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On October 21 2014 10:22 shusakusai wrote:Hi I have a quick question about your MMR tool, I'm not sure that I am using it correctly. It says that I am near masters MMR but I haven't even faced a single master player yet. I do have the memory reader enabled and I've had SC2 gears on for almost every game, I think I missed one or two. I've only gotten 1 good game as you can see in the screenshot and I'm guessing it's a wrong reading, since it doesn't make any sense for me to me this high and not face any master players. So basically, is there anything I can do to make my results more accurate? Sorry about the link but it won't let me post an image BB link as this is a new TL account. http://i.imgur.com/Xk9UQNx.jpg I don't have time to check your data at the moment. But I just downloaded data from this season (some 165k recorded matches) and will try to find some time in near future. But in your latest records you had around 200 adjusted points, which usually means mid or little below mid diamond MMR (if you have not faced decay during the season. People who get master promotion usually have more than 400 adjusted points). So it is likely that the 'good game' is incorrect. But I will check that later.
Regarding the opponents the HotS matchmaker seems not only take your MMR into account, but also leagues matter. Read for example this link (I have more detailed description somewhere, but did not find it with quick search): http://www.teamliquid.net/forum/starcraft-2/448474-demoted-anyone-else?page=10#195
And regarding the link you gave, I personally prefer plain links and not embedded images.
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But in your latest records you had around 200 adjusted points, which usually means mid or little below mid diamond MMR This sounds about right, at the level you suggested I'd be expected to mainly play against other diamonds and a couple of plats here and there which is what I've been getting.
And regarding the link you gave, I personally prefer plain links and not embedded images. I'll remember that for next time.
Thanks for taking the time to reply.
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Is there stil ladder decay due to inactivity ? on my graph i had no game during 30 days, yet one good game before and after show that my MMR didn't budge, is that normal ? i played some unranked games during this time though. Would that mean that somehow the unranked and ranked MMR are linked somehow ?
http://imgur.com/iIZg81W
Also i got a weird streak of opponents including one top diamond and one guy who played 5 games overall, and played like a true beginner. Now it's stabilizing, giving me a mix of plat and top gold.
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On October 22 2014 21:08 leopardb wrote: i played some unranked games during this time though. Would that mean that somehow the unranked and ranked MMR are linked somehow ? Afaik ranked and unranked are linked for decay idd. Even though the MMRs are not linked after the 1st unranked game, you can still prevent your ranked MMR from decaying by playing unranked. I did that for a month, too. I didn't have the time to play much and get into the mood to concentrate on what I'm doing, but I didn't want decay to destroy what I achieved so far (which isn't much, but hey ).
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Hi, after 7 games i still have: 0/7, needs a better game data. And i have that game log for everygame:
17:41:52 Game Start detected 17:41:52 Searching memory for character profiles for game HotS 17:41:52 Reading Memory ...OK 17:41:52 OK Found Memory-Profile in Active-Profiles! 17:42:32 Pre-trigger: Reading web profiles 17:42:36 Webgrabber: Player true 17:42:40 Webgrabber: Opponent true 17:42:40 Pre-trigger: Done reading web profiles 17:42:40 Pre-Trigger done 17:53:08 Post-trigger: Start 17:54:08 Post-trigger: Reading web profiles 17:54:12 Webgrabber: Player true 17:54:15 Webgrabber: Opponent true 17:54:15 Post-trigger: Done reading web profiles 17:54:15 Unranked detection starts (detection is disabled for lost matches) 17:54:15 Unranked detection thinks this was an unranked match, but the detection is disabled for lost matches on EU server and thus the match was marked as ranked 17:54:15 Unranked detection ends 17:54:15 Calculating adjusted points for the players (either Alg. A or B needs to succceed for certain player) 17:54:15 ERROR PRECHECK PRE-PLAYER: WEBSERVER middle update happened! http://eu.battle.net/sc2/en/profile/3147205/1/AiSH/ 17:54:15 ERROR PRECHECK PRE-PLAYER: WEBSERVER middle update happened! http://eu.battle.net/sc2/en/profile/1402656/1/hOfmAnN/ 17:54:15 ERROR LASTCHECK : Both players invalid 17:54:15 Gamecheck: false 17:54:15 POST-Trigger done 17:54:15 Data quality needs to be 100% to be able to calculate MMR 17:54:15 Data quality for calculating Player's MMR: 50% 17:54:15 Data quality for calculating Opponent's MMR: 50% 17:54:16 OK Uploader: game uploaded 17:54:16 Ladder Game Done! 17:54:16 -------------------------- .
How can i solve this?
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On October 22 2014 21:44 BurningRanger wrote:Show nested quote +On October 22 2014 21:08 leopardb wrote: i played some unranked games during this time though. Would that mean that somehow the unranked and ranked MMR are linked somehow ? Afaik ranked and unranked are linked for decay idd. Even though the MMRs are not linked after the 1st unranked game, you can still prevent your ranked MMR from decaying by playing unranked. I did that for a month, too. I didn't have the time to play much and get into the mood to concentrate on what I'm doing, but I didn't want decay to destroy what I achieved so far (which isn't much, but hey ). Indeed. If either ranked or unranked games are played in a certain mode (1v1, random team 2v2, etc), then decay counter is reset for that mode for both ranked and unranked.
On October 23 2014 00:56 EmtKoloSSaL wrote:Hi, after 7 games i still have: 0/7, needs a better game data. And i have that game log for everygame: + Show Spoiler +17:41:52 Game Start detected 17:41:52 Searching memory for character profiles for game HotS 17:41:52 Reading Memory ...OK 17:41:52 OK Found Memory-Profile in Active-Profiles! 17:42:32 Pre-trigger: Reading web profiles 17:42:36 Webgrabber: Player true 17:42:40 Webgrabber: Opponent true 17:42:40 Pre-trigger: Done reading web profiles 17:42:40 Pre-Trigger done 17:53:08 Post-trigger: Start 17:54:08 Post-trigger: Reading web profiles 17:54:12 Webgrabber: Player true 17:54:15 Webgrabber: Opponent true 17:54:15 Post-trigger: Done reading web profiles 17:54:15 Unranked detection starts (detection is disabled for lost matches) 17:54:15 Unranked detection thinks this was an unranked match, but the detection is disabled for lost matches on EU server and thus the match was marked as ranked 17:54:15 Unranked detection ends 17:54:15 Calculating adjusted points for the players (either Alg. A or B needs to succceed for certain player) 17:54:15 ERROR PRECHECK PRE-PLAYER: WEBSERVER middle update happened! http://eu.battle.net/sc2/en/profile/3147205/1/AiSH/ 17:54:15 ERROR PRECHECK PRE-PLAYER: WEBSERVER middle update happened! http://eu.battle.net/sc2/en/profile/1402656/1/hOfmAnN/ 17:54:15 ERROR LASTCHECK : Both players invalid 17:54:15 Gamecheck: false 17:54:15 POST-Trigger done 17:54:15 Data quality needs to be 100% to be able to calculate MMR 17:54:15 Data quality for calculating Player's MMR: 50% 17:54:15 Data quality for calculating Opponent's MMR: 50% 17:54:16 OK Uploader: game uploaded 17:54:16 Ladder Game Done! 17:54:16 -------------------------- . How can i solve this? If you mean those error messages, then the solution is to get hired by Blizzard and get assigned to fix the out-of-sync issue that the web profiles have been suffering since February (match history updates immediately, but the division page updates either immediately or it takes several minutes to update causing the overall data be out-of-sync).
If you mean that you have no good games, then the solution is to play more. It may take some time before you get a good game. Some reasons are listed e.g. here (it was early season when I wrote that, now it is late season): http://www.teamliquid.net/forum/viewpost.php?post_id=22798150
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So i just wondered if the league threshholds are still accurate?
I've started laddering 1v1 again, and am now ... i think about 92-20 now, started in gold, now in high diamond, the mmr tool shows im in above the 1400 mmr (I think it is) for odd 10 games or so. Mostly playing against masters? But maybe i need a new version?
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On October 23 2014 01:25 SeXyBaCk wrote: So i just wondered if the league threshholds are still accurate?
I've started laddering 1v1 again, and am now ... i think about 92-20 now, started in gold, now in high diamond, the mmr tool shows im in above the 1400 mmr (I think it is) for odd 10 games or so. Mostly playing against masters? But maybe i need a new version? They should be. I monitored the ladder distributions for the first half of the season and Blizzard did not make their customary threshold / offset changes. I have not monitored the situation for some time, but if there would have been offset changes since players would have noticed it (sites like reddit or bnet forums would suddenly be full of "I got promotion" messages).
But as mentioned in lots of messages the web profiles are often suffering from out-of-sync issue. This leads to increased amount of incorrect calculations (you can see couple of past pages in this thread and notice that many have had some bad calculations). Also each good calculation has an error range. I also suspect there might be a capping border inaccuracy or MMR gain changes regarding extreme values (very high gain / loss of ladder points), but I have not put effort regarding that as so considerable portion of the data is suffering from the out-of-sync issue.
The threshold should be quite accurate. You might be close to promotion. As I do not know your account, I cannot check its data. But if your account has not suffered from MMR decay this season, you can calculate your adjusted points. To get to master people usually need more than 400 adjusted points (some 450+ likely does the trick). If your account suffered from MMR decay after your diamond promotion, then your adjusted points are likely inflated and cannot be used for such simple estimates. But it is worth to remember that adjusted points may not represent your MMR but be off even if there was no decay.
Adjusted points can be calculated by reducing your used bonus pool from your ladder points. You can see it by hovering your mouse over individual match dots, but remember some may be one match off due to the out-of-sync issue.
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My MMR stats is only giving me fillers for a long time. Is this normal? It has never done this before. It would always give me an opponent value at least once in 5 games.
http://i.imgur.com/xVNoV4P.jpg
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On October 24 2014 07:07 mkkillah wrote:My MMR stats is only giving me fillers for a long time. Is this normal? It has never done this before. It would always give me an opponent value at least once in 5 games. http://i.imgur.com/xVNoV4P.jpg If you are at high MMR range of your league, you will get good calculation values from your same league opponents quite often. But if you are in low range of your league you don't get good calculation values unless you face someone from lower league (+ data is suitable). When you get closer to mid diamond, you will start getting good calculations more frequently (note that the MMR range of diamond is roughly double compared to individual lower leagues. Thus the mid-diam is comparable to high range of the lower leagues regarding the capping borders)..
Read some reasons from here: http://www.teamliquid.net/forum/viewpost.php?post_id=22798150
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On October 24 2014 09:01 korona wrote:Show nested quote +On October 24 2014 07:07 mkkillah wrote:My MMR stats is only giving me fillers for a long time. Is this normal? It has never done this before. It would always give me an opponent value at least once in 5 games. http://i.imgur.com/xVNoV4P.jpg If you are at high MMR range of your league, you will get good calculation values from your same league opponents quite often. But if you are in low range of your league you don't get good calculation values unless you face someone from lower league (+ data is suitable). When you get closer to mid diamond, you will start getting good calculations more frequently (note that the MMR range of diamond is roughly double compared to individual lower leagues. Thus the mid-diam is comparable to high range of the lower leagues regarding the capping borders).. Read some reasons from here: http://www.teamliquid.net/forum/viewpost.php?post_id=22798150
Thanks! That clears it up for me
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On October 21 2014 13:46 korona wrote:Show nested quote +On October 21 2014 10:22 shusakusai wrote:Hi I have a quick question about your MMR tool, I'm not sure that I am using it correctly. It says that I am near masters MMR but I haven't even faced a single master player yet. I do have the memory reader enabled and I've had SC2 gears on for almost every game, I think I missed one or two. I've only gotten 1 good game as you can see in the screenshot and I'm guessing it's a wrong reading, since it doesn't make any sense for me to me this high and not face any master players. So basically, is there anything I can do to make my results more accurate? Sorry about the link but it won't let me post an image BB link as this is a new TL account. http://i.imgur.com/Xk9UQNx.jpg I don't have time to check your data at the moment. But I just downloaded data from this season (some 165k recorded matches) and will try to find some time in near future. But in your latest records you had around 200 adjusted points, which usually means mid or little below mid diamond MMR (if you have not faced decay during the season. People who get master promotion usually have more than 400 adjusted points). So it is likely that the 'good game' is incorrect. But I will check that later. Regarding the opponents the HotS matchmaker seems not only take your MMR into account, but also leagues matter. Read for example this link (I have more detailed description somewhere, but did not find it with quick search): http://www.teamliquid.net/forum/starcraft-2/448474-demoted-anyone-else?page=10#195And regarding the link you gave, I personally prefer plain links and not embedded images.
On October 21 2014 16:12 shusakusai wrote:Show nested quote +But in your latest records you had around 200 adjusted points, which usually means mid or little below mid diamond MMR This sounds about right, at the level you suggested I'd be expected to mainly play against other diamonds and a couple of plats here and there which is what I've been getting. As promised I looked at your data again (snapshot from Oct 21) and found the thing I was expecting to find. You have suffered full MMR decay during the early season, which roughly equals 20 straight loss. I cannot say where exactly did you MMR drop, but the early opponents after your hiatus suggest either high gold or low plat (facing a lower league player usually means that your MMR is at highest at low upper league).
The only 'good game' you had against 'harry' is incorrect. You can mark it bad via Config > Data > Refresh > Select the match from the list > Mark as bad game > Save&Exit (OR you can wait until you get a next good game and then mark it bad. This way you will be able to see the shape of the graph, even if is in incorrect place).
You have played lots of games after the full decay and have been winning with considerable ratio. Even if your MMR was as low as high gold after the decay (might have been low plat) , you should now be somewhere low to mid diamond. Your adjusted points (~200) suggest mid or below mid diamond MMR, but after MMR decay the adjusted points often become inflated (they do not change when decay happens + if you keep winning with high ratio they only go up, thought in your case you had not reached your typical adjusted points before the decay, so it may not be off that much). Thus I would guess you are somewhere low diamond range (e.g. around 1050 to 1100; diam threshold 940, mid diam 1175, master threshold 1410). But this is only a rough guess based on the data. Hope you get a good reading soon which would confirm (note also this post http://www.teamliquid.net/forum/viewpost.php?post_id=23167410)
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Thanks a lot for that. I marked the game against 'harry' as bad and have had two more good games since my last post, leaving me with the graph looking like this: http://i.imgur.com/lF2YBT4.jpg And it shows that I am exactly where you said I would be, between 1050 - 1100, you really know your stuff. Thanks again, looks like I've got a long way to go still, but it's good to know where I am roughly.
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Where is the option to activate the RAM scanner? I can't seem to find it and it's not clear from me reading about it how to turn this feature on or off.
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On October 25 2014 06:08 shusakusai wrote:Thanks a lot for that. I marked the game against 'harry' as bad and have had two more good games since my last post, leaving me with the graph looking like this: http://i.imgur.com/lF2YBT4.jpgAnd it shows that I am exactly where you said I would be, between 1050 - 1100, you really know your stuff. Thanks again, looks like I've got a long way to go still, but it's good to know where I am roughly. I would suggest not to use 'moving average' setting (lower toolbar) as it hides individual values. Also it might be good to turn on the graphical display of good games: Config > Data > Mark assumptions / bad ganes > Save&Exit
On October 25 2014 09:07 LordYama wrote: Where is the option to activate the RAM scanner? I can't seem to find it and it's not clear from me reading about it how to turn this feature on or off. Click 'Config' from the upper toolbar and choose 'Memory reader (more data)' form the 'Settings' page. Then press Save&Exit. It will give you a warning that memory reading is against Blizzard ToS even if the risk to get penalties is minimal (no such cases so far nor expect such in the future). You can also see the 'getting started' picture: http://i.imgur.com/8xAaaPT.png
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I did six games today (freshly installed the plug-in), and in the log file I got this error message: ERROR PRECHECK Player: WEBSERVER no update happened! -and/or- "ERROR PRECHECK PRE-PLAYER: WEBSERVER middle update happened!"
followed by Data quality for calculating Player's MMR: 50% (sometimes 75%)
Is this common / normal? Or am I doing something wrong? Should I just continue playing with this error message?
The plug-in "Need better data 0/6"
Edit: There is a graph right now, Pre-Results. How do I interpret the MMR of e.g. 800?
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On October 25 2014 19:42 DrBrundle wrote: I did six games today (freshly installed the plug-in), and in the log file I got this error message: ERROR PRECHECK Player: WEBSERVER no update happened! -and/or- "ERROR PRECHECK PRE-PLAYER: WEBSERVER middle update happened!"
followed by Data quality for calculating Player's MMR: 50% (sometimes 75%)
Is this common / normal? Or am I doing something wrong? Should I just continue playing with this error message?
The plug-in "Need better data 0/6" Those error messages are related to the out-of-sync issue that is often occurring to Blizzard's web profiles. 50% means there was something wrong in the data, 75% data was ok, but it could not be used for MMR calculations, 100% data ok & MMR could be calculated. It often takes lots of matches before suitable match data from witch MMR can be calculated is recorded.
Read my earlier answer http://www.teamliquid.net/forum/viewpost.php?post_id=23159420
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I'm pretty confused here. I'm currently sitting at 84 wins and 80 losses. I've been in Gold League ever since I started using this tool. Why is it so low? Apparently I should be in Gold and even should be bronze at its lowest point. Why's this? See link for MMR screenshot http://i.imgur.com/1sYlyu1.jpg
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On October 29 2014 10:54 Davarius wrote:I'm pretty confused here. I'm currently sitting at 84 wins and 80 losses. I've been in Gold League ever since I started using this tool. Why is it so low? Apparently I should be in Gold and even should be bronze at its lowest point. Why's this? See link for MMR screenshot http://i.imgur.com/1sYlyu1.jpg
Your graph shows that you are in the middle of the gold MMR range. To be promoted to platinum you would need to cross the green line. If you have 84 wins and 80 losses, you're around 50 % win ratio, which means that it's ok to be where you are. You have to win much more than you lose to be promoted.
Right now your MMR seems to be around 325, you need to win enough matches to reach 700.
The gold range is between 200 and 700. As long as you stay there, you'll stay in gold (even if you are below the yellow line).
If you go below the gray line though, chances are you'd be demoted to silver (except during ladder lock, where everybody stays in its league). Gold is the largest league (there are more gold players than bronze or silver...).
Edit: note that the tool is not perfectly precise, herer is my graph :
http://imgur.com/t3xwR6R
Last game i was promoted to platinum. So a little before the green line, but that's still pretty accurate.
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On October 29 2014 21:15 leopardb wrote:Show nested quote +On October 29 2014 10:54 Davarius wrote:I'm pretty confused here. I'm currently sitting at 84 wins and 80 losses. I've been in Gold League ever since I started using this tool. Why is it so low? Apparently I should be in Gold and even should be bronze at its lowest point. Why's this? See link for MMR screenshot http://i.imgur.com/1sYlyu1.jpg Your graph shows that you are in the middle of the gold MMR range. To be promoted to platinum you would need to cross the green line. If you have 84 wins and 80 losses, you're around 50 % win ratio, which means that it's ok to be where you are. You have to win much more than you lose to be promoted. Right now your MMR seems to be around 325, you need to win enough matches to reach 700. The gold range is between 200 and 700. As long as you stay there, you'll stay in gold (even if you are below the yellow line) You probably had some league threshold disabled as you thought the MMR range of both gold and silver would be just gold. Gold range is from 420 to 700. Both silver and bronze are small regarding their MMR ranges compared to the other leagues (bronze below 200, silver 200 to 420). His calculated MMR value was in silver range.
On October 29 2014 10:54 Davarius wrote:I'm pretty confused here. I'm currently sitting at 84 wins and 80 losses. I've been in Gold League ever since I started using this tool. Why is it so low? Apparently I should be in Gold and even should be bronze at its lowest point. Why's this? See link for MMR screenshot http://i.imgur.com/1sYlyu1.jpg Incorrect calculations sometimes happen, but it is not necessarily the case here.
I checked your in-game profile with a hope it would reveal some earlier historical data. But you have been so active in recent 2 weeks that the match history did not contain the info I was looking for (in-game history contains only 100 matches).
First your win and lose counts are pretty much equal (84w-83l when writing this). This would suggest your MMR has likely stayed about the same as it was at the start of the season, unless you have faced MMR decay. What league were you placed to when you played your placement match? The league you are placed in matches your MMR at that point (exception new accounts that play 5 placement matches are placed conservatively). If you have not faced MMR decay after that then your MMR should be roughly at that area.
Have you been inactive regarding 1v1 matches (ranked & unranked) more than 2 weeks period after you did your 1v1 placement match (this season started Jul 7)? If you have, then you have faced MMR decay. If you were inactive for 4 or more weeks the decay roughly means 20 straight losses (~310 MMR points). If you were inactive for 3 weeks the decay roughly means 10 straight losses (~155 MMR points). Silver league's MMR range size is only 220. Thus e.g. if you had a low gold MMR and then faced max decay you would drop to bronze range.
Before your 'good game' you have ~8 matches missing (data not recorded, 2W-6L -> diff -4). This means that the earlier estimate values are about 4 x 16 = 64 too low. You can turn the graphical display of good games on via 'Config' > 'Data' > 'Mark assumptions / bad games' > 'Save&Exit'. Try to remember to record all your 1v1 matches (MMR tool assumes that all matches have been recorded regarding the estimate values).
Your adjusted points hovered around 60 to 90 in your latest matches. That range usually means that you are close to the lower border of your league unless the adjusted points have become inflated due possible MMR decay.
Of course it is possible too that the good calculation value was incorrect (e.g. due data error regarding the opponent data from that match). But it is too early to say at this moment. Hopefully you get another good result soon, so we can make more considerations. Of course if you have faced MMR decay this season, then the value would sound quite reasonable.
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