• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 06:48
CET 12:48
KST 20:48
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down22ISSL (IntoTheTV x SOOP SC2 League): Premier7Weekly Cups (October 12-18): 5.0.17 era begins1
StarCraft 2
General
Liquibets sc2 season 30 Evil Geniuses - shutting down Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win No more SC2 streamers on team liquid? How do you feel about the mass reverts in the 5.0.17 PTR?
Tourneys
WardiTV Mondays ISSL (IntoTheTV x SOOP SC2 League): Premier Stellar Fest TWO the Moon (Dec 16-20) Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[D] the control group Simple Questions/Answers [G] How to playtest arcade maps [A] Nemrods 1/4 players
External Content
Mutation # 550 Graveyard Shift The PondCast: SC2 News & Results Mutation # 549 Endless Sparkles Mutation # 548 Shining Bright
Brood War
General
Rollback Netcode in Brood War How SKT1 S-Tiers Felt To Be Swept By Flash Top Players of October 2026 (EBPD Rankings) BW General Discussion Sagi.gg Launcher Released
Tourneys
[$1250] International ShieldBattery League [Megathread] Daily Proleagues 2v2v2v2 Tournament Stage 1: Community Poll [IPSL] IPSL Winter 26-27 Ro24 is HERE!
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Deus Ex 3!? Mobile Legends: Bang Bang Armies of Exigo - YesYes?
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Men's Fashion Thread The Chess Thread
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 11930 users

Reluctance to Re-Introduce BW-Units - Page 3

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 41 42 43 Next All
stormchaser
Profile Joined January 2011
Canada1009 Posts
June 16 2012 16:43 GMT
#41
On June 17 2012 00:59 DemigodcelpH wrote:
Because Dustin Browder is cancer with his "go play BW it's a great game" line. He has no talent, is too old, and isn't suited for the job he has. Him and his goons prefer their pride over admitting they introduced fundamental balance flaws that can be fixed by taking a hint from some of the BW units.

Sorry about the negative tone, but it sums up the answer to your question.

Hm who would've known that the whole blizzard dev team is actually comprised of one person.
Shebuha
Profile Blog Joined May 2011
Canada1335 Posts
Last Edited: 2012-06-16 20:00:44
June 16 2012 16:46 GMT
#42
EDIT: I'm such a fucking retard because I posted this in the wrong thread. I should really be more careful and less stupid when posting.
-Kyo-
Profile Blog Joined August 2010
Japan1927 Posts
Last Edited: 2012-06-16 16:47:23
June 16 2012 16:47 GMT
#43
On June 17 2012 01:26 Torte de Lini wrote:
The new units are suppose to be similar imitations to what BW had. Oracle to Arbiter, Viper to Defiler, Swarm Host -> Lurker.

They all are meant to fit similar roles, just reinvented to both be new and attractive to StarCraft 2 without detracting the creativity and uniqueness of BW units.



The only problem I have with looking at it from this logical standpoint is the blatant problem of balance they constantly reintroduce to the game. I mean, it's fine and dandy if you come up with new creative ideas that can be placed into many strategic roles/environments. However, when you keep fumbling around with units like the tempest when you have a Carrier, and other forms of air dominance in the current game that you have not even tried to balance then what is their real goal? Prolong the problems of balance until a major patch, release more units, get rid of old ones, and then tackle new balance problems?

It's really just a sad approach to how to make a competitive game. As I said, I'm all for these new units; but the catch line has to be, are you willing to give up on fundamental issues that the game is already dealing with while you simply toss in new content ?
Personally, I think the answer to that is: No, you'd have to be incredibly dull and have zero intentions of working hard on developing a good game to approach the problem this way.

edit: lol @ the post above me, same stuff
Anime is cuter than you. Legacy of the Void GM Protoss Gameplay: twitch.tv/kyo7763 youtube.com/user/KyoStarcraft/
TL+ Member
Stratos_speAr
Profile Joined May 2009
United States6959 Posts
June 16 2012 16:47 GMT
#44
On June 17 2012 00:59 DemigodcelpH wrote:
Because Dustin Browder is cancer with his "go play BW it's a great game" line. He has no talent, is too old, and isn't suited for the job he has. Him and his goons prefer their pride over admitting they introduced fundamental balance flaws that can be fixed by taking a hint from some of the BW units.

Sorry about the negative tone, but it sums up the answer to your question.


This.

More specifically, SC2 is incredibly well balanced. That said, it still has some fundamental design flaws, and the majority of them are units that make the game very generic and boring (Colossus, Roach, Marauder). Unfortunately, the SC2 developers refuse to suck up their pride and at least take some inspiration from BW units and make new units/tweak units to make the game more interesting. It seems like they are insulted by constant comparisons from BW so they want to make SC2 completely different and try to make it better than BW to give themselves an ego boost, regardless of the consequences.
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
FlukyS
Profile Blog Joined August 2011
Ireland485 Posts
June 16 2012 16:49 GMT
#45
I miss lurkers to be honest because I loved that positional style of play in BW where you have a standoff and have a really satisfying battle. I think the lurker is a lot better in terms of design than the swarm host but ill take the swarm host to be able to not die against terrans who do a simple timing push.
DemigodcelpH
Profile Joined August 2011
1138 Posts
Last Edited: 2012-06-16 16:50:20
June 16 2012 16:49 GMT
#46
On June 17 2012 01:12 WArped wrote:
People moan no matter what happens. SC2 is already pretty successful as an eSport but they also gave to cater for different people, new shiny units mean more casual sales, which is potentially more people watching SC2. I am totally fine with them not adding broodwar units as long as they improve the game as a spectators perspective in some way.


So basically you only care about Blizzard's financial success and not the depth of the game itself? People with mindsets like you are the reason SC2 turned out the way it did.
Fyodor
Profile Blog Joined September 2010
Canada971 Posts
June 16 2012 16:51 GMT
#47
On June 17 2012 01:38 NukeD wrote:
I think they shot themselves in the foot with their "superior" pathing engine. It simply doesnt allow for a lot of creativity as in trying to make broken units that are spectator friendly ( such as the BW ones). Reason is that it is rather impossible to balance those units because the engine doesnt allow the player enough room to micro against them and making player skill a huge factor in the balance of the game. With perfect pathing balancing the game is a nightmare and tge easy way out is just toning the units down and getting rid of the broken stuff.

Try to tell MarineKing that the pathing is perfect and that his units don't need micro.

Such a common misconception. In SC2 the pathing and army movement is fluid but you have to spend a immense amount of time un-doing that neat ball the game made for you. Since AoE is so strong in SC2 you're constantly fighting the clumping AI.

llllllllllllllllllllllllllllllllllllllllllll
Azzur
Profile Blog Joined July 2010
Australia6267 Posts
June 16 2012 16:51 GMT
#48
I agree with Dustin Browder's stance - if you want BW units, go play BW. It is already theoretically possible to make BW units in the SC2 editor - if there's demand for it, it would've already happened.
DemigodcelpH
Profile Joined August 2011
1138 Posts
June 16 2012 16:52 GMT
#49
On June 17 2012 01:43 stormchaser wrote:
Show nested quote +
On June 17 2012 00:59 DemigodcelpH wrote:
Because Dustin Browder is cancer with his "go play BW it's a great game" line. He has no talent, is too old, and isn't suited for the job he has. Him and his goons prefer their pride over admitting they introduced fundamental balance flaws that can be fixed by taking a hint from some of the BW units.

Sorry about the negative tone, but it sums up the answer to your question.

Hm who would've known that the whole blizzard dev team is actually comprised of one person.


I said specifically said "and his goons". Please read before you write next time.
Jealous
Profile Blog Joined December 2011
10415 Posts
June 16 2012 16:52 GMT
#50
On June 17 2012 01:23 lorestarcraft wrote:
Have you guys seriously played BW? That game is awful! And it's not even close to the level of balance that SC2 is. They just "balanced" it through maps and even then, 1 race is seriously UP.

Dustin Browder's enthusiasm for the game and his team dedication to balance and creative is awesome. Any who say other-wise are talking from their butts.

I pray to god that this is a sarcastic post and I'm just Romanian.
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
Andre
Profile Blog Joined August 2009
Slovenia3523 Posts
June 16 2012 16:55 GMT
#51
I agree with DB as well. WHY do people want BW units, that is the most stupid thing ever! The only reason you would want bw units in SC2 is because BW is dying, therefore you don't want "good" gameplay, you wan't the novelty back.

Play BW if you want bw units, don't wish BW units for SC2 just because it's new. :/

And in a sense most of the new units have roots from BW which is a good thing, but to make completely the same units is just silly. BW units would never work in a SC2 engine, might as well remake the engine. And the animations and the graphics and everything. Re-publish BW with a new name or something...
You must gather your party before venturing forth.
L3gendary
Profile Joined October 2010
Canada1470 Posts
Last Edited: 2012-06-16 16:56:19
June 16 2012 16:55 GMT
#52
Dont forget viper -> defiler, battle helion -> firebat, and oracle/new mothership -> arbiter. The only original ideas blizzard has are terrible (see tempest and most of their WoL units).
Watching Jaedong play purifies my eyes. -Coach Ju Hoon
Sapphire.lux
Profile Joined July 2010
Romania2620 Posts
June 16 2012 16:56 GMT
#53
Wander how many of the people saying "this is a new game, do not want the old stuff again" actually played BW, for those units to feel old.

With the exception of a few units, i do not realy care that much for having the BW units back. However, a lot of the "new" stuff, is just vastly inferior.

I now think back to the reasoning DB gave on why the lurker was out; that it ovelaped with banelings. In an actual fight, that might be the case, but the lurker was also a siege unit while the banes are not. Now we will have a new siege unit.

So...wander how well they realy understood the BW units and their roles. Or maybe they intentionaly left gaps so they had something to add in the expansions.
Head Coach Park: "They should buff tanks!"
Poplicola
Profile Joined November 2011
Sweden15 Posts
June 16 2012 16:56 GMT
#54
This isn't about BW 2.0. This is about Blizzard being irrational. They decide that Terran need some type of defensive space control to enhance mech play vs certain races. Well, the spider mine is already taken and they are hell bent on making "new" units exclusively. Their own idea, the shredder, flops terribly. So they re-invent a (pretty shitty) wheel in the form of the widow mine that uses different and unnecessarily complicated mechanics and is harder to balance.

Almost the same thing happened with the warhound. For a while the warhound for all intents and purposes WAS a goliath, only uglier and with a different name. They even had a suitable model already in-game, but decided against it.

It's so silly because SC2 can never be BW 2.0 no matter how hard you try because of the engine being different.
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
June 16 2012 16:56 GMT
#55
The new units are just dumbed down versions of brood war units. They are essentially re-introducing the brood war units but under different names.

Hellion battle mode + widow mine serves the same purpose as spider mines- control space
Warhound = Goliath? except it can't shoot up? its a backbone unit for mech terrans.
Swarm Host is a Lurker with no splash damage
The viper has almost the same exact spells as the defiler
Muscular augmentation is in sc1.
The mothership / mothership core and Oracle are functioning like the arbiter - i even heard stasis field might be in?
the only really new concept is the tempest, and what do they come up with? 22 range. hmmmm.....
~ ~ <°)))><~ ~ ~
Stratos_speAr
Profile Joined May 2009
United States6959 Posts
June 16 2012 16:59 GMT
#56
On June 17 2012 01:51 Azzur wrote:
I agree with Dustin Browder's stance - if you want BW units, go play BW. It is already theoretically possible to make BW units in the SC2 editor - if there's demand for it, it would've already happened.


It has.

Oh, and instead of plugging your ears and screaming, "LALALALA GO PLAY BROODWAR", pay attention to the actual problems. BW is only mentioned because it set a standard for interesting and dynamic gameplay to both play and watch.
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
DemigodcelpH
Profile Joined August 2011
1138 Posts
Last Edited: 2012-06-16 17:05:43
June 16 2012 17:01 GMT
#57
On June 17 2012 01:55 Andr3 wrote:
I agree with DB as well. WHY do people want BW units, that is the most stupid thing ever! The only reason you would want bw units in SC2 is because BW is dying, therefore you don't want "good" gameplay, you wan't the novelty back.


Spoken like a true person who bought SC2 in 2010 and has never played BW in his life beyond one or two times. There's no novelty in wanting a game that isn't a mess from a design perspective.

It's not that people are opting for the exact same units it's just that more experienced veterns who have been around realize that taking a hint from BW would do a lot of good for SC2. There's a reason the game lasted 14 years despite newer titles coming out every single year.

Your extreme ignorance on everything you're talking about is blatantly disrespectful to the greatest RTS of all time, and honestly you should be given a vacation because of such an absurd post. Once again: we don't want a BW copy. We want SC2 devs to take a lesson and drop their egos.

On June 17 2012 TheFish7 wrote:
The new units are just dumbed down versions of brood war units. They are essentially re-introducing the brood war units but under different names.
Warhound = Goliath? except it can't shoot up? its a backbone unit for mech terrans.


Going to add that your comparison isn't entirely accruate as the Goliath isn't the backbone of mech in BW. The tank is which is why mech was so unique, and why the SC2 developers do not understand what mech is. In SC2 it's turning out to be MMM from the factory with the new warhound.
Freeze967
Profile Joined August 2011
United States230 Posts
June 16 2012 17:03 GMT
#58
Some of it might be because of lore reasons. They might make the Warhound have the exact same stats as the Goliath does, but if they just brought back the Goliath people might ask why wasn't it used in WoL. Maybe they have a nice campaign for HotS^^
Veldril
Profile Joined August 2010
Thailand1817 Posts
June 16 2012 17:03 GMT
#59
On June 17 2012 01:09 sharky246 wrote:
Show nested quote +
On June 17 2012 01:00 jalstar wrote:
It's lose-lose for Blizzard. If they bring back exact copies they get flamed for lacking creativity. If they add new units they get flamed because there was nothing wrong with BW units, so why change them?

Would they really get flamed for bringing exact copies? I mean look at dota 2, it is exactly the same as dota 1, just better graphics, nobody is flaming them for lack of creativity.


Trust me, if you have seen the comment from the mainstream site, you would see it as much as the criticism from BW side, or even more. Most people just labelled it as "outdated" RTS.

SC2 is one of the hardest game to be designed. It had to conform to what BW did, and at the same time it has to catch up with the current RTS design, which is really really hard to do both at the same time.
Without love, we can't see anything. Without love, the truth can't be seen. - Umineko no Naku Koro Ni
Apolo
Profile Joined May 2010
Portugal1259 Posts
Last Edited: 2012-06-16 17:04:28
June 16 2012 17:04 GMT
#60
I'm on the same boat as the OP. Never had interest in BW until after SC2 came out. I had noticed they make similar units, but different enough that they can call them theirs.

The swarm host and the warhound are good examples, except that both suck compared with their BW counterparts, this coming from someone who isn't even a BW fan, should tell them something. Both the lurker and the goliath are strikingly similar to the host and hound, but i personally find the formers having cooler dynamics.
Prev 1 2 3 4 5 41 42 43 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 12m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko187
StarCraft: Brood War
Rain 3666
Bisu 3174
Jaedong 746
Mini 374
BeSt 320
firebathero 305
Stork 249
Hyuk 236
Rush 227
Light 202
[ Show more ]
Soulkey 169
Leta 149
Snow 148
Zeus 112
ToSsGirL 110
Soma 105
ZerO 98
Mind 66
Pusan 54
Sea.KH 53
Barracks 48
Hyun 46
hero 45
Hm[arnc] 42
sorry 38
Killer 37
soO 35
Creator 33
Classic 30
Bale 26
Sharp 25
Movie 24
JYJ 20
Noble 18
Terrorterran 14
yabsab 13
Sacsri 6
League of Legends
Reynor133
Counter-Strike
fl0m4270
olofmeister788
Other Games
B2W.Neo668
Pyrionflax237
crisheroes209
dupreeh193
DeMusliM139
Mew2King62
ZerO(Twitch)7
Organizations
Other Games
gamesdonequick397
Counter-Strike
PGL339
StarCraft 2
WardiTV20
StarCraft: Brood War
lovetv 9
[ Show 12 non-featured ]
StarCraft 2
• killerbeecast9
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Laughngamez YouTube
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Stunt596
Other Games
• WagamamaTV205
Upcoming Events
Patches Events
1h 12m
PiGosaur Cup
13h 12m
Kung Fu Cup
23h 12m
Replay Cast
1d 11h
The PondCast
1d 22h
KCM Race Survival
1d 22h
OSC
2 days
IntoTheTV X SOOP
3 days
Reynor vs Solar
ByuN vs SHIN
Clem vs MaxPax
herO vs Rogue
WardiTV Invitational
4 days
IPSL
4 days
WorsT vs nOmaD
Dewalt vs andersOn
[ Show More ]
IntoTheTV X SOOP
4 days
WardiTV Invitational
5 days
IPSL
5 days
Azhi_Dahaki vs ggnore13
Double vs WIZARD
Replay Cast
5 days
Replay Cast
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Proleague 2026-11-02
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

1xBet Invitational
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
BLAST Bounty Winter 2027
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.