race.

Now Zergs can do whatever they want for the most part because they can scout everything you do (if they are half decent players) and react accordingly. It seems to me that Zergs should never lose if they play fairly well. If the necessary condition of scouting and producing units/drones based on that scouting is fulfilled, I think Terran is hard pressed to win the game. And those necessary conditions are very easy to fulfill.


This.

Map like cloud kingdom are good if you just minus the perma overlord placement map hack it could be good. But wow is it hard to TvZ now. Seeing how terran are 2 raxing every game is rather silly imo. It like the evolution of the metagame instead of moving forward, it just took a big leap back. i was hoping that the trend of terran going bio at MLG would become the new standard but it seems it wasnt too stable.
I may not be the best, but i will be some day...
dakalro
Profile Joined September 2010
Romania525 Posts
July 10 2012 19:31 GMT
#494
Funny thing is in their quest to balance early game (sure, balance meaning make it hard as hell to finish games early) Blizzard exposed the other flaws, zerg gets to endgame really fast and while getting there can punish P/T that try and cheat their way to endgame.

To be fair I think all 3 endgame armies seem quite capable of destroying each other. The difference seems to be in the balance of safety/speed while getting there.
nvrs
Profile Joined October 2010
Greece481 Posts
July 10 2012 19:42 GMT
#495
On July 11 2012 04:16 Atrimex wrote:
Who cares about this stats? Terran has dropped under 19% in EU Grandmaster. And this was predictable since patch 1.4. Its not possible to play terran anymore.


No no no, give it 5-6 months, raven strategies have not been explored enough yet...

Blizzards balancing team not only fucked up majorly with their last patch, they also are reluctant to admit it.
Personally i ve stopped playing altogether and i really don't care about that, what i do care about is the various touranments that i have been paying to watch and have all turned into borefests for me. ZvT was a great mu to watch, they turned it to utter crap and in addition to that they also prevented too many TvTs from happening (the best mirror mu).
I guess i won't be paying to watch any more tourneys until this crap gets fixed
Orek
Profile Joined February 2012
1665 Posts
July 10 2012 20:04 GMT
#496
On July 11 2012 04:42 nvrs wrote:
Show nested quote +
On July 11 2012 04:16 Atrimex wrote:
Who cares about this stats? Terran has dropped under 19% in EU Grandmaster. And this was predictable since patch 1.4. Its not possible to play terran anymore.


No no no, give it 5-6 months, raven strategies have not been explored enough yet...

Blizzards balancing team not only fucked up majorly with their last patch, they also are reluctant to admit it.
Personally i ve stopped playing altogether and i really don't care about that, what i do care about is the various touranments that i have been paying to watch and have all turned into borefests for me. ZvT was a great mu to watch, they turned it to utter crap and in addition to that they also prevented too many TvTs from happening (the best mirror mu).
I guess i won't be paying to watch any more tourneys until this crap gets fixed


This guy gets it.
The best thing you can do to pressure Blizzard is to stop paying for things that benefit Blizzard because you think the game balance is horrible. If everybody complained, yet paid for everything as before, why in the world would Blizzard take it seriously. They are not volunteers.
Big J
Profile Joined March 2011
Austria16289 Posts
July 10 2012 20:09 GMT
#497
On July 11 2012 04:42 nvrs wrote:
Show nested quote +
On July 11 2012 04:16 Atrimex wrote:
Who cares about this stats? Terran has dropped under 19% in EU Grandmaster. And this was predictable since patch 1.4. Its not possible to play terran anymore.


No no no, give it 5-6 months, raven strategies have not been explored enough yet...

Blizzards balancing team not only fucked up majorly with their last patch, they also are reluctant to admit it.
Personally i ve stopped playing altogether and i really don't care about that, what i do care about is the various touranments that i have been paying to watch and have all turned into borefests for me. ZvT was a great mu to watch, they turned it to utter crap and in addition to that they also prevented too many TvTs from happening (the best mirror mu).
I guess i won't be paying to watch any more tourneys until this crap gets fixed


stop it, blizzard has already said that TvZ has been on their "balance radar" since the last patch.
everything else (TvZ being a good MU before and "how has more marines" being the best mirror) is also just your personal opinion.
MrRicewife
Profile Blog Joined February 2011
Canada515 Posts
Last Edited: 2012-07-10 20:17:17
July 10 2012 20:15 GMT
#498
On July 10 2012 14:30 Whatson wrote:
Show nested quote +
On July 10 2012 14:25 Huragius wrote:
On July 10 2012 14:02 -TesteR- wrote:
On July 10 2012 13:45 Digamma wrote:
On July 10 2012 09:39 ImNightmare wrote:
On July 10 2012 09:26 Huragius wrote:
On July 10 2012 09:12 bakedace wrote:
On July 10 2012 08:48 MrRicewife wrote: I can't even cheese zerg when they go hatch first. Are you serious?


Glad you're not balancing this game...

On July 10 2012 08:48 MrRicewife wrote:It's not even a huge balance issue. It's, why the fuck did you increase queen?


Because 4 hellions in the zerg base was basically insta-win, and didn't make for exciting games or require any skill by the terran player..


And I'm glad you are not balancing this game either.

You know, 2 rax is still viable. And they hit before queens come out. Its the new korea meta game and the one that contributed to the 51% lead. Maybe its time NA terrans stop qqing and actually playing?


so terran should be forced to 2rax... every... single... game.... sounds legit.


Kind of like protoss is forced to FFE every.... single.... game..?


Are you actually comparing 2 rax with FFE ? My mind is blown away with these posts.
And no, 2 rax is not a solid strategy, especially now. With current maps, fast overlords and 5 range queens 2 rax only does enough damage when zerg just fucks up. And a strategy, which relies on opponent's mistakes is always a bad strategy.

I'm not sure, most pro Terrans I've watched in either TSL4 Qualifiers or on stream are going 12/12 or 12/13 rax now. Taeja used it every other map during his run, as did beasty and SeleCT. And with the ridiculous amounts of zergs that i'm facing right now that are blindly going 16 hatch 17 pool, it seems like a pretty viable option.

Can someone post a solid replay with one of the above doing this? I would love to get the timings down. I have no problem going one build every game if it's not a coin-flip like 11/11 rax. Yes, that makes it boring, but at least it's not a joke.

On July 11 2012 05:09 Big J wrote:
Show nested quote +
On July 11 2012 04:42 nvrs wrote:
On July 11 2012 04:16 Atrimex wrote:
Who cares about this stats? Terran has dropped under 19% in EU Grandmaster. And this was predictable since patch 1.4. Its not possible to play terran anymore.


No no no, give it 5-6 months, raven strategies have not been explored enough yet...

Blizzards balancing team not only fucked up majorly with their last patch, they also are reluctant to admit it.
Personally i ve stopped playing altogether and i really don't care about that, what i do care about is the various touranments that i have been paying to watch and have all turned into borefests for me. ZvT was a great mu to watch, they turned it to utter crap and in addition to that they also prevented too many TvTs from happening (the best mirror mu).
I guess i won't be paying to watch any more tourneys until this crap gets fixed


stop it, blizzard has already said that TvZ has been on their "balance radar" since the last patch.
everything else (TvZ being a good MU before and "how has more marines" being the best mirror) is also just your personal opinion.

He isn't allowed to post his opinion? Lol.
So? My dad can beat up your dad. - Jesus
boomudead1
Profile Blog Joined June 2012
United States186 Posts
July 10 2012 20:27 GMT
#499
forced into 2rax.. its not like zerg never been holding off 2rax b4..
Big J
Profile Joined March 2011
Austria16289 Posts
Last Edited: 2012-07-10 20:32:01
July 10 2012 20:29 GMT
#500
On July 11 2012 05:15 MrRicewife wrote:
Show nested quote +
On July 11 2012 05:09 Big J wrote:
On July 11 2012 04:42 nvrs wrote:
On July 11 2012 04:16 Atrimex wrote:
Who cares about this stats? Terran has dropped under 19% in EU Grandmaster. And this was predictable since patch 1.4. Its not possible to play terran anymore.


No no no, give it 5-6 months, raven strategies have not been explored enough yet...

Blizzards balancing team not only fucked up majorly with their last patch, they also are reluctant to admit it.
Personally i ve stopped playing altogether and i really don't care about that, what i do care about is the various touranments that i have been paying to watch and have all turned into borefests for me. ZvT was a great mu to watch, they turned it to utter crap and in addition to that they also prevented too many TvTs from happening (the best mirror mu).
I guess i won't be paying to watch any more tourneys until this crap gets fixed


stop it, blizzard has already said that TvZ has been on their "balance radar" since the last patch.
everything else (TvZ being a good MU before and "how has more marines" being the best mirror) is also just your personal opinion.

He isn't allowed to post his opinion? Lol.


He didn't state it as opinion, and it's not like he intented it to be an opinion. He just wants people to know that Terran is a "better race" and everyone should be happy to only see TvTs
Prev 1 23 24 25 26 Next All
Please log in or register to reply.
Live Events Refresh
GSL
11:00
GSL CK #5 - Day 1
Ryung 268
SHIN 104
CranKy Ducklings SOOP81
herO (SOOP)50
Classic48
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Ryung 268
Lowko142
SHIN 104
herO (SOOP) 50
Classic 48
Rex 45
StarCraft: Brood War
Hyuk 2139
Shuttle 1452
Jaedong 848
Horang2 568
firebathero 519
BeSt 356
Soma 278
Soulkey 257
Larva 239
EffOrt 234
[ Show more ]
actioN 203
Light 202
Mini 185
Zeus 151
ggaemo 131
Snow 125
Pusan 89
Rush 74
ZerO 70
ToSsGirL 58
Sharp 57
[sc1f]eonzerg 47
soO 43
Bale 40
Free 39
hero 37
Aegong 35
910 33
scan(afreeca) 29
Noble 17
sorry 14
Barracks 12
Yoon 11
HiyA 9
Movie 7
Terrorterran 6
Dota 2
Dendi1583
XaKoH 727
Gorgc41
Counter-Strike
olofmeister2218
kRYSTAL_43
Other Games
singsing1772
B2W.Neo611
Happy274
Pyrionflax244
ZerO(Twitch)11
Organizations
Other Games
gamesdonequick24201
StarCraft 2
IntoTheiNu 906
TaKeTV496
StarCraft: Brood War
UltimateBattle 450
Other Games
BasetradeTV210
Dota 2
PGL Dota 2 - Main Stream151
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• StrangeGG 64
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2164
Upcoming Events
Replay Cast
11h 51m
WardiTV Weekly
22h 51m
PiGosaur Cup
1d 11h
The PondCast
1d 21h
Replay Cast
2 days
CrankTV Team League
2 days
Replay Cast
3 days
Replay Cast
3 days
CrankTV Team League
3 days
Replay Cast
4 days
[ Show More ]
RSL Revival
4 days
CranKy Ducklings
4 days
Afreeca Starleague
4 days
Snow vs Jaedong
YSC vs hero
RSL Revival
5 days
Sparkling Tuna Cup
5 days
GSL
6 days
Liquipedia Results

Completed

CSL Season 21: Qualifier 2
HSC XXIX
Eternal Conflict S2 E1

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
CSL 2026 Summer (S21)
SCTL 2026 Spring
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

Escore Tournament S3: W2
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Eternal Conflict S2 E2
Heroes Pulsing #3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.