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GM / Master map hacker and general hacking and cheating th…

Forum Index > SC2 General
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You have to provide some kind of evidence/proof (screenshots/replays etc.) if you are going to accuse somebody.

Additionally, a supporting comment of what people should be looking for and when will be necessary if you are posting replays/evidence.
Plutonik
Profile Blog Joined April 2011
Canada329 Posts
May 28 2012 21:08 GMT
#301
Just hope this hack doesnt spread
multiversed
Profile Joined December 2010
United States233 Posts
Last Edited: 2012-05-28 21:12:30
May 28 2012 21:11 GMT
#302
i got called paranoid a few weeks ago simply for stating that the number of people using this shit is increasing and you should just report anyone you legitimately suspect. that is what the feature is for. the likelihood of someone being delt with has to increase if multiple reliable sources are saying the same things. one mistaken report against someone means nothing for them. 10 tends to raise a flag... use the feature, blizzard will happily inform you if/when you are abusing it.
Team Liquid is the used the tampon of the starcraft community.
oOOoOphidian
Profile Joined January 2011
United States1402 Posts
Last Edited: 2012-05-28 21:15:38
May 28 2012 21:12 GMT
#303
On May 29 2012 06:00 LGimbaASfuts wrote:
Show nested quote +
On May 29 2012 02:23 ClanWISH wrote:
Legit Gaming has multiple map hackers...


Would you mind providing proof of these multiple map hackers? We are trying really hard to filter and check players joining our A and B team. The following players have been dealt with as soon as we found out they map hacked.


+ Show Spoiler +

LGBolero and LGlightpnwer

LGBolero is now Impa. LGlightpwner is deying that he is hacking but i have replay proof for whoever wants to see it.

I've run across a few in a 4v4 recently who were drop hacking (looks like they did it in a lot of games, not sure about 1v1s though).

The only member who is listed on the website is LGKurtNASTY. The whole team definitely knew about it as well given that they were all spamming shrug faces while the drop screen was counting down. The other players were LGAndroid, LGStrikeR, and LGThisGuy. Ran across them just doing placement matches with some friends, but it seems they do this all the time.
Creator of sc2unmasked.com
Yoshi Kirishima
Profile Blog Joined July 2009
United States10366 Posts
Last Edited: 2012-05-28 21:42:03
May 28 2012 21:40 GMT
#304
Holy shit so I just read some stuff about hacks.

Apparently there are external hacks and internal hacks.

Internal hacks are like the hardcore hacks, which can do things like blink your stalkers for you.

External hacks are apparently weaker but they still allow you things like production tab, vision, see his resources, etc.

Now apparently Blizzard lost a lawsuit, where until 6 years ago, in WoW, they would scan your entire computer for these external hacks (external hacks don't change the game so Warden doesn't pick up the signature). However it was ruled that that was illegal, since Warden was invading privacy.

So to my understanding, if you use these external hacks... the only way Blizzard can catch you is if they some reason scan the entire computer again, or if someone looks at the replay and catches you being suspicious by blind countering and/or looking at their base through fog of war and such. However, it can be hard to decide whether someone is hacking or not in this manner because, for example, maybe you scroll over to their base in the fog of war, just to see if they took any gas or not. But for a hacker, they are looking at their army, and then decide whether to attack or not. This kind of thing would be hard to tell if they're hacking or not.

So basically, so far only the internal hackers and the stupid external hackers are being caught and banned. What about those who use external hacks in moderation? This is scaring me a bit... there could be many many hackers right now. I google'd some sc2 hacks and there is a website that is thriving with them (d3scene).

Maybe the ones who created the hacks are lying about the safety of external hacks though, but even those who are using the internal hacks... I haven't seen anyone say they have been caught with it. Maybe after a while, blizzard will find out, and do a mass ban again. But for now, everyone using the internal hacks (which are claimed to be undetectable) seems to be able to play freely until blizzard does something about it. And by freely I mean that it's been a few months already!

If this is true, then holy fuck. If not, then whew. Maybe someone who knows more about programming and such can shed more light on this?

Oh yeah to make things worse, the people who are releasing these "public hacks" are saying they use a different version themselves. The reason being, if blizzard catches on to a public version, and does a mass ban, the creator -- the one causing the trouble! -- will still be safe, since his hack is different. It seems stopping hacking is much harder than people think, and this can explain why Blizzard is so slow about it.
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
fishinguy
Profile Joined November 2010
Russian Federation798 Posts
May 28 2012 21:51 GMT
#305
So tell me, what is stopping me from downloading these hacks and using them right now? I mean you cant even get caught if you dont peep fog of war.....
ddrddrddrddr
Profile Joined August 2010
1344 Posts
May 28 2012 21:54 GMT
#306
On May 29 2012 06:51 fishinguy wrote:
So tell me, what is stopping me from downloading these hacks and using them right now? I mean you cant even get caught if you dont peep fog of war.....

Your conscience?
Gladiator6
Profile Joined June 2010
Sweden7024 Posts
May 28 2012 21:54 GMT
#307
On May 29 2012 06:51 fishinguy wrote:
So tell me, what is stopping me from downloading these hacks and using them right now? I mean you cant even get caught if you dont peep fog of war.....


Stop with these stupid questions please.
Flying, sOs, free, Light, Soulkey & ZerO
Picklebread
Profile Joined June 2011
808 Posts
May 28 2012 21:55 GMT
#308
On May 29 2012 06:00 LGimbaASfuts wrote:
Show nested quote +
On May 29 2012 02:23 ClanWISH wrote:
Legit Gaming has multiple map hackers...


Would you mind providing proof of these multiple map hackers? We are trying really hard to filter and check players joining our A and B team. The following players have been dealt with as soon as we found out they map hacked.


+ Show Spoiler +

LGBolero and LGlightpnwer

LGBolero is now Impa. LGlightpwner is deying that he is hacking but i have replay proof for whoever wants to see it.

Woahhh lets see your proof
Yoshi Kirishima
Profile Blog Joined July 2009
United States10366 Posts
Last Edited: 2012-05-28 22:00:45
May 28 2012 21:59 GMT
#309
On May 29 2012 06:51 fishinguy wrote:
So tell me, what is stopping me from downloading these hacks and using them right now? I mean you cant even get caught if you dont peep fog of war.....


This is what's scaring me o.o


Even if Blizzard does catch all the stupid external hackers, and the internal hackers -- it will already have been a few months! They could just buy a new game every few months. That's not too hard. They could even use the guest accounts (shouldn't take long before GM right?) so they save some money.

You may say that buying a new SC2 every few months is costly... sure, but compare it to other games. COD for example. For COD you have to pay like what, $15 to play online a month? Then $60 every year for a new game? So if it takes 3 months for Blizzard to ban someone (and not even considering the use of Guest Passes) Then basically a COD player would have paid $15 + $45 = $60. The same to buy a new SC2 (actually, SC2 is probably a bit cheaper by now...)

Maybe Blizzard considers this though, and doesn't want to ban them too often, since it would take manpower/money to really try to catch the hackers fast. However, this means that the hackers aren't so de-motivated to keep buying new SC2 accounts, since they can play a few months at least safely with it. I doubt after all, that, even with some hackers going several months before going caught, people would quit SC2 just for that. There's not enough hackers (or at least, not obvious) in leagues lower than GM. And in GM, it's much easier to catch hackers.

If Blizzard is looking at it in this way... then that sucks. If not, then there needs to be a way to catch these external hackers... even without looking at your opponent's stuff, you can still look at what units they're making and how many resources they have. That alone is very very very fucking useful information.




Btw -- I find it funny cus I commented on Impa's stream, and now others are doing too! yay (through facebook).

It seems that he's spreading around so much that there are a lot of people checking out his stream -- I checked today and it said there were 49 viewers, then 53 (the stream was offline). So maybe it's a glitch? Or maybe, it's a bunch of people seeing others' facebook posts about it and coming to the stream to see what's going on (which would be awesome! more criticizing and scolding please).
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
dangthatsright
Profile Joined July 2011
1160 Posts
May 28 2012 21:59 GMT
#310
On May 29 2012 06:51 fishinguy wrote:
So tell me, what is stopping me from downloading these hacks and using them right now? I mean you cant even get caught if you dont peep fog of war.....


At the moment? Pretty much nothing, which is probably part of or the entire point of the thread.

le derp
I guess the legal precedence is why Blizzard's direct dealing with the hacks themselves is pretty lackluster compared to what we would expect otherwise. Still should be better at dealing with the people using them though.
ClanWISH
Profile Joined February 2011
Canada21 Posts
May 28 2012 21:59 GMT
#311
On May 29 2012 06:00 LGimbaASfuts wrote:
Show nested quote +
On May 29 2012 02:23 ClanWISH wrote:
Legit Gaming has multiple map hackers...


Would you mind providing proof of these multiple map hackers? We are trying really hard to filter and check players joining our A and B team. The following players have been dealt with as soon as we found out they map hacked.


+ Show Spoiler +

LGBolero and LGlightpnwer

LGBolero is now Impa. LGlightpwner is deying that he is hacking but i have replay proof for whoever wants to see it.


Uhhh....chobi, Intel ....
Clan WISH - What are your three wishes??
Pantythief
Profile Joined February 2012
Denmark657 Posts
May 28 2012 22:03 GMT
#312
On May 29 2012 06:40 Yoshi Kirishima wrote:
Holy shit so I just read some stuff about hacks.

Apparently there are external hacks and internal hacks.

Internal hacks are like the hardcore hacks, which can do things like blink your stalkers for you.

External hacks are apparently weaker but they still allow you things like production tab, vision, see his resources, etc.

Now apparently Blizzard lost a lawsuit, where until 6 years ago, in WoW, they would scan your entire computer for these external hacks (external hacks don't change the game so Warden doesn't pick up the signature). However it was ruled that that was illegal, since Warden was invading privacy.

So to my understanding, if you use these external hacks... the only way Blizzard can catch you is if they some reason scan the entire computer again, or if someone looks at the replay and catches you being suspicious by blind countering and/or looking at their base through fog of war and such. However, it can be hard to decide whether someone is hacking or not in this manner because, for example, maybe you scroll over to their base in the fog of war, just to see if they took any gas or not. But for a hacker, they are looking at their army, and then decide whether to attack or not. This kind of thing would be hard to tell if they're hacking or not.

So basically, so far only the internal hackers and the stupid external hackers are being caught and banned. What about those who use external hacks in moderation? This is scaring me a bit... there could be many many hackers right now. I google'd some sc2 hacks and there is a website that is thriving with them (d3scene).

Maybe the ones who created the hacks are lying about the safety of external hacks though, but even those who are using the internal hacks... I haven't seen anyone say they have been caught with it. Maybe after a while, blizzard will find out, and do a mass ban again. But for now, everyone using the internal hacks (which are claimed to be undetectable) seems to be able to play freely until blizzard does something about it. And by freely I mean that it's been a few months already!

If this is true, then holy fuck. If not, then whew. Maybe someone who knows more about programming and such can shed more light on this?

Oh yeah to make things worse, the people who are releasing these "public hacks" are saying they use a different version themselves. The reason being, if blizzard catches on to a public version, and does a mass ban, the creator -- the one causing the trouble! -- will still be safe, since his hack is different. It seems stopping hacking is much harder than people think, and this can explain why Blizzard is so slow about it.


External hacks are hacks that are unable for Warden or any other anti-cheat system to detect, because they're rooted locally on your computer and into your memory.

Internal hacks are the ones you constantly hear about in "large ban-waves, omg, omg" Yes, you are correct. It's illegal for Blizzard and any other company to "scan" your system. D3scene has been around since the day most of you were born, I know a moderator on there from old times.

Also, you got it wrong with the external and internal hacks -- the MAJORITY wants to use EXTERNAL hacks, so that they can hack for as long as they want to, without getting detected, until the game is patched. Once the game has been patched I imagine that the author of the hack will update it, so that it will remain undetectable. Internal hacks are spotted almost instantly by Warden because the .exe file is injecting into the starcraft2.exe file.

Blizzard cannot stop this -- no company can. The technology to stop external hacks is being slowed down because of the Consumer-Privacy law. I dare say an experienced hacker knows better than any gaming company out there.


afkøaoilncpsdpdnaædc
Dosey
Profile Joined September 2010
United States4505 Posts
May 28 2012 22:04 GMT
#313
That has always been the case Yoshi... But the problem is that Blizzard isn't as active as the community is. In BW the community themselves made antihacks (iCCup,PP, etc) because blizzard either didn't care or were too slow. They also kept these anti-hacks updated for the most part. With the current Blizzard EULA and the risk of false positives through warden (considering anti-hacks are hacks in themselves), the community can no longer intervene like this so we have to completely rely on Blizzard. And considering Blizzard is limited by these privacy laws, and aren't active with searching for hackers, we seem to be totally screwed.
Yoshi Kirishima
Profile Blog Joined July 2009
United States10366 Posts
Last Edited: 2012-05-28 22:07:14
May 28 2012 22:06 GMT
#314
On May 29 2012 07:03 Pantythief wrote:
Show nested quote +
On May 29 2012 06:40 Yoshi Kirishima wrote:
Holy shit so I just read some stuff about hacks.

Apparently there are external hacks and internal hacks.

Internal hacks are like the hardcore hacks, which can do things like blink your stalkers for you.

External hacks are apparently weaker but they still allow you things like production tab, vision, see his resources, etc.

Now apparently Blizzard lost a lawsuit, where until 6 years ago, in WoW, they would scan your entire computer for these external hacks (external hacks don't change the game so Warden doesn't pick up the signature). However it was ruled that that was illegal, since Warden was invading privacy.

So to my understanding, if you use these external hacks... the only way Blizzard can catch you is if they some reason scan the entire computer again, or if someone looks at the replay and catches you being suspicious by blind countering and/or looking at their base through fog of war and such. However, it can be hard to decide whether someone is hacking or not in this manner because, for example, maybe you scroll over to their base in the fog of war, just to see if they took any gas or not. But for a hacker, they are looking at their army, and then decide whether to attack or not. This kind of thing would be hard to tell if they're hacking or not.

So basically, so far only the internal hackers and the stupid external hackers are being caught and banned. What about those who use external hacks in moderation? This is scaring me a bit... there could be many many hackers right now. I google'd some sc2 hacks and there is a website that is thriving with them (d3scene).

Maybe the ones who created the hacks are lying about the safety of external hacks though, but even those who are using the internal hacks... I haven't seen anyone say they have been caught with it. Maybe after a while, blizzard will find out, and do a mass ban again. But for now, everyone using the internal hacks (which are claimed to be undetectable) seems to be able to play freely until blizzard does something about it. And by freely I mean that it's been a few months already!

If this is true, then holy fuck. If not, then whew. Maybe someone who knows more about programming and such can shed more light on this?

Oh yeah to make things worse, the people who are releasing these "public hacks" are saying they use a different version themselves. The reason being, if blizzard catches on to a public version, and does a mass ban, the creator -- the one causing the trouble! -- will still be safe, since his hack is different. It seems stopping hacking is much harder than people think, and this can explain why Blizzard is so slow about it.


External hacks are hacks that are unable for Warden or any other anti-cheat system to detect, because they're rooted locally on your computer and into your memory.

Internal hacks are the ones you constantly hear about in "large ban-waves, omg, omg" Yes, you are correct. It's illegal for Blizzard and any other company to "scan" your system. D3scene has been around since the day most of you were born, I know a moderator on there from old times.

Also, you got it wrong with the external and internal hacks -- the MAJORITY wants to use EXTERNAL hacks, so that they can hack for as long as they want to, without getting detected, until the game is patched. Once the game has been patched I imagine that the author of the hack will update it, so that it will remain undetectable. Internal hacks are spotted almost instantly by Warden because the .exe file is injecting into the starcraft2.exe file.

Blizzard cannot stop this -- no company can. The technology to stop external hacks is being slowed down because of the Consumer-Privacy law. I dare say an experienced hacker knows better than any gaming company out there.




Well damn =/ Thanks for responding. Patching the game too often is probably not a solution neither since it would annoy people and it would take more time/money from Blizzard, and it might be very easy (at least in comparison) to update those hacks anyways.

What if Blizzard were to put in their terms of service that they have the right to scan the computer? Then it's not illegal right? Maybe they could/should do that.

(Then again, only the obvious external hackers would be in GM... the lower leagues won't even notice. I guess it's true here that "what you don't know can't hurt you" =/)
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
sorrowptoss
Profile Blog Joined June 2011
Canada1431 Posts
May 28 2012 22:07 GMT
#315
It's sad to see great games like SC2 being easily ruined by hacking.
And reporting ingame to Blizzard is just totally useless.
Alpino
Profile Joined June 2011
Brazil4390 Posts
May 28 2012 22:10 GMT
#316
I'm getting a bit nauseous from seeing this thread. Shameful.
20/11/2015 - never forget EE's Ember
SuperYo1000
Profile Joined July 2008
United States880 Posts
May 28 2012 22:11 GMT
#317
what would be nice if blizzard implemented a feature that would keep you from being matched with certain players.....like matchblock or something. That way eventually they will just have no one to play except other hackers. they hack against you you match block them. never have to play them again.
Joefish
Profile Joined July 2010
Germany314 Posts
May 28 2012 22:11 GMT
#318
First I read "GM mapmakers are growing" and thought like "Cool. Seems like we'll see more awesome maps in future".
Read it again and was disappointed twice.
Yoshi Kirishima
Profile Blog Joined July 2009
United States10366 Posts
May 28 2012 22:14 GMT
#319
On May 29 2012 07:11 SuperYo1000 wrote:
what would be nice if blizzard implemented a feature that would keep you from being matched with certain players.....like matchblock or something. That way eventually they will just have no one to play except other hackers. they hack against you you match block them. never have to play them again.



If they know they are hacking, they'd be banned <_> Why be nice and let them still play, even though it is vs other hackers? The problem is catching all these hackers, not getting rid of them.
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
whiterabbit
Profile Joined June 2009
2675 Posts
May 28 2012 22:15 GMT
#320
On May 28 2012 23:47 VoO wrote:
Nobody literally gives a shit about this. 2 out of 10 games I have obvious maphackers who even admitt using maphack. It doesn't matter because nobody ever got banned using external even if they admit it in the ingame chat. I developed my own maphack, used it and talked about to my opponents without hesitation. Nobody will ever get banned for using a maphack in SC2, that's the reality.

User was banned for this post.


You are sad person, and this is one of first times I am actually really glad someone got banned.

On May 28 2012 23:08 Eatme wrote:
I remember early WC3 when ALOT of top players (that played good in live turnaments) got caught using map hack. I would be suprised if this wat not the case in sc2 too. Especially with all the "safety" measures apparently built into the hacks and them being available since beta.
There have also been a few threads here from the BW days about map hack being a good way to learn timings and improve or not.

Dont get why you would want to map hack, you'll get 50% anyway, ok you'll get it vs GM players instead of mid plat but still.


Indeed, WC3 in it's prime days had a lot problems with hacking BUT Blizzard also had more frenquent ban waves and were reacting faster at banning known hackers.

I personally have known really really good player who was pretty high on ladder but he was a kid and wanted to be in top10, he used hacks, he got even 2nd ladder spot and got banned (pretty fast I have to add, less then 2 weeks if I remember correctly). I also heard for many other hackers who got banned in same fastly manner (heard, can't vouch).

It seems to me, Blizzard's fight against hackers in SC2 is A LOT weaker and this thread kinda made me even more anxious to ladder.
NUTELLA y u no make me skinny?!?
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