• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 12:29
CET 18:29
KST 02:29
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Behind the Blue - Team Liquid History Book9Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info6herO wins SC2 All-Star Invitational14
Community News
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)9Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win2RSL Season 4 announced for March-April7Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win3Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0
StarCraft 2
General
Behind the Blue - Team Liquid History Book How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Rongyi Cup S3 - Preview & Info Clem wins HomeStory Cup 28 HomeStory Cup 28 - Info & Preview
Tourneys
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) WardiTV Mondays $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) Sparkling Tuna Cup - Weekly Open Tournament $5,000 WardiTV Winter Championship 2026
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
Mutation # 512 Overclocked The PondCast: SC2 News & Results Mutation # 511 Temple of Rebirth Mutation # 510 Safety Violation
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ [ASL21] Potential Map Candidates Gypsy to Korea BW General Discussion Liquipedia.net NEEDS editors for Brood War
Tourneys
[Megathread] Daily Proleagues Escore Tournament StarCraft Season 1 Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta Soma's 9 hatch build from ASL Game 2
Other Games
General Games
ZeroSpace Megathread Diablo 2 thread Battle Aces/David Kim RTS Megathread EVE Corporation Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
Play, Watch, Drink: Esports …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1431 users

[June] win rates are now here! - Page 25

Forum Index > SC2 General
Post a Reply
Prev 1 23 24 25 26 Next All
vthree
Profile Joined November 2011
Hong Kong8039 Posts
July 10 2012 03:11 GMT
#481
On July 10 2012 10:19 RoboBob wrote:
The Korea TvZ numbers really shocked me. So I went through just the current GSL's numbers so far. Keep in mind that many of these games will be included in July results. TvZ is right now 28-47. 37% win rate for Terran, 63% win rate for Zerg. In other words, even more imbalanced than the June International results.

I'm pretty sure that even Blizzard has admitted that a 20% gap in a matchup indicates a balance issue. Of course this is only one tournament (albeit with a large sample size and the highest skilled players in the world), but still.

GSL Code A+S TVZ
Nestea v STC 2-0
SuHoSin v MVP 1-2
Sniper v Supernova 1-2
YuGiOh v MKP 1-2
Symbol v MKP 2-0
DRG v Maru 2-1
Violet v Maru 2-1
Leenock v Ryung 0-2
Leenock v Taeja 0-2
Violet v MVP 2-0
Symbol v MKP 2-1
DRG v Ryung 2-1
Nestea v Supernova 2-0
Nestea v Supernova 2-1
Monster v Jjakji 0-2
YuGiOh v Harrier 2-0
Freaky v Bomber 1-2
Losira v Hack 1-2
Total: 25-21

GSTL TVZ
Life v TL 1-0
Life v Slayers 1-0
Symbol v Fnatic 1-0
Losira v TSL 1-0
Symbol v IM 3-0
Moon v IM 1-0
Byul v IM 1-0
Annyeong v Fnatic 1-0
Moon v Prime 2-0
BBong v TSL 0-1
Sniper v Fnatic 2-0
Coca v Prime 3-0
KingKong v HoSeo 0-1
Curious v HoSeo 0-1
Ragnarok v FXO 0-1
Shine v FXO 1-0
Hyun v HoSeo 1-1
Symbol v HoSeo 0-1
Revival v HoSeo 1-0
Lucky v Startale 1-1
Leenock vs Startale 1-0
Total: 22-7

Grand Total: 47-28. 63% Z v 37% T.


It also becomes pretty obvious if you look at top 10 terran and zerg korean ELO. Most terrans are 3/7 - 4/6 in their last 10 TvZ and most zergs are 6/4 - 7/3 in their last 10 ZvTs. It is not a huge sample size. But considering the top terrans where mainly top TvZ players, it is obvious that the nerf had a HUGE impact. Whether this can be countered by new builds is still not conclusive but given the current trend, it doesn't look good. It seems instead of terrans being able to find a new build, zergs are getting more accustom to getting max eco while remaining safe and getting a huge eco lead (plus creep) in the mid game. Maybe maps need to be tweaked to make the 3rd harder to take? It seems there is no way to punish a quick 3rd. So terrans now go 3 CCs which let's the zerg take a fourth. And 4 base zerg means BL/Corr/Infestor army.



aksfjh
Profile Joined November 2010
United States4853 Posts
July 10 2012 04:34 GMT
#482
On July 10 2012 12:11 vthree wrote:
Show nested quote +
On July 10 2012 10:19 RoboBob wrote:
The Korea TvZ numbers really shocked me. So I went through just the current GSL's numbers so far. Keep in mind that many of these games will be included in July results. TvZ is right now 28-47. 37% win rate for Terran, 63% win rate for Zerg. In other words, even more imbalanced than the June International results.

I'm pretty sure that even Blizzard has admitted that a 20% gap in a matchup indicates a balance issue. Of course this is only one tournament (albeit with a large sample size and the highest skilled players in the world), but still.

GSL Code A+S TVZ
Nestea v STC 2-0
SuHoSin v MVP 1-2
Sniper v Supernova 1-2
YuGiOh v MKP 1-2
Symbol v MKP 2-0
DRG v Maru 2-1
Violet v Maru 2-1
Leenock v Ryung 0-2
Leenock v Taeja 0-2
Violet v MVP 2-0
Symbol v MKP 2-1
DRG v Ryung 2-1
Nestea v Supernova 2-0
Nestea v Supernova 2-1
Monster v Jjakji 0-2
YuGiOh v Harrier 2-0
Freaky v Bomber 1-2
Losira v Hack 1-2
Total: 25-21

GSTL TVZ
Life v TL 1-0
Life v Slayers 1-0
Symbol v Fnatic 1-0
Losira v TSL 1-0
Symbol v IM 3-0
Moon v IM 1-0
Byul v IM 1-0
Annyeong v Fnatic 1-0
Moon v Prime 2-0
BBong v TSL 0-1
Sniper v Fnatic 2-0
Coca v Prime 3-0
KingKong v HoSeo 0-1
Curious v HoSeo 0-1
Ragnarok v FXO 0-1
Shine v FXO 1-0
Hyun v HoSeo 1-1
Symbol v HoSeo 0-1
Revival v HoSeo 1-0
Lucky v Startale 1-1
Leenock vs Startale 1-0
Total: 22-7

Grand Total: 47-28. 63% Z v 37% T.


It also becomes pretty obvious if you look at top 10 terran and zerg korean ELO. Most terrans are 3/7 - 4/6 in their last 10 TvZ and most zergs are 6/4 - 7/3 in their last 10 ZvTs. It is not a huge sample size. But considering the top terrans where mainly top TvZ players, it is obvious that the nerf had a HUGE impact. Whether this can be countered by new builds is still not conclusive but given the current trend, it doesn't look good. It seems instead of terrans being able to find a new build, zergs are getting more accustom to getting max eco while remaining safe and getting a huge eco lead (plus creep) in the mid game. Maybe maps need to be tweaked to make the 3rd harder to take? It seems there is no way to punish a quick 3rd. So terrans now go 3 CCs which let's the zerg take a fourth. And 4 base zerg means BL/Corr/Infestor army.




And a game that is essentially boring for the first 15 minutes while the viewers wait for both sides get the economy needed to support harassment or a full on assault on the other player.
DougJDempsey
Profile Joined April 2010
747 Posts
July 10 2012 04:45 GMT
#483
On July 10 2012 09:39 ImNightmare wrote:
Show nested quote +
On July 10 2012 09:26 Huragius wrote:
On July 10 2012 09:12 bakedace wrote:
On July 10 2012 08:48 MrRicewife wrote: I can't even cheese zerg when they go hatch first. Are you serious?


Glad you're not balancing this game...

On July 10 2012 08:48 MrRicewife wrote:It's not even a huge balance issue. It's, why the fuck did you increase queen?


Because 4 hellions in the zerg base was basically insta-win, and didn't make for exciting games or require any skill by the terran player..


And I'm glad you are not balancing this game either.

You know, 2 rax is still viable. And they hit before queens come out. Its the new korea meta game and the one that contributed to the 51% lead. Maybe its time NA terrans stop qqing and actually playing?


so terran should be forced to 2rax... every... single... game.... sounds legit.
LavaLava
Profile Joined January 2012
United States235 Posts
Last Edited: 2012-07-10 04:56:26
July 10 2012 04:55 GMT
#484
On July 10 2012 09:39 ImNightmare wrote:
You know, 2 rax is still viable. And they hit before queens come out. Its the new korea meta game and the one that contributed to the 51% lead. Maybe its time NA terrans stop qqing and actually playing?



But you must realize, that whenever something rushy like 2 rax becomes at all reliable, it will get nerfed. That's how the patch game works. If players got really good and all figured out some clever rax timing, SCV timing, positioning, or some kind of maneuver, that turned it from a coin flip into a reliable drone killer, Barracks would soon take 70 seconds to build, or something. It's not sustainable in game and it will never be sustainable in the metagame.

There have to be reliable late game options.
-TesteR-
Profile Joined August 2010
Canada1165 Posts
July 10 2012 05:02 GMT
#485
On July 10 2012 13:45 Digamma wrote:
Show nested quote +
On July 10 2012 09:39 ImNightmare wrote:
On July 10 2012 09:26 Huragius wrote:
On July 10 2012 09:12 bakedace wrote:
On July 10 2012 08:48 MrRicewife wrote: I can't even cheese zerg when they go hatch first. Are you serious?


Glad you're not balancing this game...

On July 10 2012 08:48 MrRicewife wrote:It's not even a huge balance issue. It's, why the fuck did you increase queen?


Because 4 hellions in the zerg base was basically insta-win, and didn't make for exciting games or require any skill by the terran player..


And I'm glad you are not balancing this game either.

You know, 2 rax is still viable. And they hit before queens come out. Its the new korea meta game and the one that contributed to the 51% lead. Maybe its time NA terrans stop qqing and actually playing?


so terran should be forced to 2rax... every... single... game.... sounds legit.


Kind of like protoss is forced to FFE every.... single.... game..?
Scrubwave
Profile Joined July 2010
Poland1786 Posts
July 10 2012 05:22 GMT
#486
--- Nuked ---
Huragius
Profile Joined September 2010
Lithuania1506 Posts
Last Edited: 2012-07-10 05:27:44
July 10 2012 05:25 GMT
#487
On July 10 2012 14:02 -TesteR- wrote:
Show nested quote +
On July 10 2012 13:45 Digamma wrote:
On July 10 2012 09:39 ImNightmare wrote:
On July 10 2012 09:26 Huragius wrote:
On July 10 2012 09:12 bakedace wrote:
On July 10 2012 08:48 MrRicewife wrote: I can't even cheese zerg when they go hatch first. Are you serious?


Glad you're not balancing this game...

On July 10 2012 08:48 MrRicewife wrote:It's not even a huge balance issue. It's, why the fuck did you increase queen?


Because 4 hellions in the zerg base was basically insta-win, and didn't make for exciting games or require any skill by the terran player..


And I'm glad you are not balancing this game either.

You know, 2 rax is still viable. And they hit before queens come out. Its the new korea meta game and the one that contributed to the 51% lead. Maybe its time NA terrans stop qqing and actually playing?


so terran should be forced to 2rax... every... single... game.... sounds legit.


Kind of like protoss is forced to FFE every.... single.... game..?


Are you actually comparing 2 rax with FFE ? My mind is blown away with these posts.
And no, 2 rax is not a solid strategy, especially now. With current maps, fast overlords and 5 range queens 2 rax only does enough damage when zerg just fucks up. And a strategy which relies on opponent's mistakes is always a bad strategy.
Whatson
Profile Blog Joined January 2012
United States5357 Posts
July 10 2012 05:30 GMT
#488
On July 10 2012 14:25 Huragius wrote:
Show nested quote +
On July 10 2012 14:02 -TesteR- wrote:
On July 10 2012 13:45 Digamma wrote:
On July 10 2012 09:39 ImNightmare wrote:
On July 10 2012 09:26 Huragius wrote:
On July 10 2012 09:12 bakedace wrote:
On July 10 2012 08:48 MrRicewife wrote: I can't even cheese zerg when they go hatch first. Are you serious?


Glad you're not balancing this game...

On July 10 2012 08:48 MrRicewife wrote:It's not even a huge balance issue. It's, why the fuck did you increase queen?


Because 4 hellions in the zerg base was basically insta-win, and didn't make for exciting games or require any skill by the terran player..


And I'm glad you are not balancing this game either.

You know, 2 rax is still viable. And they hit before queens come out. Its the new korea meta game and the one that contributed to the 51% lead. Maybe its time NA terrans stop qqing and actually playing?


so terran should be forced to 2rax... every... single... game.... sounds legit.


Kind of like protoss is forced to FFE every.... single.... game..?


Are you actually comparing 2 rax with FFE ? My mind is blown away with these posts.
And no, 2 rax is not a solid strategy, especially now. With current maps, fast overlords and 5 range queens 2 rax only does enough damage when zerg just fucks up. And a strategy, which relies on opponent's mistakes is always a bad strategy.

I'm not sure, most pro Terrans I've watched in either TSL4 Qualifiers or on stream are going 12/12 or 12/13 rax now. Taeja used it every other map during his run, as did beasty and SeleCT. And with the ridiculous amounts of zergs that i'm facing right now that are blindly going 16 hatch 17 pool, it seems like a pretty viable option.
¯\_(シ)_/¯
Sein
Profile Blog Joined September 2010
United States1811 Posts
Last Edited: 2012-07-10 05:34:48
July 10 2012 05:34 GMT
#489
On July 10 2012 13:45 Digamma wrote:
Show nested quote +
On July 10 2012 09:39 ImNightmare wrote:
On July 10 2012 09:26 Huragius wrote:
On July 10 2012 09:12 bakedace wrote:
On July 10 2012 08:48 MrRicewife wrote: I can't even cheese zerg when they go hatch first. Are you serious?


Glad you're not balancing this game...

On July 10 2012 08:48 MrRicewife wrote:It's not even a huge balance issue. It's, why the fuck did you increase queen?


Because 4 hellions in the zerg base was basically insta-win, and didn't make for exciting games or require any skill by the terran player..


And I'm glad you are not balancing this game either.

You know, 2 rax is still viable. And they hit before queens come out. Its the new korea meta game and the one that contributed to the 51% lead. Maybe its time NA terrans stop qqing and actually playing?


so terran should be forced to 2rax... every... single... game.... sounds legit.


Select actually does this. He proxies them every time too.
Scrubwave
Profile Joined July 2010
Poland1786 Posts
July 10 2012 05:42 GMT
#490
--- Nuked ---
zmansman17
Profile Joined March 2011
United States2567 Posts
July 10 2012 05:54 GMT
#491
On July 10 2012 12:11 vthree wrote:
Show nested quote +
On July 10 2012 10:19 RoboBob wrote:
The Korea TvZ numbers really shocked me. So I went through just the current GSL's numbers so far. Keep in mind that many of these games will be included in July results. TvZ is right now 28-47. 37% win rate for Terran, 63% win rate for Zerg. In other words, even more imbalanced than the June International results.

I'm pretty sure that even Blizzard has admitted that a 20% gap in a matchup indicates a balance issue. Of course this is only one tournament (albeit with a large sample size and the highest skilled players in the world), but still.

GSL Code A+S TVZ
Nestea v STC 2-0
SuHoSin v MVP 1-2
Sniper v Supernova 1-2
YuGiOh v MKP 1-2
Symbol v MKP 2-0
DRG v Maru 2-1
Violet v Maru 2-1
Leenock v Ryung 0-2
Leenock v Taeja 0-2
Violet v MVP 2-0
Symbol v MKP 2-1
DRG v Ryung 2-1
Nestea v Supernova 2-0
Nestea v Supernova 2-1
Monster v Jjakji 0-2
YuGiOh v Harrier 2-0
Freaky v Bomber 1-2
Losira v Hack 1-2
Total: 25-21

GSTL TVZ
Life v TL 1-0
Life v Slayers 1-0
Symbol v Fnatic 1-0
Losira v TSL 1-0
Symbol v IM 3-0
Moon v IM 1-0
Byul v IM 1-0
Annyeong v Fnatic 1-0
Moon v Prime 2-0
BBong v TSL 0-1
Sniper v Fnatic 2-0
Coca v Prime 3-0
KingKong v HoSeo 0-1
Curious v HoSeo 0-1
Ragnarok v FXO 0-1
Shine v FXO 1-0
Hyun v HoSeo 1-1
Symbol v HoSeo 0-1
Revival v HoSeo 1-0
Lucky v Startale 1-1
Leenock vs Startale 1-0
Total: 22-7

Grand Total: 47-28. 63% Z v 37% T.


It also becomes pretty obvious if you look at top 10 terran and zerg korean ELO. Most terrans are 3/7 - 4/6 in their last 10 TvZ and most zergs are 6/4 - 7/3 in their last 10 ZvTs. It is not a huge sample size. But considering the top terrans where mainly top TvZ players, it is obvious that the nerf had a HUGE impact. Whether this can be countered by new builds is still not conclusive but given the current trend, it doesn't look good. It seems instead of terrans being able to find a new build, zergs are getting more accustom to getting max eco while remaining safe and getting a huge eco lead (plus creep) in the mid game. Maybe maps need to be tweaked to make the 3rd harder to take? It seems there is no way to punish a quick 3rd. So terrans now go 3 CCs which let's the zerg take a fourth. And 4 base zerg means BL/Corr/Infestor army.





I think maps could be tweaked a bit. Cloud Kingdom comes to mind and other maps where Zergs can place overlords for semi-permanent scouting with impunity. Now with ol speed, they can basically scout your base freely (and always count your gas at both bases), as well as have this semi-permanent scouting at key locations.

The intel from this is huge because if you are going for a crisp timing attack, the Zerg can easily scout your attack and pump out a bunch of units and morph banelings. The whole concept of Zerg is the tough choice of having to drone or make units. That tension is what creates the Zerg race.

Now Zergs can do whatever they want for the most part because they can scout everything you do (if they are half decent players) and react accordingly. It seems to me that Zergs should never lose if they play fairly well. If the necessary condition of scouting and producing units/drones based on that scouting is fulfilled, I think Terran is hard pressed to win the game. And those necessary conditions are very easy to fulfill.
♞ - His EKG is flattening get me a defib stat! Prepped and Ready! - ♞
Atrimex
Profile Joined July 2011
193 Posts
July 10 2012 19:16 GMT
#492
Who cares about this stats? Terran has dropped under 19% in EU Grandmaster. And this was predictable since patch 1.4. Its not possible to play terran anymore.
SheaR619
Profile Joined October 2010
United States2399 Posts
July 10 2012 19:26 GMT
#493
On July 10 2012 14:54 zmansman17 wrote:
Show nested quote +
On July 10 2012 12:11 vthree wrote:
On July 10 2012 10:19 RoboBob wrote:
The Korea TvZ numbers really shocked me. So I went through just the current GSL's numbers so far. Keep in mind that many of these games will be included in July results. TvZ is right now 28-47. 37% win rate for Terran, 63% win rate for Zerg. In other words, even more imbalanced than the June International results.

I'm pretty sure that even Blizzard has admitted that a 20% gap in a matchup indicates a balance issue. Of course this is only one tournament (albeit with a large sample size and the highest skilled players in the world), but still.

GSL Code A+S TVZ
Nestea v STC 2-0
SuHoSin v MVP 1-2
Sniper v Supernova 1-2
YuGiOh v MKP 1-2
Symbol v MKP 2-0
DRG v Maru 2-1
Violet v Maru 2-1
Leenock v Ryung 0-2
Leenock v Taeja 0-2
Violet v MVP 2-0
Symbol v MKP 2-1
DRG v Ryung 2-1
Nestea v Supernova 2-0
Nestea v Supernova 2-1
Monster v Jjakji 0-2
YuGiOh v Harrier 2-0
Freaky v Bomber 1-2
Losira v Hack 1-2
Total: 25-21

GSTL TVZ
Life v TL 1-0
Life v Slayers 1-0
Symbol v Fnatic 1-0
Losira v TSL 1-0
Symbol v IM 3-0
Moon v IM 1-0
Byul v IM 1-0
Annyeong v Fnatic 1-0
Moon v Prime 2-0
BBong v TSL 0-1
Sniper v Fnatic 2-0
Coca v Prime 3-0
KingKong v HoSeo 0-1
Curious v HoSeo 0-1
Ragnarok v FXO 0-1
Shine v FXO 1-0
Hyun v HoSeo 1-1
Symbol v HoSeo 0-1
Revival v HoSeo 1-0
Lucky v Startale 1-1
Leenock vs Startale 1-0
Total: 22-7

Grand Total: 47-28. 63% Z v 37% T.


It also becomes pretty obvious if you look at top 10 terran and zerg korean ELO. Most terrans are 3/7 - 4/6 in their last 10 TvZ and most zergs are 6/4 - 7/3 in their last 10 ZvTs. It is not a huge sample size. But considering the top terrans where mainly top TvZ players, it is obvious that the nerf had a HUGE impact. Whether this can be countered by new builds is still not conclusive but given the current trend, it doesn't look good. It seems instead of terrans being able to find a new build, zergs are getting more accustom to getting max eco while remaining safe and getting a huge eco lead (plus creep) in the mid game. Maybe maps need to be tweaked to make the 3rd harder to take? It seems there is no way to punish a quick 3rd. So terrans now go 3 CCs which let's the zerg take a fourth. And 4 base zerg means BL/Corr/Infestor army.





I think maps could be tweaked a bit. Cloud Kingdom comes to mind and other maps where Zergs can place overlords for semi-permanent scouting with impunity. Now with ol speed, they can basically scout your base freely (and always count your gas at both bases), as well as have this semi-permanent scouting at key locations.

The intel from this is huge because if you are going for a crisp timing attack, the Zerg can easily scout your attack and pump out a bunch of units and morph banelings. The whole concept of Zerg is the tough choice of having to drone or make units. That tension is what creates the Zerg race.

Now Zergs can do whatever they want for the most part because they can scout everything you do (if they are half decent players) and react accordingly. It seems to me that Zergs should never lose if they play fairly well. If the necessary condition of scouting and producing units/drones based on that scouting is fulfilled, I think Terran is hard pressed to win the game. And those necessary conditions are very easy to fulfill.


This.

Map like cloud kingdom are good if you just minus the perma overlord placement map hack it could be good. But wow is it hard to TvZ now. Seeing how terran are 2 raxing every game is rather silly imo. It like the evolution of the metagame instead of moving forward, it just took a big leap back. i was hoping that the trend of terran going bio at MLG would become the new standard but it seems it wasnt too stable.
I may not be the best, but i will be some day...
dakalro
Profile Joined September 2010
Romania525 Posts
July 10 2012 19:31 GMT
#494
Funny thing is in their quest to balance early game (sure, balance meaning make it hard as hell to finish games early) Blizzard exposed the other flaws, zerg gets to endgame really fast and while getting there can punish P/T that try and cheat their way to endgame.

To be fair I think all 3 endgame armies seem quite capable of destroying each other. The difference seems to be in the balance of safety/speed while getting there.
nvrs
Profile Joined October 2010
Greece481 Posts
July 10 2012 19:42 GMT
#495
On July 11 2012 04:16 Atrimex wrote:
Who cares about this stats? Terran has dropped under 19% in EU Grandmaster. And this was predictable since patch 1.4. Its not possible to play terran anymore.


No no no, give it 5-6 months, raven strategies have not been explored enough yet...

Blizzards balancing team not only fucked up majorly with their last patch, they also are reluctant to admit it.
Personally i ve stopped playing altogether and i really don't care about that, what i do care about is the various touranments that i have been paying to watch and have all turned into borefests for me. ZvT was a great mu to watch, they turned it to utter crap and in addition to that they also prevented too many TvTs from happening (the best mirror mu).
I guess i won't be paying to watch any more tourneys until this crap gets fixed
Orek
Profile Joined February 2012
1665 Posts
July 10 2012 20:04 GMT
#496
On July 11 2012 04:42 nvrs wrote:
Show nested quote +
On July 11 2012 04:16 Atrimex wrote:
Who cares about this stats? Terran has dropped under 19% in EU Grandmaster. And this was predictable since patch 1.4. Its not possible to play terran anymore.


No no no, give it 5-6 months, raven strategies have not been explored enough yet...

Blizzards balancing team not only fucked up majorly with their last patch, they also are reluctant to admit it.
Personally i ve stopped playing altogether and i really don't care about that, what i do care about is the various touranments that i have been paying to watch and have all turned into borefests for me. ZvT was a great mu to watch, they turned it to utter crap and in addition to that they also prevented too many TvTs from happening (the best mirror mu).
I guess i won't be paying to watch any more tourneys until this crap gets fixed


This guy gets it.
The best thing you can do to pressure Blizzard is to stop paying for things that benefit Blizzard because you think the game balance is horrible. If everybody complained, yet paid for everything as before, why in the world would Blizzard take it seriously. They are not volunteers.
Big J
Profile Joined March 2011
Austria16289 Posts
July 10 2012 20:09 GMT
#497
On July 11 2012 04:42 nvrs wrote:
Show nested quote +
On July 11 2012 04:16 Atrimex wrote:
Who cares about this stats? Terran has dropped under 19% in EU Grandmaster. And this was predictable since patch 1.4. Its not possible to play terran anymore.


No no no, give it 5-6 months, raven strategies have not been explored enough yet...

Blizzards balancing team not only fucked up majorly with their last patch, they also are reluctant to admit it.
Personally i ve stopped playing altogether and i really don't care about that, what i do care about is the various touranments that i have been paying to watch and have all turned into borefests for me. ZvT was a great mu to watch, they turned it to utter crap and in addition to that they also prevented too many TvTs from happening (the best mirror mu).
I guess i won't be paying to watch any more tourneys until this crap gets fixed


stop it, blizzard has already said that TvZ has been on their "balance radar" since the last patch.
everything else (TvZ being a good MU before and "how has more marines" being the best mirror) is also just your personal opinion.
MrRicewife
Profile Blog Joined February 2011
Canada515 Posts
Last Edited: 2012-07-10 20:17:17
July 10 2012 20:15 GMT
#498
On July 10 2012 14:30 Whatson wrote:
Show nested quote +
On July 10 2012 14:25 Huragius wrote:
On July 10 2012 14:02 -TesteR- wrote:
On July 10 2012 13:45 Digamma wrote:
On July 10 2012 09:39 ImNightmare wrote:
On July 10 2012 09:26 Huragius wrote:
On July 10 2012 09:12 bakedace wrote:
On July 10 2012 08:48 MrRicewife wrote: I can't even cheese zerg when they go hatch first. Are you serious?


Glad you're not balancing this game...

On July 10 2012 08:48 MrRicewife wrote:It's not even a huge balance issue. It's, why the fuck did you increase queen?


Because 4 hellions in the zerg base was basically insta-win, and didn't make for exciting games or require any skill by the terran player..


And I'm glad you are not balancing this game either.

You know, 2 rax is still viable. And they hit before queens come out. Its the new korea meta game and the one that contributed to the 51% lead. Maybe its time NA terrans stop qqing and actually playing?


so terran should be forced to 2rax... every... single... game.... sounds legit.


Kind of like protoss is forced to FFE every.... single.... game..?


Are you actually comparing 2 rax with FFE ? My mind is blown away with these posts.
And no, 2 rax is not a solid strategy, especially now. With current maps, fast overlords and 5 range queens 2 rax only does enough damage when zerg just fucks up. And a strategy, which relies on opponent's mistakes is always a bad strategy.

I'm not sure, most pro Terrans I've watched in either TSL4 Qualifiers or on stream are going 12/12 or 12/13 rax now. Taeja used it every other map during his run, as did beasty and SeleCT. And with the ridiculous amounts of zergs that i'm facing right now that are blindly going 16 hatch 17 pool, it seems like a pretty viable option.

Can someone post a solid replay with one of the above doing this? I would love to get the timings down. I have no problem going one build every game if it's not a coin-flip like 11/11 rax. Yes, that makes it boring, but at least it's not a joke.

On July 11 2012 05:09 Big J wrote:
Show nested quote +
On July 11 2012 04:42 nvrs wrote:
On July 11 2012 04:16 Atrimex wrote:
Who cares about this stats? Terran has dropped under 19% in EU Grandmaster. And this was predictable since patch 1.4. Its not possible to play terran anymore.


No no no, give it 5-6 months, raven strategies have not been explored enough yet...

Blizzards balancing team not only fucked up majorly with their last patch, they also are reluctant to admit it.
Personally i ve stopped playing altogether and i really don't care about that, what i do care about is the various touranments that i have been paying to watch and have all turned into borefests for me. ZvT was a great mu to watch, they turned it to utter crap and in addition to that they also prevented too many TvTs from happening (the best mirror mu).
I guess i won't be paying to watch any more tourneys until this crap gets fixed


stop it, blizzard has already said that TvZ has been on their "balance radar" since the last patch.
everything else (TvZ being a good MU before and "how has more marines" being the best mirror) is also just your personal opinion.

He isn't allowed to post his opinion? Lol.
So? My dad can beat up your dad. - Jesus
boomudead1
Profile Blog Joined June 2012
United States186 Posts
July 10 2012 20:27 GMT
#499
forced into 2rax.. its not like zerg never been holding off 2rax b4..
Big J
Profile Joined March 2011
Austria16289 Posts
Last Edited: 2012-07-10 20:32:01
July 10 2012 20:29 GMT
#500
On July 11 2012 05:15 MrRicewife wrote:
Show nested quote +
On July 11 2012 05:09 Big J wrote:
On July 11 2012 04:42 nvrs wrote:
On July 11 2012 04:16 Atrimex wrote:
Who cares about this stats? Terran has dropped under 19% in EU Grandmaster. And this was predictable since patch 1.4. Its not possible to play terran anymore.


No no no, give it 5-6 months, raven strategies have not been explored enough yet...

Blizzards balancing team not only fucked up majorly with their last patch, they also are reluctant to admit it.
Personally i ve stopped playing altogether and i really don't care about that, what i do care about is the various touranments that i have been paying to watch and have all turned into borefests for me. ZvT was a great mu to watch, they turned it to utter crap and in addition to that they also prevented too many TvTs from happening (the best mirror mu).
I guess i won't be paying to watch any more tourneys until this crap gets fixed


stop it, blizzard has already said that TvZ has been on their "balance radar" since the last patch.
everything else (TvZ being a good MU before and "how has more marines" being the best mirror) is also just your personal opinion.

He isn't allowed to post his opinion? Lol.


He didn't state it as opinion, and it's not like he intented it to be an opinion. He just wants people to know that Terran is a "better race" and everyone should be happy to only see TvTs
Prev 1 23 24 25 26 Next All
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
17:00
#39
RotterdaM463
TKL 134
IndyStarCraft 121
SteadfastSC40
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Grubby 2297
RotterdaM 457
mouzHeroMarine 143
TKL 130
IndyStarCraft 121
BRAT_OK 88
UpATreeSC 48
SteadfastSC 23
StarCraft: Brood War
Calm 3427
Bisu 1055
firebathero 987
Flash 811
Hyuk 343
Larva 340
EffOrt 319
Mini 319
ggaemo 237
Soulkey 160
[ Show more ]
Sharp 131
hero 85
Mong 76
Bonyth 67
Rush 66
Backho 52
Mind 47
Movie 31
Aegong 25
Shinee 21
Shuttle 21
Rock 18
soO 15
Shine 9
JulyZerg 7
Dota 2
Gorgc3520
qojqva2245
420jenkins231
BananaSlamJamma92
League of Legends
C9.Mang011
Counter-Strike
fl0m1481
oskar108
adren_tv97
ptr_tv44
Other Games
hiko936
FrodaN908
Beastyqt793
ArmadaUGS247
crisheroes202
Liquid`VortiX160
Mew2King142
Hui .97
Trikslyr46
MindelVK10
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• LUISG 34
• Shameless 17
• iHatsuTV 9
• StrangeGG 6
• IndyKCrew
• Migwel
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• LaughNgamezSOOP
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV371
League of Legends
• TFBlade1752
• Stunt374
• Shiphtur365
Upcoming Events
Replay Cast
6h 31m
Sparkling Tuna Cup
16h 31m
LiuLi Cup
17h 31m
Reynor vs Creator
Maru vs Lambo
PiGosaur Monday
1d 7h
Replay Cast
1d 15h
LiuLi Cup
1d 17h
Clem vs Rogue
SHIN vs Cyan
The PondCast
2 days
KCM Race Survival
2 days
LiuLi Cup
2 days
Scarlett vs TriGGeR
ByuN vs herO
Replay Cast
3 days
[ Show More ]
Online Event
3 days
LiuLi Cup
3 days
Serral vs Zoun
Cure vs Classic
RSL Revival
4 days
RSL Revival
4 days
LiuLi Cup
4 days
uThermal 2v2 Circuit
4 days
RSL Revival
5 days
Replay Cast
5 days
Sparkling Tuna Cup
5 days
LiuLi Cup
5 days
Replay Cast
6 days
Replay Cast
6 days
LiuLi Cup
6 days
Wardi Open
6 days
Monday Night Weeklies
6 days
Liquipedia Results

Completed

CSL 2025 WINTER (S19)
Rongyi Cup S3
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Nations Cup 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8

Upcoming

Escore Tournament S1: W8
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
WardiTV Winter 2026
LiuLi Cup: 2025 Grand Finals
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.