• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 16:38
CEST 22:38
KST 05:38
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team TLMC #5: Vote to Decide Ladder Maps!0[ASL20] Ro8 Preview Pt1: Mile High14Team TLMC #5 - Finalists & Open Tournaments2[ASL20] Ro16 Preview Pt2: Turbulence10Classic Games #3: Rogue vs Serral at BlizzCon10
Community News
Weekly Cups (Sept 15-21): herO Goes For Four2StarCraft II 5.0.15 PTR Patch Notes211BSL 2025 Warsaw LAN + Legends Showmatch4Weekly Cups (Sept 8-14): herO & MaxPax split cups4WardiTV TL Team Map Contest #5 Tournaments1
StarCraft 2
General
Question about resolution & DPI settings SC2 Why Storm Should NOT Be Nerfed – A Core Part of Pr StarCraft II 5.0.15 PTR Patch Notes Weekly Cups (Sept 15-21): herO Goes For Four Team TLMC #5: Vote to Decide Ladder Maps!
Tourneys
Monday Nights Weeklies RSL: Revival, a new crowdfunded tournament series SC2's Safe House 2 - October 18 & 19 Stellar Fest KSL Week 80
Strategy
Custom Maps
External Content
Mutation # 492 Get Out More Mutation # 491 Night Drive Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense
Brood War
General
Old rep packs of BW legends BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion [ASL20] Ro8 Preview Pt1: Mile High ASL ro8 Upper Bracket HYPE VIDEO
Tourneys
[ASL20] Ro8 Day 1 BSL 2025 Warsaw LAN + Legends Showmatch [Megathread] Daily Proleagues [ASL20] Ro16 Group D
Strategy
Simple Questions, Simple Answers Muta micro map competition
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Borderlands 3 General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine US Politics Mega-thread The Big Programming Thread UK Politics Mega-thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
Formula 1 Discussion 2024 - 2026 Football Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
[ASL20] Players bad at pi…
pullarius1
Kendrick, Eminem, and "Self…
Peanutsc
Too Many LANs? Tournament Ov…
TrAiDoS
I <=> 9
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1926 users

Blizz eSports interviews Bisu, Stork, JD, Flash - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 Next All
WeddingEpisode
Profile Blog Joined June 2011
United States356 Posts
June 26 2012 03:17 GMT
#21
I'm excited about their micro ability, I love sc2 football and the early game, I think micro strategy highlights the essence of RTS.
Still diamond
rysecake
Profile Joined October 2010
United States2632 Posts
June 26 2012 03:21 GMT
#22
lol get dunked artosis
The Notorious Winkles
sc2superfan101
Profile Blog Joined February 2012
3583 Posts
June 26 2012 03:46 GMT
#23
FLASH!!! Marauder is my favorite unit too!

i really, really hope these guys start beasting it at this game soon. HotS better be the shit, i mean, it better be the ultimate shit. i cannot wait to see if Flash can keep a 70+% winrate. it might be impossible, and maybe i shouldn't even be talking about it or i'll jinx it, but can you imagine how monstrously cool that would be? im almost scared to think about it.
My fake plants died because I did not pretend to water them.
LuckyMacro
Profile Joined July 2010
United States1482 Posts
June 26 2012 03:56 GMT
#24
LOL flash's favorite unit T.T
tears dude. tears

thanks for the interview!
Zenbrez
Profile Joined June 2012
Canada5973 Posts
June 26 2012 04:16 GMT
#25
That was actually one of the better interviews, imo. Surprised it was done on Blizzard's end.
Refer to my post.
ShiroKaisen
Profile Blog Joined June 2011
United States1082 Posts
June 26 2012 04:53 GMT
#26
On June 26 2012 13:16 Zenbrez wrote:
That was actually one of the better interviews, imo. Surprised it was done on Blizzard's end.


That's my job over at Blizz, so I'm glad to hear I'm doing it well!
Dame da na, zenzen dame da ze!
Falling
Profile Blog Joined June 2009
Canada11363 Posts
June 26 2012 04:56 GMT
#27
Very nice interview
Jaedong's mutalisks
Moderator"In Trump We Trust," says the Golden Goat of Mars Lago. Have faith and believe! Trump moves in mysterious ways. Like the wind he blows where he pleases...
nath
Profile Blog Joined May 2010
United States1788 Posts
June 26 2012 05:09 GMT
#28
i hope bisu and stork start improving faster, im happy with how flash and jd are getting better
Founder of Flow Enterprises, LLC http://flow-enterprises.com/
HolyArrow
Profile Blog Joined August 2010
United States7116 Posts
June 26 2012 05:34 GMT
#29
On June 26 2012 10:50 Dontkillme wrote:
:/ Even Flash thinks Toss is too strong...


They're not saying that -_-;; What they're saying is that Toss is the easiest to pick up, but that means little in the long run, since what really matters is how strong Toss is at the truly tip-top level, not for BW pros who still aren't caught up with the top level of play in the SC2 scene. And with MC being the only Toss player who consistently takes tournaments, being successful with Toss at the very top level of progaming clearly isn't something anyone can do.
StarStruck
Profile Blog Joined April 2010
25339 Posts
June 26 2012 05:37 GMT
#30
Meh more promotion for SC2.

I would have liked to seen more questions not pertaining to SC2, but ofc it's Blizzard's deal to promote the game.
ShiroKaisen
Profile Blog Joined June 2011
United States1082 Posts
June 26 2012 05:41 GMT
#31
On June 26 2012 14:37 StarStruck wrote:
Meh more promotion for SC2.

I would have liked to seen more questions not pertaining to SC2, but ofc it's Blizzard's deal to promote the game.


What kind of questions would you have liked to see? Keep in mind all four players were in the room answering the same question at the same time, so Flash was the only player still in a Brood War individual league at the time. I didn't really think there was much to ask about Brood War that would be appropriate for the setting - them interviewing the day of a SC2 event match.
Dame da na, zenzen dame da ze!
Probe1
Profile Blog Joined August 2010
United States17920 Posts
June 26 2012 05:43 GMT
#32
Imagine if you found out you had played against Flash in one of his first games and beaten him. What would you even think?
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
RedMage
Profile Joined February 2012
United States52 Posts
June 26 2012 05:51 GMT
#33
What was the hardest thing to get used to about StarCraft II?

Jaedong: I feel Brood War and StarCraft II are completely different games. Every unit in StarCraft II has very clear counter units and this seems to make it harder to turn a game around. That was the most difficult thing to adapt to in the new game for me. The new UI also made me frustrated.

Flash: The biggest difference from Brood War is that it’s hard to turn the game around. In Brood War, each player’s performance in unit production varied, but in StarCraft II, everyone can make a lot of units with ease due to the convenient interface. I think this is the most important point that makes tuning the game around harder.

Bisu: Unlike Brood War, unit combinations and the counter build order are very important in StarCraft II. This is the hardest part for me.

Stork: Brood War has “standard” build orders which are viable against any kind of opposing strategy, allowing for a long term fight. In StarCraft II, I feel it’s difficult to come back from having my build order countered or from making a mistake. If I take my first expansion a little bit later then my opponent, the resource gap between us widens due to Chrono Boost, Larva Spawn and MULE. It makes the game hard to turn around.


Yeah this is a huge spectator concern as well and one that Blizz isn't really addressing.
7 23 | 19 34
PlosionCornu
Profile Joined August 2010
Italy814 Posts
June 26 2012 05:51 GMT
#34
I'm happy blizzard is getting feedback on the "very difficult to comeback unless your opponent makes a mistake" thing, it is something that original sc2 players think aswell.
forsooth
Profile Joined February 2011
United States3648 Posts
June 26 2012 05:58 GMT
#35
On June 26 2012 14:51 RedMage wrote:
Show nested quote +
What was the hardest thing to get used to about StarCraft II?

Jaedong: I feel Brood War and StarCraft II are completely different games. Every unit in StarCraft II has very clear counter units and this seems to make it harder to turn a game around. That was the most difficult thing to adapt to in the new game for me. The new UI also made me frustrated.

Flash: The biggest difference from Brood War is that it’s hard to turn the game around. In Brood War, each player’s performance in unit production varied, but in StarCraft II, everyone can make a lot of units with ease due to the convenient interface. I think this is the most important point that makes tuning the game around harder.

Bisu: Unlike Brood War, unit combinations and the counter build order are very important in StarCraft II. This is the hardest part for me.

Stork: Brood War has “standard” build orders which are viable against any kind of opposing strategy, allowing for a long term fight. In StarCraft II, I feel it’s difficult to come back from having my build order countered or from making a mistake. If I take my first expansion a little bit later then my opponent, the resource gap between us widens due to Chrono Boost, Larva Spawn and MULE. It makes the game hard to turn around.


Yeah this is a huge spectator concern as well and one that Blizz isn't really addressing.

They're actually moving in the opposite direction...
iky43210
Profile Blog Joined May 2011
United States2099 Posts
Last Edited: 2012-06-26 06:05:29
June 26 2012 06:05 GMT
#36
On June 26 2012 14:58 forsooth wrote:
Show nested quote +
On June 26 2012 14:51 RedMage wrote:
What was the hardest thing to get used to about StarCraft II?

Jaedong: I feel Brood War and StarCraft II are completely different games. Every unit in StarCraft II has very clear counter units and this seems to make it harder to turn a game around. That was the most difficult thing to adapt to in the new game for me. The new UI also made me frustrated.

Flash: The biggest difference from Brood War is that it’s hard to turn the game around. In Brood War, each player’s performance in unit production varied, but in StarCraft II, everyone can make a lot of units with ease due to the convenient interface. I think this is the most important point that makes tuning the game around harder.

Bisu: Unlike Brood War, unit combinations and the counter build order are very important in StarCraft II. This is the hardest part for me.

Stork: Brood War has “standard” build orders which are viable against any kind of opposing strategy, allowing for a long term fight. In StarCraft II, I feel it’s difficult to come back from having my build order countered or from making a mistake. If I take my first expansion a little bit later then my opponent, the resource gap between us widens due to Chrono Boost, Larva Spawn and MULE. It makes the game hard to turn around.


Yeah this is a huge spectator concern as well and one that Blizz isn't really addressing.

They're actually moving in the opposite direction...

your (completely wrong) opinion
Proseat
Profile Blog Joined February 2012
Germany5113 Posts
June 26 2012 06:08 GMT
#37
Nice interview. Good to see they have a positive attitude. You can feel how JD and Flash are itchy for the new game, while Stork and Bisu still need to have more victories I guess.

Somehow I had you down as working for EG not Blizz, Shiro. Oh well. Good job.
The Rise and Fall of SlayerS -- a timeline: http://www.teamliquid.net/blogs/viewblog.php?id=378097
Gfire
Profile Joined March 2011
United States1699 Posts
June 26 2012 06:33 GMT
#38
On June 26 2012 15:05 iky43210 wrote:
Show nested quote +
On June 26 2012 14:58 forsooth wrote:
On June 26 2012 14:51 RedMage wrote:
What was the hardest thing to get used to about StarCraft II?

Jaedong: I feel Brood War and StarCraft II are completely different games. Every unit in StarCraft II has very clear counter units and this seems to make it harder to turn a game around. That was the most difficult thing to adapt to in the new game for me. The new UI also made me frustrated.

Flash: The biggest difference from Brood War is that it’s hard to turn the game around. In Brood War, each player’s performance in unit production varied, but in StarCraft II, everyone can make a lot of units with ease due to the convenient interface. I think this is the most important point that makes tuning the game around harder.

Bisu: Unlike Brood War, unit combinations and the counter build order are very important in StarCraft II. This is the hardest part for me.

Stork: Brood War has “standard” build orders which are viable against any kind of opposing strategy, allowing for a long term fight. In StarCraft II, I feel it’s difficult to come back from having my build order countered or from making a mistake. If I take my first expansion a little bit later then my opponent, the resource gap between us widens due to Chrono Boost, Larva Spawn and MULE. It makes the game hard to turn around.


Yeah this is a huge spectator concern as well and one that Blizz isn't really addressing.

They're actually moving in the opposite direction...

your (completely wrong) opinion

Well, they have stated that Zerg has a hard time pushing forward and winning the game after winning a battle, in comparison to the other races, so they were trying to make it easier for Zerg to do in HotS.
all's fair in love and melodies
Sepheren
Profile Joined May 2012
United States66 Posts
June 26 2012 06:35 GMT
#39
On June 26 2012 10:34 Zzoram wrote:
Show nested quote +
On June 26 2012 10:20 ZAiNs wrote:
Nice interview .

Flash: My favorite StarCraft II unit is the marauder. It looks strong and it actually is, so I produce it quite often. I liked to use goliaths very much in Brood War so when I heard that Thor replaced the goliath in StarCraft II, I tried to use it a few times. But the Thor is not my favorite because it feels too massive. I miss the goliath, the slim one.


Poor Artosis.


So the new Warhound was put in for Flash's nostalgia?


Nope, it cannot attack air.
ShiroKaisen
Profile Blog Joined June 2011
United States1082 Posts
June 26 2012 06:37 GMT
#40
On June 26 2012 15:08 Proseat wrote:
Nice interview. Good to see they have a positive attitude. You can feel how JD and Flash are itchy for the new game, while Stork and Bisu still need to have more victories I guess.

Somehow I had you down as working for EG not Blizz, Shiro. Oh well. Good job.


I was with EG for a while, but now I'm with Blizzard.

Glad some people remember my name!
Dame da na, zenzen dame da ze!
Prev 1 2 3 4 5 Next All
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
16:00
#24 PTR Edition
RotterdaM1323
IndyStarCraft 336
TKL 294
SteadfastSC273
ZombieGrub164
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 1323
IndyStarCraft 336
TKL 294
SteadfastSC 273
ZombieGrub164
MaxPax 154
UpATreeSC 97
JuggernautJason82
StarCraft: Brood War
Britney 23649
firebathero 104
Backho 74
Aegong 32
NaDa 9
Dota 2
Fuzer 269
capcasts1
Counter-Strike
apEX8185
ScreaM2325
shoxiejesuss1307
Stewie2K289
Foxcn194
Super Smash Bros
PPMD36
Heroes of the Storm
Khaldor205
Other Games
Grubby4116
FrodaN1819
B2W.Neo367
ToD244
C9.Mang0131
XaKoH 115
NeuroSwarm67
Trikslyr57
Organizations
Other Games
BasetradeTV73
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• Hupsaiya 39
• StrangeGG 33
• Kozan
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• IndyKCrew
StarCraft: Brood War
• FirePhoenix17
• Michael_bg 9
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota22040
League of Legends
• TFBlade965
Other Games
• imaqtpie953
• Shiphtur279
• WagamamaTV274
Upcoming Events
Sparkling Tuna Cup
13h 22m
Afreeca Starleague
13h 22m
Snow vs EffOrt
Wardi Open
14h 22m
PiGosaur Monday
1d 3h
LiuLi Cup
1d 14h
OSC
1d 18h
The PondCast
2 days
CranKy Ducklings
3 days
Maestros of the Game
4 days
Serral vs herO
Clem vs Reynor
[BSL 2025] Weekly
4 days
[ Show More ]
[BSL 2025] Weekly
4 days
BSL Team Wars
5 days
Wardi Open
6 days
Liquipedia Results

Completed

2025 Chongqing Offline CUP
RSL Revival: Season 2
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
Maestros of the Game
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

IPSL Winter 2025-26
SC4ALL: Brood War
BSL 21 Team A
BSL Season 21
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
EC S1
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.